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New Logic for Programmers Release! v0.12 is now available! This should be the last major content release. The next few months are going to be technical review, copyediting and polishing, with a hopeful 1.0 release in March. Full release notes here. Three ways formally verified code can go wrong in practice I run this small project called Let's Prove Leftpad, where people submit formally verified proofs of the eponymous meme. Recently I read Breaking “provably correct” Leftpad, which argued that most (if not all) of the provably correct leftpads have bugs! The lean proof, for example, should render leftpad('-', 9, אֳֽ֑) as ---------אֳֽ֑, but actually does ------אֳֽ֑. You can read the article for a good explanation of why this goes wrong (Unicode). The actual problem is that correct can mean two different things, and this leads to confusion about how much formal methods can actually guarantee us. So I see this as a great opportunity to talk about the nature of proof, correctness, and how "correct" code can still have bugs. What we talk about when we talk about correctness In most of the real world, correct means "no bugs". Except "bugs" isn't a very clear category. A bug is anything that causes someone to say "this isn't working right, there's a bug." Being too slow is a bug, a typo is a bug, etc. "correct" is a little fuzzy. In formal methods, "correct" has a very specific and precise meaning: the code conforms to a specification (or "spec"). The spec is a higher-level description of what is supposed the code's properties, usually something we can't just directly implement. Let's look at the most popular kind of proven specification: -- Haskell inc :: Int -> Int inc x = x + 1 The type signature Int -> Int is a specification! It corresponds to the logical statement all x in Int: inc(x) in Int. The Haskell type checker can automatically verify this for us. It cannot, however, verify properties like all x in Int: inc(x) > x. Formal verification is concerned with verifying arbitrary properties beyond what is (easily) automatically verifiable. Most often, this takes the form of proof. A human manually writes a proof that the code conforms to its specification, and the prover checks that the proof is correct. Even if we have a proof of "correctness", though, there's a few different ways the code can still have bugs. 1. The proof is invalid For some reason the proof doesn't actually show the code matches the specification. This is pretty common in pencil-and-paper verification, where the proof is checked by someone saying "yep looks good to me". It's much rarer when doing formal verification but it can still happen in a couple of specific cases: The theorem prover itself has a bug (in the code or introduced in the compiled binary) that makes it accept an incorrect proof. This is something people are really concerned about but it's so much rarer than every other way verified code goes wrong, so is only included for completeness. For convenience, most provers and FM languages have an "just accept this statement is true" feature. This helps you work on the big picture proof and fill in the details later. If you leave in a shortcut, and the compiler is configured to allow code-with-proof-assumptions to compile, then you can compile incorrect code that "passes the proof checker". You really should know better, though. 2. The properties are wrong Galois This code is provably correct: inc :: Int -> Int inc x = x-1 The only specification I've given is the type signature Int -> Int. At no point did I put the property inc(x) > x in my specification, so it doesn't matter that it doesn't hold, the code is still "correct". This is what "went wrong" with the leftpad proofs. They do not prove the property "leftpad(c, n, s) will take up either n spaces on the screen or however many characters s takes up (if more than n)". They prove the weaker property "len(leftpad(c, n, s)) == max(n, len(s)), for however you want to define len(string)". The second is a rough proxy for the first that works in most cases, but if someone really needs the former property they are liable to experience a bug. Why don't we prove the stronger property? Sometimes it's because the code is meant to be used one way and people want to use it another way. This can lead to accusations that the developer is "misusing the provably correct code" but this should more often be seen as the verification expert failing to educate devs on was actually "proven". Sometimes it's because the property is too hard to prove. "Outputs are visually aligned" is a proof about Unicode inputs, and the core Unicode specification is 1,243 pages long. Sometimes it's because the property we want is too hard to express. How do you mathematically represent "people will perceive the output as being visually aligned"? Is it OS and font dependent? These two lines are exactly five characters but not visually aligned: ||||| MMMMM Or maybe they are aligned for you! I don't know, lots of people read email in a monospace font. "We can't express the property" comes up a lot when dealing with human/business concepts as opposed to mathematical/computational ones. Finally, there's just the possibility of a brain fart. All of the proofs in Nearly All Binary Searches and Mergesorts are Broken are like this. They (informally) proved the correctness of binary search with unbound integers, forgetting that many programming languages use machine integers, where a large enough sum can overflow. 3. The assumptions are wrong This is arguably the most important and most subtle source of bugs. Most properties we prove aren't "X is always true". They are "assuming Y is true, X is also true". Then if Y is not true, the proof no longer guarantees X. A good example of this is binary sort, which only correctly finds elements assuming the input list is sorted. If the list is not sorted, it will not work correctly. Formal verification adds two more wrinkles. One: sometimes we need assumptions to make the property valid, but we can also add them to make the proof easier. So the code can be bug-free even if the assumptions used to verify it no longer hold! Even if a leftpad implements visual alignment for all Unicode glyphs, it will be a lot easier to prove visual alignment for just ASCII strings and padding. Two: we need make a lot of environmental assumptions that are outside our control. Does the algorithm return output or use the stack? Need to assume that there's sufficient memory to store stuff. Does it use any variables? Need to assume nothing is concurrently modifying them. Does it use an external service? Need to assume the vendor doesn't change the API or response formats. You need to assume the compiler worked correctly, the hardware isn't faulty, and the OS doesn't mess with things, etc. Any of these could change well after the code is proven and deployed, meaning formal verification can't be a one-and-done thing. You don't actually have to assume most of these, but each assumption drop makes the proof harder and the properties you can prove more restricted. Remember, the code might still be bug-free even if the environmental assumptions change, so there's a tradeoff in time spent proving vs doing other useful work. Another common source of "assumptions" is when verified code depends on unverified code. The Rust compiler can prove that safe code doesn't have a memory bug assuming unsafe code does not have one either, but depends on the human to confirm that assumption. Liquid Haskell is verifiable but can also call regular Haskell libraries, which are unverified. We need to assume that code is correct (in the "conforms to spec") sense, and if it's not, our proof can be "correct" and still cause bugs. These boundaries are fuzzy. I wrote that the "binary search" bug happened because they proved the wrong property, but you can just as well argue that it was a broken assumption (that integers could not overflow). What really matters is having a clear understanding of what "this code is proven correct" actually tells you. Where can you use it safely? When should you worry? How do you communicate all of this to your teammates? Good lord it's already Friday
Greetings everyone! You might have noticed that it's September and I don't have the next version of Logic for Programmers ready. As penance, here's ten free copies of the book. So a few months ago I wrote a newsletter about how we use nondeterminism in formal methods. The overarching idea: Nondeterminism is when multiple paths are possible from a starting state. A system preserves a property if it holds on all possible paths. If even one path violates the property, then we have a bug. An intuitive model of this is that for this is that when faced with a nondeterministic choice, the system always makes the worst possible choice. This is sometimes called demonic nondeterminism and is favored in formal methods because we are paranoid to a fault. The opposite would be angelic nondeterminism, where the system always makes the best possible choice. A property then holds if any possible path satisfies that property.1 This is not as common in FM, but it still has its uses! "Players can access the secret level" or "We can always shut down the computer" are reachability properties, that something is possible even if not actually done. In broader computer science research, I'd say that angelic nondeterminism is more popular, due to its widespread use in complexity analysis and programming languages. Complexity Analysis P is the set of all "decision problems" (basically, boolean functions) can be solved in polynomial time: there's an algorithm that's worst-case in O(n), O(n²), O(n³), etc.2 NP is the set of all problems that can be solved in polynomial time by an algorithm with angelic nondeterminism.3 For example, the question "does list l contain x" can be solved in O(1) time by a nondeterministic algorithm: fun is_member(l: List[T], x: T): bool { if l == [] {return false}; guess i in 0..<(len(l)-1); return l[i] == x; } Say call is_member([a, b, c, d], c). The best possible choice would be to guess i = 2, which would correctly return true. Now call is_member([a, b], d). No matter what we guess, the algorithm correctly returns false. and just return false. Ergo, O(1). NP stands for "Nondeterministic Polynomial". (And I just now realized something pretty cool: you can say that P is the set of all problems solvable in polynomial time under demonic nondeterminism, which is a nice parallel between the two classes.) Computer scientists have proven that angelic nondeterminism doesn't give us any more "power": there are no problems solvable with AN that aren't also solvable deterministically. The big question is whether AN is more efficient: it is widely believed, but not proven, that there are problems in NP but not in P. Most famously, "Is there any variable assignment that makes this boolean formula true?" A polynomial AN algorithm is again easy: fun SAT(f(x1, x2, …: bool): bool): bool { N = num_params(f) for i in 1..=num_params(f) { guess x_i in {true, false} } return f(x_1, x_2, …) } The best deterministic algorithms we have to solve the same problem are worst-case exponential with the number of boolean parameters. This a real frustrating problem because real computers don't have angelic nondeterminism, so problems like SAT remain hard. We can solve most "well-behaved" instances of the problem in reasonable time, but the worst-case instances get intractable real fast. Means of Abstraction We can directly turn an AN algorithm into a (possibly much slower) deterministic algorithm, such as by backtracking. This makes AN a pretty good abstraction over what an algorithm is doing. Does the regex (a+b)\1+ match "abaabaabaab"? Yes, if the regex engine nondeterministically guesses that it needs to start at the third letter and make the group aab. How does my PL's regex implementation find that match? I dunno, backtracking or NFA construction or something, I don't need to know the deterministic specifics in order to use the nondeterministic abstraction. Neel Krishnaswami has a great definition of 'declarative language': "any language with a semantics has some nontrivial existential quantifiers in it". I'm not sure if this is identical to saying "a language with an angelic nondeterministic abstraction", but they must be pretty close, and all of his examples match: SQL's selects and joins Parsing DSLs Logic programming's unification Constraint solving On top of that I'd add CSS selectors and planner's actions; all nondeterministic abstractions over a deterministic implementation. He also says that the things programmers hate most in declarative languages are features that "that expose the operational model": constraint solver search strategies, Prolog cuts, regex backreferences, etc. Which again matches my experiences with angelic nondeterminism: I dread features that force me to understand the deterministic implementation. But they're necessary, since P probably != NP and so we need to worry about operational optimizations. Eldritch Nondeterminism If you need to know the ratio of good/bad paths, the number of good paths, or probability, or anything more than "there is a good path" or "there is a bad path", you are beyond the reach of heaven or hell. Angelic and demonic nondeterminism are duals: angelic returns "yes" if some choice: correct and demonic returns "no" if !all choice: correct, which is the same as some choice: !correct. ↩ Pet peeve about Big-O notation: O(n²) is the set of all algorithms that, for sufficiently large problem sizes, grow no faster that quadratically. "Bubblesort has O(n²) complexity" should be written Bubblesort in O(n²), not Bubblesort = O(n²). ↩ To be precise, solvable in polynomial time by a Nondeterministic Turing Machine, a very particular model of computation. We can broadly talk about P and NP without framing everything in terms of Turing machines, but some details of complexity classes (like the existence "weak NP-hardness") kinda need Turing machines to make sense. ↩
New Logic for Programmers Release! v0.11 is now available! This is over 20% longer than v0.10, with a new chapter on code proofs, three chapter overhauls, and more! Full release notes here. Software books I wish I could read I'm writing Logic for Programmers because it's a book I wanted to have ten years ago. I had to learn everything in it the hard way, which is why I'm ensuring that everybody else can learn it the easy way. Books occupy a sort of weird niche in software. We're great at sharing information via blogs and git repos and entire websites. These have many benefits over books: they're free, they're easily accessible, they can be updated quickly, they can even be interactive. But no blog post has influenced me as profoundly as Data and Reality or Making Software. There is no blog or talk about debugging as good as the Debugging book. It might not be anything deeper than "people spend more time per word on writing books than blog posts". I dunno. So here are some other books I wish I could read. I don't think any of them exist yet but it's a big world out there. Also while they're probably best as books, a website or a series of blog posts would be ok too. Everything about Configurations The whole topic of how we configure software, whether by CLI flags, environmental vars, or JSON/YAML/XML/Dhall files. What causes the configuration complexity clock? How do we distinguish between basic, advanced, and developer-only configuration options? When should we disallow configuration? How do we test all possible configurations for correctness? Why do so many widespread outages trace back to misconfiguration, and how do we prevent them? I also want the same for plugin systems. Manifests, permissions, common APIs and architectures, etc. Configuration management is more universal, though, since everybody either uses software with configuration or has made software with configuration. The Big Book of Complicated Data Schemas I guess this would kind of be like Schema.org, except with a lot more on the "why" and not the what. Why is important for the Volcano model to have a "smokingAllowed" field?1 I'd see this less as "here's your guide to putting Volcanos in your database" and more "here's recurring motifs in modeling interesting domains", to help a person see sources of complexity in their own domain. Does something crop up if the references can form a cycle? If a relationship needs to be strictly temporary, or a reference can change type? Bonus: path dependence in data models, where an additional requirement leads to a vastly different ideal data model that a company couldn't do because they made the old model. (This has got to exist, right? Business modeling is a big enough domain that this must exist. Maybe The Essence of Software touches on this? Man I feel bad I haven't read that yet.) Computer Science for Software Engineers Yes, I checked, this book does not exist (though maybe this is the same thing). I don't have any formal software education; everything I know was either self-taught or learned on the job. But it's way easier to learn software engineering that way than computer science. And I bet there's a lot of other engineers in the same boat. This book wouldn't have to be comprehensive or instructive: just enough about each topic to understand why it's an area of study and appreciate how research in it eventually finds its way into practice. MISU Patterns MISU, or "Make Illegal States Unrepresentable", is the idea of designing system invariants in the structure of your data. For example, if a Contact needs at least one of email or phone to be non-null, make it a sum type over EmailContact, PhoneContact, EmailPhoneContact (from this post). MISU is great. Most MISU in the wild look very different than that, though, because the concept of MISU is so broad there's lots of different ways to achieve it. And that means there are "patterns": smart constructors, product types, properly using sets, newtypes to some degree, etc. Some of them are specific to typed FP, while others can be used in even untyped languages. Someone oughta make a pattern book. My one request would be to not give them cutesy names. Do something like the Aarne–Thompson–Uther Index, where items are given names like "Recognition by manner of throwing cakes of different weights into faces of old uncles". Names can come later. The Tools of '25 Not something I'd read, but something to recommend to junior engineers. Starting out it's easy to think the only bit that matters is the language or framework and not realize the enormous amount of surrounding tooling you'll have to learn. This book would cover the basics of tools that enough developers will probably use at some point: git, VSCode, very basic Unix and bash, curl. Maybe the general concepts of tools that appear in every ecosystem, like package managers, build tools, task runners. That might be easier if we specialize this to one particular domain, like webdev or data science. Ideally the book would only have to be updated every five years or so. No LLM stuff because I don't expect the tooling will be stable through 2026, to say nothing of 2030. A History of Obsolete Optimizations Probably better as a really long blog series. Each chapter would be broken up into two parts: A deep dive into a brilliant, elegant, insightful historical optimization designed to work within the constraints of that era's computing technology What we started doing instead, once we had more compute/network/storage available. c.f. A Spellchecker Used to Be a Major Feat of Software Engineering. Bonus topics would be brilliance obsoleted by standardization (like what people did before git and json were universal), optimizations we do today that may not stand the test of time, and optimizations from the past that did. Sphinx Internals I need this. I've spent so much goddamn time digging around in Sphinx and docutils source code I'm gonna throw up. Systems Distributed Talk Today! Online premier's at noon central / 5 PM UTC, here! I'll be hanging out to answer questions and be awkward. You ever watch a recording of your own talk? It's real uncomfortable! In this case because it's a field on one of Volcano's supertypes. I guess schemas gotta follow LSP too ↩
I realize that for all I've talked about Logic for Programmers in this newsletter, I never once explained basic logical quantifiers. They're both simple and incredibly useful, so let's do that this week! Sets and quantifiers A set is a collection of unordered, unique elements. {1, 2, 3, …} is a set, as are "every programming language", "every programming language's Wikipedia page", and "every function ever defined in any programming language's standard library". You can put whatever you want in a set, with some very specific limitations to avoid certain paradoxes.2 Once we have a set, we can ask "is something true for all elements of the set" and "is something true for at least one element of the set?" IE, is it true that every programming language has a set collection type in the core language? We would write it like this: # all of them all l in ProgrammingLanguages: HasSetType(l) # at least one some l in ProgrammingLanguages: HasSetType(l) This is the notation I use in the book because it's easy to read, type, and search for. Mathematicians historically had a few different formats; the one I grew up with was ∀x ∈ set: P(x) to mean all x in set, and ∃ to mean some. I use these when writing for just myself, but find them confusing to programmers when communicating. "All" and "some" are respectively referred to as "universal" and "existential" quantifiers. Some cool properties We can simplify expressions with quantifiers, in the same way that we can simplify !(x && y) to !x || !y. First of all, quantifiers are commutative with themselves. some x: some y: P(x,y) is the same as some y: some x: P(x, y). For this reason we can write some x, y: P(x,y) as shorthand. We can even do this when quantifying over different sets, writing some x, x' in X, y in Y instead of some x, x' in X: some y in Y. We can not do this with "alternating quantifiers": all p in Person: some m in Person: Mother(m, p) says that every person has a mother. some m in Person: all p in Person: Mother(m, p) says that someone is every person's mother. Second, existentials distribute over || while universals distribute over &&. "There is some url which returns a 403 or 404" is the same as "there is some url which returns a 403 or some url that returns a 404", and "all PRs pass the linter and the test suites" is the same as "all PRs pass the linter and all PRs pass the test suites". Finally, some and all are duals: some x: P(x) == !(all x: !P(x)), and vice-versa. Intuitively: if some file is malicious, it's not true that all files are benign. All these rules together mean we can manipulate quantifiers almost as easily as we can manipulate regular booleans, putting them in whatever form is easiest to use in programming. Speaking of which, how do we use this in in programming? How we use this in programming First of all, people clearly have a need for directly using quantifiers in code. If we have something of the form: for x in list: if P(x): return true return false That's just some x in list: P(x). And this is a prevalent pattern, as you can see by using GitHub code search. It finds over 500k examples of this pattern in Python alone! That can be simplified via using the language's built-in quantifiers: the Python would be any(P(x) for x in list). (Note this is not quantifying over sets but iterables. But the idea translates cleanly enough.) More generally, quantifiers are a key way we express higher-level properties of software. What does it mean for a list to be sorted in ascending order? That all i, j in 0..<len(l): if i < j then l[i] <= l[j]. When should a ratchet test fail? When some f in functions - exceptions: Uses(f, bad_function). Should the image classifier work upside down? all i in images: classify(i) == classify(rotate(i, 180)). These are the properties we verify with tests and types and MISU and whatnot;1 it helps to be able to make them explicit! One cool use case that'll be in the book's next version: database invariants are universal statements over the set of all records, like all a in accounts: a.balance > 0. That's enforceable with a CHECK constraint. But what about something like all i, i' in intervals: NoOverlap(i, i')? That isn't covered by CHECK, since it spans two rows. Quantifier duality to the rescue! The invariant is equivalent to !(some i, i' in intervals: Overlap(i, i')), so is preserved if the query SELECT COUNT(*) FROM intervals CROSS JOIN intervals … returns 0 rows. This means we can test it via a database trigger.3 There are a lot more use cases for quantifiers, but this is enough to introduce the ideas! Next week's the one year anniversary of the book entering early access, so I'll be writing a bit about that experience and how the book changed. It's crazy how crude v0.1 was compared to the current version. MISU ("make illegal states unrepresentable") means using data representations that rule out invalid values. For example, if you have a location -> Optional(item) lookup and want to make sure that each item is in exactly one location, consider instead changing the map to item -> location. This is a means of implementing the property all i in item, l, l' in location: if ItemIn(i, l) && l != l' then !ItemIn(i, l'). ↩ Specifically, a set can't be an element of itself, which rules out constructing things like "the set of all sets" or "the set of sets that don't contain themselves". ↩ Though note that when you're inserting or updating an interval, you already have that row's fields in the trigger's NEW keyword. So you can just query !(some i in intervals: Overlap(new, i')), which is more efficient. ↩
New Logic for Programmers Release v0.10 is now available! This is a minor release, mostly focused on logic-based refactoring, with new material on set types and testing refactors are correct. See the full release notes at the changelog page. Due to conference pressure v0.11 will also likely be a minor release. AI is a gamechanger for TLA+ users TLA+ is a specification language to model and debug distributed systems. While very powerful, it's also hard for programmers to learn, and there's always questions of connecting specifications with actual code. That's why The Coming AI Revolution in Distributed Systems caught my interest. In the post, Cheng Huang claims that Azure successfully used LLMs to examine an existing codebase, derive a TLA+ spec, and find a production bug in that spec. "After a decade of manually crafting TLA+ specifications", he wrote, "I must acknowledge that this AI-generated specification rivals human work". This inspired me to experiment with LLMs in TLA+ myself. My goals are a little less ambitious than Cheng's: I wanted to see how LLMs could help junior specifiers write TLA+, rather than handling the entire spec automatically. Details on what did and didn't work below, but my takeaway is that LLMs are an immense specification force multiplier. All tests were done with a standard VSCode Copilot subscription, writing Claude 3.7 in Agent mode. Other LLMs or IDEs may be more or less effective, etc. Things Claude was good at Fixing syntax errors TLA+ uses a very different syntax than mainstream programming languages, meaning beginners make a lot of mistakes where they do a "programming syntax" instead of TLA+ syntax: NotThree(x) = \* should be ==, not = x != 3 \* should be #, not != The problem is that the TLA+ syntax checker, SANY, is 30 years old and doesn't provide good information. Here's what it says for that snippet: Was expecting "==== or more Module body" Encountered "NotThree" at line 6, column 1 That only isolates one error and doesn't tell us what the problem is, only where it is. Experienced TLA+ users get "error eyes" and can quickly see what the problem is, but beginners really struggle with this. The TLA+ foundation has made LLM integration a priority, so the VSCode extension naturally supports several agents actions. One of these is running SANY, meaning an agent can get an error, fix it, get another error, fix it, etc. Provided the above sample and asked to make it work, Claude successfully fixed both errors. It also fixed many errors in a larger spec, as well as figure out why PlusCal specs weren't compiling to TLA+. This by itself is already enough to make LLMs a worthwhile tool, as it fixes one of the biggest barriers to entry. Understanding error traces When TLA+ finds a violated property, it outputs the sequence of steps that leads to the error. This starts in plaintext, and VSCode parses it into an interactive table: Learning to read these error traces is a skill in itself. You have to understand what's happening in each step and how it relates back to the actually broken property. It takes a long time for people to learn how to do this well. Claude was successful here, too, accurately reading 20+ step error traces and giving a high-level explanation of what went wrong. It also could condense error traces: if ten steps of the error trace could be condensed into a one-sentence summary (which can happen if you're modeling a lot of process internals) Claude would do it. I did have issues here with doing this in agent mode: while the extension does provide a "run model checker" command, the agent would regularly ignore this and prefer to run a terminal command instead. This would be fine except that the LLM consistently hallucinated invalid commands. I had to amend every prompt with "run the model checker via vscode, do not use a terminal command". You can skip this if you're willing to copy and paste the error trace into the prompt. As with syntax checking, if this was the only thing LLMs could effectively do, that would already be enough1 to earn a strong recommend. Even as a TLA+ expert I expect I'll be using this trick regularly. Boilerplate tasks TLA+ has a lot of boilerplate. One of the most notorious examples is UNCHANGED rules. Specifications are extremely precise — so precise that you have to specify what variables don't change in every step. This takes the form of an UNCHANGED clause at the end of relevant actions: RemoveObjectFromStore(srv, o, s) == /\ o \in stored[s] /\ stored' = [stored EXCEPT ![s] = @ \ {o}] /\ UNCHANGED <<capacity, log, objectsize, pc>> Writing this is really annoying. Updating these whenever you change an action, or add a new variable to the spec, is doubly so. Syntax checking and error analysis are important for beginners, but this is what I wanted for myself. I took a spec and prompted Claude Add UNCHANGED <> for each variable not changed in an action. And it worked! It successfully updated the UNCHANGED in every action. (Note, though, that it was a "well-behaved" spec in this regard: only one "action" happened at a time. In TLA+ you can have two actions happen simultaneously, that each update half of the variables, meaning neither of them should have an UNCHANGED clause. I haven't tested how Claude handles that!) That's the most obvious win, but Claude was good at handling other tedious work, too. Some examples include updating vars (the conventional collection of all state variables), lifting a hard-coded value into a model parameter, and changing data formats. Most impressive to me, though, was rewriting a spec designed for one process to instead handle multiple processes. This means taking all of the process variables, which originally have types like Int, converting them to types like [Process -> Int], and then updating the uses of all of those variables in the spec. It didn't account for race conditions in the new concurrent behavior, but it was an excellent scaffold to do more work. Writing properties from an informal description You have to be pretty precise with your intended property description but it handles converting that precise description into TLA+'s formalized syntax, which is something beginners often struggle with. Things it is less good at Generating model config files To model check TLA+, you need both a specification (.tla) and a model config file (.cfg), which have separate syntaxes. Asking the agent to generate the second often lead to it using TLA+ syntax. It automatically fixed this after getting parsing errors, though. Fixing specs Whenever the ran model checking and discovered a bug, it would naturally propose a change to either the invalid property or the spec. Sometimes the changes were good, other times the changes were not physically realizable. For example, if it found that a bug was due to a race condition between processes, it would often suggest fixing it by saying race conditions were okay. I mean yes, if you say bugs are okay, then the spec finds that bugs are okay! Or it would alternatively suggest adding a constraint to the spec saying that race conditions don't happen. But that's a huge mistake in specification, because race conditions happen if we don't have coordination. We need to specify the mechanism that is supposed to prevent them. Finding properties of the spec After seeing how capable it was at translating my properties to TLA+, I started prompting Claude to come up with properties on its own. Unfortunately, almost everything I got back was either trivial, uninteresting, or too coupled to implementation details. I haven't tested if it would work better to ask it for "properties that may be violated". Generating code from specs I have to be specific here: Claude could sometimes convert Python into a passable spec, an vice versa. It wasn't good at recognizing abstraction. For example, TLA+ specifications often represent sequential operations with a state variable, commonly called pc. If modeling code that nonatomically retrieves a counter value and increments it, we'd have one action that requires pc = "Get" and sets the new value to "Inc", then another that requires it be "Inc" and sets it to "Done". I found that Claude would try to somehow convert pc into part of the Python program's state, rather than recognize it as a TLA+ abstraction. On the other side, when converting python code to TLA+ it would often try to translate things like sleep into some part of the spec, not recognizing that it is abstractable into a distinct action. I didn't test other possible misconceptions, like converting randomness to nondeterminism. For the record, when converting TLA+ to Python Claude tended to make simulators of the spec, rather than possible production code implementing the spec. I really wasn't expecting otherwise though. Unexplored Applications Things I haven't explored thoroughly but could possibly be effective, based on what I know about TLA+ and AI: Writing Java Overrides Most TLA+ operators are resolved via TLA+ interpreters, but you can also implement them in "native" Java. This lets you escape the standard language semantics and add capabilities like executing programs during model-checking or dynamically constrain the depth of the searched state space. There's a lot of cool things I think would be possible with overrides. The problem is there's only a handful of people in the world who know how to write them. But that handful have written quite a few overrides and I think there's enough there for Claude to work with. Writing specs, given a reference mechanism In all my experiments, the LLM only had my prompts and the occasional Python script as information. That makes me suspect that some of its problems with writing and fixing specs come down to not having a system model. Maybe it wouldn't suggest fixes like "these processes never race" if it had a design doc saying that the processes can't coordinate. (Could a Sufficiently Powerful LLM derive some TLA+ specification from a design document?) Connecting specs and code This is the holy grail of TLA+: taking a codebase and showing it correctly implements a spec. Currently the best ways to do this are by either using TLA+ to generate a test suite, or by taking logged production traces and matching them to TLA+ behaviors. This blog post discusses both. While I've seen a lot of academic research into these approaches there are no industry-ready tools. So if you want trace validation you have to do a lot of manual labour tailored to your specific product. If LLMs could do some of this work for us then that'd really amplify the usefulness of TLA+ to many companies. Thoughts Right now, agents seem good at the tedious and routine parts of TLA+ and worse at the strategic and abstraction parts. But, since the routine parts are often a huge barrier to beginners, this means that LLMs have the potential to make TLA+ far, far more accessible than it previously was. I have mixed thoughts on this. As an advocate, this is incredible. I want more people using formal specifications because I believe it leads to cheaper, safer, more reliable software. Anything that gets people comfortable with specs is great for our industry. As a professional TLA+ consultant, I'm worried that this obsoletes me. Most of my income comes from training and coaching, which companies will have far less demand of now. Then again, maybe this an opportunity to pitch "agentic TLA+ training" to companies! Anyway, if you're interested in TLA+, there has never been a better time to try it. I mean it, these tools handle so much of the hard part now. I've got a free book available online, as does the inventor of TLA+. I like this guide too. Happy modeling! Dayenu. ↩
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It's time for a dev blogger's favorite topic: blogging about my new blogging setup. After migrating my blog from Hexo to Eleventy, building a photography website and creating a personal one-pager, it was time to find a new digital home for all my projects. If you notice any issue after the migration, please let me know. I redirect the RSS feed to the new domain, but you might want to update the feed URL in your reader. Motivation I've been maintaining three different websites under two different names: a mostly developer-oriented blog, a photography portfolio and a one-pager gluing everything together. When I started blogging about my sabbatical journey, I was thinking about making yet another page to create a clear separation. I've decided to do the opposite and merge all my websites into one instead. As I further reduce my dependency on social media and third-party services, it has become even more important to have my own space and practice POSSE. Every decision I've made was driven by two main goals: simplicity and personality. Setup I've stopped chasing the latest and greatest. I want to keep the setup as clean as possible, which means pulling fewer dependencies. Every package adds complexity and maintainability costs, so I've only added what was necessary — no more Gulp, Sass or Tailwind. Instead of taking one of my existing websites as a starting point, I created this project from scratch. I reused some of my previous code, but I didn't want to take over any technical debt (especially with the advancements in CSS). The foundation of this website hasn't changed: Eleventy (Build Awesome). It covers the fundamentals of a static site and offers a great level of customization. I've made my project more and less dependent on Eleventy at the same time: I replaced Gulp as my build pipeline with pure Eleventy processing. I replaced most shortcodes with Markdown alternatives (and markdown-it plugins), which are better supported by editors like Obsidian. I've also replaced the Nunjucks template engine with Liquid, which comes with a few trade-offs. The main reason was to avoid creating a new collection for every set of posts I render. With Liquid, you can apply array functions like filtering or sorting in the template itself: {% assign drafts = collections.all | where: "data.isDraft" | reverse %} {% for draft in drafts %} … {% endfor %} Another advantage is having date formatting included, so I don't need another library or custom code. You can even set a default date format, so you don't have to provide it each time. What I don't like is the verbosity of the template language, although I've gotten used to it by now. Nunjucks: {{ "/tags/" + tag + "/" }} {{ modified or created or date }} {% set perspectives = ["dev", "photography", "life"] %} Liquid: {{ "/tags/" | append: tag | append: "/" }} {{ modified | default: created | default: date }} {% assign perspectives = "dev, photography, life" | split: ", " %} After migrating my existing content, I've noticed the build taking way too long, both in the dev server and the production build. I've found out that the Eleventy template cache is turned off for Liquid by default. This was useful during development, but when updating actual content, it caused every template and partial to be constantly recalculated. After turning the cache on, this issue was resolved: eleventyConfig.setLiquidOptions({ cache: true }); Check the colophon for the full tech stack overview. Perspectives The main challenge was finding a way to separate and present my main personas. The Venn diagram intersection of people interested in software development, photography and my personal life is probably small. I could use tags, but they don't offer the level of personalization I was looking for. Most personal blogs separate the content by post type (blog post, note, photo), but this doesn't fit my use case. Instead, I've decided to structure my website around three perspectives, a term I have borrowed from the Eclipse IDE. Each perspective comes with its own avatar, tagline and bio. If someone is interested in everything I share (hi Mom!), they can still view all my posts. Design Since building my photography website, I've made many changes, but I never got around to share an update. The biggest change was the design, which I have used as a blueprint for the new website. I've decided to mimic a social timeline/feed, which most people are familiar with. At the same time, it should be clear that it's a personal website and not yet another walled garden. Typography is an important part of every design. The first step is to choose between a system font stack and a custom font, which comes with the usual performance vs. personality trade-offs. I've decided to go with a uniform look across all devices. I've settled on Source Sans 3 for copy text and Hack for code. Another big change was introducing a sidebar. I always felt like the empty horizontal space was "wasted" on a desktop device, but getting the sidebar UX right is challenging. I'm happy with the result, especially with the last two panels adding a personal touch to the design. Images I've made several changes to the handling of image files. To make them compatible with Markdown editors, I had to replace my custom picture shortcode. The official Eleventy image plugin is a popular choice, but it violates my simplicity goal and doesn't support everything I needed. I've decided to go with a plain Markdown image markup and a single image file (no format fallback or 2x version for retina displays). Additionally, I wrote a markdown-it plugin to turn the optional title parameter into a caption. As for the file format, both WebP and AVIF have excellent browser support. For each image, I select the format based on the quality and file size. For my photos, I'm using WebP for the timeline thumbnails and JPG for the full-size version. Theme picker There have been some recent discussions about dark mode toggles, and I considered going for a light/dark solution based on the user's OS preference. Driven by the personality goal, I knew I had to add at least one more theme, so a proper theme picker was necessary. Similar to navigation, people like to hide the theme selection on mobile devices behind a burger menu or a dropdown. I prefer the solution by Sarah L. Fossheim, where all available themes are displayed above the page footer. A friend was scrolling through my new website, and their first question was "Why is the theme picker in the footer?". This tells me the solution was a good idea — I don't think he would have noticed a typical theme button in the header. The implementation follows standard practices: Use the light or dark theme as default based on the user's OS or browser preference. Store a selected theme in the local storage and use it as the single source of truth. Prevent a flash of inaccurate color theme. Make the theme play nicely with bfcache. I might have slightly gone overboard with my third theme, but the nostalgia kept me adding more and more features. Enjoy going back to the 90s: Feeds As browser vendors decided to remove XSLT support, I didn't bother to style my feed. Instead, I've created a new web feeds page, listing all available feeds and a short explanation. I provide one feed for every perspective and one with all my posts combined. I once offered tag-based RSS feeds. This was useful for my sabbatical, but even there I had only a single subscriber. Now, all tag feeds redirect to their main perspective feed. I've also dropped the JSON feed, despite having at least 16 subscribers. Given that every web feed reader supports Atom feeds, I don't see the value of providing a JSON alternative. A JSON feed doesn't add much complexity, but handling different media types (post, photo) and properly escaping the content is one more thing to implement and maintain. Quality assurance I've put a lot of effort into my new digital home, and I want to make sure it stays in good shape. I've included several tools, most running automatically as part of the CI pipeline: eleventyDataSchema — lint Eleventy data values like titles or dates markdownlint — format/lint Markdown files Vale — lint content (grammar, writing style, formatting) Lychee — find broken links (internal and external) Evaluatory — check accessibility and validate HTML Oxlint — lint JavaScript files Eleventy linters are another option to analyze a template's output, but I haven't found a use case for it yet. Not everything can be automated, so I also did the following manually: Test with Chrome, Firefox and Safari Test with Polypane Test with Google Lighthouse Test with a screen reader Test with JavaScript disabled Test with CSS disabled Test at 200% zoom Test with a bigger browser font size Test with custom fonts disabled Test with delayed assets Performance It's difficult to compare the performance of two separate websites with that of a combined one. Some parts got worse, e.g. bigger font files and more CSS. At the same time, I've noticed that gzip compression was turned off for anything but HTML for a few years now (I must have missed it when upgrading nginx) 🙈. One improvement was to implement on-demand assets. For example, the lite-youtube-embed CSS and JavaScript is only loaded if a <lite-youtube> element is present on the page. As before, JavaScript is fully optional (except for interactive demos in individual posts). I've been using a mix of <noscript> and CSS to hide elements that require JS (like the theme picker). I don't like the user experience of pagination, so I avoided it for years. But now that I have almost 300 posts, I've decided to finally add it. I display 30 posts per page, with images further down still being lazy-loaded for better performance. I haven't applied pagination to tag pages, as that's more complex with Eleventy. Bits and pieces Here are some other noteworthy changes: I've removed post-specific social share images and use a single WebP Open Graph image instead. I've dropped JSON-LD. Open Graph and microformats are sufficient. "Naming is hard" is a common expression in software development, but it also applies to photograph titles. I've decided to use a counter as the title, e.g. #0100. Sometimes I do come up with a title that I love, like the Castle in the Sky, so I might mention it in the description. On a photo page, you can now open the previous/next photo using the left/right arrow keys (in addition to the existing navigation buttons). It's now possible to filter photos by date, gear, or location. Check the explore page for an overview. I've learned about and used some experimental CSS features (with progressive enhancement), like scroll-triggered animations or squircle corners. I've added an AI statement on my LLM usage. I finally have a proper about page. Cool URIs don't change, but it's inevitable when moving to a new domain. All my previous URLs are redirected, except for some assets that are no longer used. I will keep the old domain, so the redirects will continue to work for a foreseeable future. I've kept my previous Easter egg and added a few more. Have a happy hunt! 🕵️♂️ Inspiration I visited hundreds of personal websites looking for inspiration. Here are a few that I kept coming back to: Emma Goto. I love Emma's approach to presenting the variety of her interests, even though I went a different route. Brennan Kenneth Brown. This website has so much to offer. It's a great example of what the open web looks like. Rex Barrett. The sentence "Collecting hobbies is my hobby." hit home — so much that I had to steal borrow it for my short life bio. Conclusion This project was mostly about merging the content of two websites into one. I knew this would take a considerable amount of time, but I still greatly underestimated the effort. In the end, it was all about the journey, not the destination. I loved fine-tuning the design and tweaking little details that probably no one will ever notice. I still have many more ideas left in my backlog. How do you like my new digital home? If you have an opinion, let me know! Reply via email
New electronica album by Warrington-Runcorn New Town Development Plan
To protect against link rot and disappearing content, I save local copies of web pages I like into my web archive. Ideally, this archive is completely self-contained. I want a local copy of each page’s HTML and all the assets it depends on (CSS, images, scripts, and so on). I don’t want my archived pages fetching resources from the original website, which could disappear at any time. Initially, I was verifying self-containedness by hand. I’d open each saved page in a web browser, and check the browser dev tools. I’d check the Console tab for errors and failed requests, and watch the Network tab for requests going out to the internet. That approach was tedious and error-prone, and I wanted something better. I now automate the process using Playwright, a testing framework that allows you to control web browsers. I open each page using Playwright, and check if it’s making external requests. Detecting external requests in Playwright When you open a page in Playwright, you can subscribe to request events which tell you when the page issues a request. In this Python snippet, we start Playwright, start a WebKit browser, and open a new page. We tell the page to append external requests to a list, and then load example.com. We see that example.com makes two requests on page load: one for https://example.com, and one for a JavaScript file. from contextlib import closing from playwright.sync_api import sync_playwright with ( sync_playwright() as p, closing(p.webkit.launch()) as browser, closing(browser.new_page()) as page, ): requests = [] page.on("request", lambda msg: requests.append(msg)) page.goto("https://example.com") print("requests:", requests) # requests: [<Request url='https://example.com/' method='GET'>, # <Request url='https://example.com/s.js' method='GET'>] In a more complex scenario, we might use Playwright to interact with the page after loading – for example, clicking a button or filling in a form, and then we could see the requests triggered by each action. Once we have a list of requests made by the page, we can inspect the url property to check if any of them were fetching from an external website. I wrote a function is_external_request to carry out this check: from playwright.sync_api import Request import urllib.parse def is_external_request(req: Request, original_url: str) -> bool: """ Check if a request has a different origin than the original URL. A request is considered internal if: - it matches the original URL exactly - it has the same scheme, host, and port as the original URL - it uses a `blob:` scheme (for example, in-memory media representations) """ if req.url == original_url: return False # Compare the scheme/host of the request to that of the original URL. org_url = urllib.parse.urlsplit(original_url) req_url = urllib.parse.urlsplit(req.url) if org_url.scheme == req_url.scheme and org_url.netloc == req_url.netloc: return False # Ignore blob: URLs, which are in-memory representation of some data, # and not an external request. # # Playwright detects blob: URLs when loading media files; for example # using the <audio> or <video> tag. if req_url.scheme == "blob": return False # Fail open: if we can't decide if a request was internal or external, # assume it was external. return True assert_page_is_self_contained(ctx, url) I’ve wrapped these two steps in a function assert_page_is_self_contained(ctx, url), which is part of my chives utility library. The function takes a Playwright Browser (or BrowserContext) and a URL, then: Opens a new page in the browser Loads the URL in the page Checks what happened when the page completes loading It throws an exception if there are any: Uncaught page exceptions or errors Console warnings or errors Non-GET requests Requests targeting external resources The function tries to trigger important network requests that might be skipped on the initial page load. For example, it evaluates the body’s offsetHeight to force a synchronous reflow, which causes the browser to request any lazily loaded images or fonts that might otherwise be missed. Here’s an example which verifies a file example.html from the working directory: from chives.browser_fixtures import assert_page_is_self_contained, file_uri from contextlib import closing from playwright.sync_api import sync_playwright with ( sync_playwright() as p, closing(p.webkit.launch()) as browser, ): assert_page_is_self_contained(browser, url=file_uri("example.html")) I originally passed a Page as the first argument, but changing the function to take a Browser or BrowserContext lets it manage its own pages. It gets a fresh page for every verification, and closes it when it’s done. (The first time I ran this, I created a new page for every verification, and never closed them – my computer ground to a crawl as my script opened hundreds of browser tabs.) If you create a new context, you can emulate different browser settings, like location, locale, and window size. Here’s an example where we use contexts to test the same page in light/dark mode: with ( sync_playwright() as p, closing(p.webkit.launch()) as browser, ): with closing(browser.new_context(color_scheme="light")) as light_ctx: assert_page_is_self_contained(light_ctx, url=file_uri("example.html")) with closing(browser.new_context(color_scheme="dark")) as dark_ctx: assert_page_is_self_contained(dark_ctx, url=file_uri("example.html")) In my web archive, I check every page in light/dark mode, and at 1×/2× pixel densities. It takes at least a second to run each verification, so I cache the results. As I save new pages, they’re added to a verification queue, and I’m warned of any missing assets. Unsurprisingly, the first run flagged many missing fonts and images, which I added to my local archive. Every saved page now passes cleanly. Browser is best-effort, but may still miss things Even with automated testing, it’s difficult to guarantee a completely self-contained archive. Different instances of a browser might load different assets, and a single page load might miss different variations: Responsive images – web pages can offer different sizes of an image, and the browser chooses a specific size based on the current window dimensions Appearance settings – a browser might load different fonts or images depending on light/dark mode Interaction-dependent assets – a web page might have assets that are only required on hover or user action You can mitigate some of this by testing with multiple contexts or adding post-load interactions, but every step makes the process take longer. Fortunately, most of the pages I save are simple, blog-style pages where I’ve stripped out the JavaScript. For my specific use case, initial load verification is more than good enough. Other uses for this code There are other projects where it could be useful to intercept and audit the requests made by a web page: Verifying your Content Security Policy (CSP). The CSP header restricts what resources can be loaded by a web page, and you could check that your configuration has the correct effect. Auditing login screens. You could check that sensitive pages don’t load any external scripts, which mitigates the risk of credential theft via a compromised third-party. Testing analytics and tracking. You could script user flows, like a shopping cart checkout, and confirm that tracking events fire correctly. I don’t do much front-end web development, but Playwright has become a key tool in my toolbox. I read a lot about people using AI agents and MCPs to interact with websites, but I prefer Playwright. It’s more fiddly and requires explicit instructions, but it’s constrained, deterministic, and I never have to worry about it doing something unexpected. [If the formatting of this post looks odd in your feed reader, visit the original article]
It’s four years since I bought a printer. I thought I would provide an update on running costs, print sales, and profit. I’m happy to be completely transparent about all this as I know it can be difficult to figure this out if you are thinking of creating your own printing business. January 11th 2026, 11:30am All the photos here are work shot in the last twelve months. Year Four Investment? Nothing other than consumables this year. I did purchase a high-spec film scanner last year, detailed here, but don’t consider that as part of this. The scanner has paid for itself several times over, and it may become a factor in future years (see below). Income Income is made up of sales through a local gallery that I am part of, along with web sales: 5,940.- CHF - sales through the gallery 80.- CHF - sales through web shop = 6,020.- CHF total income Total income is down about 50% compared to 2025. Costs I had to purchase consumables (paper and ink), at a total of 957.- CHF. That cost is included in the total here under the “print consumables” category. January 11th 2026, 3:30pm Rental cost of space in the gallery was reduced due to having overpayments of rent and my loan to the gallery, from the previous year(s), paid back to me. -1,500.- CHF - rental cost of space in the gallery -957.- CHF - print consumables (paper, ink) -1,138.- CHF - framing/mounting/postage -1,135.- CHF - commission to the gallery -300.- CHF - web shop subscription 0.- CHF - stripe / paypal fees 0.- CHF - advertising (none this year) = -5,030.- CHF total costs Total costs are down by about 60% compared to 2025. Total Profit 6,020.- CHF total income -5,030.- CHF total costs = 990.- CHF total profit A Quiet Year? Actually an average year. The previous couple of years were outliers, due to large orders, so really I’m back to normal in terms of sales. The key factors in managing to generate a [small] profit this year were: 1) no longer having to pay back the loan used to finance the printer, and 2) reduced rental cost of space in the gallery due to a previous loan to it being repaid. Also having to spend almost 1,000.- CHF on ink this year ate into profit. This is probably a “once every three years” cost given the rate I print at. The principal cost is rental of space in the gallery - in a normal year this would be 3,000.- CHF. Essentially this means, given the material cost of printing and framing/mounting and commission to the gallery, I need to make about 5,500.- CHF of sales to break even. Solar Eclipse, August 12th 2026 That’s a grind. However I did receive two substantial orders at the end of October, which haven’t made it in to this year’s figures and should boost next year’s. Maybe even a good sign for the year to come? At least now the original investment loan is repaid, the printing costs cover themselves in most years. I may look at offering scanning services now that I have a high-spec film scanner, which could become a scan + print service. More thoughts about that next time.