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New Logic for Programmers Release! v0.12 is now available! This should be the last major content release. The next few months are going to be technical review, copyediting and polishing, with a hopeful 1.0 release in March. Full release notes here. Three ways formally verified code can go wrong in practice I run this small project called Let's Prove Leftpad, where people submit formally verified proofs of the eponymous meme. Recently I read Breaking “provably correct” Leftpad, which argued that most (if not all) of the provably correct leftpads have bugs! The lean proof, for example, should render leftpad('-', 9, אֳֽ֑) as ---------אֳֽ֑, but actually does ------אֳֽ֑. You can read the article for a good explanation of why this goes wrong (Unicode). The actual problem is that correct can mean two different things, and this leads to confusion about how much formal methods can actually guarantee us. So I see this as a great opportunity to talk about the nature of proof, correctness, and how "correct" code can still have bugs. What we talk about when we talk about correctness In most of the real world, correct means "no bugs". Except "bugs" isn't a very clear category. A bug is anything that causes someone to say "this isn't working right, there's a bug." Being too slow is a bug, a typo is a bug, etc. "correct" is a little fuzzy. In formal methods, "correct" has a very specific and precise meaning: the code conforms to a specification (or "spec"). The spec is a higher-level description of what is supposed the code's properties, usually something we can't just directly implement. Let's look at the most popular kind of proven specification: -- Haskell inc :: Int -> Int inc x = x + 1 The type signature Int -> Int is a specification! It corresponds to the logical statement all x in Int: inc(x) in Int. The Haskell type checker can automatically verify this for us. It cannot, however, verify properties like all x in Int: inc(x) > x. Formal verification is concerned with verifying arbitrary properties beyond what is (easily) automatically verifiable. Most often, this takes the form of proof. A human manually writes a proof that the code conforms to its specification, and the prover checks that the proof is correct. Even if we have a proof of "correctness", though, there's a few different ways the code can still have bugs. 1. The proof is invalid For some reason the proof doesn't actually show the code matches the specification. This is pretty common in pencil-and-paper verification, where the proof is checked by someone saying "yep looks good to me". It's much rarer when doing formal verification but it can still happen in a couple of specific cases: The theorem prover itself has a bug (in the code or introduced in the compiled binary) that makes it accept an incorrect proof. This is something people are really concerned about but it's so much rarer than every other way verified code goes wrong, so is only included for completeness. For convenience, most provers and FM languages have an "just accept this statement is true" feature. This helps you work on the big picture proof and fill in the details later. If you leave in a shortcut, and the compiler is configured to allow code-with-proof-assumptions to compile, then you can compile incorrect code that "passes the proof checker". You really should know better, though. 2. The properties are wrong Galois This code is provably correct: inc :: Int -> Int inc x = x-1 The only specification I've given is the type signature Int -> Int. At no point did I put the property inc(x) > x in my specification, so it doesn't matter that it doesn't hold, the code is still "correct". This is what "went wrong" with the leftpad proofs. They do not prove the property "leftpad(c, n, s) will take up either n spaces on the screen or however many characters s takes up (if more than n)". They prove the weaker property "len(leftpad(c, n, s)) == max(n, len(s)), for however you want to define len(string)". The second is a rough proxy for the first that works in most cases, but if someone really needs the former property they are liable to experience a bug. Why don't we prove the stronger property? Sometimes it's because the code is meant to be used one way and people want to use it another way. This can lead to accusations that the developer is "misusing the provably correct code" but this should more often be seen as the verification expert failing to educate devs on was actually "proven". Sometimes it's because the property is too hard to prove. "Outputs are visually aligned" is a proof about Unicode inputs, and the core Unicode specification is 1,243 pages long. Sometimes it's because the property we want is too hard to express. How do you mathematically represent "people will perceive the output as being visually aligned"? Is it OS and font dependent? These two lines are exactly five characters but not visually aligned: ||||| MMMMM Or maybe they are aligned for you! I don't know, lots of people read email in a monospace font. "We can't express the property" comes up a lot when dealing with human/business concepts as opposed to mathematical/computational ones. Finally, there's just the possibility of a brain fart. All of the proofs in Nearly All Binary Searches and Mergesorts are Broken are like this. They (informally) proved the correctness of binary search with unbound integers, forgetting that many programming languages use machine integers, where a large enough sum can overflow. 3. The assumptions are wrong This is arguably the most important and most subtle source of bugs. Most properties we prove aren't "X is always true". They are "assuming Y is true, X is also true". Then if Y is not true, the proof no longer guarantees X. A good example of this is binary sort, which only correctly finds elements assuming the input list is sorted. If the list is not sorted, it will not work correctly. Formal verification adds two more wrinkles. One: sometimes we need assumptions to make the property valid, but we can also add them to make the proof easier. So the code can be bug-free even if the assumptions used to verify it no longer hold! Even if a leftpad implements visual alignment for all Unicode glyphs, it will be a lot easier to prove visual alignment for just ASCII strings and padding. Two: we need make a lot of environmental assumptions that are outside our control. Does the algorithm return output or use the stack? Need to assume that there's sufficient memory to store stuff. Does it use any variables? Need to assume nothing is concurrently modifying them. Does it use an external service? Need to assume the vendor doesn't change the API or response formats. You need to assume the compiler worked correctly, the hardware isn't faulty, and the OS doesn't mess with things, etc. Any of these could change well after the code is proven and deployed, meaning formal verification can't be a one-and-done thing. You don't actually have to assume most of these, but each assumption drop makes the proof harder and the properties you can prove more restricted. Remember, the code might still be bug-free even if the environmental assumptions change, so there's a tradeoff in time spent proving vs doing other useful work. Another common source of "assumptions" is when verified code depends on unverified code. The Rust compiler can prove that safe code doesn't have a memory bug assuming unsafe code does not have one either, but depends on the human to confirm that assumption. Liquid Haskell is verifiable but can also call regular Haskell libraries, which are unverified. We need to assume that code is correct (in the "conforms to spec") sense, and if it's not, our proof can be "correct" and still cause bugs. These boundaries are fuzzy. I wrote that the "binary search" bug happened because they proved the wrong property, but you can just as well argue that it was a broken assumption (that integers could not overflow). What really matters is having a clear understanding of what "this code is proven correct" actually tells you. Where can you use it safely? When should you worry? How do you communicate all of this to your teammates? Good lord it's already Friday
Greetings everyone! You might have noticed that it's September and I don't have the next version of Logic for Programmers ready. As penance, here's ten free copies of the book. So a few months ago I wrote a newsletter about how we use nondeterminism in formal methods. The overarching idea: Nondeterminism is when multiple paths are possible from a starting state. A system preserves a property if it holds on all possible paths. If even one path violates the property, then we have a bug. An intuitive model of this is that for this is that when faced with a nondeterministic choice, the system always makes the worst possible choice. This is sometimes called demonic nondeterminism and is favored in formal methods because we are paranoid to a fault. The opposite would be angelic nondeterminism, where the system always makes the best possible choice. A property then holds if any possible path satisfies that property.1 This is not as common in FM, but it still has its uses! "Players can access the secret level" or "We can always shut down the computer" are reachability properties, that something is possible even if not actually done. In broader computer science research, I'd say that angelic nondeterminism is more popular, due to its widespread use in complexity analysis and programming languages. Complexity Analysis P is the set of all "decision problems" (basically, boolean functions) can be solved in polynomial time: there's an algorithm that's worst-case in O(n), O(n²), O(n³), etc.2 NP is the set of all problems that can be solved in polynomial time by an algorithm with angelic nondeterminism.3 For example, the question "does list l contain x" can be solved in O(1) time by a nondeterministic algorithm: fun is_member(l: List[T], x: T): bool { if l == [] {return false}; guess i in 0..<(len(l)-1); return l[i] == x; } Say call is_member([a, b, c, d], c). The best possible choice would be to guess i = 2, which would correctly return true. Now call is_member([a, b], d). No matter what we guess, the algorithm correctly returns false. and just return false. Ergo, O(1). NP stands for "Nondeterministic Polynomial". (And I just now realized something pretty cool: you can say that P is the set of all problems solvable in polynomial time under demonic nondeterminism, which is a nice parallel between the two classes.) Computer scientists have proven that angelic nondeterminism doesn't give us any more "power": there are no problems solvable with AN that aren't also solvable deterministically. The big question is whether AN is more efficient: it is widely believed, but not proven, that there are problems in NP but not in P. Most famously, "Is there any variable assignment that makes this boolean formula true?" A polynomial AN algorithm is again easy: fun SAT(f(x1, x2, …: bool): bool): bool { N = num_params(f) for i in 1..=num_params(f) { guess x_i in {true, false} } return f(x_1, x_2, …) } The best deterministic algorithms we have to solve the same problem are worst-case exponential with the number of boolean parameters. This a real frustrating problem because real computers don't have angelic nondeterminism, so problems like SAT remain hard. We can solve most "well-behaved" instances of the problem in reasonable time, but the worst-case instances get intractable real fast. Means of Abstraction We can directly turn an AN algorithm into a (possibly much slower) deterministic algorithm, such as by backtracking. This makes AN a pretty good abstraction over what an algorithm is doing. Does the regex (a+b)\1+ match "abaabaabaab"? Yes, if the regex engine nondeterministically guesses that it needs to start at the third letter and make the group aab. How does my PL's regex implementation find that match? I dunno, backtracking or NFA construction or something, I don't need to know the deterministic specifics in order to use the nondeterministic abstraction. Neel Krishnaswami has a great definition of 'declarative language': "any language with a semantics has some nontrivial existential quantifiers in it". I'm not sure if this is identical to saying "a language with an angelic nondeterministic abstraction", but they must be pretty close, and all of his examples match: SQL's selects and joins Parsing DSLs Logic programming's unification Constraint solving On top of that I'd add CSS selectors and planner's actions; all nondeterministic abstractions over a deterministic implementation. He also says that the things programmers hate most in declarative languages are features that "that expose the operational model": constraint solver search strategies, Prolog cuts, regex backreferences, etc. Which again matches my experiences with angelic nondeterminism: I dread features that force me to understand the deterministic implementation. But they're necessary, since P probably != NP and so we need to worry about operational optimizations. Eldritch Nondeterminism If you need to know the ratio of good/bad paths, the number of good paths, or probability, or anything more than "there is a good path" or "there is a bad path", you are beyond the reach of heaven or hell. Angelic and demonic nondeterminism are duals: angelic returns "yes" if some choice: correct and demonic returns "no" if !all choice: correct, which is the same as some choice: !correct. ↩ Pet peeve about Big-O notation: O(n²) is the set of all algorithms that, for sufficiently large problem sizes, grow no faster that quadratically. "Bubblesort has O(n²) complexity" should be written Bubblesort in O(n²), not Bubblesort = O(n²). ↩ To be precise, solvable in polynomial time by a Nondeterministic Turing Machine, a very particular model of computation. We can broadly talk about P and NP without framing everything in terms of Turing machines, but some details of complexity classes (like the existence "weak NP-hardness") kinda need Turing machines to make sense. ↩
New Logic for Programmers Release! v0.11 is now available! This is over 20% longer than v0.10, with a new chapter on code proofs, three chapter overhauls, and more! Full release notes here. Software books I wish I could read I'm writing Logic for Programmers because it's a book I wanted to have ten years ago. I had to learn everything in it the hard way, which is why I'm ensuring that everybody else can learn it the easy way. Books occupy a sort of weird niche in software. We're great at sharing information via blogs and git repos and entire websites. These have many benefits over books: they're free, they're easily accessible, they can be updated quickly, they can even be interactive. But no blog post has influenced me as profoundly as Data and Reality or Making Software. There is no blog or talk about debugging as good as the Debugging book. It might not be anything deeper than "people spend more time per word on writing books than blog posts". I dunno. So here are some other books I wish I could read. I don't think any of them exist yet but it's a big world out there. Also while they're probably best as books, a website or a series of blog posts would be ok too. Everything about Configurations The whole topic of how we configure software, whether by CLI flags, environmental vars, or JSON/YAML/XML/Dhall files. What causes the configuration complexity clock? How do we distinguish between basic, advanced, and developer-only configuration options? When should we disallow configuration? How do we test all possible configurations for correctness? Why do so many widespread outages trace back to misconfiguration, and how do we prevent them? I also want the same for plugin systems. Manifests, permissions, common APIs and architectures, etc. Configuration management is more universal, though, since everybody either uses software with configuration or has made software with configuration. The Big Book of Complicated Data Schemas I guess this would kind of be like Schema.org, except with a lot more on the "why" and not the what. Why is important for the Volcano model to have a "smokingAllowed" field?1 I'd see this less as "here's your guide to putting Volcanos in your database" and more "here's recurring motifs in modeling interesting domains", to help a person see sources of complexity in their own domain. Does something crop up if the references can form a cycle? If a relationship needs to be strictly temporary, or a reference can change type? Bonus: path dependence in data models, where an additional requirement leads to a vastly different ideal data model that a company couldn't do because they made the old model. (This has got to exist, right? Business modeling is a big enough domain that this must exist. Maybe The Essence of Software touches on this? Man I feel bad I haven't read that yet.) Computer Science for Software Engineers Yes, I checked, this book does not exist (though maybe this is the same thing). I don't have any formal software education; everything I know was either self-taught or learned on the job. But it's way easier to learn software engineering that way than computer science. And I bet there's a lot of other engineers in the same boat. This book wouldn't have to be comprehensive or instructive: just enough about each topic to understand why it's an area of study and appreciate how research in it eventually finds its way into practice. MISU Patterns MISU, or "Make Illegal States Unrepresentable", is the idea of designing system invariants in the structure of your data. For example, if a Contact needs at least one of email or phone to be non-null, make it a sum type over EmailContact, PhoneContact, EmailPhoneContact (from this post). MISU is great. Most MISU in the wild look very different than that, though, because the concept of MISU is so broad there's lots of different ways to achieve it. And that means there are "patterns": smart constructors, product types, properly using sets, newtypes to some degree, etc. Some of them are specific to typed FP, while others can be used in even untyped languages. Someone oughta make a pattern book. My one request would be to not give them cutesy names. Do something like the Aarne–Thompson–Uther Index, where items are given names like "Recognition by manner of throwing cakes of different weights into faces of old uncles". Names can come later. The Tools of '25 Not something I'd read, but something to recommend to junior engineers. Starting out it's easy to think the only bit that matters is the language or framework and not realize the enormous amount of surrounding tooling you'll have to learn. This book would cover the basics of tools that enough developers will probably use at some point: git, VSCode, very basic Unix and bash, curl. Maybe the general concepts of tools that appear in every ecosystem, like package managers, build tools, task runners. That might be easier if we specialize this to one particular domain, like webdev or data science. Ideally the book would only have to be updated every five years or so. No LLM stuff because I don't expect the tooling will be stable through 2026, to say nothing of 2030. A History of Obsolete Optimizations Probably better as a really long blog series. Each chapter would be broken up into two parts: A deep dive into a brilliant, elegant, insightful historical optimization designed to work within the constraints of that era's computing technology What we started doing instead, once we had more compute/network/storage available. c.f. A Spellchecker Used to Be a Major Feat of Software Engineering. Bonus topics would be brilliance obsoleted by standardization (like what people did before git and json were universal), optimizations we do today that may not stand the test of time, and optimizations from the past that did. Sphinx Internals I need this. I've spent so much goddamn time digging around in Sphinx and docutils source code I'm gonna throw up. Systems Distributed Talk Today! Online premier's at noon central / 5 PM UTC, here! I'll be hanging out to answer questions and be awkward. You ever watch a recording of your own talk? It's real uncomfortable! In this case because it's a field on one of Volcano's supertypes. I guess schemas gotta follow LSP too ↩
I realize that for all I've talked about Logic for Programmers in this newsletter, I never once explained basic logical quantifiers. They're both simple and incredibly useful, so let's do that this week! Sets and quantifiers A set is a collection of unordered, unique elements. {1, 2, 3, …} is a set, as are "every programming language", "every programming language's Wikipedia page", and "every function ever defined in any programming language's standard library". You can put whatever you want in a set, with some very specific limitations to avoid certain paradoxes.2 Once we have a set, we can ask "is something true for all elements of the set" and "is something true for at least one element of the set?" IE, is it true that every programming language has a set collection type in the core language? We would write it like this: # all of them all l in ProgrammingLanguages: HasSetType(l) # at least one some l in ProgrammingLanguages: HasSetType(l) This is the notation I use in the book because it's easy to read, type, and search for. Mathematicians historically had a few different formats; the one I grew up with was ∀x ∈ set: P(x) to mean all x in set, and ∃ to mean some. I use these when writing for just myself, but find them confusing to programmers when communicating. "All" and "some" are respectively referred to as "universal" and "existential" quantifiers. Some cool properties We can simplify expressions with quantifiers, in the same way that we can simplify !(x && y) to !x || !y. First of all, quantifiers are commutative with themselves. some x: some y: P(x,y) is the same as some y: some x: P(x, y). For this reason we can write some x, y: P(x,y) as shorthand. We can even do this when quantifying over different sets, writing some x, x' in X, y in Y instead of some x, x' in X: some y in Y. We can not do this with "alternating quantifiers": all p in Person: some m in Person: Mother(m, p) says that every person has a mother. some m in Person: all p in Person: Mother(m, p) says that someone is every person's mother. Second, existentials distribute over || while universals distribute over &&. "There is some url which returns a 403 or 404" is the same as "there is some url which returns a 403 or some url that returns a 404", and "all PRs pass the linter and the test suites" is the same as "all PRs pass the linter and all PRs pass the test suites". Finally, some and all are duals: some x: P(x) == !(all x: !P(x)), and vice-versa. Intuitively: if some file is malicious, it's not true that all files are benign. All these rules together mean we can manipulate quantifiers almost as easily as we can manipulate regular booleans, putting them in whatever form is easiest to use in programming. Speaking of which, how do we use this in in programming? How we use this in programming First of all, people clearly have a need for directly using quantifiers in code. If we have something of the form: for x in list: if P(x): return true return false That's just some x in list: P(x). And this is a prevalent pattern, as you can see by using GitHub code search. It finds over 500k examples of this pattern in Python alone! That can be simplified via using the language's built-in quantifiers: the Python would be any(P(x) for x in list). (Note this is not quantifying over sets but iterables. But the idea translates cleanly enough.) More generally, quantifiers are a key way we express higher-level properties of software. What does it mean for a list to be sorted in ascending order? That all i, j in 0..<len(l): if i < j then l[i] <= l[j]. When should a ratchet test fail? When some f in functions - exceptions: Uses(f, bad_function). Should the image classifier work upside down? all i in images: classify(i) == classify(rotate(i, 180)). These are the properties we verify with tests and types and MISU and whatnot;1 it helps to be able to make them explicit! One cool use case that'll be in the book's next version: database invariants are universal statements over the set of all records, like all a in accounts: a.balance > 0. That's enforceable with a CHECK constraint. But what about something like all i, i' in intervals: NoOverlap(i, i')? That isn't covered by CHECK, since it spans two rows. Quantifier duality to the rescue! The invariant is equivalent to !(some i, i' in intervals: Overlap(i, i')), so is preserved if the query SELECT COUNT(*) FROM intervals CROSS JOIN intervals … returns 0 rows. This means we can test it via a database trigger.3 There are a lot more use cases for quantifiers, but this is enough to introduce the ideas! Next week's the one year anniversary of the book entering early access, so I'll be writing a bit about that experience and how the book changed. It's crazy how crude v0.1 was compared to the current version. MISU ("make illegal states unrepresentable") means using data representations that rule out invalid values. For example, if you have a location -> Optional(item) lookup and want to make sure that each item is in exactly one location, consider instead changing the map to item -> location. This is a means of implementing the property all i in item, l, l' in location: if ItemIn(i, l) && l != l' then !ItemIn(i, l'). ↩ Specifically, a set can't be an element of itself, which rules out constructing things like "the set of all sets" or "the set of sets that don't contain themselves". ↩ Though note that when you're inserting or updating an interval, you already have that row's fields in the trigger's NEW keyword. So you can just query !(some i in intervals: Overlap(new, i')), which is more efficient. ↩
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Many people say that to find a software engineering job in Japan, you need to be here first. The most common ways into Japan without a job are to become a student, arrive on a Working Holiday visa, or use the J-Find visa — all of which mean spending a lot of money just to show up and still not be sure it will work out. When I was a university student in India, I knew very well that getting hired as a junior software engineer in Japan while still overseas would be difficult. It makes sense, as companies here hire on trust, and trust is hard to build at a distance. But Japan is also a country staring down a shortage of hundreds of thousands of IT workers by 2030, with foreign workers already at a record 2.6 million and still climbing. The door is harder to get through, but there’s a whole line of people worldwide standing in front of it, and the country actually needs them to come in. Now I’m a tech lead at a Japanese startup, where we help people find and buy abandoned homes (空き家, akiya), which made up a record nine million properties in the government’s 2023 survey. I’ve lived in Japan for just over a year. I know there are a lot of people out there chasing the same Japan dream, working hard for it just like I was a few years ago, so I hope they can get a few ideas from someone who has already done it. How I got hired as a junior software engineer from overseas What I’ve learned working as a software engineer in Japan How to get a junior software engineering job in Japan Conclusion How I got hired as a junior software engineer from overseas I came to Japan despite many hurdles. Let me lay out everything that happened, and everything I did, to close the gap between me and what I wanted My starting point I started a four-year computer science degree in 2020, and it was the first time I was studying something I actually cared about. My grades sat around 8.9 out of 10 each semester and it barely felt like work. That taught me something I still believe, which is that the hard part is never the studying, it is finding the things worth studying. For me, one of those things was Japan. I’d trained in karate back in India up to green belt, and that pulled me towards the culture. I soon found I also loved the food, the nature, and the level of hospitality. So I set a goal: get my first job in Japan within three years. I also knew the usual route to Japan my classmates took—the mass campus placements, with hundreds hired in one batch—wasn’t for me. I didn’t think I was above it, but I could easily see myself disappearing into the crowd. Instead, I went looking for another way in. Finding a door to Japan What I needed was a connection, a thread that could somehow link me from South Asia to Japan. I started finding LinkedIn groups that let you work as an intern at Japanese startups. These startups were usually run by big players in Japan, often international residents, who could be the CEO or founder of many smaller companies. These are the English-friendly ones I joined back in the day: Internship opportunities in Japan Internship Japan Business in Japan They’re all pretty slow now, but in 2021 they were bustling, almost crazy with activity. The first two are internship-focused ones: students post their skills and resume, and managers share openings you can apply to directly. The Business in Japan group is different, and more of an entrepreneur crowd, but I joined it because those are exactly the people who can hire you. The one that worked best for me was Internship opportunities in Japan, because that’s where I found my first connection. I strongly recommend that group to anyone wanting an internship. Whether they start paying you depends on the company, what stage they’re at, and how much trust you’ve built with them. Preparing for a Japanese internship When I joined the groups, my resume was super odd, and I couldn’t have gotten a job or an internship with it. Still, I joined and added my Japanese-style self introduction in English. After a few days, one of the group admins messaged me about whether I wanted an internship, and then asked for my resume. It was really bad, but I sent it anyway, and we came to the mutual conclusion that I could come back later with a better skillset. Later that year I started building my skillset on my own. Honestly, you have to be a few steps ahead of your university, since they won’t teach you exactly what you will end up building at a company. At that time most people I knew went the Data Structures and Algorithms (DSA) route, which means you grind a lot of DSA, crack the interview, and figure out real building later. I went a different way. I started with learning how design actually works, and it turned out to be less difficult than it was time-consuming: you have to build a real taste for what goes where and what pairs with what. You can’t slap a Roboto font on an established news site. That went into my portfolio, which I started early and have rebuilt many times. Alongside it I shipped small personal projects to make life easier for me and the people around me, because even a silly MBTI test you play with friends is a real product if you know what you’re building. I also joined online hackathons (my mailbox was always full of stickers from them). My first real shot at a job in Japan About eight months later I went back to the admin of the internship group with these new experiences, and this time I got the chance to work with a few people from Japan Travel. The CEO of Japan Travel, Terrie Lloyd, is also the founder of Daijob, one of the country’s most well-known job platforms. Lloyd’s a Kiwi entrepreneur who landed in Japan back in 1983 on a Working Holiday visa, at 24 years old, with no degree and no Japanese, and still went on to build company after company. I was getting my chance from someone whose own story was proof that an “impossible” path was possible. We were building an idea called O2O Stays, basically a marketplace for accommodation nights. Hosts could sell nights in bulk upfront at a discount, and buyers could use them, resell them, or trade them—kind of like the short-term rentals you already know, but more flexible. I took it even though it was unpaid, for a simple reason: I had never worked at a real technical firm, and this looked like no risk and high reward. You can teach yourself to build websites, but the things that actually matter—like system design, Core Web Vitals, and the real-world problems you encounter—you only learn once actual people start using what you built. That was worth more to me than getting paid right away. My task was to build an informational website. This honestly felt huge to me back then. It was also my first real deadline and I underestimated it. The timeline slipped more than I wanted, but I was lucky to be on a team with genuinely good people, so we figured it out and shipped it. At the end I got my first letter of recommendation from my Internship, and that one letter opened the door to multiple internships after it. Building while learning A lot of that early internship experience was unpaid, and I was fine with that, because when you have no track record, even the experience itself is worth a lot. But then things started to change. In my third year at university, one of the best places I worked with was MarkoKnow, a Delhi-based startup. That’s where I built my first real application and a few admin pages, and gained a lot of firsthand knowledge. By the end I felt like I could build anything (though that was probably just the adrenaline rush). Those experiences made me want to learn more, about whatever I could do with just me and my laptop. I put a lot of time into researching Web3 and even built a project out of it that got published on IEEE with one of my university classmates. I dabbled in VR, AR, and IoT too, but the one that mattered most in the long run was machine learning, which would end up helping me a lot further down the line. I also made sure to stay in touch with people I’d met during my internships. I sent them updates on what I was building, shared my portfolio and resume each time they got better, took genuine interest in the work their companies were doing and where tech could push it further, and stayed visible by commenting on posts and checking in. Turning a connection into a job at AKIYA2.0 By August 2023 I was 20 years old, my final year of university was approaching, and my main motivation was to get a job fast. The usual path would have been an internship that converts into a pre-placement offer, and landing one in my home country is a real achievement. But the thing was, I still wanted to be in Japan. I went back to the connection I’d kept warm and asked for a new opportunity. That follow-through was what kept the door open, and this time it opened onto a great one: Terrie was on the verge of co-founding another company. It had something to do with abandoned homes, and they were offering a paid part-time job. My first task was to understand the abandoned home market and build a small scraper for a single municipality, using Tesseract OCR to read through documents, since AI still had a really bad name back then. It wasn’t pretty: on that early setup, our scraping accuracy sat around 60-70%, and validation was lower still. Later we migrated the whole thing to Gemini, which pushed scraping close to 99.5% and cut our costs by around 96%. I loved the work, and almost without noticing I drifted into much more than just software engineering. Being at a startup, I was soon hiring interns and part-timers, leading projects, and building new services and tools on my own so that nobody had to manage the extra pieces I was adding. By the time they brought me on as a full-time software engineer in March 2024, the title just formalized what I was already doing. Finally, Japan I’d just graduated that spring, and I wanted to spend a year living with my family, since I’d spent most of my life in other cities at boarding school, hostels, and university. The job with AKIYA2.0 allowed international remote work, so I had the option to stay home with my family for a year, and that was something I didn’t want to skip. Then, in April 2025, I finally moved to Japan. The move itself was surprisingly simple, because my company handled most of the paperwork. I just sent over some documents and they filed for my Certificate of Eligibility (COE). It took exactly two months, and it arrived on my birthday, while I happened to be in Singapore. I had to return to India to get the visa process started. It went smoothly and I got a three-year Engineer/Specialist in Humanities/International Services visa. What I’ve learned working as a software engineer in Japan In my three years at AKIYA2.0 so far, I’ve built three websites: https://www.akiya2.com/ https://www.singchamjapan.org/ https://www.hinokistays.com/ I also built an AI scraper covering all 47 prefectures in Japan, and became genuinely good at SEO, GEO, and system design, while managing a bunch of interns and part-time engineers. And I’m still chasing more—I want to be great at all of it. ^The mindset that got me here is simple: don’t think only about survival. Think about making your presence so bright that it becomes hard to ignore you. That mindset still matters after you arrive, because moving to Japan doesn’t make everyday problems disappear. You still have to build a life here, and how difficult that feels depends a lot on who you are and what you’re used to. For a lot of people, that adjustment is the hardest part, sometimes even harder than landing the job in the first place. The daily friction adds up in ways you don’t expect. You might have dietary restrictions, feel suffocated on a rush-hour train, spend the entire weekend recovering from the working week, or simply feel lonely. For me, the adjustment wasn’t especially difficult. I had always wanted to live independently, and after years in boarding school and hostels, I was used to being away from home. What Japan unexpectedly gave me was a real sense of freedom, because I could work during the week and travel on the weekends. That has honestly been the best part of my experience, particularly the peaceful countryside, beautiful nature, and countless shrines I’ve come across along the way. If I had the chance to start again, I would get properly good at Japanese before moving. Living here without it is possible, but knowing the language opens up far more of the country: events, friendships, relationships, jobs, and the connections that might eventually lead to a startup opportunity or even a course at a Japanese university. When you’re already living in Japan, it feels like a shame to miss so much of what is happening around you. How to get a junior software engineering job in Japan Where to find junior software engineering jobs in Japan from overseas In my experience there are two kinds of people who don’t make it: the ones who never get an opportunity, and the ones who get one but give up. The ones not getting opportunities are usually just not searching in the right places, or not building a network. How do you find opportunities? You look for them online and in communities. TokyoDev lists junior developer jobs, and is one of the best examples of how much networking matters in this career, and LinkedIn is a great tool too, if you learn how to use it. There are CEOs, CTOs, and COOs from startups and big firms sitting right there on LinkedIn and X. So what’s stopping you from a cold email? Build a portfolio that gets you noticed But a tool only gets you in front of people; after that you have to impress them. As a software engineer, the only real way to impress someone is by building something for them. And to earn that chance, you first have to get good at the basics. ^About 95% of what companies build isn’t niche or original. It’s the same kind of product that already exists across many businesses, and often in open source too. Only a small slice, maybe 5%, is truly novel. Don’t run for that 5% yet, not while you’re starting out. Get genuinely good at the 95% first, because that’s what almost every real job actually involves. After all, working in Japan isn’t niche either. The competition is huge, and being a real professional is what sets you apart. Being a professional shows in the specifics. If you’re a frontend engineer, don’t tell me you know React or Vue, middle schoolers know them by now. Show me the components you built that made your own life easier, your page load times, your Core Web Vitals, and how your SEO holds up. If you’re a backend engineer, talk about the choices you’d make for a given product, the alternatives you actually know, how you cut costs, and how you fill the gap between a developer who just writes code and an engineer who takes responsibility. That attitude is exactly what I look for when I interview interns, part-timers, or engineers. Learn what software engineering skills are in demand in Japan Another tip is to study your market and see what’s booming right now. AI is the obvious hot topic, and Japan is pouring serious money into it lately. The government has committed over 10 trillion yen (around 65 billion US dollars) in public support for AI and semiconductors through 2030, and for the coming fiscal year it nearly quadrupled its chip and AI budget to about 1.23 trillion yen (7.9 billion dollars). AI startups often get founded by certain kinds of people—Japanese citizens returning from abroad, PhD holders from Todai or Waseda, and sometimes international residents as well. Sakana AI is a good example, founded by David Ha, Llion Jones, and Ren Ito. Some of these companies even have English-speaking roles. Conclusion So target thriving sectors like AI, but keep a backup plan. And seriously, start studying Japanese, because looking at the market now it matters more and more. However, I moved to Japan in April 2025 with no Japanese at all, so there’s always a way. Don’t lose hope. If you have the right mindset, can find the places where opportunities live, and are as persistent as you possibly can be, then with time you’ll look up and realize you already have everything you were chasing. Honestly, if I can do it, I’m sure anyone reading this can too, so keep trying.
Tupo is my first new game in four years. I'm excited to share it with the world, and to talk about the process behind it.