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Interaction Magic - George Cave

Interaction Magic -...
Engineering beneath the ice sheet Living in Greenland, deploying electronic beacons deep beneath the ice.
2 months ago
Interaction Magic -...
Plastic archeology The history, science and engineering of Lego bricks, on the cusp between trash and treasure.
a year ago
Interaction Magic -...
3 tips for co-designing with kids Designing future sports products with a group of 11 year olds.
a year ago
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Hacking the terrorist timepiece The hardest part of building hardware interfaces is not having the right tools to prototype, test...
over a year ago
13
over a year ago
The hardest part of building hardware interfaces is not having the right tools to prototype, test and validate ideas. A behind the scenes look at my prototyping process, on a project to re-invent the famous Casio F-91W watch.
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Designing bikes or bike lanes? Which impacts the cycling experience more: the design of the bike or the bike lanes? Interview and...
over a year ago
9
over a year ago
Which impacts the cycling experience more: the design of the bike or the bike lanes? Interview and podcast with city transport planners Catherine Osborn and David Wills.
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Metaphors mold minds Every good design is founded on a great metaphor. How to use metaphors to design more a inclusive...
over a year ago
7
over a year ago
Every good design is founded on a great metaphor. How to use metaphors to design more a inclusive future for our cities. My IXDA Interaction 22 conference talk.
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Podcast: Designed for life A deep dive into my career and the future of experience prototyping with Tony Ryan, CEO of Design &...
over a year ago
8
over a year ago
A deep dive into my career and the future of experience prototyping with Tony Ryan, CEO of Design & Technology Association.
Interaction Magic -...
The last design you'll ever make Designing from cradle to grave is no longer good enough. We need to postpone that grave as long as...
over a year ago
6
over a year ago
Designing from cradle to grave is no longer good enough. We need to postpone that grave as long as possible. This is how to design for a right to repair.
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Life beyond the screen Since early 2020, I've been teaching courses in Interaction Technologies and Prototyping. Switches,...
over a year ago
7
over a year ago
Since early 2020, I've been teaching courses in Interaction Technologies and Prototyping. Switches, light, gesture, motion, sound, haptics: this is all about exploring life beyond the screen.
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Modelling my brain A 22 hour medical experiment breathing 12% oxygen, and the 7000 images of my brain that came out of...
over a year ago
Interaction Magic -...
Units: the forgotten half of the statistic From the millihelen to the microcentury, via jerk, pirate-ninjas and the Mongolian vowel separator.
over a year ago
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The UX of LEGO Interface Panels LEGO interface panels are beautiful, iconic, and great for learning interface design basics. I...
over a year ago
9
over a year ago
LEGO interface panels are beautiful, iconic, and great for learning interface design basics. I bought 52 of them from BrickLink to explore the design, layout and organisation of complex interfaces.
Interaction Magic -...
Light Engineering Exploring the physics and engineering of light pipes, where optics and mechanical design meet.
over a year ago
Interaction Magic -...
Interaction20 Round-up Summary of all the amazing, curious and challenging ideas from last week's IXDA Interaction 20...
over a year ago
Interaction Magic -...
Think outside the screen Nobody likes stroking a pane of glass, so why do we love touchscreens so much? Let's build...
over a year ago
6
over a year ago
Nobody likes stroking a pane of glass, so why do we love touchscreens so much? Let's build distributed interfaces that work.
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Orientation Using Mahony & Madgwick to calibrate and process Arduino orientation data.
over a year ago