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Interaction Magic - George Cave

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Octopus, solar & e-paper energy dashboards I built a custom energy dashboard for my house using this beautiful, 2-bit colour, e-paper display....
19th May 2025
1

Octopus, solar & e-paper energy dashboards

from Interaction Magic - George Cave [alt+shift+b] in science

19th May 2025
I built a custom energy dashboard for my house using this beautiful, 2-bit colour, e-paper display. Hardware, software, data and design.
Engineering beneath the ice sheet Living in Greenland, deploying electronic beacons deep beneath the ice.
25th Nov 2024
59

Engineering beneath the ice sheet

from Interaction Magic - George Cave [alt+shift+b] in science

25th Nov 2024
Living in Greenland, deploying electronic beacons deep beneath the ice.
Plastic archeology The history, science and engineering of Lego bricks, on the cusp between trash and treasure.
20th Nov 2023
38

Plastic archeology

from Interaction Magic - George Cave [alt+shift+b] in science

20th Nov 2023
The history, science and engineering of Lego bricks, on the cusp between trash and treasure.
3 tips for co-designing with kids Designing future sports products with a group of 11 year olds.
28th Mar 2023
38

3 tips for co-designing with kids

from Interaction Magic - George Cave [alt+shift+b] in science

28th Mar 2023
Designing future sports products with a group of 11 year olds.
Hacking the terrorist timepiece The hardest part of building hardware interfaces is not having the right tools to prototype, test...
15th Aug 2022
48

Hacking the terrorist timepiece

from Interaction Magic - George Cave [alt+shift+b] in science

15th Aug 2022
The hardest part of building hardware interfaces is not having the right tools to prototype, test and validate ideas. A behind the scenes look at my prototyping process, on a project to re-invent the famous Casio F-91W watch.
Metaphors mold minds Every good design is founded on a great metaphor. How to use metaphors to design more a inclusive...
21st Mar 2022
26

Metaphors mold minds

from Interaction Magic - George Cave [alt+shift+b] in science

21st Mar 2022
Every good design is founded on a great metaphor. How to use metaphors to design more a inclusive future for our cities. My IXDA Interaction 22 conference talk.
The last design you'll ever make Designing from cradle to grave is no longer good enough. We need to postpone that grave as long as...
7th Dec 2021
23

The last design you'll ever make

from Interaction Magic - George Cave [alt+shift+b] in science

7th Dec 2021
Designing from cradle to grave is no longer good enough. We need to postpone that grave as long as possible. This is how to design for a right to repair.
Life beyond the screen Since early 2020, I've been teaching courses in Interaction Technologies and Prototyping. Switches,...
15th Jul 2021
25

Life beyond the screen

from Interaction Magic - George Cave [alt+shift+b] in science

15th Jul 2021
Since early 2020, I've been teaching courses in Interaction Technologies and Prototyping. Switches, light, gesture, motion, sound, haptics: this is all about exploring life beyond the screen.
Modelling my brain A 22 hour medical experiment breathing 12% oxygen, and the 7000 images of my brain that came out of...
29th Mar 2021
31

Modelling my brain

from Interaction Magic - George Cave [alt+shift+b] in science

29th Mar 2021
A 22 hour medical experiment breathing 12% oxygen, and the 7000 images of my brain that came out of it.
Units: the forgotten half of the statistic From the millihelen to the microcentury, via jerk, pirate-ninjas and the Mongolian vowel separator.
2nd Feb 2021
29

Units: the forgotten half of the statistic

from Interaction Magic - George Cave [alt+shift+b] in science

2nd Feb 2021
From the millihelen to the microcentury, via jerk, pirate-ninjas and the Mongolian vowel separator.
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