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<![CDATA[I'm exploring another corner of the Interlisp ecosystem and history: the Interlisp-10 implementation for DEC PDP-10 mainframes, a 1970s character based environment that predated the graphical Interlisp-D system. I approached this corner when I set out to learn and experiment with a tool I initially checked out only superficially, the TTY editor. This command line structure editor for Lisp code and expressions was the only one of Interlisp-10. The oldest of the Interlisp editors, it came before graphical interfaces and SEdit. On Medley Interlisp the TTY editor is still useful for specialized tasks. For example, its extensive set of commands with macro support is effectively a little language for batch editing and list structure manipulation. Think Unix sed for s-exps. The language even provides the variable EDITMACROS (wink wink). Evaluating (PRINTDEF EDITMACROS) gives a flavor for the language. For an experience closer to 1970s Interlisp I'm using the editor in its original...
3 days ago

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More from Paolo Amoroso's Journal

My first year since coming back to Linux

<![CDATA[It has been a year since I set up my System76 Merkaat with Linux Mint. In July of 2024 I migrated from ChromeOS and the Merkaat has been my daily driver on the desktop. A year later I have nothing major to report, which is the point. Despite the occasional unplanned reinstallation I have been enjoying the stability of Linux and just using the PC. This stability finally enabled me to burn bridges with mainstream operating systems and fully embrace Linux and open systems. I'm ready to handle the worst and get back to work. Just a few years ago the frustration of troubleshooting a broken system would have made me seriously consider the switch to a proprietary solution. But a year of regular use, with an ordinary mix of quiet moments and glitches, gave me the confidence to stop worrying and learn to love Linux. linux a href="https://remark.as/p/journal.paoloamoroso.com/my-first-year-since-coming-back-to-linux"Discuss.../a Email | Reply @amoroso@oldbytes.space !--emailsub--]]>

2 months ago 32 votes
Adding graphics support to DandeGUI

<![CDATA[DandeGUI now does graphics and this is what it looks like. Some text and graphics output windows created with DandeGUI on Medley Interlisp. In addition to the square root table text output demo, I created the other graphics windows with the newly implemented functionality. For example, this code draws the random circles of the top window: (DEFUN RANDOM-CIRCLES (&KEY (N 200) (MAX-R 50) (WIDTH 640) (HEIGHT 480)) (LET ((RANGE-X (- WIDTH ( 2 MAX-R))) (RANGE-Y (- HEIGHT ( 2 MAX-R))) (SHADES (LIST IL:BLACKSHADE IL:GRAYSHADE (RANDOM 65536)))) (DANDEGUI:WITH-GRAPHICS-WINDOW (STREAM :TITLE "Random Circles") (DOTIMES (I N) (DECLARE (IGNORE I)) (IL:FILLCIRCLE (+ MAX-R (RANDOM RANGE-X)) (+ MAX-R (RANDOM RANGE-Y)) (RANDOM MAX-R) (ELT SHADES (RANDOM 3)) STREAM))))) GUI:WITH-GRAPHICS-WINDOW, GUI:OPEN-GRAPHICS-STREAM, and GUI:WITH-GRAPHICS-STREAM are the main additions. These functions and macros are the equivalent for graphics of what GUI:WITH-OUTPUT-TO-WINDOW, GUI:OPEN-WINDOW-STREAM, and GUI:WITH-WINDOW-STREAM, respectively, do for text. The difference is the text facilities send output to TEXTSTREAM streams whereas the graphics facilities to IMAGESTREAM, a type of device-independent graphics streams. Under the hood DandeGUI text windows are customized TEdit windows with an associated TEXTSTREAM. TEdit is the rich text editor of Medley Interlisp. Similarly, the graphics windows of DandeGUI run the Sketch line drawing editor under the hood. Sketch windows have an IMAGESTREAM which Interlisp graphics primitives like IL:DRAWLINE and IL:DRAWPOINT accept as an output destination. DandeGUI creates and manages Sketch windows with the type of stream the graphics primitives require. In other words, IMAGESTREAM is to Sketch what TEXTSTREAM is to TEdit. The benefits of programmatically using Sketch for graphics are the same as TEdit windows for text: automatic window repainting, scrolling, and resizing. The downside is overhead. Scrolling more than a few thousand graphics elements is slow and adding even more may crash the system. However, this is an acceptable tradeoff. The new graphics functions and macros work similarly to the text ones, with a few differences. First, DandeGUI now depends on the SKETCH and SKETCH-STREAM library modules which it automatically loads. Since Sketch has no notion of a read-only drawing area GUI:OPEN-GRAPHICS-STREAM achieves the same effect by other means: (DEFUN OPEN-GRAPHICS-STREAM (&KEY (TITLE "Untitled")) "Open a new window and return the associated IMAGESTREAM to send graphics output to. Sets the window title to TITLE if supplied." (LET ((STREAM (IL:OPENIMAGESTREAM '|Untitled| 'IL:SKETCH '(IL:FONTS ,DEFAULT-FONT*))) (WINDOW (IL:\\SKSTRM.WINDOW.FROM.STREAM STREAM))) (IL:WINDOWPROP WINDOW 'IL:TITLE TITLE) ;; Disable left and middle-click title bar menu (IL:WINDOWPROP WINDOW 'IL:BUTTONEVENTFN NIL) ;; Disable sketch editing via right-click actions (IL:WINDOWPROP WINDOW 'IL:RIGHTBUTTONFN NIL) ;; Disable querying the user whether to save changes (IL:WINDOWPROP WINDOW 'IL:DONTQUERYCHANGES T) STREAM)) Only the mouse gestures and commands of the middle-click title bar menu and the right-click menu change the drawing area interactively. To disable these actions GUI:OPEN-GRAPHICS-STREAM removes their menu handlers by setting to NIL the window properties IL:BUTTONEVENTFN and IL:RIGHTBUTTONFN. This way only programmatic output can change the drawing area. The function also sets IL:DONTQUERYCHANGES to T to prevent querying whether to save the changes at window close. By design output to DandeGUI windows is not permanent, so saving isn't necessary. GUI:WITH-GRAPHICS-STREAM and GUI:WITH-GRAPHICS-WINDOW are straightforward: (DEFMACRO WITH-GRAPHICS-STREAM ((VAR STREAM) &BODY BODY) "Perform the operations in BODY with VAR bound to the graphics window STREAM. Evaluates the forms in BODY in a context in which VAR is bound to STREAM which must already exist, then returns the value of the last form of BODY." `(LET ((,VAR ,STREAM)) ,@BODY)) (DEFMACRO WITH-GRAPHICS-WINDOW ((VAR &KEY TITLE) &BODY BODY) "Perform the operations in BODY with VAR bound to a new graphics window stream. Creates a new window titled TITLE if supplied, binds VAR to the IMAGESTREAM associated with the window, and executes BODY in this context. Returns the value of the last form of BODY." `(WITH-GRAPHICS-STREAM (,VAR (OPEN-GRAPHICS-STREAM :TITLE (OR ,TITLE "Untitled"))) ,@BODY)) Unlike GUI:WITH-TEXT-STREAM and GUI:WITH-TEXT-WINDOW, which need to call GUI::WITH-WRITE-ENABLED to establish a read-only environment after every output operation, GUI:OPEN-GRAPHICS-STREAM can do this only once at window creation. GUI:CLEAR-WINDOW, GUI:WINDOW-TITLE, and GUI:PRINT-MESSAGE now work with graphics streams in addition to text streams. For IMAGESTREAM arguments GUI:PRINT-MESSAGE prints to the system prompt window as Sketch stream windows have no prompt area. The random circles and fractal triangles graphics demos round up the latest additions. #DandeGUI #CommonLisp #Interlisp #Lisp a href="https://remark.as/p/journal.paoloamoroso.com/adding-graphics-support-to-dandegui"Discuss.../a Email | Reply @amoroso@oldbytes.space !--emailsub--]]>

3 months ago 38 votes
Changing text style for DandeGUI window output

<![CDATA[Printing rich text to windows is one of the planned features of DandeGUI, the GUI library for Medley Interlisp I'm developing in Common Lisp. I finally got around to this and implemented the GUI:WITH-TEXT-STYLE macro which controls the attributes of text printed to a window, such as the font family and face. GUI:WITH-TEXT-STYLE establishes a context in which text printed to the stream associated with a TEdit window is rendered in the style specified by the arguments. The call to GUI:WITH-TEXT-STYLE here extends the square root table example by printing the heading in a 12-point bold sans serif font: (gui:with-output-to-window (stream :title "Table of square roots") (gui:with-text-style (stream :family :sans :size 12 :face :bold) (format stream "~&Number~40TSquare Root~2%")) (loop for n from 1 to 30 do (format stream "~&~4D~40T~8,4F~%" n (sqrt n)))) The code produces this window in which the styled column headings stand out: Medley Interlisp window of a square root table generated by the DandeGUI GUI library. The :FAMILY, :SIZE, and :FACE arguments determine the corresponding text attributes. :FAMILY may be a generic family such as :SERIF for an unspecified serif font; :SANS for a sans serif font; :FIX for a fixed width font; or a keyword denoting a specific family like :TIMESROMAN. At the heart of GUI:WITH-TEXT-STYLE is a pair of calls to the Interlisp function PRINTOUT that wrap the macro body, the first for setting the font of the stream to the specified style and the other for restoring the default: (DEFMACRO WITH-TEXT-STYLE ((STREAM &KEY FAMILY SIZE FACE) &BODY BODY) (ONCE-ONLY (STREAM) `(UNWIND-PROTECT (PROGN (IL:PRINTOUT ,STREAM IL:.FONT (TEXT-STYLE-TO-FD ,FAMILY ,SIZE ,FACE)) ,@BODY) (IL:PRINTOUT ,STREAM IL:.FONT DEFAULT-FONT)))) PRINTOUT is an Interlisp function for formatted output similar to Common Lisp's FORMAT but with additional font control via the .FONT directive. The symbols of PRINTOUT, i.e. its directives and arguments, are in the Interlisp package. In turn GUI:WITH-TEXT-STYLE calls GUI::TEXT-STYLE-TO-FD, an internal DandeGUI function which passes to .FONT a font descriptor matching the required text attributes. GUI::TEXT-STYLE-TO-FD calls IL:FONTCOPY to build a descriptor that merges the specified attributes with any unspecified ones copied from the default font. The font descriptor is an Interlisp data structure that represents a font on the Medley environment. #DandeGUI #CommonLisp #Interlisp #Lisp a href="https://remark.as/p/journal.paoloamoroso.com/changing-text-style-for-dandegui-window-output"Discuss.../a Email | Reply @amoroso@oldbytes.space !--emailsub--]]>

3 months ago 39 votes
Adding window clearing and message printing to DandeGUI

<![CDATA[I continued working on DandeGUI, a GUI library for Medley Interlisp I'm writing in Common Lisp. I added two new short public functions, GUI:CLEAR-WINDOW and GUI:PRINT-MESSAGE, and fixed a bug in some internal code. GUI:CLEAR-WINDOW deletes the text of the window associated with the Interlisp TEXTSTREAM passed as the argument: (DEFUN CLEAR-WINDOW (STREAM) "Delete all the text of the window associated with STREAM. Returns STREAM" (WITH-WRITE-ENABLED (STR STREAM) (IL:TEDIT.DELETE STR 1 (IL:TEDIT.NCHARS STR))) STREAM) It's little more than a call to the TEdit API function IL:TEDIT.DELETE for deleting text in the editor buffer, wrapped in the internal macro GUI::WITH-WRITE-ENABLED that establishes a context for write access to a window. I also wrote GUI:PRINT-MESSAGE. This function prints a message to the prompt area of the window associated with the TEXTSTREAM passed as an argument, optionally clearing the area prior to printing. The prompt area is a one-line Interlisp prompt window attached above the title bar of the TEdit window where the editor displays errors and status messages. (DEFUN PRINT-MESSAGE (STREAM MESSAGE &OPTIONAL DONT-CLEAR-P) "Print MESSAGE to the prompt area of the window associated with STREAM. If DONT-CLEAR-P is non NIL the area will be cleared first. Returns STREAM." (IL:TEDIT.PROMPTPRINT STREAM MESSAGE (NOT DONT-CLEAR-P)) STREAM) GUI:PRINT-MESSAGE just passes the appropriate arguments to the TEdit API function IL:TEDIT.PROMPTPRINT which does the actual printing. The documentation of both functions is in the API reference on the project repo. Testing DandeGUI revealed that sometimes text wasn't appended to the end but inserted at the beginning of windows. To address the issue I changed GUI::WITH-WRITE-ENABLED to ensure the file pointer of the stream is set to the end of the file (i.e -1) prior to passing control to output functions. The fix was to add a call to the Interlisp function IL:SETFILEPTR: (IL:SETFILEPTR ,STREAM -1) #DandeGUI #CommonLisp #Interlisp #Lisp a href="https://remark.as/p/journal.paoloamoroso.com/adding-window-clearing-and-message-printing-to-dandegui"Discuss.../a Email | Reply @amoroso@oldbytes.space !--emailsub--]]>

4 months ago 28 votes

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you are a good person

In my previous post, I advocate turning against the unproductive. Whenever you decide to turn against a group, it’s very important to prevent purity spirals. There needs to be a bright line that doesn’t move. Here is that line. You should be, on net, producing more than you are consuming. You shouldn’t feel bad if you are producing less than you could be. But at the end of your life, total it all up. You should have produced more than you consumed. We used to make shit in this country, build shit. It needs to stop. I have to believe that the average person is net positive, because if they aren’t, we’re already too far gone, and any prospect of a democracy is over. But if we aren’t too far gone, we have to stop the hemorrhaging. The unproductive rich are in cahoots with the unproductive poor to take from you. And it’s really the unproductive rich that are the problem. They loudly frame helping the unproductive as a moral issue for helping the poor because they know deep down they are unproductive losers. But they aren’t beyond saving. They just need to make different choices. This cultural change starts with you. Private equity, market manipulators, real estate, lawyers, lobbyists. This is no longer okay. You know the type of person I’m talking about. Let’s elevate farmers, engineers, manufacturing, miners, construction, food prep, delivery, operations. Jobs that produce value that you can point to. There’s a role for everyone in society. From productive billionaires to the fry cook at McDonalds. They are both good people. But negative sum jobs need to no longer be socially okay. The days of living off the work of everyone else are over. We live in a society. You have to produce more than you consume.

2 days ago 4 votes
Bear is now source-available

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3 days ago 11 votes