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Last week, we presented in Rails World an upcoming addition to Turbo that uses morphing to offer smoother page updates and a simplified broadcasting system. This is the article version of the presentation I delivered. The starting point The traditional server-side full-page programming model that Rails nailed twenty years ago is incredibly productive. It lets you think of your application as a set of standalone screens, work on the initial rendering for those, and reuse that to handle all the interactions. All the alternatives I’ve seen, either within Rails or outside, feel like a downgrade in comparison. Old-fashioned and boring, this programming model delivers peak programming happiness. It’s no coincidence that Turbolinks in 2012 took pjax’s idea and introduced an important distinction: it would just replace the page body, not a customizable container. Combined with handling the browser history under the hood, you would get seamless faster navigation without sacrificing the happiest...
a year ago

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Announcing Hotwire Native 1.2

We’ve just launched Hotwire Native v1.2 and it’s the biggest update since the initial launch last year. The update has several key improvements, bug fixes, and more API consistency between platforms. And we’ve created all new iOS and Android demo apps to show it off! A web-first framework for building native mobile apps Improvements There are a few significant changes in v1.2 that are worth specifically highlighting. Route decision handlers Hotwire Native apps route internal urls to screens in your app, and route external urls to the device’s browser. Historically, though, it wasn’t straightforward to customize the default behavior for unique app needs. In v1.2, we’ve introduced the RouteDecisionHandler concept to iOS (formerly only on Android). Route decisions handlers offer a flexible way to decide how to route urls in your app. Out-of-the-box, Hotwire Native registers these route decision handlers to control how urls are routed: AppNavigationRouteDecisionHandler: Routes all internal urls on your app’s domain through your app. SafariViewControllerRouteDecisionHandler: (iOS Only) Routes all external http/https urls to a SFSafariViewController in your app. BrowserTabRouteDecisionHandler: (Android Only) Routes all external http/https urls to a Custom Tab in your app. SystemNavigationRouteDecisionHandler: Routes all remaining external urls (such as sms: or mailto:) through device’s system navigation. If you’d like to customize this behavior you can register your own RouteDecisionHandler implementations in your app. See the documentation for details. Server-driven historical location urls If you’re using Ruby on Rails, the turbo-rails gem provides the following historical location routes. You can use these to manipulate the navigation stack in Hotwire Native apps. recede_or_redirect_to(url, **options) — Pops the visible screen off of the navigation stack. refresh_or_redirect_to(url, **options) — Refreshes the visible screen on the navigation stack. resume_or_redirect_to(url, **options) — Resumes the visible screen on the navigation stack with no further action. In v1.2 there is now built-in support to handle these “command” urls with no additional path configuration setup necessary. We’ve also made improvements so they handle dismissing modal screens automatically. See the documentation for details. Bottom tabs When starting with Hotwire Native, one of the most common questions developers ask is how to support native bottom tab navigation in their apps. We finally have an official answer! We’ve introduced a HotwireTabBarController for iOS and a HotwireBottomNavigationController for Android. And we’ve updated the demo apps for both platforms to show you exactly how to set them up. New demo apps To better show off all the features in Hotwire Native, we’ve created new demo apps for iOS and Android. And there’s a brand new Rails web app for the native apps to leverage. Hotwire Native demo app Clone the GitHub repos to build and run the demo apps to try them out: iOS repo Android repo Rails app Huge thanks to Joe Masilotti for all the demo app improvements. If you’re looking for more resources, Joe even wrote a Hotwire Native for Rails Developers book! Release notes v1.2 contains dozens of other improvements and bug fixes across both platforms. See the full release notes to learn about all the additional changes: iOS release notes Android release notes Take a look If you’ve been curious about using Hotwire Native for your mobile apps, now is a great time to take a look. We have documentation and guides available on native.hotwired.dev and we’ve created really great demo apps for iOS and Android to help you get started.

2 months ago 32 votes
Monitoring 10 Petabytes of data in Pure Storage

As the final part of our move out of the cloud, we are working on moving 10 petabytes of data out of AWS Simple Storage Service (S3). After exploring different alternatives, we decided to go with Pure Storage FlashBlade solution. We store different kinds of information on S3, from the attachments customers upload to Basecamp to the Prometheus long-term metrics. On top of that, Pure’s system also provides filesystem-based capabilities, enabling other relevant usages, such as database backup storage. This makes the system a top priority for observability. Although the system has great reliability, out-of-the-box internal alerting, and autonomous ticket creation, it would also be good to have our metrics and alerts to facilitate problem-solving and ensure any disruptions are prioritized and handled. For more context on our current Prometheus setup, see how we use Prometheus at 37signals. Pure OpenMetrics exporter Pure maintains two OpenMetrics exporters, pure-fb-openmetrics-exporter and pure-fa-openmetrics-exporter. Since we use Pure Flashblade (fb), this post covers pure-fb-openmetrics-exporter, although overall usage should be similar. The setup is straightforward and requires only binary and basic authentication installation. Here is a snippet of our Chef recipe that installs it: pure_api_token = "token" # If you use Chef, your token should come from an ecrypted databag. Changed to hardcoded here to simplify PURE_EXPORTER_VERSION = "1.0.13".freeze # Generally, we use Chef node metadata for version management. Changed to hardcoded to simplify directory "/opt/pure_exporter/#{PURE_EXPORTER_VERSION}" do recursive true owner 'pure_exporter' group 'pure_exporter' end # Avoid recreating under /tmp after reboot if target_binary is already there target_binary = "/opt/pure_exporter/#{PURE_EXPORTER_VERSION}/pure-fb-openmetrics-exporter" remote_file "/tmp/pure-fb-openmetrics-exporter-v#{PURE_EXPORTER_VERSION}-linux-amd64.tar.gz" do source "https://github.com/PureStorage-OpenConnect/pure-fb-openmetrics-exporter/releases/download/v#{PURE_EXPORTER_VERSION}/pure-fb-openmetrics-exporter-v#{PURE_EXPORTER_VERSION}-linux-amd64.tar.gz" not_if { ::File.exist?(target_binary) } end archive_file "/tmp/pure-fb-openmetrics-exporter-v#{PURE_EXPORTER_VERSION}-linux-amd64.tar.gz" do destination "/tmp/pure-fb-openmetrics-exporter-v#{PURE_EXPORTER_VERSION}" action :extract not_if { ::File.exist?(target_binary) } end execute "copy binary" do command "sudo cp /tmp/pure-fb-openmetrics-exporter-v#{PURE_EXPORTER_VERSION}/pure-fb-openmetrics-exporter /opt/pure_exporter/#{PURE_EXPORTER_VERSION}/pure-exporter" creates "/opt/pure_exporter/#{PURE_EXPORTER_VERSION}/pure-exporter" not_if { ::File.exist?(target_binary) } end tokens = <<EOF main: address: purestorage-mgmt.mydomain.com api_token: #{pure_api_token['token']} EOF file "/opt/pure_exporter/tokens.yml" do content tokens owner 'pure_exporter' group 'pure_exporter' sensitive true end systemd_unit 'pure-exporter.service' do content <<-EOU # Caution: Chef managed content. This is a file resource from #{cookbook_name}::#{recipe_name} # [Unit] Description=Pure Exporter After=network.target [Service] Restart=on-failure PIDFile=/var/run/pure-exporter.pid User=pure_exporter Group=pure_exporter ExecStart=/opt/pure_exporter/#{PURE_EXPORTER_VERSION}/pure-exporter \ --tokens=/opt/pure_exporter/tokens.yml ExecReload=/bin/kill -HUP $MAINPID SyslogIdentifier=pure-exporter [Install] WantedBy=multi-user.target EOU action [ :create, :enable, :start ] notifies :reload, "service[pure-exporter]" end service 'pure-exporter' Prometheus Job Configuration The simplest way of ingesting the metrics is to configure a basic Job without any customization: - job_name: pure_exporter metrics_path: /metrics static_configs: - targets: ['<%= @hostname %>:9491'] labels: environment: 'production' job: pure_exporter params: endpoint: [main] # From the tokens configuration above For a production-ready setup, we are using a slightly different approach. The exporter supports the usage of specific metric paths to allow for split Prometheus jobs configuration that reduces the overhead of pulling the metrics all at once: - job_name: pure_exporter_array metrics_path: /metrics/array static_configs: - targets: ['<%= @hostname %>:9491'] labels: environment: 'production' job: pure_exporter metric_relabel_configs: - source_labels: [name] target_label: ch regex: "([^.]+).*" replacement: "$1" action: replace - source_labels: [name] target_label: fb regex: "[^.]+\\.([^.]+).*" replacement: "$1" action: replace - source_labels: [name] target_label: bay regex: "[^.]+\\.[^.]+\\.([^.]+)" replacement: "$1" action: replace params: endpoint: [main] # From the tokens configuration above - job_name: pure_exporter_clients metrics_path: /metrics/clients static_configs: - targets: ['<%= @hostname %>:9491'] labels: environment: 'production' job: pure_exporter params: endpoint: [main] # From the tokens configuration above - job_name: pure_exporter_usage metrics_path: /metrics/usage static_configs: - targets: ['<%= @hostname %>:9491'] labels: environment: 'production' job: pure_exporter params: endpoint: [main] - job_name: pure_exporter_policies metrics_path: /metrics/policies static_configs: - targets: ['<%= @hostname %>:9491'] labels: environment: 'production' job: pure_exporter params: endpoint: [main] # From the tokens configuration above We also configure some metric_relabel_configs to extract labels from name using regex. Those labels help reduce the complexity of queries that aggregate metrics by different components. Detailed documentation on the available metrics can be found here. Alerts Auto Generated Alerts As I shared earlier, the system has an internal Alerting module that automatically triggers alerts for critical situations and creates tickets. To cover those alerts on the Prometheus side, we added an alerting configuration of our own that relies on the incoming severities: - alert: PureAlert annotations: summary: '{{ $labels.summary }}' description: '{{ $labels.component_type }} - {{ $labels.component_name }} - {{ $labels.action }} - {{ $labels.kburl }}' dashboard: 'https://grafana/your-dashboard' expr: purefb_alerts_open{environment="production"} == 1 for: 1m We still need to evaluate how the pure-generated alerts will interact with the custom alerts I will cover below, and we might decide to stick to one or the other depending on what we find out. Hardware Before I continue, the image below helps visualize how some of the Pure FlashBlade components are physically organized: Because of Pure’s reliability, most isolated hardware failures do not require the immediate attention of an Ops team member. To cover the most basic hardware failures, we configure an alert that sends a message to the Ops Basecamp 4 project chat: - alert: PureHardwareFailed annotations: summary: Hardware {{ $labels.name }} in chassis {{ $labels.ch }} is failed description: 'The Pure Storage hardware {{ $labels.name }} in chassis {{ $labels.ch }} is failed' dashboard: 'https://grafana/your-dashboard' expr: purefb_hardware_health == 0 for: 1m labels: severity: chat-notification We also configure alerts that check for multiple hardware failures of the same type. This doesn’t mean two simultaneous failures will result in a critical state, but it is a fair guardrail for unexpected scenarios. We also expect those situations to be rare, keeping the risk of causing unnecessary noise low. - alert: PureMultipleHardwareFailed annotations: summary: Pure chassis {{ $labels.ch }} has {{ $value }} failed {{ $labels.type }} description: 'The Pure Storage chassis {{ $labels.ch }} has {{ $value }} failed {{ $labels.type }}, close to the healthy limit of two simultaneous failures. Ensure that the hardware failures are being worked on' dashboard: 'https://grafana/your-dashboard' expr: count(purefb_hardware_health{type!~"eth|mgmt_port|bay"} == 0) by (ch,type,environment) > 1 for: 1m labels: severity: page # We are looking for multiple failed bays in the same blade - alert: PureMultipleBaysFailed annotations: summary: Pure chassis {{ $labels.ch }} has fb {{ $labels.fb }} with {{ $value }} failed bays description: 'The Pure Storage chassis {{ $labels.ch }} has fb {{ $labels.fb }} with {{ $value }} failed bays, close to the healthy limit of two simultaneous failures. Ensure that the hardware failures are being worked on' dashboard: 'https://grafana/your-dashboard' expr: count(purefb_hardware_health{type="bay"} == 0) by (ch,type,fb,environment) > 1 for: 1m labels: severity: page Finally, we configure high-level alerts for chassis and XFM failures: - alert: PureChassisFailed annotations: summary: Chassis {{ $labels.name }} is failed description: 'The Pure Storage hardware chassis {{ $labels.name }} is failed' dashboard: 'https://grafana/your-dashboard' expr: purefb_hardware_health{type="ch"} == 0 for: 1m labels: severity: page - alert: PureXFMFailed annotations: summary: Xternal Fabric Module {{ $labels.name }} is failed description: 'The Pure Storage hardware Xternal fabric module {{ $labels.name }} is failed' dashboard: 'https://grafana/your-dashboard' expr: purefb_hardware_health{type="xfm"} == 0 for: 1m labels: severity: page Latency Using the metric purefb_array_performance_latency_usec we can set a threshold for all the different protocols and dimensions (read, write, etc), so we are alerted if any problem causes the latency to go above an expected level. - alert: PureLatencyHigh annotations: summary: Pure {{ $labels.dimension }} - {{ $labels.protocol }} latency high description: 'Pure {{ $labels.protocol }} latency for dimension {{ $labels.dimension }} is above 100ms' dashboard: 'https://grafana/your-dashboard' expr: (avg_over_time(purefb_array_performance_latency_usec{protocol="all"}[30m]) * 0.001) for: 1m labels: severity: chat-notification Saturation For saturation, we are primarily worried about something unexpected causing excessive use of array space, increasing the risk of hitting the cluster capacity. With that in mind, it’s good to have a simple alert in place, even if we don’t expect it to fire anytime soon: - alert: PureArraySpace annotations: summary: Pure Cluster {{ $labels.instance }} available space is expected to be below 10% description: 'The array space for pure cluster {{ $labels.instance }} is expected to be below 10% in a month, please investigate and ensure there is no risk of running out of capacity' dashboard: 'https://grafana/your-dashboard' expr: (predict_linear(purefb_array_space_bytes{space="empty",type="array"}[30d], 730 * 3600)) < (purefb_array_space_bytes{space="capacity",type="array"} * 0.10) for: 1m labels: severity: chat-notification HTTP We use BigIp load balancers to front-end the cluster, which means that all the alerts we already had in place for the BigIp HTTP profiles, virtual servers, and pools also cover access to Pure. The solution for each organization on this topic will be different, but it is a good practice to keep an eye on HTTP status codes and throughput. Grafana Dashboards The project’s GitHub repository includes JSON files for Grafana dashboards that are based on the metrics generated by the exporter. With simple adjustments to fit each setup, it’s possible to import them quickly. Wrapping up On top of the system’s built-in capabilities, Pure also provides options to integrate their system into well-known tools like Prometheus and Grafana, facilitating the process of managing the cluster the same way we manage everything else. I hope this post helps any other team interested in working with them better understand the effort involved. Thanks for reading!

6 months ago 67 votes
Announcing Hotwire Spark: live reloading for Rails applications

Today, we are releasing Hotwire Spark, a live-reloading system for Rails Applications. Reloading the browser automatically on source changes is a problem that has been well-solved for a long time. Here, we wanted to put an accent on smoothness. If the reload operation is very noticeable, the feedback loop is similar to just reloading the page yourself. But if it’s smooth enough—if you only perceive the intended change—the feedback loop becomes terrific. To use, just install the gem in development: group :development do gem "hotwire-spark" end It will update the current page on three types of change: HTML content, CSS, and Stimulus controllers. How do we achieve that desired smoothness with each? For HTML content, it morphs the <body> of the page into the new <body>. Also, it disconnects and reconnects all the Stimulus controllers on the page. For CSS, it reloads the changed stylesheet. For Stimulus controllers, it fetches the changed controller, replaces its module in Stimulus, and reconnects all the controllers. We designed Hotwire Spark to shine with the #nobuildapproach we use and recommend. Serving CSS and JS assets as standalone files is ideal when you want to fetch and update only what has changed. There is no need to use bundling or any tooling. Hot Module Replacement for Stimulus controllers without any frontend building tool is pretty cool! 2024 has been a very special year for Rails. We’re thrilled to share Hotwire Spark before the year wraps up. Wishing you all a joyful holiday season and a fantastic start to 2025.

6 months ago 100 votes
A vanilla Rails stack is plenty

If you have the luxury of starting a new Rails app today, here’s our recommendation: go vanilla. Fight hard before adding Ruby dependencies. Keep that Gemfile that Rails generates as close to the original one as possible. Fight even harder before adding Javascript dependencies. You don’t need React or any other front-end frameworks, nor a JSON API to feed those. Hotwire is a fantastic, pragmatic, and ridiculously productive technology for the front end. Use it. The same goes for mobile apps: use Hotwire Native. With a hybrid approach you can combine the very same web app you have built with a wonderful native experience right where you want it. The productivity compared to a purely native approach is night and day. Embrace and celebrate rendering things on the server. It has become cool again. ERB templates and view helpers will take you as long as you need, and they are a fantastic common ground for designers to collaborate hands-on with the code. #nobuild is the simplest way to go; don’t close this door with your choices. Instead of bundling Javascript, use import maps. Don’t bundle CSS, just use modern standard CSS goodies and serve them all with Propshaft. If you have 100 Javascript files and 100 stylesheets, serve 200 standalone requests multiplexed over HTTP2. You will be delighted. Don’t add Redis to the mix. Use solid_cache for caching, solid_queue for jobs, and solid_cable for Action Cable. They will all work on your beloved relational database and are battle-tested. Test your apps with Minitest. Use fixtures and build a realistic set of those as you cook your app. Make your app a PWA, which is fully supported by Rails 8. This may be more than enough before caring about mobile apps at all. Deploy your app with Kamal. If you want heuristics, your importmap.rb should import Turbo, Stimulus, your app controllers, and little else. Your Gemfile should be almost identical to the one that Rails generates. I know it sounds radical, but going vanilla is a radical stance in this convoluted world of endless choices. This is the Rails 8 stack we have chosen for our new apps at 37signals. We are a tiny crew, so we care a lot about productivity. And we sell products, not stacks, so we care a lot about delighting our users. This is our Omakase stack because it offers the optimal balance for achieving both. Vanilla means your app stays nimble. Fewer dependencies mean fewer future headaches. You get a tight integration out of the box, so you can focus on building things. It also maximizes the odds of having smoother future upgrades. Vanilla requires determination, though, because new dependencies always look shiny and shinier. It’s always clear what you get when you add them, but never what you lose in the long term. It is certainly up to you. Rails is a wonderful big tent. These are our opinions. If it resonates, choose vanilla! Guess what our advice is for architecting your app internals?

6 months ago 53 votes
Mission Control — Jobs 1.0 released

We’ve just released Mission Control — Jobs v1.0.0, the dashboard and set of extensions to operate background jobs that we introduced earlier this year. This new version is the result of 92 pull requests, 67 issues and the help of 35 different contributors. It includes many bugfixes and improvements, such as: Support for Solid Queue’s recurring tasks, including running them on-demand. Support for API-only apps. Allowing immediate dispatching of scheduled and blocked jobs. Backtrace cleaning for failed jobs’ backtraces. A safer default for authentication, with Basic HTTP authentication enabled and initially closed unless configured or explicitly disabled. Recurring tasks in Mission Control — Jobs, with a subset of the tasks we run in production We use Mission Control — Jobs daily to manage jobs HEY and Basecamp 4, with both Solid Queue and Resque, and it’s the dashboard we recommend if you’re using Solid Queue for your jobs. Our plan is to upstream some of the extensions we’ve made to Active Job and continue improving it until it’s ready to be included by default in Rails together with Solid Queue. If you want to help us with that, are interested in learning more or have any issues or questions, head over to the repo in GitHub. We hope you like it!

7 months ago 47 votes

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Digital hygiene: Emails

Email is your most important online account, so keep it clean.

13 hours ago 4 votes
Building a container orchestrator

Kubernetes is not exactly the most fun piece of technology around. Learning it isn’t easy, and learning the surrounding ecosystem is even harder. Even those who have managed to tame it are still afraid of getting paged by an ETCD cluster corruption, a Kubelet certificate expiration, or the DNS breaking down (and somehow, it’s always the DNS). Samuel Sianipar If you’re like me, the thought of making your own orchestrator has crossed your mind a few times. The result would, of course, be a magical piece of technology that is both simple to learn and wouldn’t break down every weekend. Sadly, the task seems daunting. Kubernetes is a multi-million lines of code project which has been worked on for more than a decade. The good thing is someone wrote a book that can serve as a good starting point to explore the idea of building our own container orchestrator. This book is named “Build an Orchestrator in Go”, written by Tim Boring, published by Manning. The tasks The basic unit of our container orchestrator is called a “task”. A task represents a single container. It contains configuration data, like the container’s name, image and exposed ports. Most importantly, it indicates the container state, and so acts as a state machine. The state of a task can be Pending, Scheduled, Running, Completed or Failed. Each task will need to interact with a container runtime, through a client. In the book, we use Docker (aka Moby). The client will get its configuration from the task and then proceed to pull the image, create the container and start it. When it is time to finish the task, it will stop the container and remove it. The workers Above the task, we have workers. Each machine in the cluster runs a worker. Workers expose an API through which they receive commands. Those commands are added to a queue to be processed asynchronously. When the queue gets processed, the worker will start or stop tasks using the container client. In addition to exposing the ability to start and stop tasks, the worker must be able to list all the tasks running on it. This demands keeping a task database in the worker’s memory and updating it every time a task change’s state. The worker also needs to be able to provide information about its resources, like the available CPU and memory. The book suggests reading the /proc Linux file system using goprocinfo, but since I use a Mac, I used gopsutil. The manager On top of our cluster of workers, we have the manager. The manager also exposes an API, which allows us to start, stop, and list tasks on the cluster. Every time we want to create a new task, the manager will call a scheduler component. The scheduler has to list the workers that can accept more tasks, assign them a score by suitability and return the best one. When this is done, the manager will send the work to be done using the worker’s API. In the book, the author also suggests that the manager component should keep track of every tasks state by performing regular health checks. Health checks typically consist of querying an HTTP endpoint (i.e. /ready) and checking if it returns 200. In case a health check fails, the manager asks the worker to restart the task. I’m not sure if I agree with this idea. This could lead to the manager and worker having differing opinions about a task state. It will also cause scaling issues: the manager workload will have to grow linearly as we add tasks, and not just when we add workers. As far as I know, in Kubernetes, Kubelet (the equivalent of the worker here) is responsible for performing health checks. The CLI The last part of the project is to create a CLI to make sure our new orchestrator can be used without having to resort to firing up curl. The CLI needs to implement the following features: start a worker start a manager run a task in the cluster stop a task get the task status get the worker node status Using cobra makes this part fairly straightforward. It lets you create very modern feeling command-line apps, with properly formatted help commands and easy argument parsing. Once this is done, we almost have a fully functional orchestrator. We just need to add authentication. And maybe some kind of DaemonSet implementation would be nice. And a way to handle mounting volumes…

17 hours ago 2 votes
Bugs I fixed in SumatraPDF

Unexamined life is not worth living said Socrates. I don’t know about that but to become a better, faster, more productive programmer it pays to examine what makes you un-productive. Fixing bugs is one of those un-productive activities. You have to fix them but it would be even better if you didn’t write them in the first place. Therefore it’s good to reflect after fixing a bug. Why did the bug happen? Could I have done something to not write the bug in the first place? If I did write the bug, could I do something to diagnose or fix it faster? This seems like a great idea that I wasn’t doing. Until now. Here’s a random selection of bugs I found and fixed in SumatraPDF, with some reflections. SumatraPDF is a C++ win32 Windows app. It’s a small, fast, open-source, multi-format PDF/eBook/Comic Book reader. To keep the app small and fast I generally avoid using other people’s code. As a result most code is mine and most bugs are mine. Let’s reflect on those bugs. TabWidth doesn’t work A user reported that TabWidth advanced setting doesn’t work in 3.5.2 but worked in 3.4.6. I looked at the code and indeed: the setting was not used anywhere. The fix was to use it. Why did the bug happen? It was a refactoring. I heavily refactored tabs control. Somehow during the rewrite I forgot to use the advanced setting when creating the new tabs control, even though I did write the code to support it in the control. I guess you could call it sloppiness. How could I not write the bug? I could review the changes more carefully. There’s no-one else working on this project so there’s no one else to do additional code reviews. I typically do a code review by myself with webdiff but let’s face it: reviewing changes right after writing them is the worst possible time. I’m biased to think that the code I just wrote is correct and I’m often mentally exhausted. Maybe I should adopt a process when I review changes made yesterday with fresh, un-tired eyes? How could I detect the bug earlier?. 3.5.2 release happened over a year ago. Could I have found it sooner? I knew I was refactoring tabs code. I knew I have a setting for changing the look of tabs. If I connected the dots at the time, I could have tested if the setting still works. I don’t make releases too often. I could do more testing before each release and at the very least verify all advanced settings work as expected. The real problem In retrospect, I shouldn’t have implemented that feature at all. I like Sumatra’s customizability and I think it’s non-trivial contributor to it’s popularity but it took over a year for someone to notice and report that particular bug. It’s clear it’s not a frequently used feature. I implemented it because someone asked and it was easy. I should have said no to that particular request. Fix printing crash by correctly ref-counting engine Bugs can crash your program. Users rarely report crashes even though I did put effort into making it easy. When I a crash happens I have a crash handler that saves the diagnostic info to a file and I show a message box asking users to report the crash and with a press of a button I launch a notepad with diagnostic info and a browser with a page describing how to submit that as a GitHub issue. The other button is to ignore my pleas for help. Most users overwhelmingly choose to ignore. I know that because I also have crash reporting system that sends me a crash report. I get thousands of crash reports for every crash reported by the user. Therefore I’m convinced that the single most impactful thing for making software that doesn’t crash is to have a crash reporting system, look at the crashes and fix them. This is not a perfect system because all I have is a call stack of crashed thread, info about the computer and very limited logs. Nevertheless, sometimes all it takes is a look at the crash call stack and inspection of the code. I saw a crash in printing code which I fixed after some code inspection. The clue was that I was accessing a seemingly destroyed instance of Engine. That was easy to diagnose because I just refactored the code to add ref-counting to Engine so it was easy to connect the dots. I’m not a fan of ref-counting. It’s easy to mess up ref-counting (add too many refs, which leads to memory leaks or too many releases which leads to premature destruction). I’ve seen codebases where developers were crazy in love with ref-counting: every little thing, even objects with obvious lifetimes. In contrast,, that was the first ref-counted object in over 100k loc of SumatraPDF code. It was necessary in this case because I would potentially hand off the object to a printing thread so its lifetime could outlast the lifetime of the window for which it was created. How could I not write the bug? It’s another case of sloppiness but I don’t feel bad. I think the bug existed there before the refactoring and this is the hard part about programming: complex interactions between distant, in space and time, parts of the program. Again, more time spent reviewing the change could have prevented it. As a bonus, I managed to simplify the logic a bit. Writing software is an incremental process. I could feel bad about not writing the perfect code from the beginning but I choose to enjoy the process of finding and implementing improvements. Making the code and the program better over time. Tracking down a chm thumbnail crash Not all crashes can be fixed given information in crash report. I saw a report with crash related to creating a thumbnail crash. I couldn’t figure out why it crashes but I could add more logging to help figure out the issue if it happens again. If it doesn’t happen again, then I win. If it does happen again, I will have more context in the log to help me figure out the issue. Update: I did fix the crash. Fix crash when viewing favorites menu A user reported a crash. I was able to reproduce the crash and fix it. This is the bast case scenario: a bug report with instructions to reproduce a crash. If I can reproduce the crash when running debug build under the debugger, it’s typically very easy to figure out the problem and fix it. In this case I’ve recently implemented an improved version of StrVec (vector of strings) class. It had a compatibility bug compared to previous implementation in that StrVec::InsertAt(0) into an empty vector would crash. Arguably it’s not a correct usage but existing code used it so I’ve added support to InsertAt() at the end of vector. How could I not write the bug? I should have written a unit test (which I did in the fix). I don’t blindly advocate unit tests. Writing tests has a productivity cost but for such low-level, relatively tricky code, unit tests are good. I don’t feel too bad about it. I did write lots of tests for StrVec and arguably this particular usage of InsertAt() was borderline correct so it didn’t occur to me to test that condition. Use after free I saw a crash in crash reports, close to DeleteThumbnailForFile(). I looked at the code: if (!fs->favorites->IsEmpty()) { // only hide documents with favorites gFileHistory.MarkFileInexistent(fs->filePath, true); } else { gFileHistory.Remove(fs); DeleteDisplayState(fs); } DeleteThumbnailForFile(fs->filePath); I immediately spotted suspicious part: we call DeleteDisplayState(fs) and then might use fs->filePath. I looked at DeleteDisplayState and it does, in fact, deletes fs and all its data, including filePath. So we use freed data in a classic use after free bug. The fix was simple: make a copy of fs->filePath before calling DeleteDisplayState and use that. How could I not write the bug? Same story: be more careful when reviewing the changes, test the changes more. If I fail that, crash reporting saves my ass. The bug didn’t last more than a few days and affected only one user. I immediately fixed it and published an update. Summary of being more productive and writing bug free software If many people use your software, a crash reporting system is a must. Crashes happen and few of them are reported by users. Code reviews can catch bugs but they are also costly and reviewing your own code right after you write it is not a good time. You’re tired and biased to think your code is correct. Maybe reviewing the code a day after, with fresh eyes, would be better. I don’t know, I haven’t tried it.

yesterday 1 votes
An Analysis of Links From The White House’s “Wire” Website

A little while back I heard about the White House launching their version of a Drudge Report style website called White House Wire. According to Axios, a White House official said the site’s purpose was to serve as “a place for supporters of the president’s agenda to get the real news all in one place”. So a link blog, if you will. As a self-professed connoisseur of websites and link blogs, this got me thinking: “I wonder what kind of links they’re considering as ‘real news’ and what they’re linking to?” So I decided to do quick analysis using Quadratic, a programmable spreadsheet where you can write code and return values to a 2d interface of rows and columns. I wrote some JavaScript to: Fetch the HTML page at whitehouse.gov/wire Parse it with cheerio Select all the external links on the page Return a list of links and their headline text In a few minutes I had a quick analysis of what kind of links were on the page: This immediately sparked my curiosity to know more about the meta information around the links, like: If you grouped all the links together, which sites get linked to the most? What kind of interesting data could you pull from the headlines they’re writing, like the most frequently used words? What if you did this analysis, but with snapshots of the website over time (rather than just the current moment)? So I got to building. Quadratic today doesn’t yet have the ability for your spreadsheet to run in the background on a schedule and append data. So I had to look elsewhere for a little extra functionality. My mind went to val.town which lets you write little scripts that can 1) run on a schedule (cron), 2) store information (blobs), and 3) retrieve stored information via their API. After a quick read of their docs, I figured out how to write a little script that’ll run once a day, scrape the site, and save the resulting HTML page in their key/value storage. From there, I was back to Quadratic writing code to talk to val.town’s API and retrieve my HTML, parse it, and turn it into good, structured data. There were some things I had to do, like: Fine-tune how I select all the editorial links on the page from the source HTML (I didn’t want, for example, to include external links to the White House’s social pages which appear on every page). This required a little finessing, but I eventually got a collection of links that corresponded to what I was seeing on the page. Parse the links and pull out the top-level domains so I could group links by domain occurrence. Create charts and graphs to visualize the structured data I had created. Selfish plug: Quadratic made this all super easy, as I could program in JavaScript and use third-party tools like tldts to do the analysis, all while visualizing my output on a 2d grid in real-time which made for a super fast feedback loop! Once I got all that done, I just had to sit back and wait for the HTML snapshots to begin accumulating! It’s been about a month and a half since I started this and I have about fifty days worth of data. The results? Here’s the top 10 domains that the White House Wire links to (by occurrence), from May 8 to June 24, 2025: youtube.com (133) foxnews.com (72) thepostmillennial.com (67) foxbusiness.com (66) breitbart.com (64) x.com (63) reuters.com (51) truthsocial.com (48) nypost.com (47) dailywire.com (36) From the links, here’s a word cloud of the most commonly recurring words in the link headlines: “trump” (343) “president” (145) “us” (134) “big” (131) “bill” (127) “beautiful” (113) “trumps” (92) “one” (72) “million” (57) “house” (56) The data and these graphs are all in my spreadsheet, so I can open it up whenever I want to see the latest data and re-run my script to pull the latest from val.town. In response to the new data that comes in, the spreadsheet automatically parses it, turn it into links, and updates the graphs. Cool! If you want to check out the spreadsheet — sorry! My API key for val.town is in it (“secrets management” is on the roadmap). But I created a duplicate where I inlined the data from the API (rather than the code which dynamically pulls it) which you can check out here at your convenience. Email · Mastodon · Bluesky

2 days ago 2 votes
AmigaGuide Reference Library

As I slowly but surely work towards the next release of my setcmd project for the Amiga (see the 68k branch for the gory details and my total noob-like C flailing around), I’ve made heavy use of documentation in the AmigaGuide format. Despite it’s age, it’s a great Amiga-native format and there’s a wealth of great information out there for things like the C API, as well as language guides and tutorials for tools like the Installer utility - and the AmigaGuide markup syntax itself. The only snag is, I had to have access to an Amiga (real or emulated), or install one of the various viewer programs on my laptops. Because like many, I spend a lot of time in a web browser and occasionally want to check something on my mobile phone, this is less than convenient. Fortunately, there’s a great AmigaGuideJS online viewer which renders AmigaGuide format documents using Javascript. I’ve started building up a collection of useful developer guides and other files in my own reference library so that I can access this documentation whenever I’m not at my Amiga or am coding in my “modern” dev environment. It’s really just for my own personal use, but I’ll be adding to it whenever I come across a useful piece of documentation so I hope it’s of some use to others as well! And on a related note, I now have a “unified” code-base so that SetCmd now builds and runs on 68k-based OS 3.x systems as well as OS 4.x PPC systems like my X5000. I need to: Tidy up my code and fix all the “TODO” stuff Update the Installer to run on OS 3.x systems Update the documentation Build a new package and upload to Aminet/OS4Depot Hopefully I’ll get that done in the next month or so. With the pressures of work and family life (and my other hobbies), progress has been a lot slower these last few years but I’m still really enjoying working on Amiga code and it’s great to have a fun personal project that’s there for me whenever I want to hack away at something for the sheer hell of it. I’ve learned a lot along the way and the AmigaOS is still an absolute joy to develop for. I even brought my X5000 to the most recent Kickstart Amiga User Group BBQ/meetup and had a fun day working on the code with fellow Amigans and enjoying some classic gaming & demos - there was also a MorphOS machine there, which I think will be my next target as the codebase is slowly becoming more portable. Just got to find some room in the “retro cave” now… This stuff is addictive :)

2 days ago 4 votes