More from Blog - Bitfield Consulting
The night is dark and full of errors—and durable Rust software is not only ready for them, but handles them sensibly. Let’s see how, by returning to our line-counter project.
Meditation is easy when you know what to do: absolutely nothing! It's hard at first, like trying to look at the back of your own head, but there's a knack to it.
The secret of being a great coder is to write terrible code. Wait, wait. Hear me out: I’m going somewhere with this.
Thou shalt not suffer a flaky test to live, because it’s annoying, counterproductive, and dangerous: one day it might fail for real, and you won’t notice. Here’s what to do.
Leaving a job is never easy, and it’s a consequential decision. But when it’s time, it’s time. Here’s how to escape the comfort trap, and take the next step in your career.
More in programming
A large part of our civilisation rests on the shoulders of one medieval monk: Thomas Aquinas. Amid the turmoil of life, riddled with wickedness and pain, he would insist that our world is good. And all our success is built on this belief. Note: Before we start, let’s get one thing out of the way: Thomas Aquinas is clearly a Christian thinker, a Saint even. Yet he was also a brilliant philosopher. So even if you consider yourself agnostic or an atheist, stay with me, you will still enjoy his ideas. What is good? Thomas’ argument is rooted in Aristotle’s concept of goodness: Something is good if it fulfills its function. Aristotle had illustrated this idea with a knife. A knife is good to the extent that it cuts well. He made a distinction between an actual knife and its ideal function. That actual thing in your drawer is the existence of a knife. And its ideal function is its essence—what it means to be a knife: to cut well. So everything is separated into its existence and its ideal essence. And this is also true for humans: We have an ideal conception of what the essence of a human […] The post Thomas Aquinas — The world is divine! appeared first on Ralph Ammer.
My April Cools is out! Gaming Games for Non-Gamers is a 3,000 word essay on video games worth playing if you've never enjoyed a video game before. Patreon notes here. (April Cools is a project where we write genuine content on non-normal topics. You can see all the other April Cools posted so far here. There's still time to submit your own!) April Cools' Club
Everyone wants the software they work on to produce quality products, but what does that mean? In addition, how do you know when you have it? This is the longest single blog post I have ever written. I spent four decades writing software used by people (most of the server
The Ware for March 2025 is shown below. I was just taking this thing apart to see what went wrong, and thought it had some merit as a name that ware. But perhaps more interestingly, I was also experimenting with my cross-polarized imaging setup. This is a technique a friend of mine told me about […]