More from Joel Gascoigne's blog
Fourteen years It's a little hard to believe. Fourteen years ago today, I launched Buffer from my apartment in Birmingham, in the UK. The launch came seven weeks after I started working on the project on the side as a contract web developer. For a few weeks, I called it bfffr until I realized that no one knew how to pronounce it. Sometimes it's better to be clear than clever. So it became bufferapp.com. Even then, people thought we were called Buffer App for a while! Eventually we were able to acquire buffer.com and clear up the confusion altogether. When I started Buffer, I had no idea how far it could come. This was a case where the dream formed over time, rather than being fully formed on day one. There's a dogma that you need to have complete clarity of the vision and outcome before you even start (and go all-in and full-time, which I also disagree with). I think there's a beauty in starting with a small dream. It just so happens that every big thing started small. Early on, my dream was just to create a tool that made it easy to Tweet consistently, build it for myself and others, and make enough money to cover my living expenses and go full-time on it. The number for me to be able to work on it full-time was £1,200 per month, and that felt almost out of reach in the beginning. Today, Buffer generates $1.65 million per month, serves 59,000 customers, and enables fulfilling work for 72 people. I've had many dreams with Buffer, each one progressively becoming more ambitious. To me it's always felt like I can just about see the horizon, and once I get there, I see a new horizon to strive for. I've tried to embrace that Buffer can continue to evolve as I, the team, and customers do. A lot happens as a founder and as a business in fourteen years. I started the company when I was 23. I was young, ambitious, and had so much to learn. My naivety served me well in so many ways. At the same time, I like to think that the years have given me a more intentional, decisive approach to business. Broadly, it feels like we've had three eras to the company so far. In our first era, we found traction, we built swiftly and with fervor, we grew a special community of users and customers, and we did it all in our own way. We were a remote company before almost anyone else, and were part of the earliest days of building in public. There's so much we did right in that first era, though we also had wind in our sails which masked our errors and immaturity. The second era of Buffer was marked by growing pains, a struggle to understand who we really are, missteps and through that, transformation, clarity, and new beginnings. These years were very much the messy middle of Buffer. They were also where I experienced my lowest lows in the journey so far. As hard as this experience was, I am grateful as it was the path I needed to walk in order to grow as a leader, cement our independence and long-term ambitions, rediscover Buffer's purpose, and start to operate with greater conviction. We're a couple of chapters into our current era. With a renewed focus on entrepreneurs, creators, and small businesses, we started making bolder moves to serve them and create a more unique offering in what had become a very crowded and commoditized space. Through a clearer strategy, strengthening our culture, and improving how we work as a team, we emerged from a multi-year decline. Last year, we turned the ship around and had a flat year. This year, we're on track for over 10% growth and a profitable year. It doesn't feel like a coincidence to me that this final era has also been the phase where I've experienced one of the most joyful and demanding experiences as a human: becoming a parent. I have a wife and I have two young boys, and they mean the world to me. I also started prioritizing my community of family and friends, as well as cultivating hobbies again. I spend time on my health and fitness, try to keep up my skiing, and recently picked up playing the piano again. Time has become a lot more precious, and with that, clarity and conviction are more vital than ever. As much as it sometimes feels hard to fit everything in, to me, it's the whole package that makes life fulfilling. When I really stop to take a step back, I feel very lucky that I've been able to do this for fourteen years. It's a long time in any sense. In tech and social media it feels like almost a lifetime already. And yet, just like those early days when I could barely imagine reaching £1,200 per month, I'm still looking toward that next horizon. I see a clear opportunity to help entrepreneurs, creators and small businesses get off the ground, grow, and thrive long-term. Photo by Simon Berger on Unsplash.
The significance of Bluesky and decentralized social media I'm delighted to share that we have introduced support for Bluesky in Buffer. This is an important moment for us as a company, and there are a number of reasons that adding Bluesky is personally meaningful for me. With Bluesky, we now support the three major social networks pushing forward a new era of decentralized social media: Mastodon, Threads and Bluesky. We have been intentional about moving fast to add these channels to our tool. Supporting independence and ownership in social media Buffer has now existed for almost 14 years, and throughout that time I've seen a lot change in social media, and in our space of tools to support people and businesses with social. We're an outlier as a product and company that has existed for that kind of timeframe with leadership and values left in tact. We've had to work hard at times to maintain control over our destiny. In 2018, we made the decision to spend $3.3M to buy out the majority of our VC investors and be able to go our long-term path. We have continued to carry out buybacks each year since 2018, and at this stage we are majority founder and team owned. One of the things I'm proudest of is that we still wholeheartedly serve individuals and creators, and have not gone up-market as many other long-running companies in our space have done. We've been fortunate to be able to scale to 56,000 paying customers and over $18M in annual revenue while taking our own unique path. Through intentional choices over the years, we have maintained a level of optionality over our future that most do not have. This independence is something I don't take for granted. Keeping ownership of our company, and through that ownership having an ability to boldly go in the direction we believe is best for customers and the team, is very important to me. This is why, as a business, we feel so philosophically aligned with rising new decentralized social media networks, such as Bluesky and Mastodon. These networks have been started with a belief that individuals should maintain ownership over their content and the connection to their audience. They have data portability baked in from the beginning. When you use these networks, you are much more likely to be able to maintain control over your content and audience than if you use social networks owned by large corporations with complex ownership structures of their own, and often with public markets to answer to. The larger social networks provide a level of distribution that's worth tapping into, but I strongly encourage investing a portion of your energy into networks where you will be able to maintain ownership long-term. At Buffer, we will be doing everything we can to support the growth of new decentralized social media options, because we believe that individuals and small businesses should maintain control over their content and the connection to their audience. The resurgence of the open web with social media protocols I have been eagerly observing the emergence and growth of social media protocols, in particular with ActivityPub (and Mastodon as the prominent implementation), and AT Protocol from Bluesky. Open standards in social media could be as powerful as open standards have been for direct and private communication (email). What I find exciting about the development of these open standards, and more importantly the adoption of them and traction of social networks which support them, is that they can bring forth a new era of open standards for the web. The Internet was built upon open standards — HTTP, URL, TCP/IP, DNS, HTML. A vast many valuable internet businesses have built on these "shoulders of giants." ActivityPub and AT Protocol are built with open standards philosophies, and could similarly enable a new playground of innovation, with openness, ownership and interoperability at their core. I personally miss the earlier days of social media where the APIs had much greater parity with what could be done natively on the platforms. When I started Buffer, the Twitter and Facebook APIs were close to feature-complete, and brought about a lot of innovation in third-party development on top of those APIs. This is how Buffer was born, along with many other products in our space. Over time, we saw an era of closed APIs with reduced transparency and ownership of content and audiences. Mastodon and Bluesky bring the opportunity for a new era of innovation in our space, which I am welcoming with open arms. More innovation in the social media management space will be better for customers, and frankly makes for more exciting work to do. Bluesky is bringing innovation back to social media If you haven't had a chance to take a look at some of Bluesky's recent product and platform announcements, I highly recommend that you go and read them. In particular, what they've done with introducing custom feeds as well as starter packs gets me very excited about some real innovation from a social network. When I saw starter packs introduced, it immediately felt like a no-brainer feature for a social network, and such a powerful thing, especially for an emerging social network, to offer. Starter packs allow anyone to create a "getting started pack" for a new Bluesky user. This can include a set of recommended follows, and up to three recommended custom feeds (more on those below). This enables their passionate users to be able to personalize an introduction for people not yet on Bluesky. It's a smart way to activate users to play a meaningful role in onboarding new people to the network and grounding them with an existing community to interact with. Of course, Bluesky benefits by likely getting more people onto their new network than they would otherwise. Custom feeds are an incredible innovation that put the choice of algorithm for the social network in the hands of the wide range of users and different niche communities that exist on the network. The way that the Bluesky team have built custom feeds enables a ton of flexibility for the types of content alogrithms can serve up, and creates a marketplace for browsing and enabling different custom feeds you can choose to view. Something I've observed from the Bluesky team is their commitment to, and intentionality around, building tools for the governance of the network itself. It's very meaningful that on Bluesky you can choose your own algorithm and you can adopt an algorithm that someone else has written, or create your own algorithm for what content shows up in your feed. And I think it's very smart that Bluesky has done this — because it's both innovation and it's strong strategy because it's a highly defensible move which many of the other networks would not be able offer. It would be very unlikely for the commercial social networks to move away from the company, the network themselves, holding on to ownership of the algorithm and what is served up to you. I had a wonderful conversation with Rose Wang from the Bluesky team a couple of weeks ago and one of the topics we got into was around the values that are embedded in the Bluesky team and the work they're trying to do. It was clear to me how thoughtful and intentional they are being around the governance of the network and the flexibility they're building in to allow users to really shape the community and what is important to them. Something I appreciate about Bluesky is that their goal is to create a social network not controlled by a single company, while also ensuring that it comes together as a cohesive and easy-to-use experience. Decentralized social media can be daunting and feel complex and inaccessible to people initially, and so I think intentional work going into the simplicity of the experience is paramount. With great innovation from the Bluesky team such as starter packs and custom feeds, along with their focus on simplicity, I strongly encourage you to go and take a look at this new social network. This is a platform and community that's worth taking a deeper look at, participating in and investing time into. Join us in participating in a new era of decentralized social media By supporting Bluesky, along with Mastodon and Threads, we are playing our part in moving forward this promising new era of social media. Many of us in the team have been personally drawn to these networks for their special and supportive communities. We're here to see decentralized social media grow and become more meaningful for more people across the world. That's why we've put our scale, brand and resources into building awareness and providing tools to make participating on these new social networks more streamlined. I encourage you to add Bluesky to your channels in Buffer, and start participating in the social network today. Learn more and get started by visiting our Bluesky page. Photo by Kumiko SHIMIZU on Unsplash.
Build Week at Buffer: What it is and how we’re approaching it Note: this was originally posted on the Buffer blog. We’ve dedicated the week of August 22nd to a brand new internal initiative called Build Week. We’ll all be putting aside our regular work for a single week to come together in small groups and work on ideas that can benefit customers or us as a company, ideally with something of value shipped or in place by the end. The inspiration for Build Week Before building Buffer, I had several formative experiences attending “build a startup in a weekend”-type events. Two I attended were run by Launch48, and another was Startup Weekend. Anyone could sign up to attend no matter what skill set or experience level they would bring. As long as you were willing to roll up your sleeves, build something, and contribute in any way, you’d be very welcome. The focus was on building something rapidly from end to end, within the space of a weekend. Teams would be capped to a small number, around three to five people per team, so the groups could move quickly with decision making. Once the teams were formed, you’d get to work and start doing research, building, and marketing (often all in parallel) to move as fast as possible in building a minimum viable product and achieving a level of validation. At the end of the weekend, teams would present what they achieved, what they validated, and what they learned. Through these events, I met people, formed strong bonds, and stayed in contact for years with them afterward. Some teams even became startups. It felt like highly accelerated learning, and it was intense but fun, very energizing and inspiring. I’ve been thinking about how this could translate to Buffer and why it would be so powerful for us in our current season, which is where Build Week comes in. What is Build Week? Build Week is a week at Buffer where we’ll form teams, work with people we don’t typically work with, and work together on an idea we feel called towards. The highest level goals of Build Week are to inject into the company and team a spirit of shipping, creativity, and innovation, making progress and decisions rapidly, comfort with uncertainty, and ultimately going from idea to usable value out in the world in the space of a week. When it comes to the type of projects we’ll work on and the skill sets required to accomplish them, the goal is for those to be far-reaching. While it may seem like Build Week would be more suited to engineers specifically, our goal is to achieve the outcome that everyone realizes they are and can be a Builder. Ultimately, being a Builder in Buffer Build Week will mean that you are part of a team that successfully makes a change that brings value, and it happens in the short period of a week. Everyone on the team has something to bring to this goal, and I'm excited by the various projects that will be worked on. How we’re approaching Build Week With our high-level vision and ideas for Build Week, several months ago we got to work to bring this concept to life and make it happen. The first thing we did was form a team to plan and design Build Week itself. Staying true to our vision for Build Week itself, where we want to have small teams of people who don’t normally work together, this is also how we approached forming the Build Week Planning team. With this team in place, we started meeting weekly. Overall, it has been a small time commitment of 45 minutes per week to plan and design Build Week. As we got closer to the actual week, we started meeting for longer and having real working sessions. Our final design for Build Week consisted of three key stages: Idea Gathering, Team Formation and Build Week. For the Idea Gathering stage, we created a Trello board where anyone in the team could contribute an idea. We used voting and commenting on the cards, which helped narrow the ideas to those that would be worked on during Build Week. We gave people a few days to submit ideas and received 78 total contributions. This was a big win and a clear indication of a big appetite for Build Week within the company. The Team Formation stage was a trickier problem to solve and determine the process for. Initially, we had hoped that this could be entirely organic, with people gravitating towards an idea and joining up with people who are also excited to work on that idea. Ultimately, we realized that if we approached it this way, we would likely struggle with our goal of having people work with folks they don’t normally work with, and we wouldn’t have enough control over other aspects, such as the time zones within each team. All of this could jeopardize the success of Build Week itself. So we arrived at a hybrid, where we created a Google Form for people to submit their top 3 choices of ideas they’d like to work on. With that information, we determined the teams and made every effort to put people in a team they had put down as a choice. And the final stage is, of course, Build Week itself! The teams have now been formed, and we created a Slack channel for each team to start organizing themselves. We are providing some very lightweight guidance, and we will have a few required deliverables, but other than that, we are leaving it to each team to determine the best way to work together to create value during the week. If you're a Buffer customer, one small note that as we embrace this company-wide event and time together, we will be shifting our focus slightly away from the support inbox. We will still be responding to your questions and problems with Buffer; however, we may be slightly slower than usual. We also won't be publishing any new content on the blog. We’re confident that this time for the team to bond and build various projects of value will ultimately benefit all Buffer customers. Why right now is the time for Build Week at Buffer 2022 has been a different year for Buffer. We’re in a position of flatter to declining revenue, and we’ve been working hard to find our path back to healthy, sustainable growth. One key element of this effort has been actively embracing being a smaller company. We’re still a small company, and we serve small businesses. Unless we lean into this, we will lose many of our advantages. We want to drive more connection across the team in a time where we’ve felt it lacking for the past couple of years. While we’ve been remote for most of our 11+ years of existence, we’ve always found a ton of value from company retreats where we all meet in person, and we’ve suffered during the pandemic where we’ve not been able to have these events. Build Week is an opportunity for us to do that with a whole new concept and event rather than trying to do it with something like a virtual retreat which would likely never be able to live up to our previous retreat experiences. There’s a big opportunity for exchanging context and ideas of current Buffer challenges within teams where the teams are cross-functional and with people who don’t normally work together. This could help us for months afterward. Build Week can also be a time where strong bonds, both in work and personally, are formed. My dream would be that after Build Week, people within their teams hit each other up in Slack and jump on a spontaneous catch-up call once in a while because they’ve become close during the week. We’ve had engineering hack weeks for a long time now. Those have been awesome in their way, but they have been very contained to engineering. And while those events created a lot of value, they often lacked perspectives that would have enhanced the work, such as customer advocacy, design, culture, or operational perspectives. As a company, we want to challenge some of the processes we have built up over the past few years. Build Week is like a blank canvas – we clear out a whole week and then diligently decide what we need in terms of structure and process to make this concept thrive and no more. This can act as inspiration for us going forward, where we can use the week as an example of rethinking process and questioning the ways we do things. The opportunity that comes with Build Week If we are successful with Build Week, I am confident that we will surprise ourselves with just how much value is created by the whole company in that one week alone. In embracing being a small company, we’re currently striving to challenge ourselves by moving at a faster pace without over-working. I think this is possible, and the completely different nature of how we work together in Build Week could give us ideas for what we can adjust to work more effectively and productively together in our regular flow of work. The opportunity for value creation within Build Week goes far beyond product features or improvements. Build Week will be a time for us to build anything that serves either customers or the team in pursuit of our vision and mission, or strengthens and upholds our values. We can stretch ourselves in the possibilities – there could be a marketing campaign, a data report, improving an existing process in the company, rethinking our tools, creating a new element of transparency, bringing our customers together, etc. Wish us luck! I believe Build Week can be one of the most fun, high-energy weeks we’ve had in years. I expect we can come out of the week on a high that can fuel us with motivation and enjoyment of our work for months. That is a worthy goal and something I think we can achieve with a little creativity and the right group of people designing and planning the event. Of course, part of the beauty of Build Week itself is that just like all the ideas and the freedom to choose how you work in a team, we don’t know everything we’ll learn as a company by doing this. It could be chaotic, there could be challenges, and there will undoubtedly be many insights, but we will be better off for having gone through the process. Please wish us all luck as we head into next week. There’s a lot of excitement in the company to create value. We hope to have new features to share with you in the coming weeks, and we’ll be back soon with a post sharing how it went. Have you tried something like Build Week before? If so, how did it go? I’d love to hear from you on Twitter. Photo by C Dustin on Unsplash.
More in programming
What does it mean when someone writes that a programming language is “strongly typed”? I’ve known for many years that “strongly typed” is a poorly-defined term. Recently I was prompted on Lobsters to explain why it’s hard to understand what someone means when they use the phrase. I came up with more than five meanings! how strong? The various meanings of “strongly typed” are not clearly yes-or-no. Some developers like to argue that these kinds of integrity checks must be completely perfect or else they are entirely worthless. Charitably (it took me a while to think of a polite way to phrase this), that betrays a lack of engineering maturity. Software engineers, like any engineers, have to create working systems from imperfect materials. To do so, we must understand what guarantees we can rely on, where our mistakes can be caught early, where we need to establish processes to catch mistakes, how we can control the consequences of our mistakes, and how to remediate when somethng breaks because of a mistake that wasn’t caught. strong how? So, what are the ways that a programming language can be strongly or weakly typed? In what ways are real programming languages “mid”? Statically typed as opposed to dynamically typed? Many languages have a mixture of the two, such as run time polymorphism in OO languages (e.g. Java), or gradual type systems for dynamic languages (e.g. TypeScript). Sound static type system? It’s common for static type systems to be deliberately unsound, such as covariant subtyping in arrays or functions (Java, again). Gradual type systems migh have gaping holes for usability reasons (TypeScript, again). And some type systems might be unsound due to bugs. (There are a few of these in Rust.) Unsoundness isn’t a disaster, if a programmer won’t cause it without being aware of the risk. For example: in Lean you can write “sorry” as a kind of “to do” annotation that deliberately breaks soundness; and Idris 2 has type-in-type so it accepts Girard’s paradox. Type safe at run time? Most languages have facilities for deliberately bypassing type safety, with an “unsafe” library module or “unsafe” language features, or things that are harder to spot. It can be more or less difficult to break type safety in ways that the programmer or language designer did not intend. JavaScript and Lua are very safe, treating type safety failures as security vulnerabilities. Java and Rust have controlled unsafety. In C everything is unsafe. Fewer weird implicit coercions? There isn’t a total order here: for instance, C has implicit bool/int coercions, Rust does not; Rust has implicit deref, C does not. There’s a huge range in how much coercions are a convenience or a source of bugs. For example, the PHP and JavaScript == operators are made entirely of WAT, but at least you can use === instead. How fancy is the type system? To what degree can you model properties of your program as types? Is it convenient to parse, not validate? Is the Curry-Howard correspondance something you can put into practice? Or is it only capable of describing the physical layout of data? There are probably other meanings, e.g. I have seen “strongly typed” used to mean that runtime representations are abstract (you can’t see the underlying bytes); or in the past it sometimes meant a language with a heavy type annotation burden (as a mischaracterization of static type checking). how to type So, when you write (with your keyboard) the phrase “strongly typed”, delete it, and come up with a more precise description of what you really mean. The desiderata above are partly overlapping, sometimes partly orthogonal. Some of them you might care about, some of them not. But please try to communicate where you draw the line and how fuzzy your line is.
(Last week's newsletter took too long and I'm way behind on Logic for Programmers revisions so short one this time.1) In classical logic, two operators F/G are duals if F(x) = !G(!x). Three examples: x || y is the same as !(!x && !y). <>P ("P is possibly true") is the same as ![]!P ("not P isn't definitely true"). some x in set: P(x) is the same as !(all x in set: !P(x)). (1) is just a version of De Morgan's Law, which we regularly use to simplify boolean expressions. (2) is important in modal logic but has niche applications in software engineering, mostly in how it powers various formal methods.2 The real interesting one is (3), the "quantifier duals". We use lots of software tools to either find a value satisfying P or check that all values satisfy P. And by duality, any tool that does one can do the other, by seeing if it fails to find/check !P. Some examples in the wild: Z3 is used to solve mathematical constraints, like "find x, where f(x) >= 0. If I want to prove a property like "f is always positive", I ask z3 to solve "find x, where !(f(x) >= 0), and see if that is unsatisfiable. This use case powers a LOT of theorem provers and formal verification tooling. Property testing checks that all inputs to a code block satisfy a property. I've used it to generate complex inputs with certain properties by checking that all inputs don't satisfy the property and reading out the test failure. Model checkers check that all behaviors of a specification satisfy a property, so we can find a behavior that reaches a goal state G by checking that all states are !G. Here's TLA+ solving a puzzle this way.3 Planners find behaviors that reach a goal state, so we can check if all behaviors satisfy a property P by asking it to reach goal state !P. The problem "find the shortest traveling salesman route" can be broken into some route: distance(route) = n and all route: !(distance(route) < n). Then a route finder can find the first, and then convert the second into a some and fail to find it, proving n is optimal. Even cooler to me is when a tool does both finding and checking, but gives them different "meanings". In SQL, some x: P(x) is true if we can query for P(x) and get a nonempty response, while all x: P(x) is true if all records satisfy the P(x) constraint. Most SQL databases allow for complex queries but not complex constraints! You got UNIQUE, NOT NULL, REFERENCES, which are fixed predicates, and CHECK, which is one-record only.4 Oh, and you got database triggers, which can run arbitrary queries and throw exceptions. So if you really need to enforce a complex constraint P(x, y, z), you put in a database trigger that queries some x, y, z: !P(x, y, z) and throws an exception if it finds any results. That all works because of quantifier duality! See here for an example of this in practice. Duals more broadly "Dual" doesn't have a strict meaning in math, it's more of a vibe thing where all of the "duals" are kinda similar in meaning but don't strictly follow all of the same rules. Usually things X and Y are duals if there is some transform F where X = F(Y) and Y = F(X), but not always. Maybe the category theorists have a formal definition that covers all of the different uses. Usually duals switch properties of things, too: an example showing some x: P(x) becomes a counterexample of all x: !P(x). Under this definition, I think the dual of a list l could be reverse(l). The first element of l becomes the last element of reverse(l), the last becomes the first, etc. A more interesting case is the dual of a K -> set(V) map is the V -> set(K) map. IE the dual of lived_in_city = {alice: {paris}, bob: {detroit}, charlie: {detroit, paris}} is city_lived_in_by = {paris: {alice, charlie}, detroit: {bob, charlie}}. This preserves the property that x in map[y] <=> y in dual[x]. And after writing this I just realized this is partial retread of a newsletter I wrote a couple months ago. But only a partial retread! ↩ Specifically "linear temporal logics" are modal logics, so "eventually P ("P is true in at least one state of each behavior") is the same as saying !always !P ("not P isn't true in all states of all behaviors"). This is the basis of liveness checking. ↩ I don't know for sure, but my best guess is that Antithesis does something similar when their fuzzer beats videogames. They're doing fuzzing, not model checking, but they have the same purpose check that complex state spaces don't have bugs. Making the bug "we can't reach the end screen" can make a fuzzer output a complete end-to-end run of the game. Obvs a lot more complicated than that but that's the general idea at least. ↩ For CHECK to constraint multiple records you would need to use a subquery. Core SQL does not support subqueries in check. It is an optional database "feature outside of core SQL" (F671), which Postgres does not support. ↩
Omarchy 2.0 was released on Linux's 34th birthday as a gift to perhaps the greatest open-source project the world has ever known. Not only does Linux run 95% of all servers on the web, billions of devices as an embedded OS, but it also turns out to be an incredible desktop environment! It's crazy that it took me more than thirty years to realize this, but while I spent time in Apple's walled garden, the free software alternative simply grew better, stronger, and faster. The Linux of 2025 is not the Linux of the 90s or the 00s or even the 10s. It's shockingly more polished, capable, and beautiful. It's been an absolute honor to celebrate Linux with the making of Omarchy, the new Linux distribution that I've spent the last few months building on top of Arch and Hyprland. What began as a post-install script has turned into a full-blown ISO, dedicated package repository, and flourishing community of thousands of enthusiasts all collaborating on making it better. It's been improving rapidly with over twenty releases since the premiere in late June, but this Version 2.0 update is the biggest one yet. If you've been curious about giving Linux a try, you're not afraid of an operating system that asks you to level up and learn a little, and you want to see what a totally different computing experience can look and feel like, I invite you to give it a go. Here's a full tour of Omarchy 2.0.
In 2020, Apple released the M1 with a custom GPU. We got to work reverse-engineering the hardware and porting Linux. Today, you can run Linux on a range of M1 and M2 Macs, with almost all hardware working: wireless, audio, and full graphics acceleration. Our story begins in December 2020, when Hector Martin kicked off Asahi Linux. I was working for Collabora working on Panfrost, the open source Mesa3D driver for Arm Mali GPUs. Hector put out a public call for guidance from upstream open source maintainers, and I bit. I just intended to give some quick pointers. Instead, I bought myself a Christmas present and got to work. In between my university coursework and Collabora work, I poked at the shader instruction set. One thing led to another. Within a few weeks, I drew a triangle. In 3D graphics, once you can draw a triangle, you can do anything. Pretty soon, I started work on a shader compiler. After my final exams that semester, I took a few days off from Collabora to bring up an OpenGL driver capable of spinning gears with my new compiler. Over the next year, I kept reverse-engineering and improving the driver until it could run 3D games on macOS. Meanwhile, Asahi Lina wrote a kernel driver for the Apple GPU. My userspace OpenGL driver ran on macOS, leaving her kernel driver as the missing piece for an open source graphics stack. In December 2022, we shipped graphics acceleration in Asahi Linux. In January 2023, I started my final semester in my Computer Science program at the University of Toronto. For years I juggled my courses with my part-time job and my hobby driver. I faced the same question as my peers: what will I do after graduation? Maybe Panfrost? I started reverse-engineering of the Mali Midgard GPU back in 2017, when I was still in high school. That led to an internship at Collabora in 2019 once I graduated, turning into my job throughout four years of university. During that time, Panfrost grew from a kid’s pet project based on blackbox reverse-engineering, to a professional driver engineered by a team with Arm’s backing and hardware documentation. I did what I set out to do, and the project succeeded beyond my dreams. It was time to move on. What did I want to do next? Finish what I started with the M1. Ship a great driver. Bring full, conformant OpenGL drivers to the M1. Apple’s drivers are not conformant, but we should strive for the industry standard. Bring full, conformant Vulkan to Apple platforms, disproving the myth that Vulkan isn’t suitable for Apple hardware. Bring Proton gaming to Asahi Linux. Thanks to Valve’s work for the Steam Deck, Windows games can run better on Linux than even on Windows. Why not reap those benefits on the M1? Panfrost was my challenge until we “won”. My next challenge? Gaming on Linux on M1. Once I finished my coursework, I started full-time on gaming on Linux. Within a month, we shipped OpenGL 3.1 on Asahi Linux. A few weeks later, we passed official conformance for OpenGL ES 3.1. That put us at feature parity with Panfrost. I wanted to go further. OpenGL (ES) 3.2 requires geometry shaders, a legacy feature not supported by either Arm or Apple hardware. The proprietary OpenGL drivers emulate geometry shaders with compute, but there was no open source prior art to borrow. Even though multiple Mesa drivers need geometry/tessellation emulation, nobody did the work to get there. My early progress on OpenGL was fast thanks to the mature common code in Mesa. It was time to pay it forward. Over the rest of the year, I implemented geometry/tessellation shader emulation. And also the rest of the owl. In January 2024, I passed conformance for the full OpenGL 4.6 specification, finishing up OpenGL. Vulkan wasn’t too bad, either. I polished the OpenGL driver for a few months, but once I started typing a Vulkan driver, I passed 1.3 conformance in a few weeks. What remained was wiring up the geometry/tessellation emulation to my shiny new Vulkan driver, since those are required for Direct3D. Et voilà, Proton games. Along the way, Karol Herbst passed OpenCL 3.0 conformance on the M1, running my compiler atop his “rusticl” frontend. Meanwhile, when the Vulkan 1.4 specification was published, we were ready and shipped a conformant implementation on the same day. After that, I implemented sparse texture support, unlocking Direct3D 12 via Proton. …Now what? Ship a great driver? Check. Conformant OpenGL 4.6, OpenGL ES 3.2, and OpenCL 3.0? Check. Conformant Vulkan 1.4? Check. Proton gaming? Check. That’s a wrap. We’ve succeeded beyond my dreams. The challenges I chased, I have tackled. The drivers are fully upstream in Mesa. Performance isn’t too bad. With the Vulkan on Apple myth busted, conformant Vulkan is now coming to macOS via LunarG’s KosmicKrisp project building on my work. Satisfied, I am now stepping away from the Apple ecosystem. My friends in the Asahi Linux orbit will carry the torch from here. As for me? Onto the next challenge!
TokyoDev has published a number of different guides on coming to Japan to work as a software developer. But what if you’re already employed in another industry in Japan, and are considering changing your career to software development? I interviewed four people who became developers after they moved to Japan, for their advice and personal experiences on: Why they chose development How they switched careers How they successfully found their first jobs What mistakes they made in the job hunt The most important advice they give to others Why switch to software development? A lifelong goal For Yuta Asakura, a career in software was the dream all along. “I’ve always wanted to work with computers,” he said, “but due to financial difficulties, I couldn’t pursue a degree in computer science. I had to start working early to support my single mother. As the eldest child, I focused on helping my younger brother complete his education.” To support his family, Asakura worked in construction for eight years, eventually becoming a foreman in Yokohama. Meanwhile, his brother graduated, and became a software engineer after joining the Le Wagon Tokyo bootcamp. About a year before his brother graduated, Asakura began to delve back into development. “I had already begun self-studying in my free time by taking online courses and building small projects,” he explained. “ I quickly became hooked by how fun and empowering it was to learn, apply, and build. It wasn’t always easy. There were moments I wanted to give up, but the more I learned, the more interesting things I could create. That feeling kept me going.” What truly inspired me was the idea of creating something from nothing. Coming from a construction background, I was used to building things physically. But I wanted to create things that were digital, scalable, borderless, and meaningful to others. An unexpected passion As Andrew Wilson put it, “Wee little Andrew had a very digital childhood,” full of games and computer time. Rather than pursuing tech, however, he majored in Japanese and moved to Japan in 2012, where he initially worked as a language teacher and recruiter before settling into sales. Wilson soon discovered that sales wasn’t really his strong suit. “At the time I was selling three different enterprise software solutions.” So I had to have a fairly deep understanding of that software from a user perspective, and in the course of learning about these products and giving technical demonstrations, I realized that I liked doing that bit of my job way more than I liked actually trying to sell these things. Around that time, he also realized he didn’t want to manually digitize the many business cards he always collected during sales meetings: “That’s boring, and I’m lazy.” So instead, he found a business card-scanning app, made a spreadsheet to contain the data, automated the whole process, and shared it internally within his company. His manager approached him soon afterwards, saying, “You built this? We were looking to hire someone to do this!” Encouraged, Wilson continued to develop it. “As soon as I was done with work,” he explained with a laugh, “I was like, ‘Oh boy, I can work on my spreadsheet!’” As a result, Wilson came to the conclusion that he really should switch careers and pursue his passion for programming. Similarly to Wilson, Malcolm Hendricks initially focused on Japanese. He came to Japan as an exchange student in 2002, and traveled to Japan several more times before finally relocating in 2011. Though his original role was as a language teacher, he soon found a job at a Japanese publishing company, where he worked as an editor and writer for seven years. However, he felt burned out on the work, and also that he was in danger of stagnating; since he isn’t Japanese, the road to promotion was a difficult one. He started following some YouTube tutorials on web development, and eventually began creating websites for his friends. Along the way, he fell in love with development, on both a practical and a philosophical level. “There’s another saying I’ve heard here and there—I don’t know exactly who to attribute it to—but the essence of it goes that ‘Computer science is just teaching rocks how to think,’” Hendricks said. “My mentor Bob has been guiding me through the very fundamentals of computer science, down to binary calculations, Boolean logic, gate theory, and von Neumann architecture. He explains the fine minutia and often concludes with, ‘That’s how it works. There’s no magic to it.’ “Meanwhile, in the back of my mind, I can’t help but be mystified at the things we are all now able to do, such as having video calls from completely different parts of the world, or even me here typing on squares of plastic to make letters appear on a screen that has its own source of light inside it. . . . [It] sounds like the highest of high-fantasy wizardry to me.” I’ve always had a love for technomancy, but I never figured I might one day get the chance to be a technomancer myself. And I love it! We have the ability to create nigh unto anything in the digital world. A practical solution When Paulo D’Alberti moved to Japan in 2019, he only spoke a little Japanese, which limited his employment prospects. With his prior business experience, he landed an online marketing role for a blockchain startup, but eventually exited the company to pursue a more stable work environment. “But when I decided to leave the company,” D’Alberti said, “my Japanese was still not good enough to do business. So I was at a crossroads.” Do I decide to join a full-time Japanese language course, aiming to get JLPT N2 or the equivalent, and find a job on the business side? . . . Or do I say screw it and go for a complete career change and get skills in something more technical, that would allow me to carry those skills [with me] even if I were to move again to another country?” The portability of a career in development was a major plus for D’Alberti. “That was one of the big reasons. Another consideration was that, looking at the boot camps that were available, the promise was ‘Yeah, we’ll teach you to be a software developer in nine weeks or two months.’ That was a much shorter lead time than getting from JLPT N4 to N2. I definitely wouldn’t be able to do that in two months.” Since D’Alberti had family obligations, the timeline for his career switch was crucial. “We still had family costs and rent and groceries and all of that. I needed to find a job as soon as possible. I actually already at that point had been unsuccessfully job hunting for two months. So that was like, ‘Okay, the savings are winding up, and we are running out of options. I need to make a decision and make it fast.’” How to switch careers Method 1: Software Development Bootcamp Under pressure to find new employment quickly, D’Alberti decided to enter the Le Wagon Coding Bootcamp in Tokyo. Originally, he wavered between Le Wagon and Code Chrysalis, which has since ended its bootcamp programs. “I went with Le Wagon for two reasons,” he explained. “There were some scheduling reasons. . . . But the main reason was that Code Chrysalis required you to pass a coding exam before being admitted to their bootcamp.” Since D’Alberti was struggling to learn development by himself, he knew his chances of passing any coding exam were slim. “I tried Code Academy, I tried Solo Learn, I tried a whole bunch of apps online, I would follow the examples, the exercises . . . nothing clicked. I wouldn’t understand what I was doing or why I was doing it.” At the time, Le Wagon only offered full-time web development courses, although they now also have part-time courses and a data science curriculum. Since D’Alberti was unemployed, a full-time program wasn’t a problem for him, “But it did mean that the people who were present were very particular [kinds] of people: students who could take some time off to add this to their [coursework], or foreigners who took three months off and were traveling and decide to come here and do studying plus sightseeing, and I think there were one or two who actually asked for time off from the job in order to participate.” It was a very intense course, and the experience itself gave me exactly what I needed. I had been trying to learn by myself. It did not work. I did not understand. [After joining], the first day or second day, suddenly everything clicked. D’Alberti appreciated how Le Wagon organized the curriculum to build continuously off previous lessons. By the time he graduated in June of 2019, he’d built three applications from scratch, and felt far more confident in his coding abilities. “It was great. [The curriculum] was amazing, and I really felt super confident in my abilities after the three months. Which, looking back,” he joked, “I still had a lot to learn.” D’Alberti did have some specific advice for those considering a bootcamp: “Especially in the last couple of weeks, it can get very dramatic. You are divided into teams and as a team, you’re supposed to develop an application that you will be demonstrating in front of other people.” Some of the students, D’Alberti explained, felt that pressure intensely; one of his classmates broke down in tears. “Of course,” he added, “one of the big difficulties of joining a bootcamp is economical. The bootcamp itself is quite expensive.” While between 700,000 and 800,000 yen when D’Alberti went through the bootcamp, Le Wagon’s tuition has now risen to 890,000 yen for Web Development and 950,000 for Data Science. At the time D’Alberti joined there was no financial assistance. Now, Le Wagon has an agreement with Hello Work, so that students who are enrolled in the Hello Work system can be reimbursed for up to 70 percent of the bootcamp’s tuition. Though already studying development by himself, Asakura also enrolled in Le Wagon Tokyo in 2024, “to gain structure and accountability,” he said. One lesson that really stayed with me came from Sylvain Pierre, our bootcamp director. He said, ‘You stop being a developer the moment you stop learning or coding.’ That mindset helped me stay on track. Method 2: Online computer science degree Wilson considered going the bootcamp route, but decided against it. He knew, from his experience in recruiting, that a degree would give him an edge—especially in Japan, where having the right degree can make a difference in visa eligibility “The quality of bootcamps is perfectly fine,” he explained. “If you go through a bootcamp and study hard, you can get a job and become a developer no problem. I wanted to differentiate myself on paper as much as I could . . . [because] there are a lot of smart, motivated people who go through a bootcamp.” Whether it’s true or not, whether it’s valid or not, if you take two candidates who are very similar on paper, and one has a coding bootcamp and one has a degree, from a typical Japanese HR perspective, they’re going to lean toward the person with the degree. “Whether that’s good or not, that’s sort of a separate situation,” Wilson added. “But the reality [is] I’m older and I’m trying to make a career change, so I want to make sure that I’m giving myself every advantage that I can.” For these reasons, Wilson opted to get his computer science degree online. “There’s a program out of the University of Oregon, for people who already had a Bachelor’s degree in a different subject to get a Bachelor’s degree in Computer Science. “Because it’s limited to people who already have a Bachelor’s degree, that means you don’t need to take any non-computer science classes. You don’t need any electives or prerequisites or anything like that.” As it happened, Wilson was on paternity leave when he started studying for his degree. “That was one of my motivations to finish quickly!” he said. In the end, with his employer’s cooperation, he extended his paternity leave to two years, and finished the degree in five quarters. Method 3: Self-taught Hendricks took a different route, combining online learning materials with direct experience. He primarily used YouTube tutorials, like this project from one of his favorite channels, to teach himself. Once he had the basics down, he started creating websites for friends, as well as for the publishing company he worked for at the time. With every site, he’d put his name at the bottom of the page, as a form of marketing. This worked well enough that Hendricks was able to quit his work at the translation company and transition to full-time freelancing. However, eventually the freelancing work dried up, and he decided he wanted to experience working at a tech company—and not just for job security reasons. Hendricks saw finding a full-time development role as the perfect opportunity to push himself and see just how far he could get in his new career. There’s a common trope, probably belonging more to the sports world at large, about the importance of shedding ‘blood, sweat, and tears’ in the pursuit of one’s passion . . . and that’s also how I wanted to cut my teeth in the software engineering world. The job hunt While all four are now successfully employed as developers, Asakura, D’Alberti, Wilson, and Hendricks approached and experienced the job hunt differently. Following is their hard-earned advice on best practices and common mistakes. DO network When Hendricks started his job hunt, he faced the disadvantages of not having any formal experience, and also being both physically and socially isolated from other developers. Since he and his family were living in Nagano, he wasn’t able to participate in most of the tech events and meet-ups available in Tokyo or other big cities. His initial job hunt took around a year, and at one point he was sending so many applications that he received a hundred rejections in a week. It wasn’t until he started connecting with the community that he was able to turn it around, eventually getting three good job offers in a single week. Networking, for me, is what made all the difference. It was through networking that I found my mentors, found community, and joined and even started a few great Discord servers. These all undeniably contributed to me ultimately landing my current job, but they also made me feel welcome in the industry. Hendricks particularly credits his mentors, Ean More and Bob Cousins, for giving him great advice. “My initial mentor [Ean More] I actually met through a mutual IT networking Facebook group. I noticed that he was one of the more active members, and that he was always ready to lend a hand to help others with their questions and spread a deeper understanding of programming and computer science. He also often posted snippets of his own code to share with the community and receive feedback, and I was interested in a lot of what he was posting. “I reached out to him and told him I thought it was amazing how selfless he was in the group, and that, while I’m still a junior, if there was ever any grunt work I could do under his guidance, I would be happy to do so. Since he had a history of mentoring others, he offered to do so for me, and we’ve been mentor/mentee and friends ever since.” “My other mentor [Bob Cousins],” Hendricks continued, “was a friend of my late uncle’s. My uncle had originally begun mentoring me shortly before his passing. We were connected through a mutual friend whom I lamented to about not having any clue how to continue following the path my uncle had originally laid before me. He mentioned that he knew just the right person and gave me an email address to contact. I sent an email to the address and was greeted warmly by the man who would become another mentor, and like an uncle to me.” Although Hendricks found him via a personal connection, Cousins runs a mentorship program that caters to a wide variety of industries. Wilson also believes in the power of networking—and not just for the job hunt. “One of the things I like about programming,” he said, “is that it’s a very collaborative community. Everybody wants to help everybody.” We remember that everyone had to start somewhere, and we’ll take time to help those starting out. It’s a very welcoming community. Just do it! We’re all here for you, and if you need help I’ll refer you. Asakura, by contrast, thinks that networking can help, but that it works a little differently in Japan than in other countries. “Don’t rely on it too much,” he said. “Unlike in Western countries, personal referrals don’t always lead directly to job opportunities in Japan. Your skills, effort, and consistency will matter more in the long run.” DO treat the job hunt like a job Once he’d graduated from Le Wagon, D’Alberti said, “I considered job-hunting my full-time job.” I checked all the possible networking events and meetup events that were going on in the city, and tried to attend all of them, every single day. I had a list of 10 different job boards that I would go and just refresh on a daily basis to see, ‘Okay, Is there anything new now?’ And, of course, I talked with recruiters. D’Alberti suggests beginning the search earlier than you think you need to. “I had started actively job hunting even before graduating [from Le Wagon],” he said. “That’s advice I give to everyone who joins the bootcamp. “Two weeks before graduation, you have one simple web application that you can show. You have a second one you’re working on in a team, and you have a third one that you know what it’s going to be about. So, already, there are three applications that you can showcase or you can use to explain your skills. I started going to meetups and to different events, talking with people, showing my CV.” The process wasn’t easy, as most companies and recruiters weren’t interested in hiring for junior roles. But his intensive strategy paid off within a month, as D’Albert landed three invitations to interview: one from a Japanese job board, one from a recruiter, and one from LinkedIn. For Asakura, treating job hunting like a job was as much for his mental health as for his career. “The biggest challenge was dealing with impostor syndrome and feeling like I didn’t belong because I didn’t have a computer science degree,” he explained. “I also experienced burnout from pushing myself too hard.” To cope, I stuck to a structured routine. I went to the gym daily to decompress, kept a consistent study schedule as if I were working full-time, and continued applying for jobs even when it felt hopeless. At first, Asakura tried to apply to jobs strategically by tracking each application, tailoring his resume, and researching every role. “But after dozens of rejections,” he said, “I eventually switched to applying more broadly and sent out over one hundred applications. I also reached out to friends who were already software engineers and asked for direct referrals, but unfortunately, nothing worked out.” Still, Asakura didn’t give up. He practiced interviews in both English and Japanese with his friends, and stayed in touch with recruiters. Most importantly, he kept developing and adding to his portfolio. DO make use of online resources “What ultimately helped me was staying active and visible,” Asakura said. I consistently updated my GitHub, LInkedIn, and Wantedly profiles. Eventually, I received a message on Wantedly from the CTO of a company who was impressed with my portfolio, and that led to my first developer job.” “If you have the time, certifications can also help validate your knowledge,” Asakura added, “especially in fields like cloud and AI. Some people may not realize this, but the rise of artificial intelligence is closely tied to the growth of cloud computing. Earning certifications such as AWS, Kubernetes, and others can give you a strong foundation and open new opportunities, especially as these technologies continue to evolve.” Hendricks also heavily utilized LinkedIn and similar sites, though in a slightly different way. “I would also emphasize the importance of knowing how to use job-hunting sites like Indeed and LinkedIn,” he said. “I had the best luck when I used them primarily to do initial research into companies, then applied directly through the companies’ own websites, rather than through job postings that filter applicants before their resumés ever make it to the actual people looking to hire.” In addition, Hendricks recommends studying coding interview prep tutorials from freeCodeCamp. Along with advice from his mentors and the online communities he joined, he credits those tutorials with helping him successfully receive offers after a long job hunt. DO highlight experience with Japanese culture and language Asakura felt that his experience in Japan, and knowledge of Japanese, gave him an edge. “I understand Japanese work culture [and] can speak the language,” Asakura said, “and as a Japanese national I didn’t require visa sponsorship. That made me a lower-risk hire for companies here.” Hendricks also felt that his excellent Japanese made him a more attractive hire. While applying, he emphasized to companies that he could be a bridge to the global market and business overseas. However, he also admitted this strategy steered him towards applying with more domestic Japanese companies, which were also less likely to hire someone without a computer science degree. “So,” he said, “it sort of washed out.” Wilson is another who put a lot of emphasis on his Japanese language skills, from a slightly different angle. A lot of interviewees typically don’t speak Japanese well . . . and a lot of companies here say that they’re very international, but if they want very good programmers, [those people] spend their lives programming, not studying English. So having somebody who can bridge the language gap on the IT side can be helpful. DO lean into your other experience Several career switchers discovered that their past experiences and skills, while not immediately relevant to their new career, still proved quite helpful in landing that first role—sometimes in very unexpected ways. When Wilson was pitching his language skills to companies, he wasn’t talking about just Japanese–English translation. He also highlighted his prior experience in sales to suggest that he could help communicate with and educate non-technical audiences. “Actually to be a software engineer, there’s a lot of technical communication you have to do.” I have worked with some incredible coders who are so good at the technical side and just don’t want to do the personal side. But for those of us who are not super-geniuses and can’t rely purely on our tech skills . . . there’s a lot of non-technical discussion that goes around building a product.” This strategy, while eventually fruitful, didn’t earn Wilson a job right away. Initially, he applied to more than sixty companies over the course of three to four months. “I didn’t have any professional [coding] experience, so it was actually quite a rough time,” he said. “I interviewed all over the place. I was getting rejected all over town.” The good news was, Wilson said, “I’m from Chicago. I don’t know what it is, but there are a lot of Chicagoans who work in Tokyo for whatever reason.” When he finally landed an interview, one of the three founders of the company was also from Chicago, giving them something in common. “We hit it off really well in the interview. I think that kind of gave me the edge to get the role, to be honest.” Like Wilson, D’Alberti found that his previous work as a marketer helped him secure his first developer role—which was ironic, he felt, given that he’d partially chosen to switch careers because he hadn’t been able to find an English-language marketing job in Japan. “I had my first interview with the CEO,” he told me, “and this was for a Japanese startup that was building chatbots, and they wanted to expand into the English market. So I talked with the CEO, and he was very excited to get to know me and sent me to talk with the CTO.” The CTO, unfortunately, wasn’t interested in hiring a junior developer with no professional experience. “And I thought that was the end of it. But then I got called again by the CEO. I wanted to join for the engineering position, and he wanted to have me for my marketing experience.” In the end we agreed that I would join in a 50-50 arrangement. I would do 50 percent of my job in marketing and going to conferences and talking to people, and 50 percent on the engineering side. I was like, ‘Okay, I’ll take that.’ This ended up working better than D’Alberti had expected, partially due to external circumstances. “When COVID came, we couldn’t travel abroad, so most of the job I was doing in my marketing role I couldn’t perform anymore. “So they sat me down and [said], ‘What are we going to do with you, since we cannot use you for marketing anymore?’ And I was like, ‘Well, I’m still a software developer. I could continue working in that role.’ And that actually allowed me to fully transition.” DON’T make these mistakes It was D’Alberti’s willingness to compromise on that first development role that led to his later success, so he would explicitly encourage other career-changers to avoid, in his own words, “being too picky.” This advice is based, not just on his own experience, but also on his time working as a teaching assistant at Le Wagon. “There were a couple of people who would be like, ‘Yeah, I’d really like to find a job and I’m not getting any interviews,’” he explained. “And then we’d go and ask, ‘Okay, how many companies are you applying to? What are you doing?’ But [they’d say] ‘No, see, [this company] doesn’t offer enough’ or ‘I don’t really like this company’ or ‘I’d like to do something else.’ Those who would be really picky or wouldn’t put in the effort, they wouldn’t land a job. Those who were deadly serious about ‘I need to get a job as a software developer,’ they’d find one. It might not be a great job, it might not be at a good company, but it would be a good first start from which to move on afterwards. Asakura also knew some other bootcamp graduates who struggled to find work. “A major reason was a lack of Japanese language skills,” he said. Even for junior roles, many companies in Japan require at least conversational Japanese, especially domestic ones. On the other hand, if you prioritize learning Japanese, that can give you an edge on entering the industry: “Many local companies are open to training junior developers, as long as they see your motivation and you can communicate effectively. International companies, on the other hand, often have stricter technical requirements and may pass on candidates without degrees or prior experience.” Finally, Hendricks said that during his own job hunt, “Not living in Tokyo was a problem.” It was something that he was able to overcome via diligent digital networking, but he’d encourage career-changers to think seriously about their future job prospects before settling outside a major metropolis in Japan. Their top advice I asked each developer to share their number one piece of advice for career-changers. D’Alberti wasn’t quite sure what to suggest, given recent changes in the tech market overall. “I don’t have clear advice to someone who’s trying to break into tech right now,” he said. “It might be good to wait and see what happens with the AI path. Might be good to actually learn how to code using AI, if that’s going to be the way to distinguish yourself from other junior developers. It might be to just abandon the idea of [being] a linear software developer in the traditional sense, and maybe look more into data science, if there are more opportunities.” But assuming they still decide ‘Yes, I want to join, I love the idea of being a software developer and I want to go forward’ . . . my main suggestion is patience. “It’s going to be tough,” he added. By contrast, Hendricks and Wilson had the same suggestion: if you want to change careers, then go for it, full speed ahead. “Do it now, or as soon as you possibly can,” Hendricks stated adamantly. His life has been so positively altered by discovering and pursuing his passion, that his only regret is he didn’t do it sooner. Wilson said something strikingly similar. “Do it. Just do it. I went back and forth a lot,” he explained. “‘Oh, should I do this, it’s so much money, I already have a job’ . . . just rip the bandaid off. Just do it. You probably have a good reason.” He pointed out that while starting over and looking for work is scary, it’s also possible that you’ll lose your current job anyway, at which point you’ll still be job hunting but in an industry you no longer even enjoy. “If you keep at it,” he said, “you can probably do it.” “Not to talk down to developers,” he added, “but it’s not the hardest job in the world. You have to study and learn and be the kind of person who wants to sit at the computer and write code, but if you’re thinking about it, you’re probably the kind of person who can do it, and that also means you can probably weather the awful six months of job hunting.” You only need to pass one job interview. You only need to get your foot in the door. Asakura agreed with “just do it,” but with a twist. “Build in public,” he suggested. “Share your progress. Post on GitHub. Keep your LinkedIn active.” Let people see your journey, because even small wins build momentum and credibility. “To anyone learning to code right now,” Asakura added, “don’t get discouraged by setbacks or rejections. Focus on building, learning, and showing up every day. Your portfolio speaks louder than your past, and consistency will eventually open the door.” If you want to read more how-tos and success stories around networking, working with recruitment agencies, writing your resume, etc., check out TokyoDev’s other articles. If you’d like to hear more about being a developer in Japan, we invite you to join the TokyoDev Discord, which has over 6,000 members as well as dedicated channels for resume review, job posts, life in Japan, and more.