Full Width [alt+shift+f] Shortcuts [alt+shift+k]
Sign Up [alt+shift+s] Log In [alt+shift+l]

Code Of Honor

Sort By

Recent [alt+2]
Twenty Years of Guild Wars So many folks have reached out to me to commemorate the 20th anniversary of the launch of Guild Wars...
30th Apr 2025
33

Twenty Years of Guild Wars

from Code Of Honor [alt+shift+b] in programming

30th Apr 2025
So many folks have reached out to me to commemorate the 20th anniversary of the launch of Guild Wars on April 28, 2005, that it encouraged me to write this little bitty. I was heartened to see an article about Guild Wars in GameRant, which talked about the server infrastructure...
Credit where credit is due I feel fortunate to have been part of Blizzard Entertainment when it started, now over thirty years...
8th Oct 2024
118

Credit where credit is due

from Code Of Honor [alt+shift+b] in programming

8th Oct 2024
I feel fortunate to have been part of Blizzard Entertainment when it started, now over thirty years ago. I got to work with amazing people; make games players loved; and learn a lot about design, programming, and business along the way. Some of those lessons were hard-earned, as...
Stay Awhile and Listen Developing games is a full-time occupation, so it is no surprise that I’ve had less time for...
31st Oct 2013
71

Stay Awhile and Listen

from Code Of Honor [alt+shift+b] in programming

31st Oct 2013
Developing games is a full-time occupation, so it is no surprise that I’ve had less time for blogging as I’ve started creating a new game. After a two-year stint helping other folks publish their games I’m back to coding and game design full-time and having a wonderful time. But...
Uh-oh: was the company site hacked? Anyone who runs a web site knows that they’re constantly under attack. You only have to look at your...
9th May 2013
78

Uh-oh: was the company site hacked?

from Code Of Honor [alt+shift+b] in programming

9th May 2013
Anyone who runs a web site knows that they’re constantly under attack. You only have to look at your log files to know that hackers running site-scanners are constantly hitting your servers looking for unpatched vulnerabilities to exploit. One of the servers I wrote for Guild...
The StarCraft path-finding hack Game-unit path-finding is something that most players never notice until it doesn’t work quite...
20th Feb 2013
72

The StarCraft path-finding hack

from Code Of Honor [alt+shift+b] in programming

20th Feb 2013
Game-unit path-finding is something that most players never notice until it doesn’t work quite right, and then that minor issue becomes a rage-inducing, end-of-the-world problem. During the development of StarCraft there were times when path-finding just didn’t work at all. As...
Whose bug is this anyway?!? At a certain point in every programmer’s career we each find a bug that seems impossible because the...
18th Dec 2012
48

Whose bug is this anyway?!?

from Code Of Honor [alt+shift+b] in programming

18th Dec 2012
At a certain point in every programmer’s career we each find a bug that seems impossible because the code is right, dammit! So it must be the operating system, the tools or the computer that’s causing the problem. Right?!? Today’s story is about some of those bugs I’ve discovered...
The making of Warcraft part 3 The first-ever multiplayer game of Warcraft was a crushing victory, an abject defeat, and a tie, all...
12th Nov 2012
48

The making of Warcraft part 3

from Code Of Honor [alt+shift+b] in programming

12th Nov 2012
The first-ever multiplayer game of Warcraft was a crushing victory, an abject defeat, and a tie, all at once. Wait, how is that possible? Well, therein lies a tale. This tale grew organically during the writing to include game AI, the economics of the game business, fog of war...
Tough times on the road to Starcraft I’ve been writing about the early development of Warcraft, but a recent blog post I read prompted me...
7th Sep 2012
66

Tough times on the road to Starcraft

from Code Of Honor [alt+shift+b] in programming

7th Sep 2012
I’ve been writing about the early development of Warcraft, but a recent blog post I read prompted me to start scribbling furiously, and the result is this three-part, twenty-plus page article about the development of StarCraft, along with my thoughts about writing more reliable...
Debugging running server applications So you’ve written an awesome online game that works perfectly in the test environment, but when real...
2nd Aug 2012
48

Debugging running server applications

from Code Of Honor [alt+shift+b] in programming

2nd Aug 2012
So you’ve written an awesome online game that works perfectly in the test environment, but when real users are playing the game server doesn’t work properly. Now what?!? I was reading an article by Mike Perham called Debugging with Thread Dumps and wanted to share a related...
📚 BoredReading

You seem to be enjoying this.

Join free to unlock everything.

Create free account

Already have an account? Sign in