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Earlier this weekGuileWhippet But now I do! Today’s note is about how we can support untagged allocations of a few different kinds in Whippet’s .mostly-marking collector Why bother supporting untagged allocations at all? Well, if I had my way, I wouldn’t; I would just slog through Guile and fix all uses to be tagged. There are only a finite number of use sites and I could get to them all in a month or so. The problem comes for uses of from outside itself, in C extensions and embedding programs. These users are loathe to adapt to any kind of change, and garbage-collection-related changes are the worst. So, somehow, we need to support these users if we are not to break the Guile community.scm_gc_malloclibguile The problem with , though, is that it is missing an expression of intent, notably as regards tagging. You can use it to allocate an object that has a tag and thus can be traced precisely, or you can use it to allocate, well, anything else. I think we will have to add an API for the tagged case and assume that anything that goes through is requesting an untagged, conservatively-scanned block of memory. Similarly for : you could be allocating a tagged object that happens to not contain pointers, or you could be allocating an untagged array of whatever. A new API is needed there too for pointerless untagged allocations.scm_gc_mallocscm_gc_mallocscm_gc_malloc_pointerless Recall that the mostly-marking collector can be built in a number of different ways: it can support conservative and/or precise roots, it can trace the heap precisely or conservatively, it can be generational or not, and the collector can use multiple threads during pauses or not. Consider a basic configuration with precise roots. You can make tagged pointerless allocations just fine: the trace function for that tag is just trivial. You would like to extend the collector with the ability to make pointerless allocations, for raw data. How to do this?untagged Consider first that when the collector goes to trace an object, it can’t use bits inside the object to discriminate between the tagged and untagged cases. Fortunately though . Of those 8 bits, 3 are used for the mark (five different states, allowing for future concurrent tracing), two for the , one to indicate whether the object is pinned or not, and one to indicate the end of the object, so that we can determine object bounds just by scanning the metadata byte array. That leaves 1 bit, and we can use it to indicate untagged pointerless allocations. Hooray!the main space of the mostly-marking collector has one metadata byte for each 16 bytes of payloadprecise field-logging write barrier However there is a wrinkle: when Whippet decides the it should evacuate an object, it tracks the evacuation state in the object itself; the embedder has to provide an implementation of a , allowing the collector to detect whether an object is forwarded or not, to claim an object for forwarding, to commit a forwarding pointer, and so on. We can’t do that for raw data, because all bit states belong to the object, not the collector or the embedder. So, we have to set the “pinned” bit on the object, indicating that these objects can’t move.little state machine We could in theory manage the forwarding state in the metadata byte, but we don’t have the bits to do that currently; maybe some day. For now, untagged pointerless allocations are pinned. You might also want to support untagged allocations that contain pointers to other GC-managed objects. In this case you would want these untagged allocations to be scanned conservatively. We can do this, but if we do, it will pin all objects. Thing is, conservative stack roots is a kind of a sweet spot in language run-time design. You get to avoid constraining your compiler, you avoid a class of bugs related to rooting, but you can still support compaction of the heap. How is this, you ask? Well, consider that you can move any object for which we can precisely enumerate the incoming references. This is trivially the case for precise roots and precise tracing. For conservative roots, we don’t know whether a given edge is really an object reference or not, so we have to conservatively avoid moving those objects. But once you are done tracing conservative edges, any live object that hasn’t yet been traced is fair game for evacuation, because none of its predecessors have yet been visited. But once you add conservatively-traced objects back into the mix, you don’t know when you are done tracing conservative edges; you could always discover another conservatively-traced object later in the trace, so you have to pin everything. The good news, though, is that we have gained an easier migration path. I can now shove Whippet into Guile and get it running even before I have removed untagged allocations. Once I have done so, I will be able to allow for compaction / evacuation; things only get better from here. Also as a side benefit, the mostly-marking collector’s heap-conservative configurations are now faster, because we have metadata attached to objects which allows tracing to skip known-pointerless objects. This regains an optimization that BDW has long had via its , used in Guile since time out of mind.GC_malloc_atomic With support for untagged allocations, I think I am finally ready to start getting Whippet into Guile itself. Happy hacking, and see you on the other side! inside and outside on intent on data on slop fin
Salutations, populations. Today’s note is more of a work-in-progress than usual; I have been finally starting to look at getting into , and there are some open questions.WhippetGuile I started by taking a look at how Guile uses the ‘s API, to make sure I had all my bases covered for an eventual switch to something that was not BDW. I think I have a good overview now, and have divided the parts of BDW-GC used by Guile into seven categories.Boehm-Demers-Weiser collector Firstly there are the ways in which Guile’s run-time and compiler depend on BDW-GC’s behavior, without actually using BDW-GC’s API. By this I mean principally that we assume that any reference to a GC-managed object from any thread’s stack will keep that object alive. The same goes for references originating in global variables, or static data segments more generally. Additionally, we rely on GC objects not to move: references to GC-managed objects in registers or stacks are valid across a GC boundary, even if those references are outside the GC-traced graph: all objects are pinned. Some of these “uses” are internal to Guile’s implementation itself, and thus amenable to being changed, albeit with some effort. However some escape into the wild via Guile’s API, or, as in this case, as implicit behaviors; these are hard to change or evolve, which is why I am putting my hopes on Whippet’s , which allows for conservative roots.mostly-marking collector Then there are the uses of BDW-GC’s API, not to accomplish a task, but to protect the mutator from the collector: , explicitly enabling or disabling GC, calls to that take BDW-GC’s use of POSIX signals into account, and so on. BDW-GC can stop any thread at any time, between any two instructions; for most users is anodyne, but if ever you use weak references, things start to get really gnarly.GC_call_with_alloc_locksigmask Of course a new collector would have its own constraints, but switching to cooperative instead of pre-emptive safepoints would be a welcome relief from this mess. On the other hand, we will require client code to explicitly mark their threads as inactive during calls in more cases, to ensure that all threads can promptly reach safepoints at all times. Swings and roundabouts? Did you know that the Boehm collector allows for precise tracing? It does! It’s slow and truly gnarly, but when you need precision, precise tracing nice to have. (This is the interface.) Guile uses it to mark Scheme stacks, allowing it to avoid treating unboxed locals as roots. When it loads compiled files, Guile also adds some sliced of the mapped files to the root set. These interfaces will need to change a bit in a switch to Whippet but are ultimately internal, so that’s fine.GC_new_kind What is not fine is that Guile allows C users to hook into precise tracing, notably via . This is not only the wrong interface, not allowing for copying collection, but these functions are just truly gnarly. I don’t know know what to do with them yet; are our external users ready to forgo this interface entirely? We have been working on them over time, but I am not sure.scm_smob_set_mark Weak references, weak maps of various kinds: the implementation of these in terms of BDW’s API is incredibly gnarly and ultimately unsatisfying. We will be able to replace all of these with ephemerons and tables of ephemerons, which are natively supported by Whippet. The same goes with finalizers. The same goes for constructs built on top of finalizers, such as ; we’ll get to reimplement these on top of nice Whippet-supplied primitives. Whippet allows for resuscitation of finalized objects, so all is good here.guardians There is a long list of miscellanea: the interfaces to explicitly trigger GC, to get statistics, to control the number of marker threads, to initialize the GC; these will change, but all uses are internal, making it not a terribly big deal. I should mention one API concern, which is that BDW’s state is all implicit. For example, when you go to allocate, you don’t pass the API a handle which you have obtained for your thread, and which might hold some thread-local freelists; BDW will instead load thread-local variables in its API. That’s not as efficient as it could be and Whippet goes the explicit route, so there is some additional plumbing to do. Finally I should mention the true miscellaneous BDW-GC function: . Guile exposes it via an API, . It was already vestigial and we should just remove it, as it has no sensible semantics or implementation.GC_freescm_gc_free That brings me to what I wanted to write about today, but am going to have to finish tomorrow: the actual allocation routines. BDW-GC provides two, essentially: and . The difference is that “atomic” allocations don’t refer to other GC-managed objects, and as such are well-suited to raw data. Otherwise you can think of atomic allocations as a pure optimization, given that BDW-GC mostly traces conservatively anyway.GC_mallocGC_malloc_atomic From the perspective of a user of BDW-GC looking to switch away, there are two broad categories of allocations, tagged and untagged. Tagged objects have attached metadata bits allowing their type to be inspected by the user later on. This is the happy path! We’ll be able to write a function that takes any object, does a switch on, say, some bits in the first word, dispatching to type-specific tracing code. As long as the object is sufficiently initialized by the time the next safepoint comes around, we’re good, and given cooperative safepoints, the compiler should be able to ensure this invariant.gc_trace_object Then there are untagged allocations. Generally speaking, these are of two kinds: temporary and auxiliary. An example of a temporary allocation would be growable storage used by a C run-time routine, perhaps as an unbounded-sized alternative to . Guile uses these a fair amount, as they compose well with non-local control flow as occurring for example in exception handling.alloca An auxiliary allocation on the other hand might be a data structure only referred to by the internals of a tagged object, but which itself never escapes to Scheme, so you never need to inquire about its type; it’s convenient to have the lifetimes of these values managed by the GC, and when desired to have the GC automatically trace their contents. Some of these should just be folded into the allocations of the tagged objects themselves, to avoid pointer-chasing. Others are harder to change, notably for mutable objects. And the trouble is that for external users of , I fear that we won’t be able to migrate them over, as we don’t know whether they are making tagged mallocs or not.scm_gc_malloc One conventional way to handle untagged allocations is to manage to fit your data into other tagged data structures; V8 does this in many places with instances of FixedArray, for example, and Guile should do more of this. Otherwise, you make new tagged data types. In either case, all auxiliary data should be tagged. I think there may be an alternative, which would be just to support the equivalent of untagged and ; but for that, I am out of time today, so type at y’all tomorrow. Happy hacking!GC_mallocGC_malloc_atomic inventory what is to be done? implicit uses defensive uses precise tracing reachability misc allocation
Hey all, quick post today to mention that I added tracing support to the . If the support library for is available when Whippet is compiled, Whippet embedders can visualize the GC process. Like this!Whippet GC libraryLTTng Click above for a full-scale screenshot of the trace explorer processing the with the on a 2.5x heap. Of course no image will have all the information; the nice thing about trace visualizers like is that you can zoom in to sub-microsecond spans to see exactly what is happening, have nice mouseovers and clicky-clickies. Fun times!Perfetto microbenchmarknboyerparallel copying collector Adding tracepoints to a library is not too hard in the end. You need to , which has a file. You need to . Then you have a that includes the header, to generate the code needed to emit tracepoints.pull in the librarylttng-ustdeclare your tracepoints in one of your header filesminimal C filepkg-config Annoyingly, this header file you write needs to be in one of the directories; it can’t be just in the the source directory, because includes it seven times (!!) using (!!!) and because the LTTng file header that does all the computed including isn’t in your directory, GCC won’t find it. It’s pretty ugly. Ugliest part, I would say. But, grit your teeth, because it’s worth it.-Ilttngcomputed includes Finally you pepper your source with tracepoints, which probably you so that you don’t have to require LTTng, and so you can switch to other tracepoint libraries, and so on.wrap in some macro I wrote up a little . It’s not as easy as , which I think is an error. Another ugly point. Buck up, though, you are so close to graphs!guide for Whippet users about how to actually get tracesperf record By which I mean, so close to having to write a Python script to make graphs! Because LTTng writes its logs in so-called Common Trace Format, which as you might guess is not very common. I have a colleague who swears by it, that for him it is the lowest-overhead system, and indeed in my case it has no measurable overhead when trace data is not being collected, but his group uses custom scripts to convert the CTF data that he collects to... (?!?!?!!).GTKWave In my case I wanted to use Perfetto’s UI, so I found a to convert from CTF to the . But, it uses an old version of Babeltrace that wasn’t available on my system, so I had to write a (!!?!?!?!!), probably the most Python I have written in the last 20 years.scriptJSON-based tracing format that Chrome profiling used to usenew script Yes. God I love blinkenlights. As long as it’s low-maintenance going forward, I am satisfied with the tradeoffs. Even the fact that I had to write a script to process the logs isn’t so bad, because it let me get nice nested events, which most stock tracing tools don’t allow you to do. I fixed a small performance bug because of it – a . A win, and one that never would have shown up on a sampling profiler too. I suspect that as I add more tracepoints, more bugs will be found and fixed.worker thread was spinning waiting for a pool to terminate instead of helping out I think the only thing that would be better is if tracepoints were a part of Linux system ABIs – that there would be header files to emit tracepoint metadata in all binaries, that you wouldn’t have to link to any library, and the actual tracing tools would be intermediated by that ABI in such a way that you wouldn’t depend on those tools at build-time or distribution-time. But until then, I will take what I can get. Happy tracing! on adding tracepoints using the thing is it worth it? fin
Hey all, the video of my is up:FOSDEM talk on Whippet Slides , if that’s your thing.here I ended the talk with some puzzling results around generational collection, which prompted . I don’t have a firm answer yet. Or rather, perhaps for the splay benchmark, it is to be expected that a generational GC is not great; but there are other benchmarks that also show suboptimal throughput in generational configurations. Surely it is some tuning issue; I’ll be looking into it.yesterday’s post Happy hacking!
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A large part of our civilisation rests on the shoulders of one medieval monk: Thomas Aquinas. Amid the turmoil of life, riddled with wickedness and pain, he would insist that our world is good. And all our success is built on this belief. Note: Before we start, let’s get one thing out of the way: Thomas Aquinas is clearly a Christian thinker, a Saint even. Yet he was also a brilliant philosopher. So even if you consider yourself agnostic or an atheist, stay with me, you will still enjoy his ideas. What is good? Thomas’ argument is rooted in Aristotle’s concept of goodness: Something is good if it fulfills its function. Aristotle had illustrated this idea with a knife. A knife is good to the extent that it cuts well. He made a distinction between an actual knife and its ideal function. That actual thing in your drawer is the existence of a knife. And its ideal function is its essence—what it means to be a knife: to cut well. So everything is separated into its existence and its ideal essence. And this is also true for humans: We have an ideal conception of what the essence of a human […] The post Thomas Aquinas — The world is divine! appeared first on Ralph Ammer.
Jack Johnson is on Rick Rubin’s podcast Tetragrammaton talking about music, film making, creativity, and surfing. At one point (~24:30) Johnson talks about his love for surfing and the beautiful flow state it puts him in: Sometimes I’ll see a friend riding a wave while I’m paddling out, and the thing I’ll see them do just seems like magic...I’ll think, “How in the world did they just do that?” And then on your next ride you’re doing the exact same thing without thinking but it’s all muscle memory and it’s all in this flow that you get into. That’s a really beautiful state to get into, to do something that feels like a magic trick, like something you shouldn’t be able to do, but all of the sudden you’re doing it. I’m not a surfer, and I can’t do effortlessly cool. But I know what a flow state feels like. Johnson’s description reminds me of that feeling when you get a little time on a personal project — riding the wave of working on your personal website. You open your laptop. You start paddling out. Maybe you see an internet friend who was doing something cool and you want to try it but you have no idea if you’ll be able to do it as well as they did. And before you know it, you’re in that flow state where muscle memory takes over and you’re doing stuff without even consciously thinking about it — stuff that others might look at and perceive as magic (cough anything on the command line cough) but it’s not magic to you. Intuition and experience just take over while you ride the wave. Ok, I’m a nerd. But I don’t care. It’s a great feeling, regardless of whether it’s playing an instrument, or surfing, or programming. That feeling of sinking into a craft you’ve worked at your whole life that you don’t have to think about anymore. Email · Mastodon · Bluesky
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Everyone wants the software they work on to produce quality products, but what does that mean? In addition, how do you know when you have it? This is the longest single blog post I have ever written. I spent four decades writing software used by people (most of the server