More from The Codist
I retired almost four years ago after nearly 40 years as a programmer. While I still write code daily, I do so to support my generative art rather than get paid for it. Most of my career was spent building new applications, and no matter what my title was, I
How many hours a day can you write code, and at what point does the quality of your work go down? Even more important is how many weeks and months of that max effort you can still be effective. In my life, there have only been three periods where I
I make generative art with Swift and use tiling in many pieces. Truchet tiles are generally arranged randomly and contain everything appearing in the final image. What I do differently is to separate the layout of tiles from colorizing the image. I call this technique "Color-After Tiling." For
In the late 2000's, I worked at a niche MMO game company. We had a small team, not a lot of money, but a loyal audience. It was a game of skill without any of the usual powerups and unreality, and the players enjoyed the challenge. Then, one
More in programming
If you're not distressingly embedded in the torrent of AI news on Twixxer like I reluctantly am, you might not know what DeepSeek is yet. Bless you.
You redesign your entire website, customers and employees say it's better, but none of the metrics change… Does design even matter?
I used to use yt5s all the time to rip and remix videos:
Modern software development has created a paradox: we build increasingly complex systems, yet fewer engineers understand how these systems work under the hood.
I retired almost four years ago after nearly 40 years as a programmer. While I still write code daily, I do so to support my generative art rather than get paid for it. Most of my career was spent building new applications, and no matter what my title was, I