More from Alex Meub
3D Printing has allowed me to be creative in ways I never thought possible. It has allowed me to create products that provide real value, products that didn’t exist before I designed them. On top of that, it’s satisfied my desire to ship products, even if the end-user is just me. Another great thing is how quickly 3D printing provides value. If I see a problem, I can design and print a solution that works in just a few hours. Even if I’m the only one who benefits, that’s enough. But sharing these creations takes the experience even further. When I see others use or improve on something I’ve made, it makes the process feel so much more worthwhile. It gives me the same feeling of fulfillment when I ship software products at work. Before mass-market 3D printing, creators would need to navigate the complexity and high costs of mass-production methods (like injection molding) even to get a limited run of a niche product produced. With 3D printing, they can transfer the cost of production to others. Millions of people have access to good 3D printers now (at home, work, school, libraries, maker spaces), which means almost anyone can replicate a design. Having a universal format for sharing 3D designs dramatically lowers the effort that goes into sharing them. Creators can share their design as an STL file, which describes the surface geometry of their 3D object as thousands of little triangles. This “standard currency” of the 3D printing world is often all that is required to precisely replicate a design. This dramatically lowers the effort that goes into sharing printable designs. The widespread availability of 3D printers and the universal format for sharing 3D designs has allowed 3D-printed products to not only exist but thrive in maker communities. This is the magic of 3D printing: it empowers individuals to solve their own problems by designing solutions while enabling others to reproduce those designs at minimal cost and effort.
Last summer, I was inspired by a computer that was built inside of a toaster that I saw at a local computer recycling store. The idea of a computer with the design of a home appliance was really appealing and so was the absurdity of it. It occurred to me that this would be a fun and creative way to integrate technology into my life. After thinking about it, I realized there’s also something visually appealing about how simple and utilitarian toasters are. I have major nostalgia for the famous After Dark screensaver and I think this is why. I knew now that I wanted to make my own attempt at a toaster/computer hybrid. I decided to do just that when I created the DataToaster 3000: a toaster NAS with two 3.5 inch hard disk docking stations built inside it. The hard disks can be easily swapped out (while powered off) without taking anything apart. It uses a Zimaboard x86-64 single board computer and even has a functional knob that controls the color of the power LED. I designed a fairly complex set of 3D-printed parts that attach to the base of the toaster and hold everything neatly in place. This allows it to be easily disassembled if I ever want to make any modifications and also hopefully makes the project easier to build for others. It’s a ridiculous thing but I really do love it. You can find the build guide on Instructables and the 3D models on Printables.
I wanted to add more hauling capacity to my bike and was looking for something compatible with my Yepp rear rack. I also use my rack with a child seat (the Yepp Maxi) which has a mechanism that allows it to attach and detach easily without sacrificing safety. I was thinking it would be great to build a Yepp compatible rear basket that could I just as quickly attach/detach from my rack. I designed a removable Yepp-rack-compatible rear basket that consists of a milk crate, some plywood for stability and a 3D printed bracket threaded for M6 bolts which hold it all together. It can be attached and removed in seconds and is very secure. 3D Printed Mounting Bracket I modeled my mounting bracket after the one on the Yepp Maxi childseat. After a few iterations I was able to make it perfectly fit. I printed it in PETG filament so it was UV resistant and then installed threaded inserts for M6 bolts to attach it to the milk crate and my rear rack. 3D Print and Build Instructions You can find the 3D print on Printables and a full build guide on Instructables.
The Yoto Mini is one of my favorite products. The team behind it deeply understands its users and put just the right set of features into a brilliantly designed package. I have no affiliation with Yoto, I’m just a happy customer with kids who love it. If you aren’t aware, Yoto is an audio platform for kids with what they call “screen-free” audio players (even though they have little pixel LED screens on them). The players are Wi-Fi enabled and support playing audio from credit card-sized NFC tags called Yoto cards. Yoto sells audio players and also licenses audio content and offers it on its platform as well. The cards themselves do not contain any audio data, just a unique ID of the audio content that is pulled from the cloud. After content is pulled on the first play, it is saved and played locally from the player after that. Yoto also supports playing podcasts and music stations without using cards. Their marketing puts a lot of emphasis on the platform being “ad-free” which is mostly true as there are never ads on Yoto cards or official Yoto podcasts. However, some of the other podcasts do advertise their content. So, what’s so great about the Yoto Mini? This concept isn’t new as there have been many examples of audio players for kids over the years. What sets it apart is how every detail of the hardware, mobile app, and exclusive content is meticulously designed and well executed. Yoto Mini Hardware The main input methods of the Yoto Mini are two orange knobs, turning the left knob controls volume and the right knob navigates chapters or tracks. Pressing the right knob instantly plays the Yoto Daily podcast and pressing it twice plays Yoto Radio (a kid-friendly music station). These actions are both configurable in the mobile app. The NFC reader slot accepts Yoto cards and instantly starts playing where you left off after you insert one. It has a high-quality speaker that can be surprisingly loud, an on/off button, a USB-C charging port, an audio output jack, and a small pixel display that shows images related to the audio content. The Yoto Mini is also surprisingly durable. My kids have dropped it many times on hard surfaces and it still basically looks as good as new. Yoto understands that the physical audio player itself is primarily used by younger kids and the design reflects this. My 3-year-old daughter was able to figure out how to turn it on/off, start listening to books using cards, and play the Yoto Daily podcast each morning which was empowering for her. This was her first technology product that she was fully capable of using without help from an adult. I can’t think of many other products that do this better. Yoto Mobile App The Yoto team understands that parents are users of this product too, mostly for managing the device and its content. Yoto has built a very good mobile experience that is tightly integrated with the hardware and provides all the features you’d want as a parent. From the app, you can start playing any of the content from cards you own on the player or your phone (nice if your kids lose a card), you can set volume limits for both night and day time, you can set alarms, and configure the shortcut buttons. You can record audio onto a blank Yoto card (which comes with the player) if your kid wants to create their own story, link it to their favorite podcast or favorite music. The app even lets you give each track custom pixel art that is displayed on the screen. Audio Content By far the most underrated feature is a daily podcast called Yoto Daily. This ad-free podcast is run by a charming British host and it is funny, entertaining, and educational. My kids (now 4 and 7) look forward to it every morning and the fact that it’s daily free content that is integrated directly into the Yoto hardware is amazing. To me, this is the killer feature, as my kids get to enjoy it every day and it’s always fresh and interesting. Yoto licenses content from child book authors, popular kid’s shows, movies, and music (recently the Beatles) which are made available in their store. I also discovered that Yoto does not seem to lock down its content with DRM. My son traded some Yoto cards with a friend and I assumed there would be some kind of transfer or de-registration process but to my surprise, they just worked without issue. Conclusion The Yoto Mini is a delightful product. The team behind it thought through every detail and made it an absolute joy to use both as a child and parent. I’m impressed at how well the Yoto team understands their users and prioritizes simplicity and ease of use above all else.
More in programming
Welcome to my ongoing series on x86-64 assembly programming, designed for programmers who want to peel back the abstraction and understand how code really runs at the machine level.
In the early 1990s, three companies pioneered online transactions, facing challenges of security and user accessibility. They are hardly known today. The post Three attempts at making payments secure appeared first on The History of the Web.
A hands-on guide to general-purpose registers and data movement in x86-64
Any person who has used a computer in the past ten years knows that doing meaningless tasks is just part of the experience. Millions of people create accounts, confirm emails, dismiss notifications, solve captchas, reject cookies, and accept terms and conditions—not because they particularly want to or even need to. They do it because that’s what the computer told them to do. Like it or not, we are already serving the machines. Well, now there is a new way to serve our silicon overlords. LLMs started to have opinions on how your API should look, and since 90% of all code will be written by AI comes September, we have no choice but to oblige. You might’ve heard a story of Soundslice adding a feature because ChatGPT kept telling people it exists. We see the same at Instant: for example, we used tx.update for both inserting and updating entities, but LLMs kept writing tx.create instead. Guess what: we now have tx.create, too. Is it good or is it bad? It definitely feels strange. In a sense, it’s helpful: LLMs here have seen millions of other APIs and are suggesting the most obvious thing, something every developer would think of first, too. It’s also a unique testing device: if developers use your API wrong, they blame themselves, read the documentation, and fix their code. In the end, you might never learn that they even had the problem. But with ChatGPT, you yourself can experience “newbie’s POV” at any time. Of course, this approach doesn’t work if you are trying to do something new and unique. LLMs just won’t “get it”. But how many of us are doing something new and unique? Maybe, API is not the place to get clever? Maybe, for most cases, it’s truly best if you did the most obvious thing? So welcome to the new era. AI is not just using tools we gave it. It now has opinions about how these tools should’ve been made. And instead of asking nicely, it gaslights everybody into thinking that’s how it’s always been.
Here’s Jony Ive talking to Patrick Collison about measurement and numbers: People generally want to talk about product attributes that you can measure easily with a number…schedule, costs, speed, weight, anything where you can generally agree that six is a bigger number than two He says he used to get mad at how often people around him focused on the numbers of the work over other attributes of the work. But after giving it more thought, he now has a more generous interpretation of why we do this: because we want relate to each other, understand each other, and be inclusive of one another. There are many things we can’t agree on, but it’s likely we can agree that six is bigger than two. And so in this capacity, numbers become a tool for communicating with each other, albeit a kind of least common denominator — e.g. “I don’t agree with you at all, but I can’t argue that 134 is bigger than 87.” This is conducive to a culture where we spend all our time talking about attributes we can easily measure (because then we can easily communicate and work together) and results in a belief that the only things that matter are those which can be measured. People will give lip service to that not being the case, e.g. “We know there are things that can’t be measured that are important.” But the reality ends up being: only that which can be assigned a number gets managed, and that which gets managed is imbued with importance because it is allotted our time, attention, and care. This reminds me of the story of the judgement of King Solomon, an archetypal story found in cultures around the world. Here’s the story as summarized on Wikipedia: Solomon ruled between two women who both claimed to be the mother of a child. Solomon ordered the baby be cut in half, with each woman to receive one half. The first woman accepted the compromise as fair, but the second begged Solomon to give the baby to her rival, preferring the baby to live, even without her. Solomon ordered the baby given to the second woman, as her love was selfless, as opposed to the first woman's selfish disregard for the baby's actual well-being In an attempt to resolve the friction between two individuals, an appeal was made to numbers as an arbiter. We can’t agree on who the mother is, so let’s make it a numbers problem. Reduce the baby to a number and we can agree! But that doesn’t work very well, does it? I think there is a level of existence where measurement and numbers are a sound guide, where two and two make four and two halves make a whole. But, as humans, there is another level of existence where mathematical propositions don’t translate. A baby is not a quantity. A baby is an entity. Take a whole baby and divide it up by a sword and you do not half two halves of a baby. I am not a number. I’m an individual. Indivisible. What does this all have to do with software? Software is for us as humans, as individuals, and because of that I believe there is an aspect of its nature where metrics can’t take you.cIn fact, not only will numbers not guide you, they may actually misguide you. I think Robin Rendle articulated this well in his piece “Trust the vibes”: [numbers] are not representative of human experience or human behavior and can’t tell you anything about beauty or harmony or how to be funny or what to do next and then how to do it. Wisdom is knowing when to use numbers and when to use something else. Email · Mastodon · Bluesky