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AI - SkyNet Is Not Coming to Kill You

from Renegade Otter [alt+shift+b] in programming

.highlight pre { background-color: #efecec; border-color: var(--theme-secondary-background-color); border-radius: 10px; } The firehose of data is turned on In the beginning, the Internet was a small, cozy place. Most people weren’t online, and most businesses weren’t really online. The old Internet was for nerds willing to suffer through the less-than-straightforward technical setup, before the soul-scraping screech of a 28K baud modem resulted in a successful connection to the interwebs. Finally - we could now slowly download, bar by bar, images of Cindy Margolis. It was an innocent time, with tacky page view counters, guestbooks, “dancing baby” animated gifs, scrolling marquees, and just terrible background color choices. Back then we discovered things on the Web through an array of search engines - AltaVista, Excite, Lycos, Yahoo… None of them particularly stood out on their own. Yahoo was a more thorough, actual directory of websites maintained by fellow life forms. The Internet was small enough that it could be categorized — just like a library. With time, the amount of data grew, and the usefulness of the existing search engines noticeably took a dive. Search engine companies were pushing the limits of vertical scaling, so when Google crashed the party with surprisingly good search results combined with a simple, uncluttered homepage, it was clear that the days of legacy search companies were numbered. Fast-forwarding through the rest of Internet history: the amount of data kept growing exponentially. “Social meeds” and mobile devices arrived at once, and now any nincompoop with a phone could whip out their gadget and add even more empty informational calories to the already massive pile of data dung. Big Data was invented, aggregating everything from our detailed marketing profiles to how we moved the mouse pointer around a page. “Data scientist” becomes one of the hottest career tracks. Then, nothing interesting really changed for...
22nd Apr 2024

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A Lannister Always Pays His Technical Debts

A tale of two rewrites Jamie Zawinski is kind of a tech legend. He came up with the name “Mozilla”, invented that whole thing where you can send HTML in emails, and more. In his harrowing work diary of how Mosaic/Netscape came to be, Jamie described the burnout rodeo that was the Mosaic development (the top disclaimer has its own history — ignore it): I slept at work again last night; two and a half hours curled up in a quilt underneath my desk, from 11am to 1:30pm or so. That was when I woke up with a start, realizing that I was late for a meeting we were scheduled to have to argue about colormaps and dithering, and how we should deal with all the nefarious 8-bit color management issues. But it was no big deal, we just had the meeting later. It’s hard for someone to hold it against you when you miss a meeting because you’ve been at work so long that you’ve passed out from exhaustion. Netscape’s wild ride is well-depicted in the dramatized Discovery mini-series Valley of the Boom, and the company eventually collapsed with the death march rewrite of what seemed to be just seriously unmaintainable code. It was the subject of one of the more famous articles by ex-Microsoft engineer and then entrepreneur Joel Spolsky - Things You Should Never Do. While the infamous Netscape codebase is long gone, the people that it enriched are still shaping the world to this day. There have been big, successful rewrites. Twitter moved away from Ruby-on-Rails to JVM over a decade ago but the first, year-long full rewrite effort completely failed. Following architecture by fiat from the top, the engineering team said nothing, speaking out only days before the launch. The whole thing would crash out of the gate, they claimed, so Twitter had to go back to the drawing board and rewrite again. I'd love to hear from you. What didn’t work for Netscape worked for Twitter. Why? Netscape had major heat coming from ruthless Microsoft competition, very little time for major moves, and a team aleady exhausted from “office heroics”. Twitter, however, is a unique product that is incredibly hard to dislodge, even with the almost purposefully incompetent and reckless management. It’s hard to abandon your social media account after accumulating algorithmic reputation and followers for years, and yet one can switch browsers faster than they can switch socks. Companies often do not survive this kind of adventure without having an almost unfair moat. Those that do survive, they probably caught some battle scars. Friendly Fire: Notify in Slack directly Skip reviewers who are not available File pattern matching Individual code review reminders No access to your codebase needed The road to hell is paved with TODO comments All of this is to say that you should probably never let your system rot so badly until a code rewrite is even discussed. It never just happens. Your code doesn’t just become unmaintainable overnight. It gets there by the constant cutting of corners, hard-coding things, and crop-dusting your work with long-forgotten //FIXME comments. Fix who? We used to call it technical debt - a term that is now being frowned upon. The concept of “technical debt” got popular around the time when we were getting obsessed with “proh-cess” and Agile, as we got tired of death march projects, arbitrary deadlines, and general lack of structure and visibility into our work. Every software project felt like a tour — you came up for air and then went back into the 💩 for months. Agile meant that the stakeholders could be present in our planning meetings. We had to explain to them - somehow - that it took time to upgrade the web framework from v1 to v5 because no one has been using v1 for years, and in general, it slowed everyone down. Since we didn’t know how to explain this to a non-coder, someone came up with the condescending “technical debt” — “those spreadsheet monkeys wouldn’t understand what we do here!” While “technical debt” has most likely run its course as a manipulative verbal device, it is absolutely the right term to use amongst ourselves to reason about risks and to properly triage them. The three type of technical debt The word “debt” has negative connotations for sure, but just like with actual monetary debt, it’s never great but not always horrible. To mutilate the famous saying - you have to spend code to make code. I would categorize technical debt into three types — Aesthetic, Deferrable, and Toxic. A mark of a good engineer is knowing when to create technical debt, what kind of debt, and when to repay it. Aesthetic debt This is the kind of stuff that triggers your OCD but does not really affect your users or your velocity in any way. Maybe the imports are not sorted the way you want, and maybe there is a naming convention that is grinding your gears. It’s something that can be addressed with relatively low effort when you are good and ready, in many cases with proper automated code analysis and tools. Deferrable debt Deferrable debt is what should be refactored at some point, but it’s fairly contained and will not be a problem in the immediate future. The kind of debt that you need to minimize by methodically striking it off your list, and as long as it seeps through into your sprint work, you can probably avoid a scenario where it all gets out of control. Sometimes this sort of thing is really contained - a lone hacky file, written in the Mesozoic Era by a sleep-deprived Jamie Zawinski because someone was breathing down his neck. No one really understands what the code does, but it’s been humming along for the last 7 years, so why take your chances by waking the sleeping dragons? Slap the Safety Pig on it, claim a victory, and go shake down a vending machine. Toxic debt This is the kind of debt that needs to be addressed before it’s too late. How do you identify “toxic” debt? It’s that thing that you did half-way and now it’s become a workaround magnet. “We have to do it like this now until we fix it - someday”. The workarounds then become the foundation of new features, creating new and exciting debugging side quests. The future work required grows bigger with every new feature and a line of code. This is the toxic debt. Lack of tests is toxic debt Not having automated tests, or insufficient testing of critical paths, is tech debt in its own right. The more untested code you are adding, the more miserable your life is going to get over time. Tests are important to fight the debt itself. It’s much easier to take a sledgehammer to your codebase when a solid integration test suite’s got your back. We don’t like it, it’s upfront work that slows us down, but at some point after your Minimal Viable Prototype starts running away from you, you need to switch into Test Mode and tie it all down — before things get really nasty. Lack of documentation is toxic debt I am not talking about a War & Peace sized manual or detailed and severely out of date architecture diagrams in your Google Docs. Just a a set of critical READMEs and runbooks on how to start the system locally and perform basic tasks. What variables and secrets do I need? What else do I need installed? If there is a bug report, how do I configure my local environment to reproduce it, and so on. The time taken to reverse-engineer a system every time has an actual dollar value attached to it, plus the opportunity cost of not doing useful work. Put. It. In. A. Card. I have been guilty of this myself. I love TODOs. They are easy to add without breaking the flow, and they are configured in my IDE to be bright and loud. It’s a TODO — I will do it someday. During the Annual TODO Week, obviously. Let’s be frank — marking items as “TODO” is saying to yourself that you should really do this thing, but probably never will. This is relevant because TODO items can represent any level of technical debt described above, and so you should really make these actual stories on your Kanban/Agile boards. Mark technical debt as such You should be able to easily scan your “debt stories” and figure out which ones have payment due. This can be either a tag in your issue-tracking system or a column in your Kanban-style board like Trello. An approach like this will let you gauge better the ratio of new feature stories vs the growing technical debt. Your debt column will never be empty — that goal is as futile as Zero Inbox, but it should never grow out of control either. // TODO: conclusion

8th Feb 2024 • 80 votes
Your database skills are not ‘good to have’

A MySQL war story It’s 2006, and the New York Magazine digital team set out to create a new search experience for its Fashion Week portal. It was one of those projects where technical feasibility was not even discussed with the tech team - a common occurrence back then. Agile was still new, let alone in publishing. It was just a vision, a real friggin’ moonshot, and 10 to 12 weeks to develop the wireframed version of the product. There would be almost no time left for proper QA. Fashion Week does not start slowly but rather goes from zero to sixty in a blink. The vision? Thousands of near-real-time fashion show images, each one with its sub-items categorized: “2006”, “bag”, “red”, “ leather”, and so on. A user will land on the search page and have the ability to “drill down” and narrow the results based on those properties. To make things much harder, all of these properties would come with exact counts. The workflow was going to be intense. Photographers will courier their digital cartridges from downtown NYC to our offices on Madison Avenue, where the images will be processed, tagged by interns, and then indexed every hour by our Perl script, reading the tags from the embedded EXIF information. Failure to build the search product on our side would have collapsed the entire ecosystem already in place, primed and ready to rumble. “Oh! Just use the facets in Solr, dude”. Yeah, not so fast - dude. In 2006 that kind of technology didn’t even exist yet. I sat through multiple enterprise search engine demos with our CTO, and none of the products (which cost a LOT of money) could do a deep faceted search. We already had an Autonomy license and my first try proved that… it just couldn’t do it. It was supposed to be able to, but the counts were all wrong. Endeca (now owned by Oracle), came out of stealth when the design part of the project was already underway. Too new, too raw, too risky. The idea was just a little too ambitious for its time, especially for a tiny team in a non-tech company. So here we were, a team of three, myself and two consultants, writing Perl for the indexing script, query-parsing logic, and modeling the data - in MySQL 4. It was one of those projects where one single insurmountable technical risk would have sunk the whole thing. I will cut the story short and spare you the excitement. We did it, and then we went out to celebrate at a karaoke bar (where I got my very first work-stress-related severe hangover) 🤮 For someone who was in charge of the SQL model and queries, it was days and days of tuning those, timing every query and studying the EXPLAIN output to see what else I could do to squeeze another 50ms out of the database. There were no free nights or weekends. In the end, it was a combination of trial and error, digging deep into MySQL server settings, and crafting GROUP BY queries that would make you nauseous. The MySQL query analyzer was fidgety back then, and sometimes re-arranging the fields in the SELECT clause could change a query’s performance. Imagine if SELECT field1, field2 FROM my_table was faster than SELECT field2, field1 FROM my_table. Why would it do that? I have no idea to this day, and I don’t even want to know. Unfortunately, I lost examples of this work, but the Way Back Machine has proof of our final product. The point here is - if you really know your database, you can do pretty crazy things with it, and with the modern generation of storage technologies and beefier hardware, you don’t even need to push the limits - it should easily handle what I refer to as “common-scale”. Renegade Otter is the developer of Friendly Fire - Smarter pull request assignment for GitHub: Connect GitHub users to Slack and notify directly Skip reviewers who are not available File pattern matching Individual code review reminders No access to your codebase needed The fading art of SQL In the past few years I have been noticing an unsettling trend - software engineers are eager to use exotic “planet-scale” databases for pretty rudimentary problems, while at the same time not having a good grasp of the very powerful relational database engine they are likely already using, let alone understanding the technology’s more advanced and useful capabilities. The SQL layer is buried so deep beneath libraries and too clever by a half ORMs that it all just becomes high-level code. Why is it slow? No idea - let's add Cassandra to it! Modern hardware certainly allows us to go way up from the CPU into the higher abstraction layers, while it wasn’t that uncommon in the past to convert certain functions to assembly code in order to squeeze every bit of performance out of the processor. Now compute and storage is cheaper - it’s true - but abusing this abundance has trained us laziness and complacency. Suddenly, that Cloud bill is a wee too high, and heavens knows how much energy the world is burning by just running billions of these inefficient ORM queries every second against mammoth database instances. The morning of my first job interview in 2004, I was on a subway train memorizing the nine levels of database normalization. Or is it five levels? I don’t remember, and It doesn’t even matter - no one will ever ask you this now in a software engineer interview. Just skimming through the table of contents of your database of choice, say the now freshly in vogue Postgres, you will find an absolute treasure trove of features fit to handle everything but the most gruesome planet-scale computer science problems. Petabyte-sized Postgres boxes, replicated, are effortlessly running now as you are reading this. The trick is to not expect your database or your ORM to read your mind. Speaking of… ORMs are the frenemy I was a new hire at an e-commerce outfit once, and right off the bat I was thrown into fixing serious performance issues with the company’s product catalog pages. Just a straight-forward, paginated grid of product images. How hard could it be? Believe it or not - it be. The pages took over 10 seconds to load, sometimes longer, the database was struggling, and the solution was to “just cache it”. One last datapoint - this was not a high-traffic site. The pages were dead-slow even if there was no traffic at all. That’s a rotten sign that something is seriously off. After looking a bit closer, I realized that I hit the motherlode - all top three major database and coding mistakes in one. ❌ Mistake #1: There is no index The column that was hit in every single mission-critical query had no index. None. After adding the much-needed index in production, you could practically hear MySQL exhaling in relief. Still, the performance was not quite there yet, so I had to dig deeper, now in the code. ❌ Mistake #2: Assuming each ORM call is free Activating the query logs locally and reloading a product listing page, I see… 200, 300, 500 queries fired off just to load one single page. What the shit? Turns out, this was the result of a classic ORM abuse of going through every record in a loop, to the effect of: for product_id in product_ids: product = amazing_orm.products.get(id=product_id) products.append(product) The high number of queries was also due the fact that some of this logic was nested. The obvious solution is to keep the number of queries in each request to a minimum, leveraging SQL to join and combine the data into one single blob. This is what relational databases do - it’s in the name. Each separate query needs to travel to the database, get parsed, transformed, analyzed, planned, executed, and then travel back to the caller. It is one of the most expensive operations you can do, and ORMs will happily do the worst possible thing for you in terms of performance. One wonders what those algorithm and data structure interview questions are good for, considering you are more likely to run into a sluggish database call than a B-tree implementation (common structure used for database indexes). ❌ Mistake #3: Pulling in the world To make matters worse, the amount of data here was relatively small, but there were dozens and dozens of columns. What do ORMs usually do by default in order to make your life “easier”? They send the whole thing, all the columns, clogging your network pipes with the data that you don’t even need. It is a form of toxic technical debt, where the speed of development will eventually start eating into performance. I spent hours within the same project hacking the dark corners of the Dango admin, overriding default ORM queries to be less “eager”. This led to a much better office-facing experience. Performance IS a feature Serious, mission-critical systems have been running on classic and boring relational databases for decades, serving thousands of requests per second. These systems have become more advanced, more capable, and more relevant. They are wonders of computer science, one can claim. You would think that an ancient database like Postgres (in development since 1982) is in some kind of legacy maintenance mode at this point, but the opposite is true. In fact, the work has been only accelerating, with the scale and features becoming pretty impressive. What took multiple queries just a few years ago now takes a single one. Why is this significant? It has been known for a long time, as discovered by Amazon, that every additional 100ms of a user waiting for a page to load loses a business money. We also know now that from a user’s perspective, the maximum target response time for a web page is around 100 milliseconds: A delay of less than 100 milliseconds feels instant to a user, but a delay between 100 and 300 milliseconds is perceptible. A delay between 300 and 1,000 milliseconds makes the user feel like a machine is working, but if the delay is above 1,000 milliseconds, your user will likely start to mentally context-switch. The “just add more CPU and RAM if it’s slow” approach may have worked for a while, but many are finding out the hard way that this kind of laziness is not sustainable in a frugal business environment where costs matter. Database anti-patterns Knowing what not to do is as important as knowing what to do. Some of the below mistakes are all too common: ❌ Anti-pattern #1. Using exotic databases for the wrong reasons Technologies like DynamoDB are designed to handle scale at which Postgres and MySQL begin to fail. This is achieved by denormalizing, duplicating the data aggressively, where the database is not doing much real-time data manipulation or joining. Your data is now modeled after how it is queried, not after how it is related. Regular relational concepts disintegrate at this insane level of scale. Needless to say, if you are resorting to this kind of storage for “common-scale” problems, you are already solving problems you don’t have. ❌ Anti-pattern #2. Caching things unnecessarily Caching is a necessary evil - but it’s not always necessary. There is an entire class of bugs and on-call issues that stem from stale cached data. Read-only database replicas are a classic architecture pattern that is still very much not outdated, and it will buy you insane levels of performance before you have to worry about anything. It should not be a surprise that mature relational databases already have query caching in place - it just has to be tuned for your specific needs. Cache invalidation is hard. It adds more complexity and states of uncertainty to your system. It makes debugging more difficult. I received more emails from content teams than I care for throughout my career that wondered “why is the data not there, I updated it 30 minutes ago?!” Caching should not act as a bandaid for bad architecture and non-performant code. ❌ Anti-pattern #3. Storing everything and a kitchen sink As much punishment as an industry-standard database can take, it’s probably not a good idea to not care at all about what’s going into it, treating it like a data landfill of sorts. Management, querying, backups, migrations - all becomes painful once the DB grows substantially. Even if that is of no concern as you are using a managed cloud DB - the costs should be. An RDBMS is a sophisticated piece of technology, and storing data in it is expensive. Figure out common-scale first It is fairly easy to make a beefy Postgres or a MySQL database grind to a halt if you expect it to do magic without any extra work. “It’s not web-scale, boss. Our 2 million records seem to be too much of a lift. We need DynamoDB, Kafka, and event sourcing!” A relational database is not some antiquated technology that only us tech fossils choose to be experts in, a thing that can be waved off like an annoying insect. “Here we React and GraphQL all the things, old man”. In legal speak, a modern RDBMS is innocent until proven guilty, and the burden of proof should be extremely high - and almost entirely on you. Finally, if I have to figure out “why it’s slow”, my approximate runbook is: Compile a list of unique queries, from logging, slow query log, etc. Look at the most frequent queries first Use EXPLAIN to check slow query plans for index usage Select only the data that needs to travel across the wire If an ORM is doing something silly without a workaround, pop the hood and get dirty with the raw SQL plumbing Most importantly, study your database (and SQL). Learn it, love it, use it, abuse it. Spending a couple of days just leafing through that Postgres manual to see what it can do will probably make you a better engineer than spending more time on the next flavor-of-the-month React hotness. Again. Related posts I am not your Cloud person Renegade Otter is the developer of Friendly Fire - Smarter pull request assignment for GitHub: Connect GitHub users to Slack and notify directly Skip reviewers who are not available File pattern matching Individual code review reminders No access to your codebase needed

12th Nov 2023 • 77 votes
Death by a thousand microservices

The Church of Complexity There is a pretty well-known sketch in which an engineer is explaining to the project manager how an overly complicated maze of microservices works in order to get a user’s birthday - and fails to do so anyway. The scene accurately describes the absurdity of the state of the current tech culture. We laugh, and yet bringing this up in a serious conversation is tantamount to professional heresy, rendering you borderline un-hirable. How did we get here? How did our aim become not addressing the task at hand but instead setting a pile of cash on fire by solving problems we don’t have? Trigger warning: Some people understandably got salty when I name-checked JavaScript and NodeJS as a source of the problem, but my point really was more about the dangers of hermetically sealed software ecosystems that seem hell-bent on re-learning the lessons that we just had finished learning. We ran into the complexity wall before and reset - otherwise we'd still be using CORBA and SOAP. These air-tight developer bubbles are a wrecking ball on the entire industry, and it takes about a full decade to swing. The perfect storm There are a few events in recent history that may have contributed to the current state of things. First, a whole army of developers writing JavaScript for the browser started self-identifying as “full-stack”, diving into server development and asynchronous code. JavaScript is JavaScript, right? What difference does it make what you create using it - user interfaces, servers, games, or embedded systems. Right? Node was still kind of a learning project of one person, and the early JavaScript was a deeply problematic choice for server development. Pointing this out to still green server-side developers usually resulted in a lot of huffing and puffing. This is all they knew, after all. The world outside of Node effectively did not exist, the Node way was the only way, and so this was the genesis of the stubborn, dogmatic thinking that we are dealing with to this day. And then, a steady stream of FAANG veterans started merging into the river of startups, mentoring the newly-minted and highly impressionable young JavaScript server-side engineers. The apostles of the Church of Complexity would assertively claim that “how they did things over at Google” was unquestionable and correct - even if it made no sense with the given context and size. What do you mean you don’t have a separate User Preferences Service? That just will not scale, bro! But, it’s easy to blame the veterans and the newcomers for all of this. What else was happening? Oh yeah - easy money. What do you do when you are flush with venture capital? You don’t go for revenue, surely! On more than one occasion I received an email from management, asking everyone to be in the office, tidy up their desks and look busy, as a clouder of Patagonia vests was about to be paraded through the space. Investors needed to see explosive growth, but not in profitability, no. They just needed to see how quickly the company could hire ultra-expensive software engineers to do … something. And now that you have these developers, what do you do with them? Well, they could build a simpler system that is easier to grow and maintain, or they could conjure up a monstrous constellation of “microservices” that no one really understands. Microservices - the new way of writing scalable software! Are we just going to pretend that the concept of “distributed systems” never existed? (Let’s skip the whole parsing of nuances about microservices not being real distributed systems). Back in the days when the tech industry was not such a bloated farce, distributed systems were respected, feared, and generally avoided - reserved only as the weapon of last resort for particularly gnarly problems. Everything with a distributed system becomes more challenging and time-consuming - development, debugging, deployment, testing, resilience. But I don’t know - maybe it’s all super easy now because toooollling. There is no standard tooling for microservices-based development - there is no common framework. Working on distributed systems has gotten only marginally easier in 2020s. The Dockers and the Kuberneteses of the world did not magically take away the inherent complexity of a distributed setup. I love referring to this summary of 5 years of startup audits, as it is packed with common-sense conclusions: … the startups we audited that are now doing the best usually had an almost brazenly ‘Keep It Simple’ approach to engineering. Cleverness for cleverness sake was abhorred. On the flip side, the companies where we were like ”woah, these folks are smart as hell” for the most part kind of faded. Generally, the major foot-gun that got a lot of places in trouble was the premature move to microservices, architectures that relied on distributed computing, and messaging-heavy designs. Literally - “complexity kills”. The audit revealed an interesting pattern, where many startups experienced a sort of collective imposter syndrome while building straight-forward, simple, performant systems. There is a dogma attached to not starting out with microservices on day one - no matter the problem. “Everyone is doing microservices, yet we have a single Django monolith maintained by just a few engineers, and a MySQL instance - what are we doing wrong?”. The answer is almost always “nothing”. Likewise, it’s very often that seasoned engineers experience hesitation and inadequacy in today’s tech world, and the good news is that, no - it’s probably not you. It’s common for teams to pretend like they are doing “web scale”, hiding behind libraries, ORMs, and cache - confident in their expertise (they crushed that Leetcode!), yet they may not even be aware of database indexing basics. You are operating in a sea of unjustified overconfidence, waste, and Dunning-Kruger, so who is really the imposter here? Renegade Otter is the developer of Friendly Fire - Smarter pull request assignment for GitHub: Slack notifications Out-of-office support File matching Try it now. There is nothing wrong with a monolith The idea that you cannot grow without a system that looks like the infamous slide of Afghanistan war strategy is a myth. Dropbox, Twitter, Netflix, Facebook, GitHub, Instagram, Shopify, StackOverflow - these companies and others started out as monolithic code bases. Many have a monolith at their core to this day. StackOverflow makes it a point of pride how little hardware they need to run the massive site. Shopify is still a Rails monolith, leveraging the tried and true Resque to process billions of tasks. WhatsApp went supernova with their Erlang monolith and a relatively small team. How? WhatsApp consciously keeps the engineering staff small to only about 50 engineers. Individual engineering teams are also small, consisting of 1 - 3 engineers and teams are each given a great deal of autonomy. In terms of servers, WhatsApp prefers to use a smaller number of servers and vertically scale each server to the highest extent possible. Instagram was acquired for billions - with a crew of 12. And do you imagine Threads as an effort involving a whole Meta campus? Nope. They followed the Instagram model, and this is the entire Threads team: Perhaps claiming that your particular problem domain requires a massively complicated distributed system and an open office stuffed to the gills with turbo-geniuses is just crossing over into arrogance rather than brilliance? Don’t solve problems you don’t have It’s a simple question - what problem are you solving? Is it scale? How do you know how to break it all up for scale and performance? Do you have enough data to show what needs to be a separate service and why? Distributed systems are built for size and resilience. Can your system scale and be resilient at the same time? What happens if one of the services goes down or comes to a crawl? Just scale it up? What about the other services that are going to get hit with traffic? Did you war-game the endless permutations of things that can and will go wrong? Is there backpressure? Circuit breakers? Queues? Jitter? Sensible timeouts on every endpoint? Are there fool-proof guards to make sure a simple change does not bring everything down? The knobs you need to be aware of and tune are endless, and they are all specific to your system’s particular signature of usage and load. The truth is that most companies will never reach the massive size that will actually require building a true distributed system. Your cosplaying Amazon and Google - without their scale, expertise, and endless resources - is very likely just an egregious waste of money and time. Religiously following all the steps from an article called “Ten morning habits of very successful people” is not going to make you a billionaire. The only thing harder than a distributed system is a BAD distributed system. “But each team… but separate… but API” Trying to shove a distributed topology into your company’s structure is a noble effort, but it almost always backfires. It’s a common approach to break up a problem into smaller pieces and then solve those one by one. So, the thinking goes, if you break up one service into multiple ones, everything becomes easier. The theory is sweet and elegant - each microservice is being maintained rigorously by a dedicated team, walled off behind a beautiful, backward-compatible, versioned API. In fact, this is so solid that you rarely even have to communicate with that team - as if the microservice was maintained by a 3rd party vendor. It’s simple! If that doesn’t sound familiar, that’s because this rarely happens. In reality, our Slack channels are flooded with messages from teams communicating about releases, bugs, configuration updates, breaking changes, and PSAs. Everyone needs to be on top of everything, all the time. And if that wasn’t great, it’s normal for one already-slammed team to half-ass multiple microservices instead of doing a great job on a single one, often changing ownership as people come and go. In order to win the race, we don’t build one good race car - we build a fleet of shitty golf carts. What you lose There are multiple pitfalls to building with microservices, and often that minefield is either not fully appreciated or simply ignored. Teams spend months writing highly customized tooling and learning lessons not related at all to the core product. Here are just some often overlooked aspects… Say goodbye to DRY After decades of teaching developers to write Don’t Repeat Yourself code, it seems we just stopped talking about it altogether. Microservices by default are not DRY, with every service stuffed with redundant boilerplate. Very often the overhead of such “plumbing” is so heavy, and the size of the microservices is so small, that the average instance of a service has more “service” than “product”. So what about the common code that can be factored out? Have a common library? How does the common library get updated? Keep different versions everywhere? Force updates regularly, creating dozens of pull requests across all repositories? Keep it all in a monorepo? That comes with its own set of problems. Allow for some code duplication? Forget it, each team gets to reinvent the wheel every time. Each company going this route faces these choices, and there are no good “ergonomic” options - you have to choose your version of the pain. Developer ergonomics will crater “Developer ergonomics” is the friction, the amount of effort a developer must go through in order to get something done, be it working on a new feature or resolving a bug. With microservices, an engineer has to have a mental map of the entire system in order to know what services to bring up for any particular task, what teams to talk to, whom to talk to, and what about. The “you have to know everything before doing anything” principle. How do you keep on top of it? Spotify, a multi-billion dollar company, spent probably not negligible internal resources to build Backstage, software for cataloging its endless systems and services. This should at least give you a clue that this game is not for everyone, and the price of the ride is high. So what about the tooooling? The Not Spotifies of the world are left with MacGyvering their own solutions, robustness and portability of which you can probably guess. And how many teams actually streamline the process of starting a YASS - “yet another stupid service”? This includes: Developer privileges in GitHub/GitLab Default environment variables and configuration CI/CD Code quality checkers Code review settings Branch rules and protections Monitoring and observability Test harness Infrastructure-as-code And of course, multiply this list by the number of programming languages used throughout the company. Maybe you have a usable template or a runbook? Maybe a frictionless, one-click system to launch a new service from scratch? It takes months to iron out all the kinks with this kind of automation. So, you can either work on your product, or you can be working on toooooling. Integration tests - LOL As if the everyday microservices grind was not enough, you also forfeit the peace of mind offered by solid integration tests. Your single-service and unit tests are passing, but are your critical paths still intact after each commit? Who is in charge of the overall integration test suite, in Postman or wherever else? Is there one? Integration testing a distributed setup is a nearly-impossible problem, so we pretty much gave up on that and replaced it with another one - Observability. Just like “microservices” are the new “distributed systems”, “observability” is the new “debugging in production”. Surely, you are not writing real software if you are not doing…. observability! Observability has become its own sector, and you will pay in both pretty penny and in developer time for it. It doesn’t come as plug-and-pay either - you need to understand and implement canary releases, feature flags, etc. Who is doing that? One already overwhelmed engineer? As you can see, breaking up your problem does not make solving it easier - all you get is another set of even harder problems. What about just “services”? Why do your services need to be “micro”? What’s wrong with just services? Some startups have gone as far as create a service for each function, and yes, “isn’t that just like Lambda” is a valid question. This gives you an idea of how far gone this unchecked cargo cult is. So what do we do? Starting with a monolith is one obvious choice. A pattern that could also work in many instances is “trunk & branches”, where the main “meat and potatoes” monolith is helped by “branch” services. A branch service can be one that takes care of a clearly-identifiable and separately-scalable load. A CPU-hungry Image-Resizing Service makes way more sense than a User Registration Service. Or do you get so many registrations per second that it requires independent horizontal scaling? Side note: In version control, back in the days of CVS and Subversion, we rarely used "master" branches. We had "trunk and branches" because, you know - *trees*. "Master" branches appeared somewhere along the way, and when GitHub decided to do away with the rather unfortunate naming convention, the average engineer was too young to remember about "trunk" - and so the generic "main" default came to be. The pendulum is swinging back The hype, however, seems to be dying down. The VC cash faucet is tightening, and so the businesses have been market-corrected into exercising common-sense decisions, recognizing that perhaps splurging on web-scale architectures when they don’t have web-scale problems is not sustainable. Ultimately, when faced with the need to travel from New York to Philadelphia, you have two options. You can either attempt to construct a highly intricate spaceship for an orbital descent to your destination, or you can simply purchase an Amtrak train ticket for a 90-minute ride. That is the problem at hand. Additional reading & listening How to recover from microservices You want modules, not microservices XML is the future Gasp! You might not need microservices Podcast: How we keep Stack Overflow’s codebase clean and modern Goodbye Microservices: From 100s of problem children to 1 superstar It’s the future Renegade Otter is the developer of Friendly Fire - Smarter pull request assignment for GitHub: Slack notifications Out-of-office support File matching Try it now.

10th Sep 2023 • 46 votes
Getting our focus back

“We was robbed…” Attention is arguably the most precious resource of the 21st century. Technology companies have expended incredible efforts to improve the ways in which they capture our attention and convert it into revenue. That fight for the nine unmonetized glances. An “addictive” app or device is not merely a figure of speech. Your compulsion to check your phone without any specific reason is not significantly different from any other form of dependence. Substance addiction is psychoactive, whereas this is behavioral, but the effect is strikingly similar. “Addictive” technology has transformed us all into seekers of micro-dopamine hits, with attention spans akin to that of a squirrel. Your brain - now rewired Johann Hari starts Stolen Focus with a story of how he realized - after going device and Internet-free as an experiment - that he is no longer able to sit down and finish a chunk of a book without his mind wondering off. Hari has been called out for cherry-picking scientific studies, and yet the book could stand on anecdotal evidence alone, as the concepts he discusses are profoundly relatable. Even as a fidgety teenager, I remember being laser-focused for hours on chapters of the next science fiction book, to the point where my parents were getting worried about me not playing enough outside. Now? I am not able to get through half a page without thinking of checking something. Similarly, at the (home) office, getting deep work done has gotten extremely challenging. As proof that Hari’s (and mine) observations are not that unique, Nicholas Carr noticed the same thing: Over the past few years I’ve had an uncomfortable sense that someone, or something, has been tinkering with my brain, remapping the neural circuitry, reprogramming the memory. My mind isn’t going—so far as I can tell—but it’s changing. I’m not thinking the way I used to think. I’m not the only one. When I mention my troubles with reading to friends and acquaintances—literary types, most of them—many say they’re having similar experiences. The more they use the Web, the more they have to fight to stay focused on long pieces of writing. Some of the bloggers I follow have also begun mentioning the phenomenon. The kicker? This was written in 2008. Why is that notable? Because just before - 2007 - was a pivotal year in the evolution of the internet: Twitter and Facebook go into hyper-growth Steve Jobs launches the iPhone Hadoop brings the rise of Big Data Nicholas Carr and his “literary friends” noticed their focus slipping away even back when they used the classic web, before we had the Internet on our phones all day long, buzzing with notifications, and before Slack or Microsoft Teams gnawed at our productivity. The boiling frog effect has made us unaware of just how bad it has gotten. Social media, device notifications, and work group chats have changed the way we process information. Think about your regular session on an app such as X-itter. You doom-scroll through items, and they are very different items, forcing your brain to switch context rapidly and violently: A troll says something repulsive - "triggered" A dog does something funny - "lol" A study shows that X amount of Y every day may be good for you - "interesting!" A large company gets fined for violating the law - "yay justice!" The market is down - "ugh" All of THAT will happen within 1 or 2 minutes, your brain taken for a wild ride of news and whimsy. Much of the content will have articles attached, but you don’t click and read those - you are “power browsing”. This ritual is taxing and exhausting, sapping your power to focus. This is why taking a break from work on social media does not count as rest. Do this long enough, and your brain will learn to pay attention to things only in small doses. It will seek small things to process - group chat pings, text notifications, headline alerts. Like hamsters, we are now trained to be in this relentless loop of FOMO. The situation with work chat has reached obnoxious levels as well, where it’s impossible to get 5 minutes of peace without being distracted. There is a channel for everything. We are yet to come to terms with the tab incurred from the distraction economy, but the data is beginning to come in - and it’s not good. Rani Molla writes in “The productivity pit: how Slack is ruining work”: Much like the ubiquitous open-floor plan, this type of software is meant to get different parts of a company working together, to break down hierarchies, to spark chance interactions and innovations. In practice, it can be hell. Renegade Otter is the developer of Friendly Fire - Smarter pull request assignment for GitHub: Slack notifications Out-of-office support File matching Try it now. There is a pill for that Is it any surprise that (in the United States), the consumption of focus-enhancing stimulants has skyrocketed? Adults who previously had no issues with focus now find themselves struggling, and students have gone as far as getting professors dismissed due to their inability to concentrate on courses that have been successfully taught for decades. While ADHD is a genuine condition, it’s worth asking - did some of us develop ADHD suddenly at the age of 37? Is it necessary to alter our brain chemistry, or has the excessive fast-scrolling on Instagram turned more than five sentences at once so hard to process? Maybe, before we resort to new “miracle” pills for our focus problems or Ozempic for our impulsive snacking, should we try and mount a counterattack against this barrage of distractions in “organic” ways first? What can we do? For some of us, the reflex to switch context for no reason is so strong that self-limiting does not work. Just like food diets do not work, a screen diet doesn’t either. It’s not a quick fix - it’s a lifestyle change (or a lifestyle rollback?). So what can we do? There are basic things to try, but these are pretty well-known: Uninstall addictive apps that sap your time Ruthlessly disable notifications for apps that keep bothering you Mute noisy work chat channels Do not check your phone before going to sleep, in the middle of the night, or right after you wake up This baseline TODO, however, still requires discipline and many for us will quickly go back to our old ways of being easily distracted. From my personal experimentation, perhaps you will find some of these mental (and physical) tricks useful… Oxygen One mental device I came up with is to imagine my attention (which is a finite resource) as oxygen in a spaceship. Once I “open” the airlock, I lose that oxygen/attention at a very rapid pace. So every time my mind wonders off in search of a distraction, I ask myself: “do I want to open the airlock and lose my attention oxygen now?” Separate from your device Why not just leave your phone behind entirely for a non-critical amount of time when going outside? Before the smartphones and before people were used to texting, I would disappear in the NYC subway and no one would know where I was for hours, unless I dropped a quarter and called on a NYNEX pay phone. Ask yourself - what could be so end-of-the-world catastrophic that you must respond now and not in, say, 45 minutes? Try and leave your phone behind when you get out of the office for lunch, for example - alone or with your colleagues. After the initial freak-out, a sense of zen is going to settle in - and it will feel glorious. If not alone, your colleagues will also appreciate you not planting your face in that phone while they are trying to have a conversation over lunch - an added benefit. Say NO to “mission control” work setup While that fourth monitor is going to look ultra-cool, perhaps you should go back - to one. It’s not clear how the constant movement of logs, messages, and popups that you notice with the corner of your eye is supposed to help you do deep work. There is a reason IDEs now offer “focus mode”, where all you see is your editor and nothing else. This is a silly trend that should seriously be questioned. There are some kinds of work where multiple monitor setup is helpful. Specifically, where context switching and distraction is the nature of the job, but for focus work? Perhaps you need that second screen for fast preview of content? Operating systems offer quick virtual desktop switching, which is just as good. The screens are getting so huge that even that is not necessary - just go splitsies on the screen real estate. Producer/consumer mode No matter how many Marvel moves you watch, the truth is that none of us are super-human - our brain is not capable of multitasking. It can only do somewhat fast yet taxing context switching. It’s fine if your day consists of small tasks. In knowledge work, however, it makes the process of getting into the flow very fragile. Do you notice how, after you finally get into the flow, even you are impressed with how much you can crank out? The next time you sit down at your work station, think about what mode you want to be in: are you a producer, or an attention-wasting consumer? You cannot be both. Background café noise I am personally not a fan of working in coffee shops (I cannot focus with all the comings and goings), but some people do find those helpful for concentration. Curiously, a simulation of café ambience does help me get in the zone when I am working from home, at low volume, using a playlist like this (Spotify). Pink, white, and brown noise If your woe is a very noisy open-office work environment where the constant jibber-jabber is making you, uh, stabby (noise-cancelling headphones are not that effective against human voice frequencies), the combo of pink white and brown noises will put you at 30 thousand feet and inside a humming passenger plane. The hum drowns out human voices, helping you get in the zone. Your device has a Focus Mode Both Android and iOS operating systems now have Focus Modes. This mutes all of your notifications but allows for exceptions, in order to let emergencies get through. Dedicate a “distraction device” You may also want to dedicate an old laptop or a tablet as your “distraction device”. It can certainly not be your phone. Introduce a certain barrier of entry - don’t let distraction be within a simple reach of a hand. The goal is to force yourself to make a conscious decision - “I am going to walk away from my work station now and waste time”. The password “confidant” If you are being a totally difficult customer who has zero impulse control, use a password confidant - a person that you can trust with your account. Here is how this works: Transfer your [social media] account to the other person’s email and phone number Use the problem app until you know you should stop Change the password but do not memorize or save it! Log out When you seriously need the fix, reset the password and bother the confidant for the confirmation code The benefit of this system is that you have to actually ping someone else about the password reset, and you cannot abuse that trust, as your confidant can only be disturbed only so many times before they start getting tired of your antics. They own your account, so be nice. What to read I mentioned the “FOMO loop” before. It’s not really that - it’s the habit loop. I have read many books on compulsive behavior, but The Power of Habit is really the one that explains to the laymen why we are locked in the doom loop of bad behavior - be it drinking, checking the fridge for a snack out of boredom, or biting your nails. “The Power of Habit” doesn’t really go into compulsive device use, and it doesn’t have to - the mechanics of these behaviors are identical. It’s key to understanding and undoing the re-wiring done to us. What to watch Tacky dramatizations aside, The Social Dilemma is a pretty good crash course in how large tech companies malt your attention (and you) into a product. None of this is new information, but it is presented in a digestible manner. In short: to an algorithm - we are just a bunch of marketing dimensions, constantly refined, until the algorithm knows about what we are going to want and need before we do. It’s an ongoing fight Regaining and keeping your focus is hard. You will almost inevitably relapse into time-wasting routines, but hopefully this can be a starting point and a toolkit. It’s a struggle, and while we may not be winning the war yet, it’s time to start winning some battles. Renegade Otter is the developer of Friendly Fire - Smarter pull request assignment for GitHub: Slack notifications Out-of-office support File matching Try it now.

24th Aug 2023 • 38 votes

More in programming

Must we always use LLMs this way?

As with my last post on AI, let me open with a statement: Just because most people hold AI a certain way, doesn’t mean that we always must, either now or in the future. As I noted in that piece, and my shades of gray post, I am well aware — and agree with — … Continue reading Must we always use LLMs this way? →

yesterday • 1 votes
Revisiting Buttons and Cursors

The CSS Working Group resolved to use cursor: pointer for buttons and other clickable form controls in the new appearance: base styles. That happened on October 21, but I posted about it yesterday and, uh, people have feelings about cursors. I wrote about buttons and cursors back in 2022, when a post titled "Buttons shouldn't have a hand cursor" was making the rounds. I admitted I didn't have a strong opinion either way, then argued that not using the hand cursor had become the new anti-pattern anyway. The web isn't an operating system, and people expect clickable things to show a hand. The issue is Cursors For Base Appearance in CSS Forms Level 1. The group adopted the rules from this comment, and the part that's triggering half the Web is: select, option, input[type=checkbox], input[type=radio], button, input[type=button], input[type=submit], input[type=reset], input[type=color], input[type=image], ::file-selector-button { cursor: pointer; } It seems like we have a tabs vs. spaces sort of debate. Again. Nicole Sullivan pulled cursor data from a bunch of design systems and, in September, 27 of the 33 systems that set a cursor used pointer. After she added more systems, it was closer to a 50/50 split. Elika Etemad made the usability case in the meeting. Per the minutes, she said the hand "makes it clear, as soon as you're hovering an interactive control, you're supposed to click on it," and called it a "usability benefit even if not historically done on some platforms." "But the hand means it's a link" Haz had an interesting reaction: The debate is over, and evil has won. His point is that he can't tell whether ⌘-clicking something will open it in a new window anymore. He feels more confident clicking a button when he knows it won't change the URL, like when it just opens a popover or a panel. He's not wrong about that.* I replied that I've been on team evil since 2022 (albeit without a strong opinion, just following what users seem to expect). Touch screens don't have a cursor at all, and on desktop, browsers show a link's URL in the corner when you hover it. That's some type of hint, at least. Haz pushed back that he'd have to watch the bottom-left corner with his peripheral vision, which is fair. He also said he never cared which cursor buttons got, he just wanted links to have their own. I can appreciate that. "But desktop apps don't do it!" Jacob Paris liked the standard cursor on buttons because it makes web apps feel more like desktop apps than websites. My opinion hasn't changed, though. People have already learned that a hand cursor means clickable on the Web. It's by no means mandatory, but it's familiar and satisfying, so it stuck. Either way, nothing changes today. The resolution only covers appearance: base, which browsers haven't shipped yet. Buttons and selects still use appearance: auto, and their cursor is still default. If your CSS reset, design system, or web components already set cursor: pointer on buttons, keep it. When appearance: base ships, controls that opt in will get the same cursors by default. But remember, these are only defaults! You can still add whatever cursor you want to whatever element you want. Nobody's gonna stop you. In 2022, I said I'd keep changing the cursor on buttons until there's a good reason to stop. In 2026, I still haven't found one…and neither has the CSS Working Group. *Thinking about this more, if 50% of design systems opted to add cursor: pointer to buttons already, isn't this already a moot argument? **In general, I think the Web should be more personal and expressive so who even cares about a default? This is especially true for personal and fun sites. Just don't go too crazy, especially when it affects accessibility and the overall user experience.

yesterday • 1 votes
TokyoDev Welcomes Its Head of Operations

TokyoDev has grown substantially over the past few years. We’ve expanded our community, dramatically increased the scope and frequency of our events, and have curated a library of articles for international developers. Despite all that, the way we run the business hasn’t changed much. I’ve continued to coordinate most of these activities myself, making the final decisions and keeping everything connected. In short, TokyoDev cannot run without my daily input. That approach worked well when TokyoDev was smaller, but it’s increasingly limiting how much we can accomplish. To help the business grow further, I wanted to find someone to take over some of my responsibilities and bring a fresh perspective. This is a significant step for me personally, as while I have worked with many contractors over the years, I have never actually hired a regular employee. Most importantly, I wanted to ensure that this person was someone I could trust to understand what TokyoDev stands for, and to make decisions in line with our philosophy. So I’m happy to announce that Scott Rothrock is joining TokyoDev full time as our Head of Operations. About Scott Scott has lived in Japan for nearly 20 years and has worked as a software engineer in multiple industries and environments, including small Japanese-owned businesses, overseas employers, and international companies based in Japan. Until the end of October 2026, he was the head of the Japan Markets team at Kraken Technologies, where he led an international team of software engineers in delivering complicated, regulated products on strict timelines for Japanese electricity and gas retailers, while also ensuring compliance with evolving organizational and global standards. He’s made a name for himself both inside and outside Japan as a kind, effective mentor who can cultivate great engineers and leaders. Scott’s previous role in TokyoDev Some of you may already know Scott in another capacity, as he has been involved with TokyoDev since 2022. He began as a community volunteer and later became our community manager, which also included responsibilities such as managing our article pipeline from submission to publishing. When I created TokyoDev’s Discord, I had no previous experience running an online community. Scott joined soon after I started and began helping other members, stepping in when people behaved inappropriately, and configuring our roles and permissions and safety features. I was impressed by his initiative and asked him to become an official moderator in January 2023. Outside of his role as a moderator, Scott has always pushed TokyoDev to grow; for example, he arranged internet events such as livestreamed AMAs and interviews. He organized TokyoDev’s first meetup as a volunteer in February 2023, which taught me that there was interest in TokyoDev events outside of the internet. By the end of 2023, I had brought him on as our part-time community manager. What I saw throughout his tenure was that Scott continued to take initiative in expanding TokyoDev. Scott was one of our first external contributors, writing about his experience living with a disability in Japan. He encouraged me to expand and refine both our editing and submission processes so that we could reach out to even more contributors and platform their perspectives. The editorial team now consists of him and Rebecca Callahan, and they’ve had a hand in every article that TokyoDev has published. In other words, since 2022, Scott has shown that he cares about TokyoDev as much as I do. He is invested in what we do and why we do it, and shares my vision for what TokyoDev can become. What changes now Scott’s experiences as an engineer, a mentor, and a leader make me confident that, as our Head of Operations, he will continue to help TokyoDev mature. A big part of what has made TokyoDev successful is that I see the software developers who use our site as my peers and genuinely want to help them. Scott shares that perspective, and will join me in ensuring that TokyoDev remains true to its principles while we grow. So what changes in the short term? Nothing dramatic. I will teach Scott about managing TokyoDev as a business, and he will document our processes and products as a part of that learning. He will also look for areas of improvement while ensuring that we remain compliant with regulations and labor law. Over time, I will hand over some other responsibilities. I will continue to run TokyoDev, but TokyoDev will become less dependent on me for its day-to-day operations. Long term, I’m excited about what this will enable us to do. TokyoDev has always been about helping international software developers build successful careers in Japan, and bringing Scott on full time puts us in a much better position to continue doing that. We look forward to writing the next chapter of TokyoDev together.

2 days ago • 1 votes
Speeding up Kidz Fun Art & making Google love it

Kidz Fun Art is a drawing, colouring and animation app for kids that I’ve been building since 2021. It runs in the browser also as a simple wrapper app on iOS, iPadOS and Windows. It wasn’t getting a great click through rate on Google, even for people who directly searched for it. So, for two days I took a hard look at how fast it loads and how search engines see it. It wasn’t flattering. This post covers what I found, what I changed and what the graphs say now. Short version: on a simulated slow phone, the homepage’s Largest Contentful Paint got about 2.6× faster (15.9 s to 6.1 s) and its first load is about 82% smaller (4.2 MB to 0.75 MB). I also fixed a set of SEO mistakes that are, frankly, embarrassing to write down. I’ll write them down anyway. Part 1: Google had no idea what the site was for I started by reading 16 months of Google Search Console data. 9,380 clicks in total. About 9,200 came from people who had typed “kidz fun art” or a close spelling. People searching for what the app actually does (“coloring app for kids”, “ai art for kids”, “make a comic book”) sent the site 164 clicks. In 16 months. Total. When there was a relevant page, Google ranked it well. The site was #1 for things like “drawing app for kids ipad” and a German query that means “paint by numbers app without ads”. There just weren’t many relevant pages. Then I looked at the code, and the cause was obvious. The homepage <title> was “Kidz Fun Art” in all 12 languages. That’s a fine name, and a terrible title. It tells a search engine nothing. The homepage’s first <h1> was the pricing table’s “Choose your experience”. I was, in effect, telling Google that the most important thing on my homepage was the checkout. Every blog post had the same meta description: a generic line about “news, updates, tips”. Each post’s front matter already had a perfectly good excerpt field that nobody read. Blog posts had two <h1>s: the site header and the post title. There was no structured data at all. The sitemap that redirected every single URL This one stings. The sitemap is the one file whose whole job is to say “here are my URLs, please index them”. Mine listed 17 URLs, and every one of them redirected. The sitemap build used an environment variable that resolved to kidzfun.art. The site lives on www.kidzfun.art, so every URL got a 308. Only the English blog posts were listed. The other 11 languages appeared only as hreflang alternates, which pointed at redirecting URLs too. There were no <link rel="canonical"> tags on any page and no hreflang in the page <head>. Google was left to guess which URL was the real one, and it guessed wrong a lot. What I changed: The sitemap is now built on https://www.kidzfun.art, with 204 URLs: every home page, blog index, blog post, About page and gallery page, in all 12 languages. Each one lists all of its language alternates plus an x-default. A shared SeoLinks component adds an absolute canonical (www, no query string) and the full hreflang set to every public page. The ?v= cache-busting URLs that had been showing up as duplicates now canonicalise to the clean URL. /xx/blog/yy/... URLs, which returned a 500 in production (oops), now 308 to /blog/yy/.... Login, account, debug, export and embed pages send X-Robots-Tag: noindex, follow from next.config.js, so they stop using up crawl budget. robots.txt now mentions the sitemap. Novel idea. Why Google skipped half the site Search Console’s Pages report had 93 of 174 known pages not indexed. Every reason on that list traces back to the mistakes above: “Page with redirect” (22): that sitemap, plus internal links to the non-www host. “Duplicate without user-selected canonical” (18): I hadn’t selected any canonicals. Fair cop. “Crawled, currently not indexed” (39): mostly translated posts that Google reached through redirecting URLs, plus thin pages like /login. “Discovered, currently not indexed” (12): Google found these and decided they weren’t worth a visit. With no sitemap entry and no hreflang, I hadn’t given it a reason to. On-page fixes Titles and descriptions: Each blog post got its own seoTitle and description, in all 12 languages. The meta description now comes from the post’s excerpt, which is what that field was for all along. The About pages take their title and description from their own localized Markdown. They had been sharing an English title and a generic description. One <h1> per page: A # heading inside a post’s Markdown now renders as an <h2>, so the post title is the only <h1>. The About page opts back in with a keepH1 prop. Its Markdown heading is the page title. This fix arrived in two parts. The first part left the About page with zero <h1>s. I noticed, eventually. Structured data and social tags: JSON-LD for the home page (the app), blog posts (articles) and the embedded videos. Open Graph and X/Twitter tags on every public page, so shared links get a proper card. A real 404 for deleted gallery images: The AI gallery shows a friendly “AI Artwork Not Found” page when an image has been deleted. It used to return 200 OK, which Google calls a “soft 404” and dislikes. It now returns a 404 with noindex, and a 503 if the Firestore lookup itself fails, so a database hiccup tells crawlers “come back later” rather than “this is gone”. Part 2: Making the homepage fast The homepage is the app. It works offline, so every dialog (save, stickers, colouring pages, “get an adult”, “no wifi”) is server-rendered into the HTML up front. That’s a deliberate trade-off, and I kept it because I want new users to be able to immediately be able to start drawing as soon as they launch the app. What I hadn’t thought about was what it meant for the network. What the homepage downloaded before the app could start I measured the live site with a Lighthouse-style mobile profile: slow 4G (1.6 Mbps, 150 ms latency), 4× CPU slowdown, empty cache. First load: 4.5 MB over 198 requests. The homepage HTML alone was 358 KB, with about 77 <img> tags in hidden dialogs. The browser dutifully fetched every one of those images. The script that starts the app (main.min.js, 191 KB) sat at the very end of the document, so the browser found it last and gave it whatever bandwidth was left. The app script finished arriving at about 14 seconds. The CPU was not the problem. Every long task was under 300 ms. This was purely about bandwidth and request order. I had built a very polite queue and put my own app at the back of it. Watch the queue The waterfall is a simplified illustration. The milestone times (first paint, LCP, load) are measured: slow 4G + 4× CPU, local production build, median of 3 runs. My Largest Contentful Paint was the “Contact support” link The canvas doesn’t count toward LCP, and the toolbar buttons are small. So on a slow load the largest thing painted was… the loading dialog. The loading dialog fades in its “Taking a while? Contact support” text after 5 to 7.5 seconds. On a slow connection, that text became the page’s LCP element, at 15.9 s. I was measuring my page speed by how long it took to suggest the user complain about my page speed. There’s a lesson in there somewhere. The fix wasn’t to change the dialog. It was to make the app start sooner, so it paints before that text ever appears. What I changed Preload the app script. I added <link rel="preload" as="script"> in <head> for main.min.js and errorHandler.min.js. The <script> tags stay where they were, so execution order doesn’t change. The browser just starts fetching them before any image. This one line did more than anything else on this list. It’s a little humbling. Turn the three dialog GIFs into MP4s. Three animated GIFs: an arrow pushing pictures into a tablet (927 KB), a dancing rainbow pencil (650 KB) and a paper plane (305 KB). That’s 1.9 MB of decoration in dialogs most visitors never open on their first visit. I re-encoded them with ffmpeg: H.264 High profile, -preset veryslow -crf 20, yuv420p, +faststart, constant frame rate taken from each GIF’s frame delay. The commands are committed as scripts/gif-to-mp4.sh. The result is 130 KB in total, with SSIM between 0.988 and 0.993 against the originals. The pencil needed tpad=stop_mode=clone:stop_duration=0.2, because ffmpeg’s GIF reader drops the final 250 ms hold and the dance lost its big finish. The new <video autoplay loop muted playsinline> tags render at exactly the same size and class as the old <img> tags. Alt text moved to aria-label. Locked colouring thumbnails were full-size PNGs. In the colouring page picker, locked pages used the full-size colouring PNG as their background image, inlined into the HTML. That came to about 1.3 MB on every first visit, to draw thumbnails in a dialog that was closed. They now use the small image, set when the picker opens, like the unlocked ones always did. Sticker thumbnails wait their turn. I tried loading="lazy" first. It didn’t help: Chrome fetched the images before the stylesheet that hides the dialogs had arrived, so as far as it knew they were visible. Sticker thumbnails and the media library’s YouTube thumbnail now use data-deferred-src. They load 3 seconds after the load event, or as soon as their dialog opens, whichever comes first. The service worker preload starts after load. The offline preload queue (about 2 MB of colouring pages and stickers) used to start while the page was still loading and compete with it. Now it starts after the load event. Same files, same offline result, no fighting for bandwidth. Analytics is async. Nothing waited for it, so nothing needed to block on it. Cache headers. /images/*: max-age=86400, stale-while-revalidate=604800. It had been max-age=0, so every image was re-checked on every visit. Versioned /js, /css and /addToHomescreen files are immutable for a year in production. Offline still has to work Offline support is a core feature, so “just don’t download it” was never an option. Some of the changes above put it at risk, and a couple of things turned up along the way: Safari plays video from byte ranges. Safari requests video with Range: bytes=.... Answer that with a full cached response and the video won’t play. The service worker now answers Range requests from its cache with a proper 206 Partial Content slice (lib/util/rangeResponse.ts, with unit tests). First-visit gap: on a first visit the service worker isn’t controlling the page yet, so dialog images only reached the offline cache on the second online visit. The page’s own dialog images and videos now go to the front of the offline preload queue on the first visit. I nearly downloaded my whole site, 12 times over. The service worker cached every <link href> it found in the page. The new SEO work had just added canonical and hreflang <link>s pointing at all 12 localized homepages. So every new visitor would have downloaded about 12 extra homepages, in languages they don’t speak, “for offline use”. I caught it before production. The service worker now skips rel=canonical and rel=alternate. Safari stopped the service worker mid-download. The old preload queue ran on timers after the request had been answered. Safari considers an idle service worker fair game, so it stopped it after the first few images. The page now sends images in batches of 10, and the service worker caches each batch before it replies. A page lock-up I’d never noticed. resizeDialog added a new “image loaded” listener every time the window resized. With lots of images loading at once, the listeners multiplied until the page locked up. It now attaches one listener per image, which, in hindsight, is how many it needed. Part 3: The blog Blog index cards used the full 1920 px screenshots as covers, up to 500 KB each, in a box about 200 px wide. Each card was a little billboard, shrunk down by the browser on every visit. Covers now go through next/image with sizes that match the actual card widths, so the browser gets a resized WebP. The first few cards get priority. The rest load lazily. The first sizes hint was too small at some widths and made covers blurry. It now matches the real card widths, up to about 630 px between 769 px and 1028 px wide. Post pages: The cover image gets fetchpriority="high", and images further down the post load lazily. Five images were recompressed in place, keeping the same filenames and dimensions. The PNGs came out about 4× smaller and the JPEGs about 40% smaller. I deleted a 1.1 MB cover.png that nothing referenced. All 12 translations of that post used cover.jpg. The PNG had just been sitting in public/ taking up space. Results on the slow 4G profile: /blog LCP went from 13.3 s to 1.8 s. A typical post went from 3.9 s to 1.7 s. The gallery didn’t get faster, on purpose. It got a 5-minute edge cache and a cached Firestore image count, which fixed its slow server responses. I decided not to change its 20 full-size PNG thumbnails, so its lab LCP barely moved (8.4 s to 8.6 s). That’s a choice, and the chart owns it. Part 4: Lighthouse homework After the speed work went live I ran Lighthouse on the production homepage (mobile) and cleaned up what it flagged. Performance stayed in the low 70s, so I have some more work to do, but it’s moved nicely in the right direction. Part 5: Telling the search engines Fixing the site is half the job. The other half is getting crawlers to come back and notice. Google Search Console: Resubmitted the www sitemap. Clicked “Validate fix” on “Duplicate without user-selected canonical” and on the redirect errors. Requested indexing for the main language homepages and the top blog posts. The quota is about 10 a day, so it’ll take a few days. Wrote down a baseline from the Performance report, so in 4 to 8 weeks I can tell whether any of this worked. Bing Webmaster Tools: Submitted all 204 sitemap URLs through URL Submission. The daily quota is 10,000, so no trickle-feeding needed. Bing’s index also feeds DuckDuckGo and several AI search tools, so it’s cheap extra reach. Most of Bing’s “SEO recommendations” pointed at old ?v= URLs and old titles. They’ll clear as Bing recrawls. What I’m not watching: the Lighthouse score. Google ranks on real-user Chrome data (the Chrome UX Report): a rolling 28-day window, judged at the 75th percentile. So the honest answer to “did it work?” is “ask me in a month”. How I kept from breaking things The app has hundreds of unit and integration tests, all of which still pass (even though they do take over 30 minutes to run). I also manually regression tested all the riskiest changes. Hopefully I don’t make things worse before they get better… Lessons, mostly at my own expense Read your own sitemap. Actually open it and click a URL. Mine had been quietly redirecting for who knows how long. <link rel="preload"> for the script that boots your app is the cheapest big win there is. Browsers fetch resources in the order they find them. If your app script is at the bottom of a 358 KB document full of images, it really is last in line. Check what your LCP element actually is before you try to make it faster. Mine was a “Contact support” link. GIF is an image format from 1987 that I was using as a video format. A real video codec beats it by an order of magnitude at the same quality. try/catch doesn’t catch promise rejections. I knew that. My code didn’t. Every <link> you add to <head> is something your service worker might decide to download. Speed scores are for diagnosis. Rankings come from real users. Fix what the lab finds, then wait for the field data. Epilogue You’re still here? Wow. Cool. After all this, I’m hoping that users notice nothing other than quicker app start times. I’m looking forward to keeping an eye on traffic and retention in the coming weeks. Wish me luck!

2 days ago • 1 votes
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