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On-Die ECC

from Quentin Santos [alt+shift+b] in programming

This article will be pretty short. When I built my new desktop computer, I considered ECC memory. So, I looked around for DDR5 ECC memory. Surprisingly, DDR5 memory sticks that mentioned ECC was not significantly more expensive than other DDR5 memory sticks. Sometimes, they were even cheaper! At some point, I read that all DDR5 … Continue reading On-Die ECC → The post On-Die ECC appeared first on Quentin Santos.
11th Nov 2024

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More from Quentin Santos

My first PCB: AIC3204 eval board

I had some fun with the Adafruit TLV320DAC3100. This is a small board built around the (TLV320)DAC3100 audio chip. “DAC” stands for “Digital-to-Analog Conversion”; that is, it takes some audio signal (here, I²S) and converts it to the analog equivalent (differential for speakers, single-ended for headphones). Microcontrollers typically don’t have analog output, and getting analog […] The post My first PCB: AIC3204 eval board appeared first on Quentin Santos.

2 weeks ago • 1 votes
A few spikes in Pico cos()

A picture is worth a thousand LLM prompts: Horizontal value is the input value x for cosf(x), ranging from 0 to 2π. The orange line shows the result of evaluating cosf(x), which looks exactly as expected. The blue line shows the time it took to evaluate cosf(x) for each x, in nanoseconds. I discovered this […] The post A few spikes in Pico cos() appeared first on Quentin Santos.

15th Aug 2026 • 1 votes
The RP2350 is too fast

I had a few hours of “fun” figuring out why my RP2350 could use my ILI9341 display, but not the ST7796 one. To be more specific, displaying stuff with the first display worked flawlessly, while the ST7796 would display a single frame correctly, and then glitch. Depending on the exact code running, the glitches would […] The post The RP2350 is too fast appeared first on Quentin Santos.

15th May 2026 • 1 votes
The RP2350-USB-A cannot see devices disconnect

What’s better for New Year’s Eve than debugging some USB hardware issues? In my previous article, I explained how the design of Waveshare’s RP2350-USB-A can make the USB-A host connector incapable of detecting certain USB devices, and of any hot-plugging. The solution was to desolder R13, a pull-up resistor on D+: With this fix, my […] The post The RP2350-USB-A cannot see devices disconnect appeared first on Quentin Santos.

1st Jan 2026 • 1 votes
Fixing the RP2350-USB-A not working as USB host

tl;dr: you need to desolder R13, the resistor closest the pin 6 of the board, as indicated by the red arrow in the cover picture of this article Context I am currently toying around with emulating a USB device. However, I also wanted to be able to plug a keyboard in, so I needed a … Continue reading Fixing the RP2350-USB-A not working as USB host → The post Fixing the RP2350-USB-A not working as USB host appeared first on Quentin Santos.

20th Nov 2025 • 3 votes

More in programming

If we do not stop to help each other, what do we become?

Yesterday, I received this email as a response to You Can't Vibe Code Love. It's such a remarkable and powerful statement that I asked permission to share it here, in its entirety, with personal information redacted: Hey Jeff, Hope you and your family are doing well.

22 hours ago • 1 votes
You are still valuable

A frustrated Reddit post about being a condom between an AI and production made the rounds in our team. Here is why I think the opposite is true and what it means for how we review code, plan work and think.

2 days ago • 2 votes
A Short Update on Designing for Foldable Devices

And here we are three years after I wrote about the Google Pixel Fold being announced, followed now with the announcement of the iPhone Duo...(I have questions about the naming by the way). Four years ago I was talking about web primitives in the platform for the Surface Duo. My how time flies. There are CSS media features, a Viewport Segments API, a Device Posture API but Chromium based browsers are the only ones currently supporting these things. I haven't been able to find any signal yet on whether Safari will support these things in the web platform as the developer docs focus on application development. If you're interested in trying out the platform features, you can emulate the Surface Duo and Galaxy Z Fold in the developer tools. And if you're thinking, do I really have to have my website adapt to two screens? The answer is no. Adding a design to an application or dual screen makes sense if you have an experience that has two simulataneous contexts that are useful e.g. a list of email messages/inbox on one screen, an open message, email thread or email composer on the other. Here's one of my talks from 2022 if you're interested in learning more about what's available in the browser for dual screen/foldable devices. Happy building :)

2 days ago • 1 votes
Mommy bloggers react

After a write-up in the New York Times, Mommy Bloggers had two options. Either lean in, or step back. Given how popular it became after that, it's not hard to guess which option they chose. The post Mommy bloggers react appeared first on The History of the Web.

4 days ago • 2 votes
Haunt 0.4.0 released

I'm quite a bit late on this one, but Haunt version 0.4.0 was released released back in July. I haven't had much time for blogging, but I'm catching up now! This release contains a small set of improvements and bug fixes since the 0.3.0 release in 2024. About Haunt Haunt is a static site generator that uses the Guile Scheme as its configuration language. It aims to be simple, functional, and extensible. Features include: Easy blog and Atom/RSS feed generation Markdown post support Simple development server for viewing edits before publishing Purely functional build process User extensibility Notable changes Added support for HTML in Markdown documents. This was a long time coming because guile-markdown did not support it and the library was abandoned by the original maintainer. As part of my work at Spritely, we forked it, implemented the relevant portions of the CommonMark specification, and released it. Spritely's guile-commonmark fork is now considered to be the official upstream by Guix and others. A further consequence of this is that guile-lib is now a required dependency for building Haunt as we need the (htmlprag) module to parse Markdown documents with embedded HTML. html->shtml from guile-lib's (htmlprag) module is now used instead of xml->sxml in the HTML reader. It was silly of me to use xml->sxml for this purpose years ago, but at the time I wanted guile-lib to be an optional dependency. Added haunt new subcommand for creating a new site. Added default directory, template, and prefix arguments to flat-pages procedure. Added support for index metadata flag to flat pages for pretty URLs. Flat pages now receive all page metadata, not just the page title. This is a breaking change from 0.3.0. Added .scm as an additional extension for sxml-reader. make-file-extension-matcher now supports multiple extensions. Fixed emission of <script> and <style> elements. Fixed handling of no available reader in flat pages builder. Fixed unreachable error handling clause when a reader is not found for a post. Fixed default blog theme template missing an <html> tag. Fixed overloaded -h option in haunt serve. Deprecated post in Skribe reader in favor of document. Download Haunt 0.4.0 is already available in Guix: guix pull guix install haunt See the Haunt project page for information on how to build from source. Thank you to Camilo Rodrigues, Noé Lopez, jgart, Jakob L. Kreuze, and Daniel Meißner for their contributions to this release! Happy haunting!

4 days ago • 1 votes
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