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Most book clubs are doing it wrong

from the jsomers.net blog [alt+shift+b] in programming

The standard way to run a book club is to have everybody finish the book before meeting to talk about it. You have one meeting per book. The discussion goes on for one or two hours before it runs out of gas, and then the group picks the next book, and you agree to meet […]
15th Jul 2017

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More from the jsomers.net blog

The paper computer

Now that we have actually good AI, I have this vision of a form of computing that doesn’t involve me using a computer so much. Imagine you had the day’s emails to go through. It would be nice if the ones that required a simple decision could be dispatched with a few pen-strokes: I could write down a date that would work for that meeting; check a box to accept that invitation; etc. If an email required me to review a draft, I'd love to mark up a print version on my couch, sans screen, and have those notes scanned and sent off as if I'd done the whole thing on Google Docs. The point is not to give up on virtuality, but just to save the end user from having to interact with it. It's great to be able to send information to anyone in the world instantly; but let me do it without the glaring screen and the thousand distractions. Is such a thing even possible? I'm not sure, but I just now uploaded a first draft of this post, handwritten in a small notebook, into ChatGPT. Its transcription was nearly perfect. A first draft of this blog post Here's another example: when I really want to play with re-arrangements of a complicated outline, or when I want to collaborate with someone else on one, I find myself laying physical note cards on a table. Having real objects to work with allows for more flexibility than software. If the problem demands it, you can stack cards, draw on them, cut them, tape things to them, etc.—and none of these improvised ways of organizing has to be coded up in advance. Space turns out to be a good way to organize information. I gather that in the paper days if you had a big project you were working on, say a book, it would spill out into the room you were working in: chapter outlines pinned up on the walls, stacks of books in meaningful piles on the floors, folders with drafts and clippings. Certain sections of the work in progress would become associated in your mind with certain parts of the room. Chapter 3 would be over there. I rarely use paper or physical space this way because it lacks critical conveniences. A huge wall-mounted paper calendar is maybe the best way to plan and visualize a large coordinated effort. (In "making-of" documentaries you find that movie shoots are often planned this way.) Everyone can see it and point to it because it's at human-scale; you can express many dimensions of information simultaneously using shape, color, position, size, and any other physical attribute. But I have a hard time understanding how I'd keep such a calendar up to date. In practice, like almost everyone else, I use a virtual calendar that automatically adds events as I'm invited to them, syncs with other people's calendars, reconciles time zones effortlessly, and interoperates with other programs like email. Could we get the best of both worlds? In other words, shouldn't one goal of rapid technical advancement be some melding of the physical and virtual worlds such that I can sit quietly in an easy chair with pen and pad; or lay cards out on a table to organize my thoughts; or turn a room into the embodiment of a project; and yet have the same flexibility, portability, persistence, and remixability as in the digital versions of these things? I spend a lot of my day on screens. There are many problems with these things, articulated well by Bret Victor in the context of his Dynamicland project. Screens are small, antisocial, and they have a tiny vocabulary of affordances compared to physical objects. Plus they have the problem that they make it difficult to just use your calendar, todo list, or map—or even just respond to a friend's message—without encountering something else along the way, like a social network, short-form video, Slack, the news, or some other notification. To state the obvious: your phone is the best place to keep your calendar and inbox and todo list because you always have it with you, but of course that makes it ripe for other intruders. Bundling makes your phone indispensable, but also a menace. If nothing else I'd like it if operating systems and web browsers helped me be less distracted and frenetic, instead of encouraging exactly that multi-tasking freneticism. When I opened my phone or computer, it'd be nice if it was constrained to operate in a mode purpose-built for whatever task I intended to use it for. If I want to look something up, for instance, my phone should be a look-up machine (ie no texts, no apps, no ads, just a place for my question and the answer). If I want to compose a word of the day entry, I should launch straight into a browser with the tabs I regularly use for that, including the CRM, Webster's dictionary, and the OED; if I want to work on an article, my computer should assume the form of a typewriter, word processor, or McPhee mode note-processor depending on what stage I'm at. In each of these modes everything else should disappear, inaccessible. At least then you could mimic in software that thing you get from physical objects—which is that they are usually built to do one, and only one, thing well. My alarm clock, for instance, is just an alarm clock; and that's what I like about it! Not too long ago I spoke to a roboticist for an article I was writing, who worked with large autonomous earth-moving machines—e.g. a retrofitted excavator that could lift a boulder, scan its every edge and dimple, then model how it would settle amongst other boulders in a retaining wall before placing it there. He imagined a future in which such machines enabled a return to natural materials in the built world. He talked about old stone walls he’d seen in New England. Those walls, made of loose rocks found in situ, are lovely and sturdy, and adaptive—constantly rebuilt as farmers go about their work and notice areas that need patching up, adding stones they find lying around. But this is the very reason such walls aren't really built anymore. They're too labor-intensive. We live in a prefab world because the scarce thing now is not material or money but "the works and days of hands." I am moved by the idea that our future could feel less futuristic than pastoral. High tech could save us from high tech. We'd go back to the old interfaces without giving up the conveniences of the new ones. Read, write, communicate, create—and hardly ever see or touch a screen. I'm not sure that'll happen or be what people want. But shouldn't we be thinking of ways to use the new magic to spend less time tapping and clicking?

9th Apr 2026 • 1 votes
The McPhee method

When I first started writing professionally, for the Atlantic’s website, I taught myself “reporting” with a simple self-made curriculum unfolding over six or seven articles. The first two pieces I wrote from my head, with reference to things I already knew or to books I’d read. For the third, I layered in firsthand experience, when […]

17th Aug 2025 • 51 votes
Should we cool it with the historical present?

On podcasts it's pretty common to hear something like this: So Alexander Hamilton has just finished law school, and he's trying to make a name for himself. He's only been in New York a few years. So he takes on this case... The problem with the past tense ("Hamilton had just finished law school, and […]

22nd Oct 2021 • 54 votes
Introducing Five’Em, a Texas Hold’Em variant

The game of Five'Em was invented by two friends of mine, Ben Gross and Rich Berger, to combat Hold'Em fatigue. The rules are simple: You're dealt five hole cards instead of two, and after each round of community cards comes out (starting with the flop), you discard one of these extras. After the river is […]

14th Mar 2019 • 45 votes
The three-page paper that shook philosophy: Gettiers in software engineering

In 1963, the philosopher Edmund Gettier published a three-page paper in the journal Analysis that quickly became a classic in the field. Epistemologists going back to the Greeks had debated what it meant to know something, and in the Enlightenment, a definition was settled upon: to know something is to have a justified true belief […]

13th Jan 2019 • 45 votes

More in programming

AI Assisted Sermon

Once a year at my church, I usually give one sermon. I was asked to tie the theme to a young adult retreat we had taken to the Sunshine Coast. My first experience giving a sermon was many years ago at my old home church in El Monte, California. It was a Vietnamese-American church, but…

6 hours ago • 1 votes
Must we always use LLMs this way?

As with my last post on AI, let me open with a statement: Just because most people hold AI a certain way, doesn’t mean that we always must, either now or in the future. As I noted in that piece, and my shades of gray post, I am well aware — and agree with — … Continue reading Must we always use LLMs this way? →

yesterday • 1 votes
Revisiting Buttons and Cursors

The CSS Working Group resolved to use cursor: pointer for buttons and other clickable form controls in the new appearance: base styles. That happened on October 21, but I posted about it yesterday and, uh, people have feelings about cursors. I wrote about buttons and cursors back in 2022, when a post titled "Buttons shouldn't have a hand cursor" was making the rounds. I admitted I didn't have a strong opinion either way, then argued that not using the hand cursor had become the new anti-pattern anyway. The web isn't an operating system, and people expect clickable things to show a hand. The issue is Cursors For Base Appearance in CSS Forms Level 1. The group adopted the rules from this comment, and the part that's triggering half the Web is: select, option, input[type=checkbox], input[type=radio], button, input[type=button], input[type=submit], input[type=reset], input[type=color], input[type=image], ::file-selector-button { cursor: pointer; } It seems like we have a tabs vs. spaces sort of debate. Again. Nicole Sullivan pulled cursor data from a bunch of design systems and, in September, 27 of the 33 systems that set a cursor used pointer. After she added more systems, it was closer to a 50/50 split. Elika Etemad made the usability case in the meeting. Per the minutes, she said the hand "makes it clear, as soon as you're hovering an interactive control, you're supposed to click on it," and called it a "usability benefit even if not historically done on some platforms." "But the hand means it's a link" Haz had an interesting reaction: The debate is over, and evil has won. His point is that he can't tell whether ⌘-clicking something will open it in a new window anymore. He feels more confident clicking a button when he knows it won't change the URL, like when it just opens a popover or a panel. He's not wrong about that.* I replied that I've been on team evil since 2022 (albeit without a strong opinion, just following what users seem to expect). Touch screens don't have a cursor at all, and on desktop, browsers show a link's URL in the corner when you hover it. That's some type of hint, at least. Haz pushed back that he'd have to watch the bottom-left corner with his peripheral vision, which is fair. He also said he never cared which cursor buttons got, he just wanted links to have their own. I can appreciate that. "But desktop apps don't do it!" Jacob Paris liked the standard cursor on buttons because it makes web apps feel more like desktop apps than websites. My opinion hasn't changed, though. People have already learned that a hand cursor means clickable on the Web. It's by no means mandatory, but it's familiar and satisfying, so it stuck. Either way, nothing changes today. The resolution only covers appearance: base, which browsers haven't shipped yet. Buttons and selects still use appearance: auto, and their cursor is still default. If your CSS reset, design system, or web components already set cursor: pointer on buttons, keep it. When appearance: base ships, controls that opt in will get the same cursors by default. But remember, these are only defaults! You can still add whatever cursor you want to whatever element you want. Nobody's gonna stop you. In 2022, I said I'd keep changing the cursor on buttons until there's a good reason to stop. In 2026, I still haven't found one…and neither has the CSS Working Group. *Thinking about this more, if 50% of design systems opted to add cursor: pointer to buttons already, isn't this already a moot argument? **In general, I think the Web should be more personal and expressive so who even cares about a default? This is especially true for personal and fun sites. Just don't go too crazy, especially when it affects accessibility and the overall user experience.

yesterday • 1 votes
TokyoDev Welcomes Its Head of Operations

TokyoDev has grown substantially over the past few years. We’ve expanded our community, dramatically increased the scope and frequency of our events, and have curated a library of articles for international developers. Despite all that, the way we run the business hasn’t changed much. I’ve continued to coordinate most of these activities myself, making the final decisions and keeping everything connected. In short, TokyoDev cannot run without my daily input. That approach worked well when TokyoDev was smaller, but it’s increasingly limiting how much we can accomplish. To help the business grow further, I wanted to find someone to take over some of my responsibilities and bring a fresh perspective. This is a significant step for me personally, as while I have worked with many contractors over the years, I have never actually hired a regular employee. Most importantly, I wanted to ensure that this person was someone I could trust to understand what TokyoDev stands for, and to make decisions in line with our philosophy. So I’m happy to announce that Scott Rothrock is joining TokyoDev full time as our Head of Operations. About Scott Scott has lived in Japan for nearly 20 years and has worked as a software engineer in multiple industries and environments, including small Japanese-owned businesses, overseas employers, and international companies based in Japan. Until the end of October 2026, he was the head of the Japan Markets team at Kraken Technologies, where he led an international team of software engineers in delivering complicated, regulated products on strict timelines for Japanese electricity and gas retailers, while also ensuring compliance with evolving organizational and global standards. He’s made a name for himself both inside and outside Japan as a kind, effective mentor who can cultivate great engineers and leaders. Scott’s previous role in TokyoDev Some of you may already know Scott in another capacity, as he has been involved with TokyoDev since 2022. He began as a community volunteer and later became our community manager, which also included responsibilities such as managing our article pipeline from submission to publishing. When I created TokyoDev’s Discord, I had no previous experience running an online community. Scott joined soon after I started and began helping other members, stepping in when people behaved inappropriately, and configuring our roles and permissions and safety features. I was impressed by his initiative and asked him to become an official moderator in January 2023. Outside of his role as a moderator, Scott has always pushed TokyoDev to grow; for example, he arranged internet events such as livestreamed AMAs and interviews. He organized TokyoDev’s first meetup as a volunteer in February 2023, which taught me that there was interest in TokyoDev events outside of the internet. By the end of 2023, I had brought him on as our part-time community manager. What I saw throughout his tenure was that Scott continued to take initiative in expanding TokyoDev. Scott was one of our first external contributors, writing about his experience living with a disability in Japan. He encouraged me to expand and refine both our editing and submission processes so that we could reach out to even more contributors and platform their perspectives. The editorial team now consists of him and Rebecca Callahan, and they’ve had a hand in every article that TokyoDev has published. In other words, since 2022, Scott has shown that he cares about TokyoDev as much as I do. He is invested in what we do and why we do it, and shares my vision for what TokyoDev can become. What changes now Scott’s experiences as an engineer, a mentor, and a leader make me confident that, as our Head of Operations, he will continue to help TokyoDev mature. A big part of what has made TokyoDev successful is that I see the software developers who use our site as my peers and genuinely want to help them. Scott shares that perspective, and will join me in ensuring that TokyoDev remains true to its principles while we grow. So what changes in the short term? Nothing dramatic. I will teach Scott about managing TokyoDev as a business, and he will document our processes and products as a part of that learning. He will also look for areas of improvement while ensuring that we remain compliant with regulations and labor law. Over time, I will hand over some other responsibilities. I will continue to run TokyoDev, but TokyoDev will become less dependent on me for its day-to-day operations. Long term, I’m excited about what this will enable us to do. TokyoDev has always been about helping international software developers build successful careers in Japan, and bringing Scott on full time puts us in a much better position to continue doing that. We look forward to writing the next chapter of TokyoDev together.

2 days ago • 1 votes
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