Full Width [alt+shift+f] FOCUS MODE Shortcuts [alt+shift+k]
Sign Up [alt+shift+s] Log In [alt+shift+l]
34
Quick and Dirty Theme Switcher 2020-06-04 Update: This article is no longer relevant since my blog design has changed. I’m keeping this post up since it will still be useful for those wanting to implement a theme switcher on their own site. I recently added a fairly straightforward color scheme (theme) switcher to my personal website. You can toggle this simple color switcher in the footer of the site to see it in action. In case anyone else had the desire to add such functionality to their own sites/projects, I figured I’d write up a quick post explaining how to do so. Let’s get into it. My website color scheme switcher in action (direct link to image) The HTML First we need to include the “buttons” that will trigger the theme to switch based on which one is selected. (Note: you could always render these as options in a select element if you preferred that method) <div class="color-select"> <button onclick="toggleDefaultTheme()"></button> <button...
over a year ago

Comments

Improve your reading experience

Logged in users get linked directly to articles resulting in a better reading experience. Please login for free, it takes less than 1 minute.

More from bt RSS Feed

Installing OpenBSD on Linveo KVM VPS

Installing OpenBSD on Linveo KVM VPS 2024-10-21 I recently came across an amazing deal for a VPS on Linveo. For just $15 a year they provide: AMD KVM 1GB 1024 MB RAM 1 CPU Core 25 GB NVMe SSD 2000 GB Bandwidth It’s a pretty great deal and I suggest you look more into it if you’re interested! But this post is more focused on setting up OpenBSD via the custom ISO option in the KVM dashboard. Linveo already provides several Linux OS options, along with FreeBSD by default (which is great!). Since there is no OpenBSD template we need to do things manually. Getting Started Once you have your initial VPS up and running, login to the main dashboard and navigate to the Media tab. Under CD/DVD-ROM you’ll want to click “Custom CD/DVD” and enter the direct link to the install76.iso: https://cdn.openbsd.org/pub/OpenBSD/7.6/amd64/install76.iso The "Media" tab of the Linveo Dashboard. Use the official ISO link and set the Boot Order to CD/DVD. Select “Insert”, then set your Boot Order to CD/DVD and click “Apply”. Once complete, Restart your server. Installing via VNC With the server rebooting, jump over to Options and click on “Browser VNC” to launch the web-based VNC client. From here we will boot into the OpenBSD installer and get things going! Follow the installer as you normally would when installing OpenBSD (if you’re unsure, I have a step-by-step walkthrough) until you reach the IPv4 selection. At this point you will want to input your servers IPv4 and IPv6 IPs found under your Network section of your dashboard. Next you will want to set the IPv6 route to first default listed option (not “none”). After that is complete, choose cd0 for your install media (don’t worry about http yet). Continue with the rest of the install (make users if desired, etc) until it tells you to reboot the machine. Go back to the Linveo Dashboard, switch your Boot Order back to “Harddrive” and reboot the machine directly. Booting into OpenBSD Load into the VNC client again. If you did everything correctly you should be greeted with the OpenBSD login prompt. There are a few tweaks we still need to make, so login as the root user. Remember how we installed our sets directly from the cd0? We’ll want to change that. Since we are running OpenBSD “virtually” through KVM, our target network interface will be vio0. Edit the /etc/hostname.vio0 file and add the following: dhcp !route add default <your_gateway_ip> The <your_gateway_ip> can be found under the Network tab of your dashboard. The next file we need to tweak is /etc/resolv.conf. Add the following to it: nameserver 8.8.8.8 nameserver 1.1.1.1 These nameservers are based on your selected IPs under the Resolvers section of Network in the Linveo dashboard. Change these as you see fit, so long as they match what you place in the resolve.conf file. Finally, the last file we need to edit is /etc/pf.conf. Like the others, add the following: pass out proto { tcp, udp } from any to any port 53 Final Stretch Now just reboot the server. Log back in as your desired user and everything should be working as expected! You can perform a simple test to check: ping openbsd.org This should work - meaning your network is up and running! Now you’re free to enjoy the beauty that is OpenBSD.

10 months ago 88 votes
Vertical Tabs in Safari

Vertical Tabs in Safari 2024-09-26 I use Firefox as my main browser (specifically the Nightly build) which has vertical tabs built-in. There are instances where I need to use Safari, such as debugging or testing iOS devices, and in those instances I prefer to have a similar experience to that of Firefox. Luckily, Apple has finally made it fairly straight forward to do so. Click the Sidebar icon in the top left of the Safari browser Right click and group your current tab(s) (I normally name mine something uninspired like “My Tabs” or simply “Tabs”) For an extra “clean look”, remove the horizontal tabs by right clicking the top bar, selected Customize Toolbar and dragging the tabs out When everything is set properly, you’ll have something that looks like this: One minor drawback is not having access to a direct URL input, since we have removed the horizontal tab bar altogether. Using a set of curated bookmarks could help avoid the need for direct input, along with setting our new tab page to DuckDuckGo or any other search engine.

11 months ago 95 votes
Build and Deploy Websites Automatically with Git

Build and Deploy Websites Automatically with Git 2024-09-20 I recently began the process of setting up my self-hosted1 cgit server as my main code forge. Updating repos via cgit on NearlyFreeSpeech on its own has been simple enough, but it lacked the “wow-factor” of having some sort of automated build process. I looked into a bunch of different tools that I could add to my workflow and automate deploying changes. The problem was they all seemed to be fairly bloated or overly complex for my needs. Then I realized I could simply use post-receive hooks which were already built-in to git! You can’t get more simple than that… So I thought it would be best to document my full process. These notes are more for my future self when I inevitably forget this, but hopefully others can benefit from it! Before We Begin This “tutorial” assumes that you already have a git server setup. It shouldn’t matter what kind of forge you’re using, so long as you have access to the hooks/ directory and have the ability to write a custom post-receive script. For my purposes I will be running standard git via the web through cgit, hosted on NearlyFreeSpeech (FreeBSD based). Overview Here is a quick rundown of what we plan to do: Write a custom post-receive script in the repo of our choice Build and deploy our project when a remote push to master is made Nothing crazy. Once you get the hang of things it’s really simple. Prepping Our Servers Before we get into the nitty-gritty, there are a few items we need to take care of first: Your main git repo needs ssh access to your web hosting (deploy) server. Make sure to add your public key and run a connection test first (before running the post-receive hook) in order to approve the “fingerprinting”. You will need to git clone your main git repo in a private/admin area of your deploy server. In the examples below, mine is cloned under /home/private/_deploys Once you do both of those tasks, continue with the rest of the article! The post-receive Script I will be using my own personal website as the main project for this example. My site is built with wruby, so the build instructions are specific to that generator. If you use Jekyll or something similar, you will need to tweak those commands for your own purposes. Head into your main git repo (not the cloned one on your deploy server), navigate under the hooks/ directory and create a new file named post-receive containing the following: #!/bin/bash # Get the branch that was pushed while read oldrev newrev ref do branch=$(echo $ref | cut -d/ -f3) if [ "$branch" == "master" ]; then echo "Deploying..." # Build on the remote server ssh user@deployserver.net << EOF set -e # Stop on any error cd /home/private/_deploys/btxx.org git pull origin master gem install 'kramdown:2.4.0' 'rss:0.3.0' make build rsync -a build/* ~/public/btxx.org/ EOF echo "Build synced to the deployment server." echo "Deployment complete." fi done Let’s break everything down. First we check if the branch being pushed to the remote server is master. Only if this is true do we proceed. (Feel free to change this if you prefer something like production or deploy) if [ "$branch" == "master" ]; then Then we ssh into the server (ie. deployserver.net) which will perform the build commands and also host these built files. ssh user@deployserver.net << EOF Setting set -e ensures that the script stops if any errors are triggered. set -e # Stop on any error Next, we navigate into the previously mentioned “private” directory, pull the latest changes from master, and run the required build commands (in this case installing gems and running make build) cd /home/private/_deploys/btxx.org git pull origin master gem install 'kramdown:2.4.0' 'rss:0.3.0' make build Finally, rsync is run to copy just the build directory to our public-facing site directory. rsync -a build/* ~/public/btxx.org/ With that saved and finished, be sure to give this file proper permissions: chmod +x post-receive That’s all there is to it! Time to Test! Now make changes to your main git project and push those up into master. You should see the post-receive commands printing out into your terminal successfully. Now check out your website to see the changes. Good stuff. Still Using sourcehut My go-to code forge was previously handled through sourcehut, which will now be used for mirroring my repos and handling mailing lists (since I don’t feel like hosting something like that myself - yet!). This switch over was nothing against sourcehut itself but more of a “I want to control all aspects of my projects” mentality. I hope this was helpful and please feel free to reach out with suggestions or improvements! By self-hosted I mean a NearlyFreeSpeech instance ↩

11 months ago 107 votes
Burning & Playing PS2 Games without a Modded Console

Burning & Playing PS2 Games without a Modded Console 2024-09-02 Important: I do not support pirating or obtaining illegal copies of video games. This process should only be used to copy your existing PS2 games for backup, in case of accidental damage to the original disc. Requirements Note: This tutorial is tailored towards macOS users, but most things should work similar on Windows or Linux. You will need: An official PS2 game disc (the one you wish to copy) A PS2 Slim console An Apple device with a optical DVD drive (or a portable USB DVD drive) Some time and a coffee! (or tea) Create an ISO Image of Your PS2 Disc: Insert your PS2 disc into your optical drive. Open Disk Utility (Applications > Utilities) In Disk Utility, select your PS2 disc from the sidebar Click on the File menu, then select New Image > Image from [Disc Name] Choose a destination to save the ISO file and select the format as DVD/CD Master Name your file and click Save. Disk Utility will create a .cdr file, which is essentially an ISO file Before we move on, we will need to convert that newly created cdr file into ISO. Navigate to the directory where the .cdr file is located and use the hdiutil command to convert the .cdr file to an ISO file: hdiutil convert yourfile.cdr -format UDTO -o yourfile.iso You’ll end up with a file named yourfile.iso.cdr. Rename it by removing the .cdr extension to make it an .iso file: mv yourfile.iso.cdr yourfile.iso Done and done. Getting Started For Mac and Linux users, you will need to install Wine in order to run the patcher: # macOS brew install wine-stable # Linux (Debian) apt install wine Clone & Run the Patcher Clone the FreeDVDBoot ESR Patcher: git clone https://git.sr.ht/~bt/fdvdb-esr Navigate to the cloned project folder: cd /path/to/fdvdb-esr The run the executable: wine FDVDB_ESR_Patcher.exe Now you need to select your previously cloned ISO file, use the default Payload setting and then click Patch!. After a few seconds your file should be patched. Burning Our ISO to DVD It’s time for the main event! Insert a blank DVD-R into your disc drive and mount it. Then right click on your patched ISO file and run “Burn Disk Image to Disc...". From here, you want to make sure you select the slowest write speed and enable verification. Once the file is written to the disc and verified (verification might fail - it is safe to ignore) you can remove the disc from the drive. Before Playing the Game Make sure you change the PS2 disc speed from Standard to Fast in the main “Browser” setting before you put the game into your console. After that, enjoy playing your cloned PS2 game!

a year ago 83 votes
"This Key is Useless Now. Discard?"

“This Key is Useless Now. Discard?” 2024-08-28 The title of this article probably triggers nostalgic memories for old school Resident Evil veterans like myself. My personal favourite in the series (not that anyone asked) was the original, 1998 version of Resident Evil 2 (RE2). I believe that game stands the test of time and is very close to a masterpiece. The recent remake lost a lot of the charm and nuance that made the original so great, which is why I consistently fire up the PS1 version on my PS2 Slim. Resident Evil 2 (PS1) running on my PS2, hooked up to my Toshiba CRT TV. But the point of this post isn’t to gush over RE2. Instead I would like to discuss how well RE2 handled its interface and user experience across multiple in-game systems. HUD? What HUD? Just like the first Resident Evil that came before it, RE2 has no in-game HUD (heads-up display) to speak of. It’s just your playable character and the environment. No ammo-counters. No health bars. No “quest” markers. Nothing. This is how the game looks while you play. Zero HUD elements. The game does provide you with an inventory system, which holds your core items, weapons and notes you find along your journey. Opening up this sub-menu allows you to heal, reload weapons, combine objects or puzzle items, or read through previously collected documents. Not only is this more immersive (HUDs don’t exist for us in the real world, we need to look through our packs as well…) it also gets out of the way. The main inventory screen. Shows everything you need to know, only when you need it. (I can hear this screenshot...) I don’t need a visual element in the bottom corner showing me a list of “items” I can cycle through. I don’t want an ammo counter cluttering up my screen with information I only need to see in combat or while manually reloading. If those are pieces of information I need, I’ll explicitly open and look for it. Don’t make assumptions about what is important to me on screen. Capcom took this concept of less visual clutter even further in regards to maps and the character health status. Where We’re Going, We Don’t Need Roads Mini-Maps A great deal of newer games come pre-packaged with a mini-map on the main interface. In certain instances this works just fine, but most are 100% UI clutter. Something to add to the screen. I can only assume some devs believe it is “helpful”. Most times it’s simply a distraction. Thank goodness most games allow you to disable them. As for RE2, you collect maps throughout your adventure and, just like most other systems in the game, you need to consciously open the map menu to view them. You know, just like in real life. This creates a higher tension as well, since you need to constantly reference your map (on initial playthroughs) to figure out where the heck to go. You feel the pressure of someone frantically pulling out a physical map and scanning their surroundings. It also helps the player build a mental model in their head, thus providing even more of that sweet, sweet immersion. The map of the Raccoon City Police Station. No Pain, No Gain The game doesn’t display any health bar or player status information. In order to view your current status (symbolized by “Fine”, “Caution” or “Danger”) you need to open your inventory screen. From here you can heal yourself (if needed) and see the status type change in real-time. The "condition" health status. This is fine. But that isn’t the only way to visually see your current status. Here’s a scenario: you’re traveling down a hallway, turn a corner and run right into the arms of a zombie. She takes a couple good bites out of your neck before you push her aside. You unload some handgun rounds into her and down she goes. As you run over her body she reaches out and chomps on your leg as a final “goodbye”. You break free and move along but notice something different in your character’s movement - they’re holding their stomach and limping. Here we can see the character "Hunk" holding his stomach and limping, indicating an injury without the need for a custom HUD element. If this was your first time playing, most players would instinctively open the inventory menu, where their characters health is displayed, and (in this instance) be greeted with a “Caution” status. This is another example of subtle UX design. I don’t need to know the health status of my character until an action is required (in this example: healing). The health system is out of the way but not hidden. This keeps the focus on immersion, not baby-sitting the game’s interface. A Key to Every Lock Hey! This section is in reference to the title of the article. We made it! …But yes, discarding keys in RE2 is a subtle example of fantastic user experience. As a player, I know for certain this key is no longer needed. I can safely discard it and free up precious space from my inventory. There is also a sense of accomplishment, a feeling of “I’ve completed a task” or an internal checkbox being ticked. Progress has been made! Don’t overlook how powerful of a interaction this little text prompt is. Ask any veteran of the series and they will tell you this prompt is almost euphoric. The game's prompt asking if you'd like to discard a useless key. Perfection. Inspiring Greatness RE2 is certainly not the first or last game to implement these “minimal” game systems. A more “modern” example is Dead Space (DS), along with its very faithful remake. In DS the character’s health is displayed directly on the character model itself, and a similar inventory screen is used to manage items. An ammo-counter is visible but only when the player aims their weapon. Pretty great stuff and another masterpiece of survival horror. In Dead Space, the character's health bar is set as part of their spacesuit. The Point I guess my main takeaway is that designers and developers should try their best to keep user experience intuitive. I know that sounds extremely generic but it is a lot more complex than one might think. Try to be as direct as possible while remaining subtle. It’s a delicate balance but experiences like RE2 show us it is attainable. I’d love to talk more, but I have another play-through of RE2 to complete…

a year ago 86 votes

More in programming

Benjie's Humanoid Olympic Games

A gauntlet thrown

23 hours ago 8 votes
Stumbling upon

Something like a channel changer, for the web. That's what the idea was at first. But it led to a whole new path of discovery that even the site's creators couldn't have predicted. The post Stumbling upon appeared first on The History of the Web.

3 hours ago 3 votes
Some Love For Python

I really enjoyed watching Python: The Documentary (from CultRepo, formerly Honeypot, same makers as the TypeScript documentary). Personally, I don’t write much Python and am not involved in the broader Python community. That said, I love how this documentary covers a lot of the human problems in tech and not just the technical history of Python as language. For example: How do you handle succession from a pivotal creator? How do you deal with poor representation? How do you fund and steer open projects? How do you build community? How do you handle the fallout of major version changes? And honestly, all the stories around these topics as told from the perspective of Python feel like lessons to learn from. Here are a few things that stood out to me. Guido van Rossum, Creator of Python, Sounds Cool The film interviews Drew Houston, Founder/CEO at Dropbox, because he hired Python’s creator Guido van Rossum for a stint. This is what Drew had to say about his time working with Guido: It’s hard for me to think of someone who has had more impact with lower ego [than Guido] For tech, that’s saying something! Now that is a legacy if you ask me. The Python Community Sounds Cool Brett Cannon famously gave a talk at a Python conference where he said he “came for the language, but stayed for the community”. In the documentary they interview him and he adds: The community is the true strength of Pyhon. It’s not just the language, it’s the people. ❤️ This flies in the face of the current era we’re in, where it’s the technology that matters. How it disrupts or displaces people is insignificant next to the fantastic capabilities it purports to wield. But here’s this language surrounded by people who acknowledge that the community around the language is its true strength. People are the true strength. Let me call this out again, in case it’s not sinking in: Here’s a piece of technology where the people around it seem to acknowledge that the technology itself is only secondary to the people it was designed to serve. How incongruous is that belief with so many other pieces of technology we’ve seen through the years? What else do we have, if not each other? That’s something worth amplifying. Mariatta, Python Core Developer, Sounds Cool I absolutely loved the story of @mariatta@fosstodon.org. If you’re not gonna watch the documentary, at least watch the ~8 minutes of her story. Watched it? Ok, here’s my quick summary: She loves to program, but everywhere she looks it’s men. At work. At conferences. On core teams. She hears about pyladies and wants to go to Pycon where she can meet them. She goes to Pycon and sees Guido van Rossum stand up and say he wants 2 core contributors to Python that are female. She thinks, “Oh that’s cool! I’m not good enough for that, but I bet they’ll find someone awesome.” The next year she goes to the conference and finds out they’re still looking for those 2 core contributors. She thinks “Why not me?” and fires off an email to Guido. Here’s her recollection on composing that email: I felt really scared. I didn’t feel like I deserved mentorship from Guido van Rossum. I really hesitated to send this email to him, but in the end I realized I want to try. This was a great opportunity for me. I hit the send button. And later, her feelings on becoming the first female core contributor to Python: When you don’t have role models you can relate to, you don’t believe you can do it. ❤️ Mad respect. I love her story. As Jessica McKellar says in the film, Mariatta’s is an inspiring story and “a vision of what is possible in other communities”. Python Is Refreshing I’ve spent years in “webdev” circles — and there are some great ones — but this Python documentary was, to me, a tall, refreshing glass of humanity. Go Python! Email · Mastodon · Bluesky

20 hours ago 2 votes
btrfs on a Raspberry Pi

I’m something of a filesystem geek, I guess. I first wrote about ZFS on Linux 14 years ago, and even before I used ZFS, I had used ext2/3/4, jfs, reiserfs, xfs, and no doubt some others. I’ve also used btrfs. I last posted about it in 2014, when I noted it has some advantages over … Continue reading btrfs on a Raspberry Pi →

an hour ago 1 votes
chapter seven: nudge

“Why are you here on a Sunday?” “John’s in town,” I said. “And he knows I’m looking for him.” I’ve carried this case for five years. When Operant moved its compute out to Long Island—cheaper power, easier permits—it landed in my world by accident. Detective James Reese, Nassau County Police. Since then, every time I think I’ve got a straight line, the story bends. People call it “mind control.” That’s the wrong phrase. You hear that and you start hunting for sci-fi. What you should be hunting for is timing. There are the clean facts. It started with a private investigator caught at night inside Jane Street’s office. He was there to plant a device. Not a camera, not a mic. A flat plastic square the size of a drop ceiling tile, featureless, no lens, no obvious grill. If you tapped it with a knuckle it sounded dead, like dense foam. The FBI took the evidence, said as little as possible, and then Trump dissolved the Bureau and the chain of custody with it. The PI pled to B&E, did eighteen months, swore a friend offered him ten grand and a location. The friend never existed long enough for us to find. While the tile vanished, Operant didn’t. They grew. They put their name on the Ducks’ ballpark, donated to everyone they should, and pushed eight percent of Long Island’s power through their meter. Every time I asked questions, a lawyer answered them. I still have a job mostly because I don’t stick my questions in microphones. But the corporate espionage wasn’t the hook. The hook’s name was Tom Park. Young, gifted, on Operant’s “research” payroll. He died off the roof of their building. We asked for the CCTV. They delayed until the delay became its own story, and when the files came they were grainy enough you could convince yourself resolution had gone out of style. We couldn’t prove a cut. We couldn’t prove a lie. We could see a silhouette on the roof with a phone in his hand, see him put it away, and watch him walk forward like he’d decided to walk forward an hour ago. We pulled his phone records. The carrier said the device never left his parents’ house that night. The family’s router logs said the same thing—MAC associated all evening, steady signal, Netflix on the downstairs TV. At the time of death the rooftop access point didn’t record a roam. No one found a phone with the body. If you’re generous, you call that “inconsistency.” If you’ve been around long enough, you call it “choreography.” I didn’t see the tile again, but I kept a copy of the photos and I stared at the connector pads until I’d memorized the geometry. Four edge pads, power bus shape. Months later, a fire inspection at an Operant satellite site flagged “non-listed luminaires with integrated driver boards.” That’s code for “custom lights.” The brand on the sticker didn’t exist in any registry. It matched nothing you could buy. What does a ceiling tile do if it isn’t a ceiling tile? You can guess: a planar array under plastic, phaseable, a clock inside that doesn’t drift. You don’t need to read thoughts. You need to make the room keep time. We ran a small experiment in our squad room. Nothing that requires approval. We set up a tapping game on a laptop—left or right as quickly as you can when a cue appears. We added a desk lamp we could modulate in the last hundred milliseconds before the cue—no visible flicker, just PWM phase changes—and a piezo disc under the mouse pad that could make a vibration too soft to notice unless you were trying to notice. We told the script to wait until the model thought the subject was likely to pick left, then line up the lamp phase and the tick so “left” felt a hair earlier. The hit rate shifted eight points. The officers said it felt like the computer was “on it” that round. No one said they felt pushed. That’s the thing about timing: when it works, it feels like you were going to do it anyway. I went back to Tom. We subpoenaed what we could: badge swipes, elevator logs, building automation schedules for lights and HVAC. The elevator cabin he rode at 23:41 ran a “door nudge” cycle at floor 35—exact term in the manual. Not a stop, a shove. At the same minute the east conference rooms above ran a luminance ramp—35 to 50 percent and back down—logged as a “pattern test.” Two minutes later the air handlers kicked a “night purge,” unscheduled. The lobby mic’s spectrogram shows the change as a clean band sliding up. None of those facts make a person move. Together they draw a rhythm line through a building. We never found what Tom had in his hand, his “not a phone,” but a year after his death, one of their contractors quit and dumped an issue tracker on a public repo by accident. It was up for an hour before it vanished, but the internet is full of raccoons, and one of them sent me a ZIP. Half the issues were boring—install scripts, driver mismatches, bad GPIO pull-ups. The other half had words like “phase,” “latency,” “confidence gate,” “avoid visible artifacts,” “EEG-free,” and the tag “ROOM.” There was a set of comments on a bug titled “End Token Misfires.” The engineers were arguing about whether printing the full predicted sequence at the start of a session biased the subject into making it true. One person said that was the point. Another said if your only wins are the ones you can cause you aren’t measuring prediction anymore, you’re measuring control. The thread ends with a “resolved—won’t fix.” Mind control isn’t the right term. It makes people look for sci-fi. The right term is “nudge,” the one the elevator manuals use. You put your thumb on the timing. You don’t push the person; you lean on the moment. Tom stood on a roof with a clock in his pocket that belonged to the room, and a room that belonged to the company, and a company that had learned you can make a person look like a prediction if you take away all the moments where they would have surprised you. Sometimes I think the real trick isn’t the tile or the lights. It’s the bookkeeping. You arrange your systems so that there’s nothing to subpoena. The carrier shows a phone at home. The Wi-Fi shows a phone at home. The building shows a test pattern and a purge cycle and a polite door. Nothing is illegal in a log file. I keep a copy of that ZIP on a USB stick in my desk. There’s a folder called “SAFE_GATES” with a README someone wrote in plain English. “Do not schedule interventions if subject arousal > threshold. Do not schedule end token if subject mentions self-harm. Cooldown after consecutive errors.” Half the rules are commented out. The most recent commit message is just a shrug emoji. The worst part is how ordinary it all is. The elevator nudge. The lamp nudge. The HVAC tone. The not-a-phone. If you want to find the devil, you don’t go looking for horns. You go looking for clock edges. I told my sergeant I was taking the rest of the day. I stopped by a hardware store and bought a dimmer I knew I could open, and a roll of white tape. Back at the office I put a strip of tape on the lamp in interview room two, covering the LED that the supplier put there to indicate “smart mode.” We don’t use smart mode. We don’t use anything with a mode. When I left, the room looked like every other room. That’s the point. You only notice the timing when it slips. On the way home I drove past the Ducks ballpark. Operant’s name on the sign looked like every other naming deal. Families walking in, kids with foam fingers, warm light over the field. If you didn’t know to look, you’d think it was all just baseball.

yesterday 2 votes