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C is Turing complete

from Tony Finch's blog [alt+shift+b] in programming

Yesterday there was some discussion on the Orange Site about whether or not C is Turing complete. The consensus in the StackOverflow question is, no, because the C abstract machine is a (large) finite state machine, or maybe yes, if you believe that unaddressable local variables can exist outside the finite address space. My answer is definitely yes, if you include the standard IO library. And using IO is much closer to Turing’s original model of a finite state machine working on unbounded storage. C is a finite state machine The C abstract machine limits the size of the state it can work on by limiting the size of pointers and the size of the objects that can be pointed to. There are some unaddressable objects but they are usually understood to be a small finite number of machine registers. So the number of states in the C abstract machine is, ptr_bits = CHAR_BIT * sizeof(char *); memory_bytes = 1 << ptr_bits; total_bytes = memory_bytes + register_bytes; total_bits = CHAR_BIT * total_bytes; number_of_states = 1 << total_bits; Typically about 2^(2^(2^6)) states. Which is a lot, but still finite. is IO really unbounded? So, for C to be Turing complete, it must support unbounded IO. Traditionally, C stdio supports two kinds of stream: unbounded streams, such as terminals; seekable streams, such as files. What we need is an unbounded seekable stream. It has to be seekable because we need to be able to move in both directions, and the only way to move backwards is to seek. But aren’t seeks bounded? Well, no, it turns out. The declaration of fseek() is, int fseek(FILE *stream, long offset, int whence); What is notable is that in many real-world implementations, file sizes have been measured with 64 bit numbers, but the fseek long offset has been only 32 bits. Therefore the size of a seek offset does not limit the size of a stdio file. We can read and write within some finite distance relative to the file position indicator, and (so long as we...
2nd Aug 2024

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fibre broadband anticlimax

How can something that “just works” be so annoying? situation We live in Cambridge off a little road down a drive in shared ownership between us and our neighbouring houses. All the utilities are buried under this drive, including the phone line. anticipation Over the last few years we have been canvassed repeatedly by CityFibre saying that they can deliver fibre all way to our house. I saw them digging trenches and leaving tails of purple fibre cladding along nearby roads, ready to hook up all the houses. I thought they would need to do something similar to deliver fibre to us. So when they turned up and knocked on our door, I talked to their salesbods and walked them up and down the drive and pointed out where the existing BT line goes. Then they gave up trying to sell to us. This happened about three times. disaffection We were not eager enough for an upgrade to deal with these impediments. notification A few months ago we were told that CityFibre would soon come and do the upgrade, since there’s a nationwide deadline for turning off the copper phone network at the end of the year. We expected that this would force them to actually plan some digging works, so we talked to our neighbours about it. We were all ready for some huge faff to follow the next visit by the CityFibre bods. installation CityFibre turned up on the promised morning bright and early. To our enormous surprise, a brown fibre housing was already poking out of the ground next to our copper phone line. It had been fed through 50 metres of 5cm duct without us being aware they were even working on the street. Within a couple of hours, the technicians had drilled through our wall, installed the ONT, blown fibre through the unexpected pipe, plugged in the CPE (superficially identical to the old one), and left telling us to anticipate that it might not work properly until tomorrow. activation Around lunch time, the copper phone line stopped working completely. Some faff ensued, switching all our devices over to the new WiFi network. For a while we thought this was the death of our land line, but in the course of debugging other issues, I realised that the router has a built-in VoIP adapter (I don’t think we were told it has a built-in VoIP adapter) so I plugged the phone in and it Just Worked: they had ported our phone number across and everything. Flawless. I was seriously impressed. rumination It has been a few weeks since the switchover, and apart from a couple of horrible Clown-afflicted IoT devices, it has been fairly smooth. What prompted me to write this up was realising that we delayed this upgrade for years because the sales people were not given enough technical information about how the installation process works: the fact that houses typically have a 5cm duct containing the copper lines (probably standard for the last 40 years) and the fact that fibre can be shoved through a few tens of metres without difficulty. And worse, the sales people didn’t have an esclation path for difficult cases: they just gave up instead. From a technical point of view, the installation was impeccable. (I guess the loose 24 hour window for the cutover time was because OpenReach and CityFibre don’t have tight requirements on ISP reconfiguration schedules.) From the sales point of view, it was crap. Maybe it would have gone faster if we offered to switch early without asking if the drive would be a problem? But I guess the difference between “yes!” and “yes, but will this be a problem?” is too much to expect from a minimum-wage door-to-door salesbod whose employer didn’t give them enough information or any escalation path.

6 days ago
Counting the days, revisited

Many years ago I wrote about how to convert Gregorian dates to Julian Day numbers or similar counts such as rata die as used in Calendrical Calculations. This algorithm is the core of C’s mktime() function that converts a broken-down date-time into linear time_t. I recently learned from Ben Joffe that I was missing a few tricks, and my old code wasn’t as good as it could have been. Here’s a better version (using conventional not C numbering): if m > 2 { m -= 2; } else { m += 10; y -= 1; } y*365 + y/4 - y/100 + y/400 + m*979/32 + d - 336 the main idea Julian years Gregorian correction the month pattern the epoch domains and ranges leap year test length of month the main idea There’s a helpful coincidence in the Gregorian calendar. Although the month lengths aren’t obviously regular, there’s a repeating 5 month pattern that becomes easier to see when you start from March, as illustrated by the table below. This pattern resets at the end of February, midway through its third repeat, coincidentally at the same point that leap days occur. Thus the first line of the code above adjusts the month and year numbers so that January and February are counted at the end of the previous year, and the coincidental alignment occurs at the boundary between the adjusted year numbers. I’ll explain the details of the adjustment as I discuss the relevant parts of the second line 31 days April 30 days May 31 days June 30 days July 31 days 31 days September 30 days October 31 days November 30 days December 31 days 31 days February 28 or 29 Julian years The first part of the main formula counts the number of days before the start of year y, in terms of normal years and leap days. y * 365 + y / 4 The adjustment subtracts one from the year in January and February. The effect is that the leap day in year 4 is counted as a day before the start of the adjusted beginning of year 4, i.e. before March, i.e. exactly the right place. I previously combined this part of the expression into a single term, y * 1461 / 4 Ben Joffe pointed out that when it is written this way the function is only able to make use of 25% of the range of its output data type, because the multiplication overflows for very large year numbers. And on modern CPUs it isn’t actually faster to eliminate the addition. Gregorian correction The next part corrects the number of leap years before the current year. - y/100 + y/400 It works in basically the same way as the Julian leap year calculation, but whereas y/4 trivially compiles to a simple shift operation, this needs a bit more cleverness. As Hacker’s Delight explains, a modern compiler will turn y/100 into a multiply-and-shift: y * (1<<N) * (1/25) >> (N+2) That is, the compiler uses a fixed-point representation of the reciprocal of the divisor. Then it uses common subexpression elimination to suppress the second multiplication by 1/25. So these two divisions are turned into a wide multiply and two shifts. Neat. the month pattern The next part counts the number of days in this (adjusted) year before the start of month m. m * 979 / 32 I previously wrote it using the number of days in the repeating pattern of 5 months, m * 153 / 5 But this is relatively difficult for compilers to optimize well (clang uses two multiplications instead of one), and they don’t know the range of m is limited, so we can do better by turning it into a multiply-and-shift by hand. 979/32 == 30.59375 which is close enough to the exact value 153/5 == 30.6 Either of these expressions produce the right 5 month long/short pattern, but the pattern doesn’t necessarily line up with the normal month numbering. (The two expressions above need different adjustments.) We move March to number 1, just before the start of the pattern. When counting the days before April, we get 31 more than the count for March; when counting the days before May, we get 30 more than the count for April, etc. January is adjusted to follow December to match the adjusted year numbering. m *979/32 diff -------------------- 1 30 March 2 61 31 April 3 91 30 May 4 122 31 5 152 30 6 183 31 7 214 31 8 244 30 9 275 31 10 305 30 December 11 336 31 January 12 367 31 13 397 30 the epoch Because calendars count from 1, the Gregorian date 0001-01-01 gets numbered rata die 1. The adjustments turn January into month 11, and so (as in the second column in the table above) we count 336 days in the adjusted year 0 before January. We need to subtract those extra days to compensate for the adjustment. We can change the offset to choose a different epoch, e.g. the MJD epoch 1858-11-17 is r.d. 678576, and the Unix epoch 1970-01-01 is r.d. 719163. domains and ranges In my old C code I casually used int, which misleadingly implied that it worked with proleptic Gregorian calendar dates before year 1. However signed division and modulus on common CPUs and low-level programming languages truncates towards zero, but this algorithm needs Euclidean or flooring division (which are equivalent for positive divisors). So it’s better to use u32 for these calculations. (Compilers also do a better job when this code uses unsigned integers.) To support negative years, a multiple of 400 years can be added to move year 0 to the middle of the u32 range, and subtracted from the return value to produce a signed count of days. leap year test Ben Joffe also examined fast leap year tests. My new favourite one is I think the neatest if not the fastest: if y % 25 == 0 { y % 16 == 0 } else { y % 4 == 0 } Note that 25 * 16 == 400, so it’s a leap year if it’s divisible by both 25 and by 16, else if it’s divisible by 4 but not by 25. The classic version of this check first tests divisibility by 100. CPUs that rely on branch prediction will correctly predict it 99% of the time: much better than the 75% you get from testing divisibilty by 4 first! But nowadays this if is compiled into a CMOV or CSEL (so branch prediction doesn’t matter), and divisibility by 25 is easier to compile than divisibility by 100. length of month What prompted me to revisit this code was the idea that it’s possible to work out a simpler multiply-and-shift optimization when the values have limited ranges (as in m*979/32 above) and/or when we don’t depend on the exact result of the multiplication. I previously wrote this code for calculating the length of a month: if m == 2 { 28 + is_leap_year(y) as u32 } else { 30 + (m * 275 % 9 > 3) as u32 } The multiply-and-shift idea led me to this replacement for months other than February: 30 + (m * 7 % 16 < 9) as u32 I found it by writing a brute force program that tries successive bitmask widths and multipliers, until it finds a case where all the long months produce results greater than all the short months, or vice versa (as in the winner). But there’s a neater expression, apparently due to Dr Matthias Kretz: 30 | (m ^ (m >> 3)) This uses two tricks: The 1 bit of the month number matches the odd/even long/short pattern in the months before August (month 8), when the phase flips. The flip is done by using the 8 bit to toggle the 1 bit. Bitwise or with 30 sets bits 2, 4, 8, 16 so the higher bits of the month number don’t matter. It compiles to just two ARM instructions: eor w0, w0, w0, lsr #3 orr w0, w0, #0x1e It’s so sweet I actually love how much better it is than my attempt!

9th Aug 2026 1 votes
poached eggs

A few weeks ago I was enjoying a couple of boiled eggs (in the shell, with plenty of salt and pepper, and buttery fingers of toast to dunk into the runny yolk) and pondering how fiddly it is to cut off one end of the shell after boiling compared to eating a poached egg. And I was annoyed because (I thought) I didn’t know how to poach eggs. misconceptions For decades I have been under the impression that poached eggs are difficult, because cheffy bods on the telly make such a fuss over cooking them. They led me to believe two falsehoods, both of which have a grain of truth, but it turns out they are not the overwhelming obstacles I thought. I decided to see what happens if I just don’t do any of the chef tricks. How bad could it be? If the poached eggs turned out to be a disaster, I would at least have confirmed what I believed. If not, I have added some delicious food to my repertoire. What did I believe? And what did I learn… If you just break an egg into boiling water, it’ll dissolve into a soupy mess? Yes the egg will spread out and the water will get messy, but almost all of the egg will hold together neatly by itself. If you don’t do the cheffy faff, your poached eggs will be inedible? In fact the fuss is mostly about levelling up from basic to restaurant-standard presentation. A no-fuss but frilly egg is still nice to eat. basic tricks The key trick for boiling an egg is to have plenty of boiling water in the pan before adding the eggs. That gives you a stable temperature and therefore predictable cooking times. To boil large hen eggs from room temperature, I aim for about 4 minutes for a runny yolk, or 8 minutes for a slightly fudgy hard-boiled yolk. For poached eggs, the water should be at a gentle simmer to avoid agitating the wispy white more than necessary. I add plenty of salt for seasoning. A cooking time of 3 minutes is about right. The key trick for poaching eggs is not to worry about the wispy whites in the water. It might be messy but it’ll be fine. Break the eggs near the surface of the water so they aren’t agitated too much from plunging in. When the surface of the white has started coagulating, give them a nudge to make sure they are moving enough to cook evenly and aren’t stuck to the bottom of the pan. Unlike a boiled egg, I can lift the poached egg out of the water with a slotted spoon and jiggle it to judge when it is ready, which is better than relying on my oven timer that can only be set in increments of a whole minute, and handy when I forget to set it… cheffy faff There are about half a dozen ways to improve the presentation of poached eggs. Use very fresh eggs, because they hold their shape better with less wispy white. I only have supermarket eggs, so egg age is not something I can control. Use a fine mesh strainer to separate the loose wispy white from the firm inner white. I think watching this trick taught me that raw eggs are a lot more cohesive and robust than I thought, and they don’t just dissolve into water. Get the water spinning like a vortex before adding the egg. Helen Rennie has a video on poaching eggs in which she discusses why this method is better in a restaurant (after about 6m10s). It requires a very large pot so it isn’t ideal for cooking a few portions at home. Break the egg into a small dish or ladle, so it can be introduced to the water more gently. This is worth doing but nevertheless I don’t bother :-) Add a little vinegar to the water. I don’t believe this has any effect on how the whites spread. It’s possible to use vinegar to coagulate the whites before poaching, but this requires a lot of vinegar and takes a long time, and harms the flavour of the eggs. Most of the spreading of a poached egg is due to turbulence when it plunges into the water, and it happens far too fast to be affected by a little vinegar. Wrap the egg in cling film. I don’t care enough about how neat my eggs are to fiddle with throwaway plastic and risk spilling egg in a clumsy mess. We have some reusable silicone things that cook eggs in a style somewhere between poached and coddled. We almost never use them because they are fiddly and tend to undercook the tops of the eggs even with a lid to keep the steam in. Trim the egg with a knife after cooking. Almost as wasteful as the strainer method! Or… don’t! thoughts In retrospect it’s curious that I was discouraged from even trying to poach eggs for such a long time, and that it took so little to discourage me. I suppose it illustrates how offputting extra steps can be to a beginner. It wasn’t clear to me which steps were optional and what were the consequences of omitting them. It’s something to keep in mind when writing documentation, I guess :-)

14th Mar 2026 1 votes
One page of async Rust

I’m writing a simulation, or rather, I’m procrastinating, and this blog post is the result of me going off on a side-track from the main quest. The simulation involves a bunch of tasks that go through a series of steps with delays in between, and each step can affect some shared state. I want it to run in fake virtual time so that the delays are just administrative updates to variables without any real sleep()ing, and I want to ensure that the mutations happen in the right order. I thought about doing this by representing each task as an enum State with a big match state to handle each step. But then I thought, isn’t async supposed to be able to write the enum State and match state for me? And then I wondered how much the simulation would be overwhelmed by boilerplate if I wrote it using async. Rather than digging around for a crate that solves my problem, I thought I would use this as an opportunity to learn a little about lower-level async Rust. Turns out, if I strip away as much as possible, the boilerplate can fit on one side of a sheet of paper if it is printed at a normal font size. Not too bad! But I have questions… async fn-damentals pin a task noop context primops, generally primops, minimally contexts and wakers primops, commandingly primops, yieldingly fake sleep in action questions async fn-damentals My starting point was to write: async fn deep_thought() -> u32 { 42 } fn main() { deep_thought(); } playground When I call deep_thought() I immediately get a Future<Output = u32>. As the compiler warns, none of the code in deep_thought() runs, it just constructs a value of an ineffable type which contains the initial state of deep_thought()’s state machine. To actually run it, I need to poll() it. The Future::poll() method has a signature that immediately presents a number of obstacles: fn poll( self: Pin<&mut Self>, ctx: &mut Context<'_>, ) -> Poll<Self::Output> pin a task Unlike normal Rust data structures, a Future can contain references to itself. (In a Rust function, variables can refer to other variables, and a Future contains (roughly speaking) function activation frames, hence it can be self-referential.) So, whereas normal Rust data types can be moved, a Future must stay at the same address even when it is not borrowed. The Pin type is used to immobilize a Future. For my purposes it’s easiest to Pin the Future in a Box on the heap. I’ll define a struct Task to wrap the Pinned Future so that I can define a couple of methods on it. (More elaborate async frameworks usually have more layers between their version of Task and its Future.) This wrapper is generic over the ineffable Fut type and its ultimate return type Out (which for deep_thought() is u32). struct Task<Fut> { future: Pin<Box<Fut>>, } impl<Fut, Out> Task<Fut> where Fut: Future<Output = Out>, { fn spawn(future: Fut) -> Self { let future = Box::pin(future); return Task { future }; } } Constructing a Task looks like, let mut task = Task::spawn(deep_thought()); noop context The second argument to poll() is a Context, which is a wrapper around a Waker. The simplest way to make a Context is by using Waker::noop(), which is enough for us to get deep_thought() to actually run. As in the fake-time simulation that I am procrastinating, 7.5 million years pass in the blink of an eye. let mut ctx = Context::from_waker(Waker::noop()); match task.future.as_mut().poll(&mut ctx) { Poll::Pending => { todo!(); } Poll::Ready(answer) => { println!("the answer is {answer}"); } } playground primops, generally An async function can call another async function, and (in async code just like in normal code) the called async function does nothing but return a Future. To make it do something, the caller needs to .await the Future. Under the covers .await compiles down to poll()ing the Future. A chain of async .await calls bottoms out in a primitive operation that interacts with the outside world. A primitive async operation is an impl Future state machine data structure, written manually instead of relying on compiler trickery. Typically, a primitive Future will be poll()ed twice: The first time, it arranges for the operation to happen then returns Poll::Pending. The async executor suspends this Task while the operation proceeds. After the operation is complete the async executor resumes the Task by poll()ing it, which immediately becomes a second poll() on on the primitive Future. This time it returns Poll::Ready() with the result of the operation, which becomes the value returned by .await. A primitive Future can implement a more complicated state machine that needs to be poll()ed more, but twice is the minimum necessary to actually suspend a Task. primops, minimally Continuing my approach of doing the least possible thing to illustrate a point, here’s a stub Future that pretends to sleep. Its trivial state machine is encoded in the delay value: if it’s zero, the Future continues without suspending; if it’s non-zero, the Future suspends, but first resets the delay so that next time it will continue. struct Sleep(u32); impl Future for Sleep { type Output = (); fn poll( mut self: Pin<&mut Self>, _: &mut Context<'_> ) -> Poll<()> { if self.0 > 0 { self.0 = 0; return Poll::Pending; } else { return Poll::Ready(()); } } } As an example of using it, deep_thought() can pretend to spend a long time by constructing a Sleep() object (which is our minimal state machine) then .await it to invoke poll(). async fn deep_thought() -> u32 { Sleep(7_500_000).await; 42 } And the main loop now needs to poll() the Task twice to run it to completion. loop { match task.future.as_mut().poll(&mut ctx) { Poll::Pending => { println!("sleeping for 7.5 million years..."); } Poll::Ready(answer) => { println!("the answer is {answer}"); return; } } } playground contexts and wakers In that minimal proof-of-concept, the fake Sleep primitive does not actually do anything other than suspend the Task, and the top-level async executor loop blithely assumes it knows why the Task was suspended. The purpose of the Context and its inner Waker is to allow a primitive Future to communicate with the async executor loop: to arrange for the operation to happen, and suspend the Task while the operation proceeds. So for my fake Sleep to account for the passing of fake time, I need to construct my own Waker that does something more useful than Waker::noop(). I believe the design intent is that a Waker is roughly speaking a wrapper round a smart pointer that refers to the current Task. When a primitive Future suspends a task, it stashes the Waker with the operation in progress. When the operation completes, the Waker is told to wake() its Task, which puts it back on the async executor’s loop to be poll()ed. To make a Waker, I need to make a RawWaker: pub const unsafe fn Waker::from_raw( waker: RawWaker ) -> Waker; pub const fn RawWaker::new( data: *const (), vtable: &'static RawWakerVTable ) -> RawWaker; This is dismaying, it’s like hand-rolled object-oriented C. Instead of a type-safe dyn Trait, I have to cruft something together from a raw pointer, a list of functions in a struct, and unsafe code. At this point I got stuck, despondently trying to work out how my Tasks and executor loop should refer to each other, and what kind of smart pointer I can smuggle through a raw *const() pointer. Eventually I realised there’s a simpler way. primops, commandingly There are a couple of ways that a primitive Future can arrange for an operation to happen: It can immediately make system calls and mutate global data structures to fire off the operation, before suspending itself by returning Poll::Pending. This requires that difficult tangle of smart pointers. Or instead it can suspend itself first, returning a command that the async executor will carry out on the Task’s behalf. This is awkward because Poll::Pending cannot carry a payload. However, the Context provides a side-channel that I can use to smuggle out a return value. In imaginary safe Rust, a Task can return a Command roughly as follows: The executor loop prepares a place-holder variable for the command. let mut cmd = Command::Run; It poll()s the Task, passing a mutable borrow of the command. let p = task.future.as_mut().poll(&mut cmd); When a primitive Future wants to perform an operation, it overwrites the command before suspending the Task. fn poll( mut self: Pin<&mut Self>, cmd: &mut Command ) -> Poll<()> { *cmd = Command::Example; return Poll::Pending; } When the async executor loop gets Poll::Pending from poll(), it looks at the command to decide what to do with the Task. In real Rust I need to smuggle the borrowed &mut cmd through the RawWaker’s raw *const() pointer. Since I’m not using the Waker to revive the Task when its operation completes, I can reuse the RawWakerVTable from Waker::noop(). primops, yieldingly I’ll define a Yield type that combines the primitive commands and Poll::Ready() in one enum, and I’ll fix the top-level task’s return type to Future<Output = ()>. (Too much boilerplate is needed to keep the Output type generic.) “Yield” has a dual meaning: the result returned (yielded) from an activity; and the task relinquishing (yielding) the CPU. #[derive(Copy, Clone, Debug)] enum Yield { Run, Sleep(u32), // maybe other commands here Done(), } The async executor loop calls poll() on a Task, which creates a place-holder Yield and stashes a pointer to it in a fresh Context. impl<Fut> Task<Fut> where Fut: Future<Output = ()>, { fn poll(&mut self) -> Yield { let mut yld = Yield::Run; let data = &mut yld as *mut Yield as *const (); let vtable = Waker::noop().vtable(); let waker = unsafe { Waker::new(data, vtable) }; let mut ctx = Context::from_waker(&waker); match self.future.as_mut().poll(&mut ctx) { Poll::Pending => yld, Poll::Ready(()) => Yield::Done(), } } } The Yield type is also used as the direct representation of a primitive Future. An async function constructs a Yeild and .awaits it, which causes the Yield to be returned via the Context to the async executor’s loop. Before suspending, the Future Yield is reset to Yield::Run so that execution continues the next time the Task is poll()ed. (Analogous to resetting the Sleep delay to zero in the previous example.) impl Future for Yield { type Output = (); fn poll( mut self: Pin<&mut Self>, ctx: &mut Context<'_>, ) -> Poll<Self::Output> { if let Yield::Run = *self { return Poll::Ready(()); } else { let yld = ctx.waker().data() as *mut Yield; let yld = unsafe { yld.as_mut().unwrap() }; *yld = *self; *self = Yield::Run; return Poll::Pending; } } } There’s more discussion of the unsafe code below. fake sleep in action The async executor loop needs to carry out the commands Yielded by its tasks. The classic data structure for timers is a min-heap keyed on the wake-up time; fake time is just a normal timer queue without any actual sleeping or delays between wake-up times. After augmenting my Task type with a wake-up time, I can write my main program roughly like this sketch: let mut tasks = BinaryHeap::new(); for i in 1..=TASKS { tasks.push(Task::spawn(activity(i, LIMIT))); } while let Some(mut task) = tasks.pop() { match task.poll() { Yield::Sleep(delay) => { task.wake_up += delay; tasks.push(task); } Yield::Done() => { // drop completed task } yld => panic!("unexpected {yld:?}"), } } The main program spawns some activity()s that sleep in a loop for differing amounts of time. They report their progress to stdout. For this demo I want the tasks to print synchronously (no async IO!) to illustrate the progress of their state machines. This demo is greatly simplified but roughly the same shape as the fake-time simulation that I’m procrastinating. async fn activity(delay: u32, stop: u32) { let mut now = 0; println!("{now} {delay} start"); loop { Yield::Sleep(delay).await; now += delay; if now < stop { println!("{now} {delay} continue"); continue; } else { println!("{now} {delay} return"); return; } } } You can see the complete demo in action at the Rust playground. Task 1 wakes up every tick, task 2 every other tick, etc. questions I don’t know why a Waker isn’t just an abstract generic type parameter with some trait bounds, so that I could define it using safe code. As far as I can tell the language and the standard library don’t depend on its exact shape, so I would expect the details to be punted to async runtime libraries. I guess there’s something I’m missing that requires the standard library to partially restrict the shape of a Waker. There are some weaknesses in my unsafe code. Miri says the code is OK, which agrees with my handwavy correctness argument by analogy with a mutable borrow. However I’m not certain that the compiler is guaranteed to know that yld can be mutated by poll(). An alternative might be to return the mutated Yield from Task::poll() by reconstructing the &mut Yield reference from the Context in the same manner as Yield::poll(). But then I’m not certain the compiler will know that the borrowed yld needs to live all the way to the end of the function. For now I’ve chosen the shorter code. Having learned how to do it myself, I’m curious to hear of crates that already solve this problem.

17th Feb 2026 1 votes
hybrid quota-linear rate limiter

A while back I wrote about the linear rate limit algorithms leaky bucket and GCRA. Since then I have been vexed by how common it is to implement rate limiting using complicated and wasteful algorithms (for example). But linear (and exponential) rate limiters have a disadvantage: they can be slow to throttle clients whose request rate is above the limit but not super fast. And I just realised that this disadvantage can be unacceptable in some situations, when it’s imperative that no more than some quota of requests is accepted within a window of time. In this article I’ll explore a way to enforce rate limit quotas more precisely, without undue storage costs, and without encouraging clients to oscillate between bursts and pauses. However I’m not sure it’s a good idea. linear reaction time fixed window quota resets hybrid quota-linear algorithm discussion opinion linear reaction time How many requests does a linear rate limiter allow before throttling? The parameters for a rate limiter are: q, the permitted quota of requests w, the accounting time window So the maximum permitted rate is q/w. Let’s consider a client whose rate is some multiple a > 1 of the permitted rate (a for abuse factor) c = a * q/w I’ll model the rate limiter as a token bucket which starts off with q tokens at time 0. The bucket accumulates tokens at the permitted rate and the client consumes them at its request rate. (It is capped at q tokens but we can ignore that detail when a > 1.) b(t) = q + t*q/w - t*a*q/w The time taken for n requests is t(n) = n/c = (n*w) / (a*q) After n requests the bucket contains b(n) = q + n/a - n The rate limter throttles the client when the bucket is empty. b(t) = 0 = q + t * (1 - a) * q/w 0 = 1 - t * (a - 1) / w t = w / (a - 1) b(n) = 0 = q + n * (1/a - 1) 0 = q - n * (a - 1) / a n = q * a / (a - 1) For example, if the client is running at twice the permitted rate, a=2, they will be allowed q*2 requests within w seconds before they are throttled. That’s a bit slow. The problem is that the bucket starts with a full quota of tokens, and during the first window of time another quota-full is added. So a linear rate limiter seems to be more generous in its startup phase than its parameters suggest. fixed window quota resets This is a fairly common rate limit algorithm that enforces quotas more precisely than linear rate limiters. It is similar to a token bucket, but it resets the bucket to the full quota q after each window w. The disadvantage of periodically resetting the bucket is that careless clients are likely to send a fast burst of requests every window. (A linear rate limiter will tend to smooth out requests from careless clients, though it can’t prevent deliberately abusive burstiness.) And a quota-reset rate limiter uses more space than a linear rate limiter: it needs a separate bucket counter as well as a timestamp. each client has the time when its window started and a bucket of tokens if c == NULL c = new Client c.bucket = quota c.time = now reset the bucket when the window has expired if c.time + window <= now c.bucket = quota c.time = now the request is allowed if the client has a token to spend if c.bucket >= 1 c.bucket -= 1 return ALLOW else return DENY hybrid quota-linear algorithm The idea is to have two operating modes: Low-traffic clients are allowed to make bursts of requests, because that’s good for interactive latency. High-traffic clients are required to smooth out their requests to an even rate. The algorithm switches to smooth mode when a client consumes its entire quota and the bucket reaches zero, and switches back to bursty mode when the bucket recovers to a full quota. Bursty mode avoids being too generous by adding at most one quota of tokens to the bucket per window. Smooth mode also avoids being too generous by starting with an empty bucket. I’ve written this pseudocode in a repetitive style because that makes each paragraph more independent of its context, though it is still somewhat stateful and the order of the clauses matters. the rate limit is derived from the quota and window rate = quota / window a client that returns after a long absence is reinitialized like a new client; in bursty mode the time is the start of a fixed window and the bucket contains a whole number of tokens; we subtract one from the quota to account for the current request fn reset() c.bucket = quota - 1 c.time = now c.mode = BURSTY return ALLOW initialize the state of a new client if c == NULL c = new Client return reset() reset the state when a bursty client’s window has expired if c.mode == BURSTY and c.time + window <= now return reset() when a client consumes its last token, switch modes; in smooth mode the time is updated for every request and the bucket can hold fractional tokens; apply a negative penalty so we don’t allow any over-quota requests before the end of the fixed window; add one to allow the next request at the start of the next window if c.mode == BURSTY and c.bucket == 1 remaining = c.time + window - now c.bucket = -remaining * rate + 1 c.time = now c.mode = SMOOTH return ALLOW smooth mode accumulates tokens proportional to the time since the client’s previous request; update the request time so that tokens accumulate at the same rate whether the request is allowed or denied if c.mode == SMOOTH c.bucket += (now - c.time) * rate c.time = now when the bucket has refilled, switch back to bursty mode if c.mode == SMOOTH and c.bucket >= quota return reset() we have dealt with all the special cases; in either mode the request is allowed if the client has a token to spend if c.bucket >= 1 c.bucket -= 1 return ALLOW else return DENY discussion This hybrid algorithm has a similar effect to running both a quota-reset and a linear rate limiter in parallel, but it uses less space. The precision of quota enforcement in smooth mode is maybe arguable: It guarantees that the client remains below the limit on average over the whole time it is in smooth mode. But if it slows down for a while (but not long enough to return to bursty mode) it can speed up again and make more requests than its quota within a window. opinion I think it’s a mistake to try to treat each time window in strict isolation when assessing a client’s request quota. A linear rate limiter only seems to be unduly generous on startup if you ignore the fact that the client was quiet in the previous window. As well as being more expensive than necessary (in some cases disgracefully wasteful), algorithms like sliding-window and quota-reset encourage clients into cyclic burst-pause behaviour which is unhealthy for servers. And I’ve seen developers complaining about how annoying it is to use glut/famine rate limiters. By contrast, rate limiters that measure longer-term average behaviour by keeping state across multiple windows can naturally encourage clients to smooth out their requests. So on balance I think that instead of using this hybrid quota-linear rate limiter, you should reframe your problem so that you can use a simple linear rate limiter like GCRA.

13th Jan 2026 1 votes

More in programming

Mommy bloggers react

After a write-up in the New York Times, Mommy Bloggers had two options. Either lean in, or step back. Given how popular it became after that, it's not hard to guess which option they chose. The post Mommy bloggers react appeared first on The History of the Web.

yesterday 1 votes
Haunt 0.4.0 released

I'm quite a bit late on this one, but Haunt version 0.4.0 was released released back in July. I haven't had much time for blogging, but I'm catching up now! This release contains a small set of improvements and bug fixes since the 0.3.0 release in 2024. About Haunt Haunt is a static site generator that uses the Guile Scheme as its configuration language. It aims to be simple, functional, and extensible. Features include: Easy blog and Atom/RSS feed generation Markdown post support Simple development server for viewing edits before publishing Purely functional build process User extensibility Notable changes Added support for HTML in Markdown documents. This was a long time coming because guile-markdown did not support it and the library was abandoned by the original maintainer. As part of my work at Spritely, we forked it, implemented the relevant portions of the CommonMark specification, and released it. Spritely's guile-commonmark fork is now considered to be the official upstream by Guix and others. A further consequence of this is that guile-lib is now a required dependency for building Haunt as we need the (htmlprag) module to parse Markdown documents with embedded HTML. html->shtml from guile-lib's (htmlprag) module is now used instead of xml->sxml in the HTML reader. It was silly of me to use xml->sxml for this purpose years ago, but at the time I wanted guile-lib to be an optional dependency. Added haunt new subcommand for creating a new site. Added default directory, template, and prefix arguments to flat-pages procedure. Added support for index metadata flag to flat pages for pretty URLs. Flat pages now receive all page metadata, not just the page title. This is a breaking change from 0.3.0. Added .scm as an additional extension for sxml-reader. make-file-extension-matcher now supports multiple extensions. Fixed emission of <script> and <style> elements. Fixed handling of no available reader in flat pages builder. Fixed unreachable error handling clause when a reader is not found for a post. Fixed default blog theme template missing an <html> tag. Fixed overloaded -h option in haunt serve. Deprecated post in Skribe reader in favor of document. Download Haunt 0.4.0 is already available in Guix: guix pull guix install haunt See the Haunt project page for information on how to build from source. Thank you to Camilo Rodrigues, Noé Lopez, jgart, Jakob L. Kreuze, and Daniel Meißner for their contributions to this release! Happy haunting!

yesterday 1 votes
On reading books

How books have coloured my life

yesterday 2 votes
I Bought A Scanner (No, Really This Time)

This is a transcript from a talk I gave at the German Perl Workshop earlier this year. If you'd prefer to watch the video recording, you can find it here. I have lots of photographic projects on the go. Lots of these being on film, as some of these I started shooting a long time ago. I don’t have any particular loyalty or attraction to film, it’s just that I started shooting many of these projects before affordable medium format digital was available. Since I mostly shoot medium/large format film I never really jumped to digital until recently, so film has continued to feature heavily in my workflow. That said, it’s a pain in the arse to shoot film now given the spiraling costs, limited availability, and issues around traveling with it: modern airport CT scanners, being rolled out across many airports, are much more convenient but will fog film. Asking for a hand inspection often comes down to arbitrary timing - how busy the security is, how experienced the operator is, or if you’re lucky/unlucky. I’ve had film forced to be scanned (and fogged) and politely argued with security on more than one occasion. I don’t want to deal with that so don’t travel with film anymore, thus I am shooting less of it and have mostly moved to digital. I still have a tonne of film I need to scan and process however. Here’s just some of the binders and files of film. I don’t plan to scan all of this, but I do plan to scan the ones I need to. Probably in the region of a couple of thousand frames. I want to scan to the highest possible quality (within reason) for archiving, book projects, and large prints. If you’re wondering how large I print, it can be up to 160x60cm panoramics for selling. This is restricted by the size of my printer (that’s another story). Three Years Ago Three years ago I almost bought a scanner. I ended up blogging about it and the post got a bit of traction on Hacker News (HN). I’m never quite sure which posts I submit will pique the interest of the users. I’ll spend months chipping away at a draft and when I post it it tanks. Or I’ll cobble something together in twenty minutes, like the linked one above, and it gets 440 points and over 300 comments… The thread had some useful suggestions and some not so useful ones, the not so useful ones being effectively “buy an Epson”: I’ve had one for fifteen years and it’s not good enough for large prints or archiving. It’s passable for web stuff and smaller prints, but for my recent use cases? Not even close. Ten years ago I had negatives scanned with a high resolution scanner for the first time and recently, wanting to scan my archives for various projects, I decided I should invest in one of those scanners. The Original Plan The plan, back in 2023, was simple: Buy scanner (at significantly reduced rate) Scan all my film Sell scanner Profit! And I mean profit - the scanner that I almost bought was being offered to me at about 2/3rd of the price they usually sell. And they’re becoming harder to find in working order so the prices are going up. Or profit in not having to pay > 25.- CHF per frame to have someone else do this. You can see the pricing from The Film Lab. You can read the original blog post to find out more about the scanner in question, so I won’t repeat it here. Other than the parts being relevant to the rest of this post, namely that the scanner was showing hard and soft problems. The software that drives the scanner was last updated in 2012, it’s proprietary and closed source, requiring 32bit architecture and no third party drivers or software exist. So you are stuck using old software/computers to run it. Or maybe you could use emulation / virtualisation? The problem there is that the interface is firewire, or SCSI on the even older models, and firewire is known to be problematic on these scanners as the controllers start to go bad after a decade of continued use. That’s a risk, and the scanner was very much EOL as the firewire controller was dying: both ports were bad that suggests controller, not ports. The scanner would have been €5,000 to purchase and then €3,000 (ish) to repair. Or, as HN suggested - just open it up and use a soldering iron. I’m not going to drop 5k on something and then start poking it with a soldering iron. I’ll pass on that thanks. Camera Scanning In the meantime I’ve been camera scanning, which you can read about in another blog post. But how does that compare cost wise? It’s expensive because you’ll need a high resolution camera, a macro lens, copy stand, negative carrier/holder, and quality light source. You’ll look to spend anything from three to five thousand Euros on everything. Camera scanning does actually work well, in that it’s close to a high resolution dedicated scanner. But you have to setup the entire thing every time you want to use it, including ensuring everything is straight and parallel. It also suffers from the same weakness as most other scanning methods. What do you think that is? Film Flatness Or lack thereof: Film is rarely flat, especially so with 35mm. These are pretty mild examples of curl. It tends to be flatter in the larger formats but then you get into flatness issues due to it sagging. The smallest difference in the film plane can cause major issues in sharpness due to focus fall off (film scanning is essentially macro photography). Any workflow or solution that does not take this into account is significantly compromised. And the workflow is only as good as its weakest part. This is the biggest problem in scanning film - all other considerations are more than adequate these days: resolution, dynamic range, etc. However, most negative carriers don’t keep the film perfectly flat. This has always been a problem - this is from a book called “Edge of Darkness” which is about traditional analog photography and printing, and summarises the problems of negative carriers thusly: “if you use a glassless negative carrier, you might as well just buy the cheapest enlarging lens you can find. You are simply throwing away the money and sharpness you paid for it in your enlarging lens, and also in your fine camera and the expensive lenses you bought for it… No film will lie flat in a glassless carrier. That’s right, none… There is no avoiding this issue. Use glass.” So you have to use (anti-newton ring) glass, which introduces other issues - you’ve now got extra glass in the transmission path, and dust (which isn’t a massive problem, but a pain nonetheless). You could use drum scanning, which is absurdly impractical from a cost and operating point of view. Or you could use a Flextight, the scanner I almost bought three years ago. Interim Solution I stuck with camera scanning, but wasn’t happy though, because of film flatness and the setup faff. So of course I started looking for another scanner. I was idly browsing near the end of 2025 and came across this one. It’s exactly the same spec as the one I tried three years ago, except SCSI not Firewire so less prone to failure. It just predates Hasselblad buying Imacon (so is pre the rebranding, etc). It was in Switzerland so I could inspect and pick it up. It was also significantly cheaper than the previous one I had looked at, so worth a punt even if I needed to take a soldering iron to it. We went to St Gallen for a weekend and I picked it up. Here’s the software interface back in my studio. Look at that marvelous interface! None of that liquid glass bollocks. The first scans were promising, but I had the sense things needed some TLC. The first thing was calibrating the focus, which the software can do in combination with a focus slide. I was lucky that the focus slide was included with the scanner and I’m not sure what I would have done otherwise. Probably paid a fortune for a replacement? Possibly a lot of manual trial and error with the software? After doing that I scanned images of the 1951 USAF resolution test chart (taken on ultra high resolution 35mm film): That’s what the resulting scan looked like. Notice that it’s sharp from edge to edge, corner to corner. At 100% crop we can resolve around 110 to 123 line pairs per mm, which equates to about 5,600 to 6,300 DPI. This is beyond the limit of most 35mm lenses, but importantly - exactly to spec for this scanner. So I was happy the focus was calibrated. If you’re curious this is the same target with the camera scanning setup. It’s close, but we’ve got another variable in the workflow, several even, and that impacts the results. It’s not as sharp, and the extra glass in the transmission path causes aberrations. Another thing that needed attention was the power supply. The seller mentioned that “sometimes it takes five minutes to warm up”. Sometimes it was more than five minutes, and the power supply would click click click away. So that needed fixing and it was easy enough to find a compatible new replacement, however it cost 200 Euros. Expensive! The third problem I noticed was that some of the scans were coming out stretched. Often about 10% too wide/long, sometimes more than that. My panoramics looked panoooooooramic. I did some research and someone suggested this might be a “buffering issue”, which I thought was nonsense. Doing some testing I heard slipping sounds when the scanner was pulling the film into the body. After more research I stumbled on a post that suggested the belts need replacing. I opened the scanner up, and sure enough: A ha! You can’t quite see that the one on the back is even worse. I replaced those with compatible belts: 535 synchroflex t 2.5/245. Problem solved. The fourth problem was that the film holders were old and/or had been mishandled. They were falling apart and held together with electrical tape or glue, which didn’t seem optimal. Replacements cost 350 Euros in total for the four I needed. They’re now available cheaper from China, since the patents have expired. Or, you know, China. They used to cost about 200 Euros each from Hasselblad. The fifth problem, which is a potential one and hasn’t manifested yet, is that the lamps may eventually need replacing. I picked up a couple for 25 Euros. That seemed like a reasonable thing to do while they’re still available. Success? Let’s add up the costs of acquiring this scanner and renovating it: Scanner: 1,750.- CHF Power Supply: 175.- CHF Belts: 25.- CHF Film Holders: 350.- CHF Lamps: 25.- CHF Total: 2,325.- CHF (c. 2,500 EUR) In the last year (since acquiring the scanner) I have scanned: c. 250 panoramics frames (~ 6,000 CHF) c. 2,500 medium format frames (~ 80,000 CHF) c. 200 large format frames (~ 9,000 CHF) The figures in parentheses are what it would have cost me to have that number of frames scanned by a third party. That is, er, quite a saving. Also quite a lucrative business model perhaps? I think I can argue the cost of the scanner was a very good investment, and I haven’t finished using it yet. Even if it were to stop working tomorrow, it has already paid for itself many times over. Could it stop working tomorrow? Yes, because of other issues that will be harder to solve. The Bigger Issue(s)? A Power Mac G4 (discontinued in 2004). This came with the scanner, the necessary hardware and software to drive it, and is almost certainly living on borrowed time. Spinning metal is never good in the long-term. I’ll maybe purchase a backup soon, as these can still be found for a couple of hundred Euros. The key thing though, is that this very expensive, very high quality scanner, will at some point be rendered useless by the upgrade treadmill because the software required to run it will be increasingly difficult to run. A scanner that is still used by businesses, educational institutions, and individuals like me. A scanner that originally cost tens of thousands of Euros less than a decade ago. The upgrade treadmill is constantly whirring away. This is from the top of the Seattle Space Needle. “Do not upgrade anything on computer”. Clearly that notice speaks of someone being bitten by an upgrade at some point. I wonder is anyone else feeling the fatigue? Security updates, sure I can understand. But feature creep and trivialities? No! What tangible benefits have the last ten, fifteen, or even twenty years of OS updates brought? Other than security, and compatibility with newer hardware? New hardware is great, really, but by association forced deprecation of older hardware. No! It feels like the upgrade treadmill gets faster and steeper every year. Add to that subscription lock-in and dead endpoints: “I couldn’t vacuum my house because an SSL cert had expired” is what someone told me earlier this year. Fortunately this person is a software engineer so ended up man-in-the-middling the network traffic to get the vacuum cleaner to work again (no SSL-pinning it seems). “GoPro is announcing the end of life of the GoPro Quik app for macOS, effective at the end of 2024”. They discontinued the former in favour of their mobile app, which requires an account, login, subscription, and so on. I just want to transfer the videos from the hardware, I don’t need any of this crap (I don’t need any of that crap, it turns out GoPro haven’t locked the device down enough to prevent using third party apps to access the files. Yet). And, of course, software has to be in everything. These days the scanner would/could have an embedded Raspberry PI? Just a keyboard and mouse input, monitor and USB output would reduce the surface area, connectivity issues, and software dependency. Or software is never done? Because: externalities. I guess software is “done” when it’s no longer supported? Marciano Planque has a good piece on this: When hardware products reach end-of-life (EOL), companies should be forced to open-source the software. I think that’s a fair thing to say. I suspect Hasselblad/Imacon never open-sourced the software due to licensing issues. Or they just lost the source. Or they just don’t care, I don’t know. Maybe some combination of the three. And, inevitably, discontinued hardware like this scanner. Or, that is to say, discontinued parts? What about regulation changes? The panoramics I shoot are with a camera that was discontinued in 2004 because EU regulation banned lead solder in circuit boards. The company decided redesigning the parts wasn’t worth it. Old hardware has new exciting ways to fail. As time goes on components will fail or loosen - components that were expected to last decades. Then that results in tribal knowledge, or worse link rot and QR code rot. A lot of this stuff is hidden in walled gardens. There’s a Facebook Imacon group, for example. Why in the ever-loving fuck is a group for technical people, by technical people, on Facebook? Then there’s misleading AI. “My flextight scans are coming out stretched, what might the problem be?” LLM’s have gobbled up all the right information, and all the wrong information. Or information that is massively out of date. Nowhere in the suggestions here does it mention the belts might need replacing, which, according to my own research, is the most common reason these days. Legacy Software A decade ago I wrote an essay that also hit the front page of HN: All Software is Legacy. I think it is still relevant today, some parts not so much given we are now in The Age of Prompt, but mostly it’s still true. Nicholas always said “legacy software is the ugly stuff that makes you money”, which I think is true. But now it’s the stuff that surrounds us, like when I want to withdraw cash (guess what software most cash machines are still running?). Or when I want to take a train - when I gave this talk in Germany I had to get from the airport to the city centre. The ticket machines were disabled with a sign saying “no longer in use, download the app”. Then register. Then buy the ticket. I just want to give you money. Or when I wanted to pay for parking while stopping off at some random town in the UK - the same situation as with the ticket machines. “Download the app, register, pay”. Fuck that, I went and parked somewhere else. I just want to park, I don’t want to fight with software. Or if I want to hire a bike (not pictured: the half dozen apps on my phone to hire a bike). And when I want to buy stuff from a shop… One of the self-checkouts crashed recently in the coop, rebooting into a version of SUSE Linux from well over a decade ago. We’re collectively creating more and more of this everyday, letting it out into the world where it becomes a future liability for someone or the death knell for something. A pile of bikes, an unplugged ticket machine, a top of the line but no longer driveable scanner. References Imacon Users Group (the non-Facebook group) The state of Hasselblad Flextight scanners (2019) 1951 USAF resolution test chart Vlads Test Target Printer Story Original Scanner Blog Responses to HN Camera Scanning All Software is Legacy Repair Cafe

yesterday 1 votes
Attention is all you have

The Tetris effect is one of psychology’s most easy to reproduce experiments. Simply spend a bit of time playing the eponymous game every day for a few weeks. After a little while, you’ll start recognizing familiar Tetromino shapes in clouds, buildings, and everyday objects. You might even see them appear before your eyes when you start falling asleep. Tom Tang Attention hijacking There’s one lesson the Tetris effect teaches us: whatever you focus on long enough will end up shaping your thoughts. This can be a good thing since it’s how we learn new skills and discover new ideas. Sadly, less and less of our attention is focused intentionally. Instead of picking what we want to see we let other people decide what is supposed to be good for us. Do you want to watch a video? YouTube knows you like cooking and art streams. But why not also recommend a few clips about the stock market bubble, global warming, and the war in Iran. Doomscrolling will make you stay longer and click on a few more ads. Do you want to listen to music? Just open a Spotify playlist and let the algorithm figure out what you like. Please ignore the AI slop they will insert in between real songs to avoid paying royalties to real artists. Do you want to know how your colleagues are doing? Too bad, LinkedIn will bury any relevant career news between the opinion of complete strangers. It is surely just a coincidence that those strangers happen to be shilling whatever Microsoft is invested in at the moment. Do you want the opinion of strangers on a product? Well those Redditors you wanted to ask are probably just a bunch of LLMs talking to a bunch of Russian trolls now. I hope you didn’t value their opinion too much. If, like me and most people, you spend the major part of your day focused on your device, there’s no doubt it’s affecting you. And when you let someone else dictate what appears on your screen, it’s the same as giving them the key to your brain. New York Said Back to an intentional internet The internet wasn’t always like that. Before recommendation algorithms where a thing, you had to decide what you would be doing on the computer. You didn’t really have one big app that you could open and order it to entertain you. Instead, you had a few dozen of bookmarks to websites, each with a specific idea in mind. A site for video game news, that one website with lots of tutorials, a blog about anime that didn’t update often enough, a wiki about a TV show from the 90s… Of course awful things existed on the web. We had Encyclopedia Dramatica and Rotten.com, but you actually had to put the effort to go there if you wanted. Nobody was going to put pictures of dead kids and far-right propaganda as a suggestion after a pancake recipe or a cat video. The good thing is that this intentional internet is still around. It has just been a bit buried below the corporate web, but it’s not very hard to find. After all you’re on this blog, so you probably already have a good idea about it. The main difference between this time and now is you. When you want to get back to reading blogs, RSS feeds, and finish that tutorial instead of doomscrolling shorts, you have to get used to a slower internet. One where content is not infinite and doesn’t get updated every click. But like every habit, the only thing you have to do is to keep at it. And if you pay enough attention to it, something will click in your brain.

2 days ago 2 votes
📚 BoredReading

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