More from Eliran Turgeman
A friend asked me for some study/productivity tips, and I figured the most productive thing I can do is write a post about it. That way, it might help more people too. So here we go. Before we start, there are two things you need before any productivity advice will work: Be introspective. Be honest with yourself. My productivity rules Plan your day the night before Don’t leave decisions for your foggy, maybe lazy, morning self. Here’s the loop: wake up → review study plan → study → write down the plan for tomorrow → sleep → repeat. Check your energy during the day If you just ate and feel sleepy, don’t force deep study. Take a 30–60 minute break - nap, walk, exercise, or scroll your phone a bit, then come back refreshed. You can also take micro-breaks: finish a chapter, grab water or a piece of chocolate, and get back to it within five minutes. Don’t lie to yourself about effort Setting goals is great, but be honest about how hard you actually worked. You can check all the boxes, feel proud, and still know deep down that you took it easy. That’s fine sometimes, we all need rest days - but don’t confuse that with an intense study session. Review your day When you plan tomorrow’s tasks, reflect on today. Did you actually do what you set out to do? If not, why? Maybe your goal was too ambitious, or maybe you just spent too much time gaming. Either way, learn from it. There’s always room to improve, if the goal really matters to you. Limit distractions Put your phone on silent and out of reach. If you study on your computer, close anything that might tempt you, and even hide shortcuts to distracting apps. When I was in uni, I played a ton of League of Legends. The desktop icon was staring at me every time I opened my laptop — so I buried it under three folders. Sounds dumb, but it worked. A few more things Get good at breaking big goals into small tasks. If your goal is to pass an exam, start by mapping out all the smaller steps that’ll get you there. Spread them out over time, with a bit of buffer. Plans will change — that’s fine — but you should always know where you stand and adjust as you go. And one more time, because it’s that important: don’t lie to yourself. If you spent four hours on TikTok, felt bad, then studied a little to compensate — that’s not a “productive” day. Call it what it is. It’s okay to have those days, you’re human — just plan for them instead of pretending they didn’t happen. I believe that much of the productivity advice online includes some stupid ceremonies and whatnot, just do what you feel works for you. I think the ability to introspect, being honest with yourself and improving over time is all that matters. Take whatever breaks you need, in whatever order you want. You don’t need a fancy journal to write your tasks, open a txt file. You don’t need a perfect system, just something simple that works for you.
Most people solve their subscription fatigue by canceling Netflix. I solved it by vibe-coding my own workout app instead of paying another SaaS. Two weeks ago, I decided to get serious about my workouts again and start logging them. I looked for an existing solution that has the following: create workouts log sets, reps, and weights a calendar to track consistency simple enough. Free apps were crammed with ads. Paid apps had bloated features I didn’t want. Both annoyed me. Before vibe-coding, I’d either tolerate ads or pay. Now there’s a third option - build my own. Of course, you could always build your own, but pre-vibe-coding it would take much more time to be worth it. How did I choose the vibe coding platform? I logged into loveable, base44, bolt, and wrote the following (imperfect) prompt 1 2 3 4 5 6 7 I want to create a personal webapp for managing my own workout routines (kind of a workout logger) I want to be able to define "workouts" - collection of exercises including sets and reps I want to be able to track which workout i did on which day - calendar view I want to be able to log the weights I did for every exercise in every set. I want my workout templates to be a simple collection of exercises that are plaintext - don't create some kind of an exercise library.. i just want to type the exercise name myself make it stateful, including a db connection to store all the relevant data. Whichever tool gave me the best first shot, I ran with. This time it was Loveable. Iterating With that one-shot starting point from loveable, I published it, and went to my first workout at the gym, all excited and ready to use what I built. First workout: I needed notes for exercises. Another: supersets. Each time I wrote it down, went home, and 15 minutes later I published a new version with loveable. After two weeks of using this app at the gym and doing tweaks, the app feels solid. On my last iteration, I added a badges/achievement page, and a github-like consistency widget that looks cool I hope will help me stay on track and be consistent. Sharing Friends wanted to try it too - the problem? I didn’t make it secured by sign-in, I thought I only need it for myself, and even if someone’s going to find this weird loveable URL, they could only see my workouts - who cares… But of course for my friends I’ll write one more prompt - and so I added Supabase auth within minutes. Final Thoughts This post isn’t about showing off my little workout logger anyone could make in a few hours prompting. It’s about how easy it is today to scratch your own itch. You build the exact features you need, when you need them. No ads, no bloat, no adapting to someone else’s UX. Just something comfortable and fun to use. It’s never been easier to bring your ideas to life, small or big.
If there’s one pattern I’ve seen across multiple companies, from scrappy startups to big corps, that causes endless headaches, it’s this: a single cache cluster shared across services. I recently shortly wrote about my lessons from building and maintaining distributed systems at scale, and the first point that came to mind is exactly this - it starts with an excuse of simplicity, “we already have a cache cluster up and running, let’s just make this other service use it, no need for more infra”, and ends with a confused on-call engineer trying to debug which services were affected by the last keys eviction. So I want to double down on this idea and explain in more detail why it becomes a nightmare once your system scales. One eviction policy You got different services each throwing keys at the same redis cluster. A sudden spike/bug just caused a dramatic increase in cache writes - your cluster wasn’t ready for this, it hits maxmemory and now different keys are being removed based on your eviction policy. What’s the problem? there’s no isolation - service A caused the max memory, and now service B, C, D also pay the price - their keys are being removed as well from the cluster, and could affect the latency, and correctness of other flows of your system. Monitoring is harder Our metric fires up — we see a drop in hit rate on the cluster. Which service is causing it? Who’s affected? Instead of thinking about one service, you’re now mentally juggling everything across the entire system. More noise, less clarity. Although monitoring is harder, you could set up application monitors that you send once you write/read from the cache, based on the prefix of the key. potentially if you are organized and each service that uses the cluster has a unique prefix and you can easily identify between the hit rates of different prefixes - that’s great, but you have to work to get there. Debugging is harder This ties back to my first point about the eviction policy. You had 10m keys. something happend. now you got 5m. The effect on the services is really hard to trace. One service might have lost 100k keys, and you barely see a difference in its monitors, but it doesn’t mean your users are not feeling something is off, maybe today the are waiting a bit more for the page to load, but it’s not too long to hit your monitors thresholds. In that case, if you didn’t have a monitor on the cache cluster for keys eviction, you might be totally blind..”oh I see a slight latency increase here, but no monitors popped - guess all is well” So, never use a shared cache cluster? No, that’s not the lesson here. In some cases it is totally fine to use a single cache cluster. For example: You don’t really have a lot of traffic read/written to the cache so most of it is free anyway You store shared static data (for example, feature flags) Also note that some of the points I was making here against using a single cache cluster, can be somewhat mitigated by having good monitoring set in place. For example, having a defined prefix for the cache key per use-case, per service, and publishing metrics in the application level so we have observability to which type of keys (by prefix) are experiecning a low hit ratio. But on the other hand, tracking keys eviction is harder to monitor, since it’s not initiated by your system. Anyway, I hope you get the point. If you are getting started, a single cache cluster is totally fine. Otherwise, spin up another cache cluster, and sleep better at night. 🚨 Become a better software engineer. practice building real systems, get code reviews, and mentorship from senior engineers. Get started with 404skill
I recently wrote about over-engineering and striking a good balance between making your code “too” future-proof and not making it future-proof at all. Some time later, I realized it was missing a critical perspective. I hadn’t addressed over-engineering from an architectural point of view, so this post is dedicated precisely to that. Let’s talk about a decision I made for Collecto, my side project. Collecto is still in its early stages, and like most early-stage projects, its future is uncertain. It could grow into something big—or not. That’s where architectural decisions get tricky. You don’t want to overengineer and waste time, but you also don’t want to under-engineer and regret not laying a solid foundation. So what’s the problem? Collecto is a forms-backend service, meaning it handles the creation, management, and processing of forms data for applications. I wanted to add the ability to send emails on certain events. For example, when a new user signs up for your form, you might want to send them a welcome email. The simplest solution? I could write a new service responsible for sending emails and call it directly wherever needed— for example, right after a user signup is saved to the database. This approach works, is easy to set up, and introduces no additional overhead. However, it results in tight coupling, making future changes more challenging. If tomorrow I want to also send a notification to the form owner when they receive a new subscription, I would have to keep adding more responsibilities to the form service code. This bloats the core service, which should ideally focus solely on CRUD operations for forms. On the other end of the spectrum, I could go all-in and build a distributed pub/sub system with a service bus like RabbitMQ or Azure Service Bus. This would give me scalability, decoupling, and all the good stuff. But it’s also a massive investment in time and complexity for a project that doesn’t need it, yet. I didn’t like both options, so I looked for a 3rd alternative and found MediatR which is a mediator pattern implementation in .NET. Why MediatR is a good middle-ground? MediatR facilitates communication between different parts of the application without them needing to reference each other directly. Instead of invoking methods directly, you can send requests or publish notifications, allowing registered handlers to respond accordingly. This approach maintains loose coupling, making the system easier to maintain and evolve. At the same time, it doesn’t introduce the overhead of managing infrastructure like a service bus or message queue. Everything stays in-process, simple, and fast. One of the primary reasons I chose MediatR is its simplicity. Implementing communication patterns with MediatR is straightforward and requires minimal configuration. Compared to a full-fledged service bus, MediatR demands a much smaller time investment and eliminates operational overhead such as monitoring queues or scaling message brokers. It can’t be all sunshines and rainbows MediatR has a few cons compared to other out-of-process messaging brokers, for example Events are in-process only. If your application crashes, you lose the events. There’s no out of the box retry mechanism for failed event handlers. If you deploy multiple instances of Collecto, MediatR won’t distribute events across them. Bottom line Architecture isn’t about perfection—it’s about trade-offs. MediatR worked for Collecto because it gave me a decoupled, flexible way to handle events without the overhead of a service bus. It wasn’t the simplest solution, but it was the right one for where the project is today. The next time you’re making an architectural decision, remember this: the best solution isn’t the most impressive or complex—it’s the one that solves your problem now while leaving room for growth later. 🚨 Become a better software engineer. practice building real systems, get code reviews, and mentorship from senior engineers. Get started with 404skill
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TokyoDev has grown substantially over the past few years. We’ve expanded our community, dramatically increased the scope and frequency of our events, and have curated a library of articles for international developers. Despite all that, the way we run the business hasn’t changed much. I’ve continued to coordinate most of these activities myself, making the final decisions and keeping everything connected. In short, TokyoDev cannot run without my daily input. That approach worked well when TokyoDev was smaller, but it’s increasingly limiting how much we can accomplish. To help the business grow further, I wanted to find someone to take over some of my responsibilities and bring a fresh perspective. This is a significant step for me personally, as while I have worked with many contractors over the years, I have never actually hired a regular employee. Most importantly, I wanted to ensure that this person was someone I could trust to understand what TokyoDev stands for, and to make decisions in line with our philosophy. So I’m happy to announce that Scott Rothrock is joining TokyoDev full time as our Head of Operations. About Scott Scott has lived in Japan for nearly 20 years and has worked as a software engineer in multiple industries and environments, including small Japanese-owned businesses, overseas employers, and international companies based in Japan. Until the end of October 2026, he was the head of the Japan Markets team at Kraken Technologies, where he led an international team of software engineers in delivering complicated, regulated products on strict timelines for Japanese electricity and gas retailers, while also ensuring compliance with evolving organizational and global standards. He’s made a name for himself both inside and outside Japan as a kind, effective mentor who can cultivate great engineers and leaders. Scott’s previous role in TokyoDev Some of you may already know Scott in another capacity, as he has been involved with TokyoDev since 2022. He began as a community volunteer and later became our community manager, which also included responsibilities such as managing our article pipeline from submission to publishing. When I created TokyoDev’s Discord, I had no previous experience running an online community. Scott joined soon after I started and began helping other members, stepping in when people behaved inappropriately, and configuring our roles and permissions and safety features. I was impressed by his initiative and asked him to become an official moderator in January 2023. Outside of his role as a moderator, Scott has always pushed TokyoDev to grow; for example, he arranged internet events such as livestreamed AMAs and interviews. He organized TokyoDev’s first meetup as a volunteer in February 2023, which taught me that there was interest in TokyoDev events outside of the internet. By the end of 2023, I had brought him on as our part-time community manager. What I saw throughout his tenure was that Scott continued to take initiative in expanding TokyoDev. Scott was one of our first external contributors, writing about his experience living with a disability in Japan. He encouraged me to expand and refine both our editing and submission processes so that we could reach out to even more contributors and platform their perspectives. The editorial team now consists of him and Rebecca Callahan, and they’ve had a hand in every article that TokyoDev has published. In other words, since 2022, Scott has shown that he cares about TokyoDev as much as I do. He is invested in what we do and why we do it, and shares my vision for what TokyoDev can become. What changes now Scott’s experiences as an engineer, a mentor, and a leader make me confident that, as our Head of Operations, he will continue to help TokyoDev mature. A big part of what has made TokyoDev successful is that I see the software developers who use our site as my peers and genuinely want to help them. Scott shares that perspective, and will join me in ensuring that TokyoDev remains true to its principles while we grow. So what changes in the short term? Nothing dramatic. I will teach Scott about managing TokyoDev as a business, and he will document our processes and products as a part of that learning. He will also look for areas of improvement while ensuring that we remain compliant with regulations and labor law. Over time, I will hand over some other responsibilities. I will continue to run TokyoDev, but TokyoDev will become less dependent on me for its day-to-day operations. Long term, I’m excited about what this will enable us to do. TokyoDev has always been about helping international software developers build successful careers in Japan, and bringing Scott on full time puts us in a much better position to continue doing that. We look forward to writing the next chapter of TokyoDev together.
Kidz Fun Art is a drawing, colouring and animation app for kids that I’ve been building since 2021. It runs in the browser also as a simple wrapper app on iOS, iPadOS and Windows. It wasn’t getting a great click through rate on Google, even for people who directly searched for it. So, for two days I took a hard look at how fast it loads and how search engines see it. It wasn’t flattering. This post covers what I found, what I changed and what the graphs say now. Short version: on a simulated slow phone, the homepage’s Largest Contentful Paint got about 2.6× faster (15.9 s to 6.1 s) and its first load is about 82% smaller (4.2 MB to 0.75 MB). I also fixed a set of SEO mistakes that are, frankly, embarrassing to write down. I’ll write them down anyway. Part 1: Google had no idea what the site was for I started by reading 16 months of Google Search Console data. 9,380 clicks in total. About 9,200 came from people who had typed “kidz fun art” or a close spelling. People searching for what the app actually does (“coloring app for kids”, “ai art for kids”, “make a comic book”) sent the site 164 clicks. In 16 months. Total. When there was a relevant page, Google ranked it well. The site was #1 for things like “drawing app for kids ipad” and a German query that means “paint by numbers app without ads”. There just weren’t many relevant pages. Then I looked at the code, and the cause was obvious. The homepage <title> was “Kidz Fun Art” in all 12 languages. That’s a fine name, and a terrible title. It tells a search engine nothing. The homepage’s first <h1> was the pricing table’s “Choose your experience”. I was, in effect, telling Google that the most important thing on my homepage was the checkout. Every blog post had the same meta description: a generic line about “news, updates, tips”. Each post’s front matter already had a perfectly good excerpt field that nobody read. Blog posts had two <h1>s: the site header and the post title. There was no structured data at all. The sitemap that redirected every single URL This one stings. The sitemap is the one file whose whole job is to say “here are my URLs, please index them”. Mine listed 17 URLs, and every one of them redirected. The sitemap build used an environment variable that resolved to kidzfun.art. The site lives on www.kidzfun.art, so every URL got a 308. Only the English blog posts were listed. The other 11 languages appeared only as hreflang alternates, which pointed at redirecting URLs too. There were no <link rel="canonical"> tags on any page and no hreflang in the page <head>. Google was left to guess which URL was the real one, and it guessed wrong a lot. What I changed: The sitemap is now built on https://www.kidzfun.art, with 204 URLs: every home page, blog index, blog post, About page and gallery page, in all 12 languages. Each one lists all of its language alternates plus an x-default. A shared SeoLinks component adds an absolute canonical (www, no query string) and the full hreflang set to every public page. The ?v= cache-busting URLs that had been showing up as duplicates now canonicalise to the clean URL. /xx/blog/yy/... URLs, which returned a 500 in production (oops), now 308 to /blog/yy/.... Login, account, debug, export and embed pages send X-Robots-Tag: noindex, follow from next.config.js, so they stop using up crawl budget. robots.txt now mentions the sitemap. Novel idea. Why Google skipped half the site Search Console’s Pages report had 93 of 174 known pages not indexed. Every reason on that list traces back to the mistakes above: “Page with redirect” (22): that sitemap, plus internal links to the non-www host. “Duplicate without user-selected canonical” (18): I hadn’t selected any canonicals. Fair cop. “Crawled, currently not indexed” (39): mostly translated posts that Google reached through redirecting URLs, plus thin pages like /login. “Discovered, currently not indexed” (12): Google found these and decided they weren’t worth a visit. With no sitemap entry and no hreflang, I hadn’t given it a reason to. On-page fixes Titles and descriptions: Each blog post got its own seoTitle and description, in all 12 languages. The meta description now comes from the post’s excerpt, which is what that field was for all along. The About pages take their title and description from their own localized Markdown. They had been sharing an English title and a generic description. One <h1> per page: A # heading inside a post’s Markdown now renders as an <h2>, so the post title is the only <h1>. The About page opts back in with a keepH1 prop. Its Markdown heading is the page title. This fix arrived in two parts. The first part left the About page with zero <h1>s. I noticed, eventually. Structured data and social tags: JSON-LD for the home page (the app), blog posts (articles) and the embedded videos. Open Graph and X/Twitter tags on every public page, so shared links get a proper card. A real 404 for deleted gallery images: The AI gallery shows a friendly “AI Artwork Not Found” page when an image has been deleted. It used to return 200 OK, which Google calls a “soft 404” and dislikes. It now returns a 404 with noindex, and a 503 if the Firestore lookup itself fails, so a database hiccup tells crawlers “come back later” rather than “this is gone”. Part 2: Making the homepage fast The homepage is the app. It works offline, so every dialog (save, stickers, colouring pages, “get an adult”, “no wifi”) is server-rendered into the HTML up front. That’s a deliberate trade-off, and I kept it because I want new users to be able to immediately be able to start drawing as soon as they launch the app. What I hadn’t thought about was what it meant for the network. What the homepage downloaded before the app could start I measured the live site with a Lighthouse-style mobile profile: slow 4G (1.6 Mbps, 150 ms latency), 4× CPU slowdown, empty cache. First load: 4.5 MB over 198 requests. The homepage HTML alone was 358 KB, with about 77 <img> tags in hidden dialogs. The browser dutifully fetched every one of those images. The script that starts the app (main.min.js, 191 KB) sat at the very end of the document, so the browser found it last and gave it whatever bandwidth was left. The app script finished arriving at about 14 seconds. The CPU was not the problem. Every long task was under 300 ms. This was purely about bandwidth and request order. I had built a very polite queue and put my own app at the back of it. Watch the queue The waterfall is a simplified illustration. The milestone times (first paint, LCP, load) are measured: slow 4G + 4× CPU, local production build, median of 3 runs. My Largest Contentful Paint was the “Contact support” link The canvas doesn’t count toward LCP, and the toolbar buttons are small. So on a slow load the largest thing painted was… the loading dialog. The loading dialog fades in its “Taking a while? Contact support” text after 5 to 7.5 seconds. On a slow connection, that text became the page’s LCP element, at 15.9 s. I was measuring my page speed by how long it took to suggest the user complain about my page speed. There’s a lesson in there somewhere. The fix wasn’t to change the dialog. It was to make the app start sooner, so it paints before that text ever appears. What I changed Preload the app script. I added <link rel="preload" as="script"> in <head> for main.min.js and errorHandler.min.js. The <script> tags stay where they were, so execution order doesn’t change. The browser just starts fetching them before any image. This one line did more than anything else on this list. It’s a little humbling. Turn the three dialog GIFs into MP4s. Three animated GIFs: an arrow pushing pictures into a tablet (927 KB), a dancing rainbow pencil (650 KB) and a paper plane (305 KB). That’s 1.9 MB of decoration in dialogs most visitors never open on their first visit. I re-encoded them with ffmpeg: H.264 High profile, -preset veryslow -crf 20, yuv420p, +faststart, constant frame rate taken from each GIF’s frame delay. The commands are committed as scripts/gif-to-mp4.sh. The result is 130 KB in total, with SSIM between 0.988 and 0.993 against the originals. The pencil needed tpad=stop_mode=clone:stop_duration=0.2, because ffmpeg’s GIF reader drops the final 250 ms hold and the dance lost its big finish. The new <video autoplay loop muted playsinline> tags render at exactly the same size and class as the old <img> tags. Alt text moved to aria-label. Locked colouring thumbnails were full-size PNGs. In the colouring page picker, locked pages used the full-size colouring PNG as their background image, inlined into the HTML. That came to about 1.3 MB on every first visit, to draw thumbnails in a dialog that was closed. They now use the small image, set when the picker opens, like the unlocked ones always did. Sticker thumbnails wait their turn. I tried loading="lazy" first. It didn’t help: Chrome fetched the images before the stylesheet that hides the dialogs had arrived, so as far as it knew they were visible. Sticker thumbnails and the media library’s YouTube thumbnail now use data-deferred-src. They load 3 seconds after the load event, or as soon as their dialog opens, whichever comes first. The service worker preload starts after load. The offline preload queue (about 2 MB of colouring pages and stickers) used to start while the page was still loading and compete with it. Now it starts after the load event. Same files, same offline result, no fighting for bandwidth. Analytics is async. Nothing waited for it, so nothing needed to block on it. Cache headers. /images/*: max-age=86400, stale-while-revalidate=604800. It had been max-age=0, so every image was re-checked on every visit. Versioned /js, /css and /addToHomescreen files are immutable for a year in production. Offline still has to work Offline support is a core feature, so “just don’t download it” was never an option. Some of the changes above put it at risk, and a couple of things turned up along the way: Safari plays video from byte ranges. Safari requests video with Range: bytes=.... Answer that with a full cached response and the video won’t play. The service worker now answers Range requests from its cache with a proper 206 Partial Content slice (lib/util/rangeResponse.ts, with unit tests). First-visit gap: on a first visit the service worker isn’t controlling the page yet, so dialog images only reached the offline cache on the second online visit. The page’s own dialog images and videos now go to the front of the offline preload queue on the first visit. I nearly downloaded my whole site, 12 times over. The service worker cached every <link href> it found in the page. The new SEO work had just added canonical and hreflang <link>s pointing at all 12 localized homepages. So every new visitor would have downloaded about 12 extra homepages, in languages they don’t speak, “for offline use”. I caught it before production. The service worker now skips rel=canonical and rel=alternate. Safari stopped the service worker mid-download. The old preload queue ran on timers after the request had been answered. Safari considers an idle service worker fair game, so it stopped it after the first few images. The page now sends images in batches of 10, and the service worker caches each batch before it replies. A page lock-up I’d never noticed. resizeDialog added a new “image loaded” listener every time the window resized. With lots of images loading at once, the listeners multiplied until the page locked up. It now attaches one listener per image, which, in hindsight, is how many it needed. Part 3: The blog Blog index cards used the full 1920 px screenshots as covers, up to 500 KB each, in a box about 200 px wide. Each card was a little billboard, shrunk down by the browser on every visit. Covers now go through next/image with sizes that match the actual card widths, so the browser gets a resized WebP. The first few cards get priority. The rest load lazily. The first sizes hint was too small at some widths and made covers blurry. It now matches the real card widths, up to about 630 px between 769 px and 1028 px wide. Post pages: The cover image gets fetchpriority="high", and images further down the post load lazily. Five images were recompressed in place, keeping the same filenames and dimensions. The PNGs came out about 4× smaller and the JPEGs about 40% smaller. I deleted a 1.1 MB cover.png that nothing referenced. All 12 translations of that post used cover.jpg. The PNG had just been sitting in public/ taking up space. Results on the slow 4G profile: /blog LCP went from 13.3 s to 1.8 s. A typical post went from 3.9 s to 1.7 s. The gallery didn’t get faster, on purpose. It got a 5-minute edge cache and a cached Firestore image count, which fixed its slow server responses. I decided not to change its 20 full-size PNG thumbnails, so its lab LCP barely moved (8.4 s to 8.6 s). That’s a choice, and the chart owns it. Part 4: Lighthouse homework After the speed work went live I ran Lighthouse on the production homepage (mobile) and cleaned up what it flagged. Performance stayed in the low 70s, so I have some more work to do, but it’s moved nicely in the right direction. Part 5: Telling the search engines Fixing the site is half the job. The other half is getting crawlers to come back and notice. Google Search Console: Resubmitted the www sitemap. Clicked “Validate fix” on “Duplicate without user-selected canonical” and on the redirect errors. Requested indexing for the main language homepages and the top blog posts. The quota is about 10 a day, so it’ll take a few days. Wrote down a baseline from the Performance report, so in 4 to 8 weeks I can tell whether any of this worked. Bing Webmaster Tools: Submitted all 204 sitemap URLs through URL Submission. The daily quota is 10,000, so no trickle-feeding needed. Bing’s index also feeds DuckDuckGo and several AI search tools, so it’s cheap extra reach. Most of Bing’s “SEO recommendations” pointed at old ?v= URLs and old titles. They’ll clear as Bing recrawls. What I’m not watching: the Lighthouse score. Google ranks on real-user Chrome data (the Chrome UX Report): a rolling 28-day window, judged at the 75th percentile. So the honest answer to “did it work?” is “ask me in a month”. How I kept from breaking things The app has hundreds of unit and integration tests, all of which still pass (even though they do take over 30 minutes to run). I also manually regression tested all the riskiest changes. Hopefully I don’t make things worse before they get better… Lessons, mostly at my own expense Read your own sitemap. Actually open it and click a URL. Mine had been quietly redirecting for who knows how long. <link rel="preload"> for the script that boots your app is the cheapest big win there is. Browsers fetch resources in the order they find them. If your app script is at the bottom of a 358 KB document full of images, it really is last in line. Check what your LCP element actually is before you try to make it faster. Mine was a “Contact support” link. GIF is an image format from 1987 that I was using as a video format. A real video codec beats it by an order of magnitude at the same quality. try/catch doesn’t catch promise rejections. I knew that. My code didn’t. Every <link> you add to <head> is something your service worker might decide to download. Speed scores are for diagnosis. Rankings come from real users. Fix what the lab finds, then wait for the field data. Epilogue You’re still here? Wow. Cool. After all this, I’m hoping that users notice nothing other than quicker app start times. I’m looking forward to keeping an eye on traffic and retention in the coming weeks. Wish me luck!
Five months ago, we rebuilt our warehouse on DuckDB instead of ClickHouse. We did it because a shared ClickHouse cluster couldn't handle hours-long…
It's time for a dev blogger's favorite topic: blogging about my new blogging setup. After migrating my blog from Hexo to Eleventy, building a photography website and creating a personal one-pager, it was time to find a new digital home for all my projects. If you notice any issue after the migration, please let me know. I redirect the RSS feed to the new domain, but you might want to update the feed URL in your reader. Motivation I've been maintaining three different websites under two different names: a mostly developer-oriented blog, a photography portfolio and a one-pager gluing everything together. When I started blogging about my sabbatical journey, I was thinking about making yet another page to create a clear separation. I've decided to do the opposite and merge all my websites into one instead. As I further reduce my dependency on social media and third-party services, it has become even more important to have my own space and practice POSSE. Every decision I've made was driven by two main goals: simplicity and personality. Setup I've stopped chasing the latest and greatest. I want to keep the setup as clean as possible, which means pulling fewer dependencies. Every package adds complexity and maintainability costs, so I've only added what was necessary — no more Gulp, Sass or Tailwind. Instead of taking one of my existing websites as a starting point, I created this project from scratch. I reused some of my previous code, but I didn't want to take over any technical debt (especially with the advancements in CSS). The foundation of this website hasn't changed: Eleventy (Build Awesome). It covers the fundamentals of a static site and offers a great level of customization. I've made my project more and less dependent on Eleventy at the same time: I replaced Gulp as my build pipeline with pure Eleventy processing. I replaced most shortcodes with Markdown alternatives (and markdown-it plugins), which are better supported by editors like Obsidian. I've also replaced the Nunjucks template engine with Liquid, which comes with a few trade-offs. The main reason was to avoid creating a new collection for every set of posts I render. With Liquid, you can apply array functions like filtering or sorting in the template itself: {% assign drafts = collections.all | where: "data.isDraft" | reverse %} {% for draft in drafts %} … {% endfor %} Another advantage is having date formatting included, so I don't need another library or custom code. You can even set a default date format, so you don't have to provide it each time. What I don't like is the verbosity of the template language, although I've gotten used to it by now. Nunjucks: {{ "/tags/" + tag + "/" }} {{ modified or created or date }} {% set perspectives = ["dev", "photography", "life"] %} Liquid: {{ "/tags/" | append: tag | append: "/" }} {{ modified | default: created | default: date }} {% assign perspectives = "dev, photography, life" | split: ", " %} After migrating my existing content, I've noticed the build taking way too long, both in the dev server and the production build. I've found out that the Eleventy template cache is turned off for Liquid by default. This was useful during development, but when updating actual content, it caused every template and partial to be constantly recalculated. After turning the cache on, this issue was resolved: eleventyConfig.setLiquidOptions({ cache: true }); Check the colophon for the full tech stack overview. Perspectives The main challenge was finding a way to separate and present my main personas. The Venn diagram intersection of people interested in software development, photography and my personal life is probably small. I could use tags, but they don't offer the level of personalization I was looking for. Most personal blogs separate the content by post type (blog post, note, photo), but this doesn't fit my use case. Instead, I've decided to structure my website around three perspectives, a term I have borrowed from the Eclipse IDE. Each perspective comes with its own avatar, tagline and bio. If someone is interested in everything I share (hi Mom!), they can still view all my posts. Design Since building my photography website, I've made many changes, but I never got around to share an update. The biggest change was the design, which I have used as a blueprint for the new website. I've decided to mimic a social timeline/feed, which most people are familiar with. At the same time, it should be clear that it's a personal website and not yet another walled garden. Typography is an important part of every design. The first step is to choose between a system font stack and a custom font, which comes with the usual performance vs. personality trade-offs. I've decided to go with a uniform look across all devices. I've settled on Source Sans 3 for copy text and Hack for code. Another big change was introducing a sidebar. I always felt like the empty horizontal space was "wasted" on a desktop device, but getting the sidebar UX right is challenging. I'm happy with the result, especially with the last two panels adding a personal touch to the design. Images I've made several changes to the handling of image files. To make them compatible with Markdown editors, I had to replace my custom picture shortcode. The official Eleventy image plugin is a popular choice, but it violates my simplicity goal and doesn't support everything I needed. I've decided to go with a plain Markdown image markup and a single image file (no format fallback or 2x version for retina displays). Additionally, I wrote a markdown-it plugin to turn the optional title parameter into a caption. As for the file format, both WebP and AVIF have excellent browser support. For each image, I select the format based on the quality and file size. For my photos, I'm using WebP for the timeline thumbnails and JPG for the full-size version. Theme picker There have been some recent discussions about dark mode toggles, and I considered going for a light/dark solution based on the user's OS preference. Driven by the personality goal, I knew I had to add at least one more theme, so a proper theme picker was necessary. Similar to navigation, people like to hide the theme selection on mobile devices behind a burger menu or a dropdown. I prefer the solution by Sarah L. Fossheim, where all available themes are displayed above the page footer. A friend was scrolling through my new website, and their first question was "Why is the theme picker in the footer?". This tells me the solution was a good idea — I don't think he would have noticed a typical theme button in the header. The implementation follows standard practices: Use the light or dark theme as default based on the user's OS or browser preference. Store a selected theme in the local storage and use it as the single source of truth. Prevent a flash of inaccurate color theme. Make the theme play nicely with bfcache. I might have slightly gone overboard with my third theme, but the nostalgia kept me adding more and more features. Enjoy going back to the 90s: Feeds As browser vendors decided to remove XSLT support, I didn't bother to style my feed. Instead, I've created a new web feeds page, listing all available feeds and a short explanation. I provide one feed for every perspective and one with all my posts combined. I once offered tag-based RSS feeds. This was useful for my sabbatical, but even there I had only a single subscriber. Now, all tag feeds redirect to their main perspective feed. I've also dropped the JSON feed, despite having at least 16 subscribers. Given that every web feed reader supports Atom feeds, I don't see the value of providing a JSON alternative. A JSON feed doesn't add much complexity, but handling different media types (post, photo) and properly escaping the content is one more thing to implement and maintain. Quality assurance I've put a lot of effort into my new digital home, and I want to make sure it stays in good shape. I've included several tools, most running automatically as part of the CI pipeline: eleventyDataSchema — lint Eleventy data values like titles or dates markdownlint — format/lint Markdown files Vale — lint content (grammar, writing style, formatting) Lychee — find broken links (internal and external) Evaluatory — check accessibility and validate HTML Oxlint — lint JavaScript files Eleventy linters are another option to analyze a template's output, but I haven't found a use case for it yet. Not everything can be automated, so I also did the following manually: Test with Chrome, Firefox and Safari Test with Polypane Test with Google Lighthouse Test with a screen reader Test with JavaScript disabled Test with CSS disabled Test at 200% zoom Test with a bigger browser font size Test with custom fonts disabled Test with delayed assets Performance It's difficult to compare the performance of two separate websites with that of a combined one. Some parts got worse, e.g. bigger font files and more CSS. At the same time, I've noticed that gzip compression was turned off for anything but HTML for a few years now (I must have missed it when upgrading nginx) 🙈. One improvement was to implement on-demand assets. For example, the lite-youtube-embed CSS and JavaScript is only loaded if a <lite-youtube> element is present on the page. As before, JavaScript is fully optional (except for interactive demos in individual posts). I've been using a mix of <noscript> and CSS to hide elements that require JS (like the theme picker). I don't like the user experience of pagination, so I avoided it for years. But now that I have almost 300 posts, I've decided to finally add it. I display 30 posts per page, with images further down still being lazy-loaded for better performance. I haven't applied pagination to tag pages, as that's more complex with Eleventy. Bits and pieces Here are some other noteworthy changes: I've removed post-specific social share images and use a single WebP Open Graph image instead. I've dropped JSON-LD. Open Graph and microformats are sufficient. "Naming is hard" is a common expression in software development, but it also applies to photograph titles. I've decided to use a counter as the title, e.g. #0100. Sometimes I do come up with a title that I love, like the Castle in the Sky, so I might mention it in the description. On a photo page, you can now open the previous/next photo using the left/right arrow keys (in addition to the existing navigation buttons). It's now possible to filter photos by date, gear, or location. Check the explore page for an overview. I've learned about and used some experimental CSS features (with progressive enhancement), like scroll-triggered animations or squircle corners. I've added an AI statement on my LLM usage. I finally have a proper about page. Cool URIs don't change, but it's inevitable when moving to a new domain. All my previous URLs are redirected, except for some assets that are no longer used. I will keep the old domain, so the redirects will continue to work for a foreseeable future. I've kept my previous Easter egg and added a few more. Have a happy hunt! 🕵️♂️ Inspiration I visited hundreds of personal websites looking for inspiration. Here are a few that I kept coming back to: Emma Goto. I love Emma's approach to presenting the variety of her interests, even though I went a different route. Brennan Kenneth Brown. This website has so much to offer. It's a great example of what the open web looks like. Rex Barrett. The sentence "Collecting hobbies is my hobby." hit home — so much that I had to steal borrow it for my short life bio. Conclusion This project was mostly about merging the content of two websites into one. I knew this would take a considerable amount of time, but I still greatly underestimated the effort. In the end, it was all about the journey, not the destination. I loved fine-tuning the design and tweaking little details that probably no one will ever notice. I still have many more ideas left in my backlog. How do you like my new digital home? If you have an opinion, let me know! Reply via email