More from These Yaks Ain't Gonna Shave Themselves
Earlier this week, I was having a lot of trouble understanding how to get Dev Containers working. Dev Containers are the required way to enable Github Codespaces, which was my actual goal. I finally got to something that works, so I want to document what I learned. Dev Containers is a standard developed my Microsoft for using docker containers to run dev environments for a project. I use Docker for most of my projects these days. I think it’s a great tool both for simplifying local development and for packaging and deploying my projects. In the current project, I already have a Dockerfile and a docker-compose.yml file. I deploy to fly.io which will also run my docker build to deploy the project. This works fine for me, and I had never used Dev Containers. It seemed overly complicated (and I was right about that). I want to give more of the context about why I’ve been pursuing github codespaces, because I think it’s relevant. But if you wanna skip to the tips for getting Dev Containers and Codespaces working, feel free. (I’m also going to talk positively about using LLMs to code, so if that makes you want to skip too, there’s no hard feelings). Background Here’s the idea. I have a solo project that I’m working on, and instead of hacking away on the main branch, I’m using a full feature branch and pull request workflow to keep my changes organized. This might seem like overkill, but it’s helpful for me because I tend to bounce around and leave things half done. I can run things locally and test different things by switching between branches. But I’m also doing a lot more AI-assisted development. Locally I use Claude Code. But I’ve been experimenting with allowing Github Copilot to create PRs. I create a github issue, assign it to copilot, and it spins up in the cloud and does work. Afterwards it opens a pull request for me to review. So even though this is a “solo” project, I end up with pull requests that I didn’t write myself and I need to validate. Giving tasks to copilot in the cloud is cool for a couple of reasons: It’s better than setting an LLM lose on my laptop unsupervised. I’m still working on how to use them safely. When I’m using them locally, I babysit diligently and approve every command it wants to run. But this gets tedious, and that can only lead to cutting corners. With github codespaces, I can make it github’s problem. I get to work on the project even if I can’t sit in front of my computer. When I get excited about a project, I tend to think about it constantly. It’s tough to compartmentalize when I’m having ideas but I’ve got other things to do. The workflow of creating issues and assigning them to copilot helps me move forward even in-between work sessions. I plan to give more of my thoughts on AI-assisted development in a future post. The result is I’ve got PRs from copilot that I need to review. I can look at the diffs, but we know that even if it “looks good to me”,LLMs can and do make subtle mistakes and require extra scrutiny. What I want to do is actually spin up the app with the changes and kick the tires. Github codespaces seemed perfect for this. But it took a lot of trial and error to get to something that works for me. Leaning on docker and docker compose We need to take a slight detour before diving into Dev Containers. We will be using docker and docker compose to help us bypass some of the complexity. So this post assumes that you have a working setup using docker-compose.yml. I’m not going to go into detail about that here. If you’re interested, maybe I can do a future blog post. Your docker compose setup should also include a database if you need one. Most apps like mine require a database to connect to. There are lots of ways you can go about this locally. In fact, if you’ve got a local setup using docker compose, you’ve probably already figured this out. But there will also need to be a database available once we upload to a github codespaces environment. So for that purpose, this post also assumes that you have a database container alongside your app container. It usually looks something like this for me (stripped down for brevity). services: app: image: my-app container_name: my-app build: context: . dockerfile: Dockerfile ports: - "3000:3000" env_file: - .env postgres: image: postgres:17-alpine container_name: my-app-db environment: POSTGRES_DB: my_app POSTGRES_USER: postgres POSTGRES_PASSWORD: password ports: - "5432:5432" volumes: - ./backend/data/db:/var/lib/postgresql/data Note: There are a lot of other details to configuring a non-trivial docker compose environment. That’s out of the scope of this post. Sorry. This creates an app that uses my project files to build a docker image. The database is pulled from an existing docker image that runs postgres. The resulting app can reference postgres as the hostname of the database. Docker automatically creates an internal network where the two containers can see each other. Because we’re going to have Dev Containers read our docker-compose.yml from the start, this should work as expected. Getting a Dev Container working This walkthrough assumes you have a few prerequisites already installed: vs code Dev Containers extension for vs code Docker Note: The Dev Containers extension uses your local docker system to build and run containers. If you run into early issues, check that docker is running and that vs code has permission to access it. Reading the docs for Dev Containers seemed straightforward enough. I used the vs code worflow to create a devcontainer.json file. But nothing worked out of the box. It came with it’s own docker-compose.yml file. It wanted me to use a standard Microsoft docker image for the environment rather than the one specified in my own Dockerfile. I’m pretty sure we’re mostly expected to run their pre-built templates for dev containers. You pick the one that seems to match your project most closely, and it’ll probably work by just injecting your code into it. But if you want to be more opinionated about your build, you’re gonna have a bad time. Eventually, I abandoned trying to figure this out and instead configured the dev container to just use the existing docker setup I aleady had. Open your command palette and select “Dev Containers: Add Dev Container Configuration Files…”. You might run through a couple of options like whether to add the dev container files to the workspace or the user config. I chose workspace. Then you’ll be prompted to choose what approach you want to take to create the dev container configuration. You’ll see the option to create it from a predefined template. But what you want to do is select the From 'Dockerfile' option or the From 'docker-compose.yml' option. The trick is that these options only appear if these files are already present in your project. When I tried to recreate what I did for this blog post, I got tripped up by that. If you wanna get started with this before you tackle the docker stuff, you can just touch Dockerfile docker-compose.yml in your project root and that’s enough to enable the menu items. However, the setup may error at some point if there’s nothing in the files. Creating a Dev Container config through vs code The second confusing thing is it asks you to “chose a service”. There is very little context here for what service to choose and why. You’ll see this prompt, because you have to pick one of the services to be the “primary” one for the dev container. Say your docker compose file specifies multple containers, like a web app, a database, and maybe a background worker. You probably want to choose whichever one is the main app. So for example, I selected app, which is the name in my docker-compose.yml that runs the node server. When you run through these setup prompts, you end up with a devcontainer.json that is pretty different from the one you see from the standard tutorials. Instead of having a bunch of setup for your project in the config file, it just references your docker-compose.yml file. // For format details, see https://aka.ms/devcontainer.json. For config options, see the // README at: https://github.com/devcontainers/templates/tree/main/src/docker-existing-docker-compose { "name": "Project name", // Update the 'dockerComposeFile' list if you have more compose files or use different names. // The .devcontainer/docker-compose.yml file contains any overrides you need/want to make. "dockerComposeFile": [ "../docker-compose.yml", "docker-compose.yml" ], // The 'service' property is the name of the service for the container that VS Code should // use. Update this value and .devcontainer/docker-compose.yml to the real service name. "service": "app", ... Notice that you’ll see two docker-compose.yml files. The first one is your existing file. Assuming it’s in the root of your project, it gets referenced from inside the .devcontainer folder. The second one is a custom override created by the dev container setup. It lives inside the .devcontainer folder. Leave that as-is. From here, you can add “features” to the dev container and any other things you might want from the setup wizard. For example, I added the PostgreSQL client so that I can use it to connect to my database from inside the dev container. Finally, you’ll choose to expose any ports that your app exposes. These might be added automatically if it exists in your Dockerfiles. Here is the full version of the devcontainer.json that currently works for my project: // For format details, see https://aka.ms/devcontainer.json. For config options, see the // README at: https://github.com/devcontainers/templates/tree/main/src/docker-existing-docker-compose { "name": "Project name", // Update the 'dockerComposeFile' list if you have more compose files or use different names. // The .devcontainer/docker-compose.yml file contains any overrides you need/want to make. "dockerComposeFile": [ "../docker-compose.yml", "docker-compose.yml" ], // The 'service' property is the name of the service for the container that VS Code should // use. Update this value and .devcontainer/docker-compose.yml to the real service name. "service": "app", // The optional 'workspaceFolder' property is the path VS Code should open by default when // connected. This is typically a file mount in .devcontainer/docker-compose.yml "workspaceFolder": "/workspaces/${localWorkspaceFolderBasename}", // Features to add to the dev container. More info: https://containers.dev/features. "features": { "ghcr.io/devcontainers/features/aws-cli:1": {}, "ghcr.io/devcontainers/features/github-cli:1": {}, "ghcr.io/devcontainers/features/node:1": {}, "ghcr.io/devcontainers-extra/features/ripgrep:1": {}, "ghcr.io/robbert229/devcontainer-features/postgresql-client:1": {} }, // Use 'forwardPorts' to make a list of ports inside the container available locally. "forwardPorts": [ 3000 ] // Uncomment the next line if you want start specific services in your Docker Compose config. // "runServices": [], // Uncomment the next line if you want to keep your containers running after VS Code shuts down. // "shutdownAction": "none", // Uncomment the next line to run commands after the container is created. // "postCreateCommand": "cat /etc/os-release", // Configure tool-specific properties. // "customizations": {}, // Uncomment to connect as an existing user other than the container default. More info: https://aka.ms/dev-containers-non-root. // "remoteUser": "devcontainer" } Note: As of this writing, it looks like you can only get Node version 22 as a feature in the official Microsoft images. If you need other versions of node, you can get them from third-party community builds. From here you should be able to tell vs code to Open Workspace in Container. You’ll see it spin up and you’ll see a bunch of logs. If it’s working properly, you’ll see it build an image from your dockerfile and then spin up the containers. Eventually the vs code terminal will open, and you’ll be dropped into a bash prompt inside your dev container. Success! But obviously it’s not gonna work the first time. I had to debug several issues first. Required files should be optional Because I was only using docker compose for local development up to this point, I had my local .env file referenced in the docker-compose.yml under the env_file property. services: app: image: my-app container_name: my-app build: context: . dockerfile: Dockerfile ports: - "3000:3000" env_file: - backend/.env The problem is that by default, this file is required. If it’s not present, docker compose will error. When you go to build the dev container, this file may not be present. Probably because you put it in .gitignore so you didn’t accidently check it into version control. This is the right thing. So the fix here is to use the extended format to specify that the env_file is optional. services: app: image: my-app container_name: my-app build: context: . dockerfile: Dockerfile ports: - "3000:3000" env_file: - path: backend/.env required: false Adding your env variables back to the build Because Dev Containers won’t have your .env file, you’ll need to add the environment variables directly to the docker-compose.yml. Yes this is redundant, but I don’t know a cleaner alternative. Make sure you’re only adding standard env variables and not secrets. Secrets will go elsewhere, but they’re fine in the .env for now. According to the docker compose docs, you can have both env_file and environment specified in your config, but entries in environment will always take precedence. So you can have your .env file for local development and the environment entries for when it gets pushed to github. services: app: image: my-app container_name: my-app build: context: . dockerfile: Dockerfile ports: - "3000:3000" environment: PORT: "3000" AWS_REGION: us-west-2 S3_BUCKET_NAME: bucket-dev SENTRY_DSN: "..." env_file: - path: backend/.env required: false Note: You can also add environment variables directly to the devcontainer.json. But I didn’t try this and YMMV. Build args are different from environment variables My project uses Hono for the backend. The frontend uses the Vue framework and gets built for production using Vite. If you’ve dealt with Vite, you know it has a specific workflow for how to get environment variables into your frontend. When you prefix your environment variables with VITE_, they get built into your frontend bundle at build time. For example if you use S3_BUCKET_NAME on the backend, you have to use VITE_S3_BUCKET_NAME in frontend code. You may be more familiar with NEXT_S3_BUCKET_NAME in Nextjs. Same deal. When you use vite locally, it knows how to find the build variables in your .env file, and it just works. But when you’re using docker, these variables need to be present when the Dockerfile is being built. This can be a pain to figure out even without the added complexity of Dev Containers. I’ll just give you the answer here. The short version is that you reference the the vite variables as docker “build args”, then you inject them into the environment during the docker build. ARG VITE_S3_BUCKET_NAME ENV VITE_S3_BUCKET_NAME=$VITE_S3_BUCKET_NAME RUN npm run build ... Then you need to add these build args to your docker-compose.yml in the build section so they get passed into the Dockerfile execution. Yes this is redundant, but I don’t know a cleaner alternative. And once again, make sure you’re only adding standard build variables and not secrets. services: app: image: my-app container_name: my-app build: context: . dockerfile: Dockerfile args: VITE_S3_BUCKET_NAME: "bucket-dev" VITE_SENTRY_DSN: "..." ports: - "3000:3000" environment: PORT: "3000" AWS_REGION: us-west-2 S3_BUCKET_NAME: bucket-dev SENTRY_DSN: "..." env_file: - path: backend/.env required: false Note: You can also add build args manually using the cli. docker build --build-arg "VITE_S3_BUCKET_NAME=..." There may be other changes you need to make to your docker compose setup. But these are the major issues I ran into that related to Dev Containers specifically. If you’re lucky, you should be able to spin up a dev container for your project locally and try it out. Next we have to get this to work with github codespaces. Which of course requires even more steps. Note: If your dev container spins up, but your app doesn’t work, make sure the app can connect to the database, and make you’ve actually populated the database. It’s probably still empty! Getting Your dev Container working in Github Codespaces Once you’ve got a dev container working locally, you can check all of the config files into github and push it. This includes the .devcontainer folder and any changes you had to make to Dockerfile and docker-compose.yml. I did this in a branch at first. Mostly because I wasn’t confident enough yet to drop it into main. But also because I was explicitly looking for this to work on pull requests. Creating a codespace Github will recognize your .devcontainer folder in your project and allow you to create a codespace. But if you’re working in a private repo, you may need to make sure to enable codespaces first. Then you can go to your repo page and look for codespaces under the green “Code” button on the top right. Click to create a codespace, and make sure you select the appropriate branch that you want to use. The codespace will clone that git branch into the environment before running the build. The Codespaces docs do a decent job of introducing this stuff, so I won’t go into detail here. We’ve done most of the heavy lifting with the local Dev Container setup. Where to create new codespaces Adding secrets You can try to spin up a codespace in github, but it probably won’t quite work yet. Codespaces works almost like using Dev Containers locally. It can find your environment variables in your docker-compose.yml files. But it can’t find any secrets. Those have to be injected by github. Codespaces has it’s own separate space for variables and secrets. See this screenshot of the settings menu. Where to add secrets in github settings Once you’ve got the secrets in, try rebuilding your codespace to pick them up. Running the app When using docker containers, you usually specify a default command to run when the container starts up. This is usually where you start your web server. By default, Dev Containers overrides your command. Instead they add a simple command that just sleeps and keeps the codespace up and running so you can connect to it. What this means is that your app is not running by default. You’ll have to go into the codespace terminal and run it. For me it’s just an npm script. npm run start This is important because you want github to create a unique url for you to access your app from the web browser. That doesn’t happen until the codespace detects that a port is being used. You can leave your terminal running with your app, or you can put it in the background and manage it with something like systemd. Depends on how sophisticated you wanna get. Wrapping up Hooray! Hopefully you’ve successfully got a github codespace running your app. Github will give you a unique, generated url to access it. And you should be able to spin one up against any branch or pull request. I hope this saves someone some headaches when getting Github Codespaces working. Once you get it going, it’s very cool and useful. Unfortunately I don’t have any advice for getting this working if you don’t already have your own docker setup. But the docker approach isn’t well documented in the searches I did, so this is my contribution to fixing that.
This is the first in probably a series of posts as I dig into the technical aspects of mastodon. My goal is to get a better understanding of the design of ActivityPub and how mastodon itself is designed to use ActivityPub. Eventually I want to learn enough to maybe do some hacking and create some of the experiences I want that mastodon doesn’t support today. The first milestone is just getting a mastodon instance set up on my laptop. I’m gonna give some background and context. If you want to skip straight to the meat of things, here’s an anchor link. Some background Mastodon is a complex application with lots of moving parts. For now, all I want is to get something running so I can poke at it. Docker should be a great tool for this. Because a lot of that complexity can be packaged up in pre-built images. I tried several times using using the official docs and various other alternative projects to get a working mastodon instance in docker. But I kept running into problems that were hard to understand and harder to resolve. I have a lot to learn about all the various pieces of mastodon and how they fit together. But I understand docker pretty well. So after some experimenting, I was able to get an instance running on my own. The rest of this post will be dedicated to explaining what I did and what I learned along the way. One final note. I know many folks work hard to write docs and provide an out of the box dev experience that works. This isn’t meant to dismiss that hard work. It just didn’t work for me. I’m certainly going to share this experience with the mastodon team. Hopefully these lessons can make the experience better for others in the future. The approach Here’s the outline of what we’re doing. We’re going to use a modified version of the docker-compose.yml that comes in the official mastodon repo. It doesn’t work out of the box. So I had to make some heavy tweaks. As of this writing, the mastodon docs seem to want people to use an alternate setup based on Dev Containers. I found that very confusing, and it didn’t work for me at all. Once we have all of the docker images we need, all of the headaches are in configuring them to work together. Most of mastodon is a ruby on rails app with a database. But there is also a node app to handle streaming updates, redis for caching and background jobs, and we need to handle file storage. We will do the minimum configuration to get all of that set up and able to talk to each other. There is also support for sending emails and optional search capabilities. These are not required just to get something working, so we’ll ignore them for now. It’s also worth noting that if we want to develop code in mastodon, we need to put our rails app in development mode. That introduces another layer of headaches and errors that I haven’t figured out yet. So that will be a later milestone. For now, all of this will be in “production” mode by default. That’s how the docker image comes packaged. Keep it simple. There are still many assumptions here. I am running on Mac OS with Apple Silicon (M3). If you’re trying this out, you may run into different issues depending your environment. Pre-requisites We need docker. And a relatively new version. The first thing I did was ditch the version: 3 specifier in the docker-compose.yml. Using versions in these files is deprecated, and we can use some newer features of docker compose. I have v4.30.0 of Docker Desktop for Mac. We also need caddy. Mastodon instances require a domain in most cases. This is mostly about identity and security. It would be bad if an actor on mastodon could change their identity very easily just by pretending to be a different domain or account. There are ways around this, but I couldn’t get any of them to work for me. That complicates our setup. Because we can’t just use localhost in the browser. We need a domain, which means we also need HTTPS support. Modern browsers require it by default unless you jump through a bunch of hoops. Caddy gives us all of that out of the box really easily. It will be the only thing running outside of docker. There’s only one caveat with caddy. The way that it is able to do ssl termination so easily is that it creates its own certificates on the fly. The way it does this is by installing it’s own root cert on your machine. You’ll have to give it permission by putting in your laptop password the first time you run caddy. If that makes you nervous, feel free to skip this and use whatever solution you’re comfortable with for SSL termination. But as far as I know, you need this part. Choose a domain for your local instance. For me it was polotek-social.local. Something that mkes it obvious that this is not a real online instance. Add an entry to your /etc/hosts and point this to localhost. Or whatever people have to do on Windows these days. Let’s run a mastodon I put all of my changes in my fork of the official mastodon repo. You can clone this branch and follow along. All of the commands assume you are in the root directory of the cloned repo. https://github.com/polotek/mastodon/tree/polotek-docker-build > git clone [email protected]:polotek/mastodon.git > cd mastodon > git co -b polotek-docker-build I rewrote the docker section of the README.md to outline the new instructions. I’m going to walk through my explanation of the changes. Pull docker images This is the easiest part. All of the docker images are prepackaged. Even the rails app. You can use the docker compose command to pull them all. It’ll take a minute or 2. > docker compose pull Setup config files We’re using a couple of config files. The repo comes with .env.production.sample. This is a nice way to outline the minimum configuration that is required. You can copy that to .env.production and everything is already set up to look for that file. The only thing you have to do here is update the LOCAL_DOMAIN field. This should be the same as the domain you chose and put in your /etc/hosts. You can put all of your configuration in this file. But I found it more convenient to separate out the various secrets. These often need to be changed or regenerated. I wrote a script to make that repeatable. Any secrets go in .env.secrets. We’ll come back to how you get those values in a bit. I had to make some other fixes here. Because we’re using docker, we need to update how the rails app finds the other dependencies. The default values seem to assume that redis and postgres are reachable locally on the same machine. I had to change those values to match the docker setup. The REDIS_HOST is redis, and the DB_HOST is db. Because that’s what they are named in the docker-compose file. Diff of config file on github The rest of the changes are just disabling non-essential services like elastic search and s3 storage. Generate secrets We need just a handful of config fields that are randomly generated and considered sensitive. Rails makes it easy to generate secrets. But run the required commands through docker and getting them in the right place is left as an exercise for the reader. I added a small script that runs these commands and outputs the right fields. Rather than try to edit the .env.production file in the right places everytime secrets get regenerated, I think it’s much easier to have them in a separate file. Fortunately, docker-compose allows us to specify multiple files to fill out the environment variables. Diff of config file on github This was a nice quality of life change. And now regenerated secrets and making them available is just one command. > bin/gen_secrets > .env.secrets Any additional secrets can be added by just updating this script. For example, I use 1password to store lots of things, even for development. And I can pull things out using their cli named op. Here’s how I configured the email secrets with the credentials from my mailgun account. # Email echo SMTP_LOGIN=$(op read "op://Dev/Mailgun SMTP/username") echo SMTP_PASSWORD=$(op read "op://Dev/Mailgun SMTP/password") Run the database Running the database is easy. > docker compose up db -d You’ll need to have your database running while you run these next steps. The -d flag will run it in the background so you can get your terminal back. I often prefer to skip the -d and run multiple terminal windows. That way I can know at a glance if something is running or not. But do whatever feels good. The only note here is to explain another small change to docker-compose to get this running. We’re using a docker image that comes ready to run postgres. This is great because it removes a lot of the fuss of running a database. The image also provides some convenient ways to configure the name of the database and the primary user account. This becomes important because maston preconfigures these values for rails. We can see this in the default .env.production values. DB_USER=mastodon DB_NAME=mastodon_production The database name is not a big issue. Rails will create a database with that name if it doesn’t exist. But it will not create the user (maybe there’s a non-standard flag you can set?). We have to make sure postgres already recognizes a user with the name mastodon. That’s easy enough to do by passing these as environment variables to the database container only. Diff of config file on github Load the database schema One thing that’s always a pain when running rails in docker. Rails won’t start successfully until you load the schema into the database and seed it with the minimal data. This is easy to do if you can run the rake tasks locally. You can’t run the rake tasks until you have a properly configured rails. And it’s hard to figure out if your rails is configured properly because it won’t run without the database. I don’t know what this is supposed to look like to a seasoned rails expert. But for me it’s always a matter of getting the db:setup rake task to run successfully at least once. After that, everything else starts making sense. However, how do you get this to work in our docker setup? We can’t just do docker compose up, because the rails container will fail. We can’t use docker compose exec because that expects to attach to an existing instance. So the best thing to do is run a one-off container that only runs the rake task. The way to achieve that with docker compose is docker compose run --rm. The rm flags just makes sure the container gets trashed afterwards. Because we’re running our own command instead of the default one, we don’t want it hanging around and potentially muddying the waters. Once we know the magic incantation, we can setup the database. > docker compose run --rm web bundle exec rails db:setup Note: Usually you don’t put quotes around the whole command. For some reason, this can cause problems in certain cases. You can put quotes around any individual arguments if you need to. Run rails and sidekiq If you’ve gotten through all of the steps above, you’re ready to run the whole shebang. > docker compose up This will start all of the other necessary containers, including rails and sidekiq. Everything should be able to recognize and connect to postgres and redis. We’re in the home stretch. But if you try to reach rails directly in your browser by going to https://localhost:3000, you’ll get this cryptic error. ERROR -- : [ActionDispatch::HostAuthorization::DefaultResponseApp] Blocked hosts: localhost:3000 It took me a while to track this down. It’s a nice security feature built into rails. When running in production, you need to configure a whitelist of domains that rails will run under. If it receives request headers that don’t match those domains, it produces this error. This prevents certain attacks like dns rebinding. (Which I also learned about at the same time) If you set RAILS_ENV=development, then localhost is added to the whitelist by default. That’s convenient, and what we would expect from dev mode. But remember we’re not running in development mode quite yet. So this is a problem for us. The nice thing is that mastodon has added a domain to the whitelist already. Whatever value you put in the LOCAL_DOMAIN field is recognized by rails. (In fact, if you just set this to localhost you might be good to go. Shoutout to Ben.) However, when you use an actual domain, then most modern web browsers force you to use HTTPS. This is another generally nice security feature that is getting in our way right now. So we need a way to use our LOCAL_DOMAIN, terminate SSL, and then proxy the request to the rails server running inside docker. That brings us to the last piece of the puzzle. Running caddy outside of docker. Run a reverse proxy The configuration for caddy is very basic. We put in our domain, we put in two reverse proxy entries. One for rails and one for the streaming server provided by node.js. Assuming you don’t need anything fancy, caddy provides SSL termination out of the box with no additional configuration. # Caddyfile polotek-social.local reverse_proxy :3000 reverse_proxy /api/v1/streaming/* :4000 We put this in a file named Caddyfile in the root of our mastodon project, then in a new terminal window, start caddy. > caddy run Success? If everything has gone as planned, you should be able to put your local mastodon domain in your browser and see the frontpage of mastodon! Mastodon frontpage running under local domain! In the future, I’ll be looking at how to get actual accounts set up and how to see what we can see under the hood of mastodon. I’m sure I’ll work to make all of this more developement friendly to work with. But I learned a lot about mastodon just by getting this to run. I hope some of these changes can be contributed back to the main project in the future. Or at least serve as lessons that can be incorporated. I’d like to see it be easier for more people to get mastodon set up and start poking around.
In my recent side projet, I’ve been deploying to fly.io and really enjoying it. It’s fairly easy to get setup. And it supports my preferred workflow of deploying my changes early and often. I have run into a few snags though. Fly.io builds your project into a docker image and deploys containers for you. That process is mostly seamless when it works. But sometimes it fails, and you need to debug. By default, fly builds your docker images in the cloud. This is convient and preferred most of the time. But when I wanted to test some changes to my build, I wanted to try building locally using Docker Desktop. This should be easy. The fly cli is quite nice. And there is a flag to build locally. fly deploy --build-only --local-only This failed saying it couldn’t find Docker. > fly deploy --build-only --local-only ==> Verifying app config Validating /Users/polotek/src/harembase/fly.toml Platform: machines ✓ Configuration is valid --> Verified app config ==> Building image Error: failed to fetch an image or build from source: docker is unavailable to build the deployment image I spent quite a bit of time googling for the problem here. You can also run fly doctor --verbose to get some info. (If you run this in your fly app folder, it will show more info not relevant to this topic.) > fly doctor --verbose Testing authentication token... PASSED Testing flyctl agent... PASSED Testing local Docker instance... Nope (We got: failed pinging docker instance: Cannot connect to the Docker daemon at unix:///var/run/docker.sock. Is the docker daemon running?) This is fine, we'll use a remote builder. Pinging WireGuard gateway (give us a sec)... PASSED No app provided; skipping app specific checks I found various forum posts discussing this problem. The folks at fly have spent a lot of time investigating some deep technical issues. I appreciate that work, but ultimately none of it seems to reflect my problem. And the issue felt simpler to me. Fly couldn’t find docker. Why not? Where is it looking? Eventually I found the answer on stackoverflow. It turns out that things have settled pretty recently to a basic config setting. By default, Docker Desktop installs the socket for the daemon in a non-global space. Usually in your personal user folder, e.g. ~/.docker/run/docker.sock. But other tools expect the docker daemon socket to be available in a standard location, e.g. /var/run/docker.sock As of this writing, Docker Deskstop has added a recommended way to enable the standard location. In the Docker Desktop dashboard, got to Settings > Advanced and enable “Allow the default Docker socket to be used”. Docker for Mac settings screen This will require your system password and restart. Then you should be able to see the docker socket in the standard place. And fly will be able to see it! Hopefully the next person who’s banging their head against this will have an easier time.
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TokyoDev has grown substantially over the past few years. We’ve expanded our community, dramatically increased the scope and frequency of our events, and have curated a library of articles for international developers. Despite all that, the way we run the business hasn’t changed much. I’ve continued to coordinate most of these activities myself, making the final decisions and keeping everything connected. In short, TokyoDev cannot run without my daily input. That approach worked well when TokyoDev was smaller, but it’s increasingly limiting how much we can accomplish. To help the business grow further, I wanted to find someone to take over some of my responsibilities and bring a fresh perspective. This is a significant step for me personally, as while I have worked with many contractors over the years, I have never actually hired a regular employee. Most importantly, I wanted to ensure that this person was someone I could trust to understand what TokyoDev stands for, and to make decisions in line with our philosophy. So I’m happy to announce that Scott Rothrock is joining TokyoDev full time as our Head of Operations. About Scott Scott has lived in Japan for nearly 20 years and has worked as a software engineer in multiple industries and environments, including small Japanese-owned businesses, overseas employers, and international companies based in Japan. Until the end of October 2026, he was the head of the Japan Markets team at Kraken Technologies, where he led an international team of software engineers in delivering complicated, regulated products on strict timelines for Japanese electricity and gas retailers, while also ensuring compliance with evolving organizational and global standards. He’s made a name for himself both inside and outside Japan as a kind, effective mentor who can cultivate great engineers and leaders. Scott’s previous role in TokyoDev Some of you may already know Scott in another capacity, as he has been involved with TokyoDev since 2022. He began as a community volunteer and later became our community manager, which also included responsibilities such as managing our article pipeline from submission to publishing. When I created TokyoDev’s Discord, I had no previous experience running an online community. Scott joined soon after I started and began helping other members, stepping in when people behaved inappropriately, and configuring our roles and permissions and safety features. I was impressed by his initiative and asked him to become an official moderator in January 2023. Outside of his role as a moderator, Scott has always pushed TokyoDev to grow; for example, he arranged internet events such as livestreamed AMAs and interviews. He organized TokyoDev’s first meetup as a volunteer in February 2023, which taught me that there was interest in TokyoDev events outside of the internet. By the end of 2023, I had brought him on as our part-time community manager. What I saw throughout his tenure was that Scott continued to take initiative in expanding TokyoDev. Scott was one of our first external contributors, writing about his experience living with a disability in Japan. He encouraged me to expand and refine both our editing and submission processes so that we could reach out to even more contributors and platform their perspectives. The editorial team now consists of him and Rebecca Callahan, and they’ve had a hand in every article that TokyoDev has published. In other words, since 2022, Scott has shown that he cares about TokyoDev as much as I do. He is invested in what we do and why we do it, and shares my vision for what TokyoDev can become. What changes now Scott’s experiences as an engineer, a mentor, and a leader make me confident that, as our Head of Operations, he will continue to help TokyoDev mature. A big part of what has made TokyoDev successful is that I see the software developers who use our site as my peers and genuinely want to help them. Scott shares that perspective, and will join me in ensuring that TokyoDev remains true to its principles while we grow. So what changes in the short term? Nothing dramatic. I will teach Scott about managing TokyoDev as a business, and he will document our processes and products as a part of that learning. He will also look for areas of improvement while ensuring that we remain compliant with regulations and labor law. Over time, I will hand over some other responsibilities. I will continue to run TokyoDev, but TokyoDev will become less dependent on me for its day-to-day operations. Long term, I’m excited about what this will enable us to do. TokyoDev has always been about helping international software developers build successful careers in Japan, and bringing Scott on full time puts us in a much better position to continue doing that. We look forward to writing the next chapter of TokyoDev together.
Kidz Fun Art is a drawing, colouring and animation app for kids that I’ve been building since 2021. It runs in the browser also as a simple wrapper app on iOS, iPadOS and Windows. It wasn’t getting a great click through rate on Google, even for people who directly searched for it. So, for two days I took a hard look at how fast it loads and how search engines see it. It wasn’t flattering. This post covers what I found, what I changed and what the graphs say now. Short version: on a simulated slow phone, the homepage’s Largest Contentful Paint got about 2.6× faster (15.9 s to 6.1 s) and its first load is about 82% smaller (4.2 MB to 0.75 MB). I also fixed a set of SEO mistakes that are, frankly, embarrassing to write down. I’ll write them down anyway. Part 1: Google had no idea what the site was for I started by reading 16 months of Google Search Console data. 9,380 clicks in total. About 9,200 came from people who had typed “kidz fun art” or a close spelling. People searching for what the app actually does (“coloring app for kids”, “ai art for kids”, “make a comic book”) sent the site 164 clicks. In 16 months. Total. When there was a relevant page, Google ranked it well. The site was #1 for things like “drawing app for kids ipad” and a German query that means “paint by numbers app without ads”. There just weren’t many relevant pages. Then I looked at the code, and the cause was obvious. The homepage <title> was “Kidz Fun Art” in all 12 languages. That’s a fine name, and a terrible title. It tells a search engine nothing. The homepage’s first <h1> was the pricing table’s “Choose your experience”. I was, in effect, telling Google that the most important thing on my homepage was the checkout. Every blog post had the same meta description: a generic line about “news, updates, tips”. Each post’s front matter already had a perfectly good excerpt field that nobody read. Blog posts had two <h1>s: the site header and the post title. There was no structured data at all. The sitemap that redirected every single URL This one stings. The sitemap is the one file whose whole job is to say “here are my URLs, please index them”. Mine listed 17 URLs, and every one of them redirected. The sitemap build used an environment variable that resolved to kidzfun.art. The site lives on www.kidzfun.art, so every URL got a 308. Only the English blog posts were listed. The other 11 languages appeared only as hreflang alternates, which pointed at redirecting URLs too. There were no <link rel="canonical"> tags on any page and no hreflang in the page <head>. Google was left to guess which URL was the real one, and it guessed wrong a lot. What I changed: The sitemap is now built on https://www.kidzfun.art, with 204 URLs: every home page, blog index, blog post, About page and gallery page, in all 12 languages. Each one lists all of its language alternates plus an x-default. A shared SeoLinks component adds an absolute canonical (www, no query string) and the full hreflang set to every public page. The ?v= cache-busting URLs that had been showing up as duplicates now canonicalise to the clean URL. /xx/blog/yy/... URLs, which returned a 500 in production (oops), now 308 to /blog/yy/.... Login, account, debug, export and embed pages send X-Robots-Tag: noindex, follow from next.config.js, so they stop using up crawl budget. robots.txt now mentions the sitemap. Novel idea. Why Google skipped half the site Search Console’s Pages report had 93 of 174 known pages not indexed. Every reason on that list traces back to the mistakes above: “Page with redirect” (22): that sitemap, plus internal links to the non-www host. “Duplicate without user-selected canonical” (18): I hadn’t selected any canonicals. Fair cop. “Crawled, currently not indexed” (39): mostly translated posts that Google reached through redirecting URLs, plus thin pages like /login. “Discovered, currently not indexed” (12): Google found these and decided they weren’t worth a visit. With no sitemap entry and no hreflang, I hadn’t given it a reason to. On-page fixes Titles and descriptions: Each blog post got its own seoTitle and description, in all 12 languages. The meta description now comes from the post’s excerpt, which is what that field was for all along. The About pages take their title and description from their own localized Markdown. They had been sharing an English title and a generic description. One <h1> per page: A # heading inside a post’s Markdown now renders as an <h2>, so the post title is the only <h1>. The About page opts back in with a keepH1 prop. Its Markdown heading is the page title. This fix arrived in two parts. The first part left the About page with zero <h1>s. I noticed, eventually. Structured data and social tags: JSON-LD for the home page (the app), blog posts (articles) and the embedded videos. Open Graph and X/Twitter tags on every public page, so shared links get a proper card. A real 404 for deleted gallery images: The AI gallery shows a friendly “AI Artwork Not Found” page when an image has been deleted. It used to return 200 OK, which Google calls a “soft 404” and dislikes. It now returns a 404 with noindex, and a 503 if the Firestore lookup itself fails, so a database hiccup tells crawlers “come back later” rather than “this is gone”. Part 2: Making the homepage fast The homepage is the app. It works offline, so every dialog (save, stickers, colouring pages, “get an adult”, “no wifi”) is server-rendered into the HTML up front. That’s a deliberate trade-off, and I kept it because I want new users to be able to immediately be able to start drawing as soon as they launch the app. What I hadn’t thought about was what it meant for the network. What the homepage downloaded before the app could start I measured the live site with a Lighthouse-style mobile profile: slow 4G (1.6 Mbps, 150 ms latency), 4× CPU slowdown, empty cache. First load: 4.5 MB over 198 requests. The homepage HTML alone was 358 KB, with about 77 <img> tags in hidden dialogs. The browser dutifully fetched every one of those images. The script that starts the app (main.min.js, 191 KB) sat at the very end of the document, so the browser found it last and gave it whatever bandwidth was left. The app script finished arriving at about 14 seconds. The CPU was not the problem. Every long task was under 300 ms. This was purely about bandwidth and request order. I had built a very polite queue and put my own app at the back of it. Watch the queue The waterfall is a simplified illustration. The milestone times (first paint, LCP, load) are measured: slow 4G + 4× CPU, local production build, median of 3 runs. My Largest Contentful Paint was the “Contact support” link The canvas doesn’t count toward LCP, and the toolbar buttons are small. So on a slow load the largest thing painted was… the loading dialog. The loading dialog fades in its “Taking a while? Contact support” text after 5 to 7.5 seconds. On a slow connection, that text became the page’s LCP element, at 15.9 s. I was measuring my page speed by how long it took to suggest the user complain about my page speed. There’s a lesson in there somewhere. The fix wasn’t to change the dialog. It was to make the app start sooner, so it paints before that text ever appears. What I changed Preload the app script. I added <link rel="preload" as="script"> in <head> for main.min.js and errorHandler.min.js. The <script> tags stay where they were, so execution order doesn’t change. The browser just starts fetching them before any image. This one line did more than anything else on this list. It’s a little humbling. Turn the three dialog GIFs into MP4s. Three animated GIFs: an arrow pushing pictures into a tablet (927 KB), a dancing rainbow pencil (650 KB) and a paper plane (305 KB). That’s 1.9 MB of decoration in dialogs most visitors never open on their first visit. I re-encoded them with ffmpeg: H.264 High profile, -preset veryslow -crf 20, yuv420p, +faststart, constant frame rate taken from each GIF’s frame delay. The commands are committed as scripts/gif-to-mp4.sh. The result is 130 KB in total, with SSIM between 0.988 and 0.993 against the originals. The pencil needed tpad=stop_mode=clone:stop_duration=0.2, because ffmpeg’s GIF reader drops the final 250 ms hold and the dance lost its big finish. The new <video autoplay loop muted playsinline> tags render at exactly the same size and class as the old <img> tags. Alt text moved to aria-label. Locked colouring thumbnails were full-size PNGs. In the colouring page picker, locked pages used the full-size colouring PNG as their background image, inlined into the HTML. That came to about 1.3 MB on every first visit, to draw thumbnails in a dialog that was closed. They now use the small image, set when the picker opens, like the unlocked ones always did. Sticker thumbnails wait their turn. I tried loading="lazy" first. It didn’t help: Chrome fetched the images before the stylesheet that hides the dialogs had arrived, so as far as it knew they were visible. Sticker thumbnails and the media library’s YouTube thumbnail now use data-deferred-src. They load 3 seconds after the load event, or as soon as their dialog opens, whichever comes first. The service worker preload starts after load. The offline preload queue (about 2 MB of colouring pages and stickers) used to start while the page was still loading and compete with it. Now it starts after the load event. Same files, same offline result, no fighting for bandwidth. Analytics is async. Nothing waited for it, so nothing needed to block on it. Cache headers. /images/*: max-age=86400, stale-while-revalidate=604800. It had been max-age=0, so every image was re-checked on every visit. Versioned /js, /css and /addToHomescreen files are immutable for a year in production. Offline still has to work Offline support is a core feature, so “just don’t download it” was never an option. Some of the changes above put it at risk, and a couple of things turned up along the way: Safari plays video from byte ranges. Safari requests video with Range: bytes=.... Answer that with a full cached response and the video won’t play. The service worker now answers Range requests from its cache with a proper 206 Partial Content slice (lib/util/rangeResponse.ts, with unit tests). First-visit gap: on a first visit the service worker isn’t controlling the page yet, so dialog images only reached the offline cache on the second online visit. The page’s own dialog images and videos now go to the front of the offline preload queue on the first visit. I nearly downloaded my whole site, 12 times over. The service worker cached every <link href> it found in the page. The new SEO work had just added canonical and hreflang <link>s pointing at all 12 localized homepages. So every new visitor would have downloaded about 12 extra homepages, in languages they don’t speak, “for offline use”. I caught it before production. The service worker now skips rel=canonical and rel=alternate. Safari stopped the service worker mid-download. The old preload queue ran on timers after the request had been answered. Safari considers an idle service worker fair game, so it stopped it after the first few images. The page now sends images in batches of 10, and the service worker caches each batch before it replies. A page lock-up I’d never noticed. resizeDialog added a new “image loaded” listener every time the window resized. With lots of images loading at once, the listeners multiplied until the page locked up. It now attaches one listener per image, which, in hindsight, is how many it needed. Part 3: The blog Blog index cards used the full 1920 px screenshots as covers, up to 500 KB each, in a box about 200 px wide. Each card was a little billboard, shrunk down by the browser on every visit. Covers now go through next/image with sizes that match the actual card widths, so the browser gets a resized WebP. The first few cards get priority. The rest load lazily. The first sizes hint was too small at some widths and made covers blurry. It now matches the real card widths, up to about 630 px between 769 px and 1028 px wide. Post pages: The cover image gets fetchpriority="high", and images further down the post load lazily. Five images were recompressed in place, keeping the same filenames and dimensions. The PNGs came out about 4× smaller and the JPEGs about 40% smaller. I deleted a 1.1 MB cover.png that nothing referenced. All 12 translations of that post used cover.jpg. The PNG had just been sitting in public/ taking up space. Results on the slow 4G profile: /blog LCP went from 13.3 s to 1.8 s. A typical post went from 3.9 s to 1.7 s. The gallery didn’t get faster, on purpose. It got a 5-minute edge cache and a cached Firestore image count, which fixed its slow server responses. I decided not to change its 20 full-size PNG thumbnails, so its lab LCP barely moved (8.4 s to 8.6 s). That’s a choice, and the chart owns it. Part 4: Lighthouse homework After the speed work went live I ran Lighthouse on the production homepage (mobile) and cleaned up what it flagged. Performance stayed in the low 70s, so I have some more work to do, but it’s moved nicely in the right direction. Part 5: Telling the search engines Fixing the site is half the job. The other half is getting crawlers to come back and notice. Google Search Console: Resubmitted the www sitemap. Clicked “Validate fix” on “Duplicate without user-selected canonical” and on the redirect errors. Requested indexing for the main language homepages and the top blog posts. The quota is about 10 a day, so it’ll take a few days. Wrote down a baseline from the Performance report, so in 4 to 8 weeks I can tell whether any of this worked. Bing Webmaster Tools: Submitted all 204 sitemap URLs through URL Submission. The daily quota is 10,000, so no trickle-feeding needed. Bing’s index also feeds DuckDuckGo and several AI search tools, so it’s cheap extra reach. Most of Bing’s “SEO recommendations” pointed at old ?v= URLs and old titles. They’ll clear as Bing recrawls. What I’m not watching: the Lighthouse score. Google ranks on real-user Chrome data (the Chrome UX Report): a rolling 28-day window, judged at the 75th percentile. So the honest answer to “did it work?” is “ask me in a month”. How I kept from breaking things The app has hundreds of unit and integration tests, all of which still pass (even though they do take over 30 minutes to run). I also manually regression tested all the riskiest changes. Hopefully I don’t make things worse before they get better… Lessons, mostly at my own expense Read your own sitemap. Actually open it and click a URL. Mine had been quietly redirecting for who knows how long. <link rel="preload"> for the script that boots your app is the cheapest big win there is. Browsers fetch resources in the order they find them. If your app script is at the bottom of a 358 KB document full of images, it really is last in line. Check what your LCP element actually is before you try to make it faster. Mine was a “Contact support” link. GIF is an image format from 1987 that I was using as a video format. A real video codec beats it by an order of magnitude at the same quality. try/catch doesn’t catch promise rejections. I knew that. My code didn’t. Every <link> you add to <head> is something your service worker might decide to download. Speed scores are for diagnosis. Rankings come from real users. Fix what the lab finds, then wait for the field data. Epilogue You’re still here? Wow. Cool. After all this, I’m hoping that users notice nothing other than quicker app start times. I’m looking forward to keeping an eye on traffic and retention in the coming weeks. Wish me luck!
It's time for a dev blogger's favorite topic: blogging about my new blogging setup. After migrating my blog from Hexo to Eleventy, building a photography website and creating a personal one-pager, it was time to find a new digital home for all my projects. If you notice any issue after the migration, please let me know. I redirect the RSS feed to the new domain, but you might want to update the feed URL in your reader. Motivation I've been maintaining three different websites under two different names: a mostly developer-oriented blog, a photography portfolio and a one-pager gluing everything together. When I started blogging about my sabbatical journey, I was thinking about making yet another page to create a clear separation. I've decided to do the opposite and merge all my websites into one instead. As I further reduce my dependency on social media and third-party services, it has become even more important to have my own space and practice POSSE. Every decision I've made was driven by two main goals: simplicity and personality. Setup I've stopped chasing the latest and greatest. I want to keep the setup as clean as possible, which means pulling fewer dependencies. Every package adds complexity and maintainability costs, so I've only added what was necessary — no more Gulp, Sass or Tailwind. Instead of taking one of my existing websites as a starting point, I created this project from scratch. I reused some of my previous code, but I didn't want to take over any technical debt (especially with the advancements in CSS). The foundation of this website hasn't changed: Eleventy (Build Awesome). It covers the fundamentals of a static site and offers a great level of customization. I've made my project more and less dependent on Eleventy at the same time: I replaced Gulp as my build pipeline with pure Eleventy processing. I replaced most shortcodes with Markdown alternatives (and markdown-it plugins), which are better supported by editors like Obsidian. I've also replaced the Nunjucks template engine with Liquid, which comes with a few trade-offs. The main reason was to avoid creating a new collection for every set of posts I render. With Liquid, you can apply array functions like filtering or sorting in the template itself: {% assign drafts = collections.all | where: "data.isDraft" | reverse %} {% for draft in drafts %} … {% endfor %} Another advantage is having date formatting included, so I don't need another library or custom code. You can even set a default date format, so you don't have to provide it each time. What I don't like is the verbosity of the template language, although I've gotten used to it by now. Nunjucks: {{ "/tags/" + tag + "/" }} {{ modified or created or date }} {% set perspectives = ["dev", "photography", "life"] %} Liquid: {{ "/tags/" | append: tag | append: "/" }} {{ modified | default: created | default: date }} {% assign perspectives = "dev, photography, life" | split: ", " %} After migrating my existing content, I've noticed the build taking way too long, both in the dev server and the production build. I've found out that the Eleventy template cache is turned off for Liquid by default. This was useful during development, but when updating actual content, it caused every template and partial to be constantly recalculated. After turning the cache on, this issue was resolved: eleventyConfig.setLiquidOptions({ cache: true }); Check the colophon for the full tech stack overview. Perspectives The main challenge was finding a way to separate and present my main personas. The Venn diagram intersection of people interested in software development, photography and my personal life is probably small. I could use tags, but they don't offer the level of personalization I was looking for. Most personal blogs separate the content by post type (blog post, note, photo), but this doesn't fit my use case. Instead, I've decided to structure my website around three perspectives, a term I have borrowed from the Eclipse IDE. Each perspective comes with its own avatar, tagline and bio. If someone is interested in everything I share (hi Mom!), they can still view all my posts. Design Since building my photography website, I've made many changes, but I never got around to share an update. The biggest change was the design, which I have used as a blueprint for the new website. I've decided to mimic a social timeline/feed, which most people are familiar with. At the same time, it should be clear that it's a personal website and not yet another walled garden. Typography is an important part of every design. The first step is to choose between a system font stack and a custom font, which comes with the usual performance vs. personality trade-offs. I've decided to go with a uniform look across all devices. I've settled on Source Sans 3 for copy text and Hack for code. Another big change was introducing a sidebar. I always felt like the empty horizontal space was "wasted" on a desktop device, but getting the sidebar UX right is challenging. I'm happy with the result, especially with the last two panels adding a personal touch to the design. Images I've made several changes to the handling of image files. To make them compatible with Markdown editors, I had to replace my custom picture shortcode. The official Eleventy image plugin is a popular choice, but it violates my simplicity goal and doesn't support everything I needed. I've decided to go with a plain Markdown image markup and a single image file (no format fallback or 2x version for retina displays). Additionally, I wrote a markdown-it plugin to turn the optional title parameter into a caption. As for the file format, both WebP and AVIF have excellent browser support. For each image, I select the format based on the quality and file size. For my photos, I'm using WebP for the timeline thumbnails and JPG for the full-size version. Theme picker There have been some recent discussions about dark mode toggles, and I considered going for a light/dark solution based on the user's OS preference. Driven by the personality goal, I knew I had to add at least one more theme, so a proper theme picker was necessary. Similar to navigation, people like to hide the theme selection on mobile devices behind a burger menu or a dropdown. I prefer the solution by Sarah L. Fossheim, where all available themes are displayed above the page footer. A friend was scrolling through my new website, and their first question was "Why is the theme picker in the footer?". This tells me the solution was a good idea — I don't think he would have noticed a typical theme button in the header. The implementation follows standard practices: Use the light or dark theme as default based on the user's OS or browser preference. Store a selected theme in the local storage and use it as the single source of truth. Prevent a flash of inaccurate color theme. Make the theme play nicely with bfcache. I might have slightly gone overboard with my third theme, but the nostalgia kept me adding more and more features. Enjoy going back to the 90s: Feeds As browser vendors decided to remove XSLT support, I didn't bother to style my feed. Instead, I've created a new web feeds page, listing all available feeds and a short explanation. I provide one feed for every perspective and one with all my posts combined. I once offered tag-based RSS feeds. This was useful for my sabbatical, but even there I had only a single subscriber. Now, all tag feeds redirect to their main perspective feed. I've also dropped the JSON feed, despite having at least 16 subscribers. Given that every web feed reader supports Atom feeds, I don't see the value of providing a JSON alternative. A JSON feed doesn't add much complexity, but handling different media types (post, photo) and properly escaping the content is one more thing to implement and maintain. Quality assurance I've put a lot of effort into my new digital home, and I want to make sure it stays in good shape. I've included several tools, most running automatically as part of the CI pipeline: eleventyDataSchema — lint Eleventy data values like titles or dates markdownlint — format/lint Markdown files Vale — lint content (grammar, writing style, formatting) Lychee — find broken links (internal and external) Evaluatory — check accessibility and validate HTML Oxlint — lint JavaScript files Eleventy linters are another option to analyze a template's output, but I haven't found a use case for it yet. Not everything can be automated, so I also did the following manually: Test with Chrome, Firefox and Safari Test with Polypane Test with Google Lighthouse Test with a screen reader Test with JavaScript disabled Test with CSS disabled Test at 200% zoom Test with a bigger browser font size Test with custom fonts disabled Test with delayed assets Performance It's difficult to compare the performance of two separate websites with that of a combined one. Some parts got worse, e.g. bigger font files and more CSS. At the same time, I've noticed that gzip compression was turned off for anything but HTML for a few years now (I must have missed it when upgrading nginx) 🙈. One improvement was to implement on-demand assets. For example, the lite-youtube-embed CSS and JavaScript is only loaded if a <lite-youtube> element is present on the page. As before, JavaScript is fully optional (except for interactive demos in individual posts). I've been using a mix of <noscript> and CSS to hide elements that require JS (like the theme picker). I don't like the user experience of pagination, so I avoided it for years. But now that I have almost 300 posts, I've decided to finally add it. I display 30 posts per page, with images further down still being lazy-loaded for better performance. I haven't applied pagination to tag pages, as that's more complex with Eleventy. Bits and pieces Here are some other noteworthy changes: I've removed post-specific social share images and use a single WebP Open Graph image instead. I've dropped JSON-LD. Open Graph and microformats are sufficient. "Naming is hard" is a common expression in software development, but it also applies to photograph titles. I've decided to use a counter as the title, e.g. #0100. Sometimes I do come up with a title that I love, like the Castle in the Sky, so I might mention it in the description. On a photo page, you can now open the previous/next photo using the left/right arrow keys (in addition to the existing navigation buttons). It's now possible to filter photos by date, gear, or location. Check the explore page for an overview. I've learned about and used some experimental CSS features (with progressive enhancement), like scroll-triggered animations or squircle corners. I've added an AI statement on my LLM usage. I finally have a proper about page. Cool URIs don't change, but it's inevitable when moving to a new domain. All my previous URLs are redirected, except for some assets that are no longer used. I will keep the old domain, so the redirects will continue to work for a foreseeable future. I've kept my previous Easter egg and added a few more. Have a happy hunt! 🕵️♂️ Inspiration I visited hundreds of personal websites looking for inspiration. Here are a few that I kept coming back to: Emma Goto. I love Emma's approach to presenting the variety of her interests, even though I went a different route. Brennan Kenneth Brown. This website has so much to offer. It's a great example of what the open web looks like. Rex Barrett. The sentence "Collecting hobbies is my hobby." hit home — so much that I had to steal borrow it for my short life bio. Conclusion This project was mostly about merging the content of two websites into one. I knew this would take a considerable amount of time, but I still greatly underestimated the effort. In the end, it was all about the journey, not the destination. I loved fine-tuning the design and tweaking little details that probably no one will ever notice. I still have many more ideas left in my backlog. How do you like my new digital home? If you have an opinion, let me know! Reply via email
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