More from Sometimes It Works :: simonhamp.me
So what's going on? This is a reflection on this post (of the same title) that I thoroughly enjoyed, by Flavio Copes. "I am the genuine article, therefore I don't have to try. I just have to be. You, on the other hand, have to try any passing bandwagon, because what else have you got?" Life Isn't All Ha Ha Hee Hee It seems that a great many people are feeling the pinch of a tech job market squeeze that seems to have lasted for over 2 years now. A lot of folks seem to be quick to dump the blame for this squarely on "AI". And what can you expect when the tech CEOs are all doing their stupid dance, touting the latest fadtech as the breakthrough that justifies them laying off swathes of employees in short-sighted attempts to prop up shareholder value? A more self-destructive spiral I have not seen. But the truth is masked by this conclusion. I don't believe for one second—and I don't think a lot of other popcorn-crunching devs believe it either—that "AI" is remotely close to the claims being made by these flaccid excuses for billionaires. Something else is afoot. "First, there’s a lot of people, and I mean a LOT, that went into programming and didn’t have a genuine passion for the job. For them, it’s just a way to make money." Hard agree! I've seen some of these people. I don't believe it's a bad reason to get into any line of work, but in my experience, they have made for some of the worst developers. Not because of a lack of technical capability (I truly believe almost anyone can learn to program well), but the money motivator only takes you so far. Like any job worth doing, it is hard. The rewards come to those who continue to put in the effort. If you've based your decision to become a programmer on seeing someone else claiming success on social media, I can only tell you that you've been duped. The vast majority do not have this story. And even some of the ones that appear to, don't. "Very few jobs out there give those kind of perks: high pay and comfortable life." It's all relative. My personal experience with programming hasn't been "high pay... comfortable life". I've worked damn hard for a very long time. I still don't feel sufficiently compensated and I've just had my best year ever. And that as a freelancer! I've never seen programming (or really any possible career path) as "easy". Currently "AI" makes my life a bit easier, but nothing about using it in and out every day to build things convinces me that it's going to do away with my job. "To them, those people that care about the craft, AI is not a problem at all." I totally agree. ¶So what's going on? "post-COVID companies hired like crazy" "the end of the zero-interest rate period" "increased competition" from the potential of a globally shifted workforce "investor pressure" "AI" Look, there's not just one answer. That's clear. And these are just part of the picture. I have another theory: a huge factor at play here is that, for most of these businesses, their revenue is based on ads. Therefore, consumers (for the most part) are the driving force of a lot of the top tech companies' bottom lines. But the consumers are getting sick and tired of: Privacy violations. Crypto scams. Income disparity between the workers and the C-suite. Ads! Ads! Ads! everywhere, all of the time. The lies and manipulation of it all. Many of these tech companies haven't innovated anything meaningful in a long time. They're jumping on AI right now because they're all hoping they'll discover the next big breakthrough and unlock megabucks. And in the meantime they prop themselves up by touting eye-watering sales figures (and net losses) of their next "always-on, internet connected, touchscreen, AI-powered, super agent whosawidget." Or their "giant, face-hugging, reality-distortion spectacles that no person in their right mind would be caught dead wearing in public" But are any of these "advances" really moving the needle on solving the bigger problems we're facing as a species? No. So the ads and PR BS isn't working as well as it used. If your business model is to be a big promotional platform that relies on real human beings to view the content that your advertisers want to promote, then you have to bring real value. And if you're the advertiser whose whole business model depends on crazy ad spend to penetrate into and reach your target market of what you hope are real people, then you need a lot of cheap money to get there. It's a poisoned lake. These big fish have done it to themselves. Sure, they're big, so they'll survive for a while, but it's still terminal. The good news is that, in their wake will come true innovators. I expect the next few years to be something of the beginnings of a rebirth period in this constant boom-bust circus. And I genuinely believe that "AI" will enable a lot of that. It is already enabling small teams to move faster whilst staying lean. In time, these little fish will grow and once again find opportunity in hiring fresh talent. Get in with those companies now while they're still small by seeking them out and starting a conversation. It might not be a job right away, but it's building the relationship. "You have to have a network... Local meetups, and local conferences... Go a few days before... hang out before the conference... Go to the after parties. That’s where you actually meet and get to know people." This is the way. You know, I've never once applied to FAANG. I've never felt worthy. In most cases, I don't meet the requirements as I don't have a degree. And honestly, the companies and their leaders do not align with my values at all, so I'm extremely disinclined to apply. But imagine if someone like me, a "self-taught" nobody dev, with no recognisable education, only having a connection or two, skips the queue ahead of you and lands a job at the next great innovative tech company. All for the sake of saying hello and getting to know people. This is why, especially in the age of "AI", cultivating genuine relationships with real people is so important. Work on silly side projects (if you have the capacity). Read! Share what you're working on. Share what you enjoy. Retweet. Reply. Write about it—in the abstract if you have to. Make videos. Do a podcast. Go meet new people, in and out of your field. Don't do it for the algorithm, or the likes and subscribes. Do it for the genuine relationships. Because in a world of fakes and forgeries, the genuine article sticks out like a sore thumb!
2024 has overall been a great year for me personally. I believe it represents a turning point. 2023 was tough, but 2024 went some way to redressing the balance and I am even more positive about 2025 because of it. Here are a few highlights: We went to Japan! My first time in Asia. The best trip I've been on so far. I managed to get NativePHP support for Windows released, amongst many other improvements. It's almost ready for production usage. With over 1,000 devs in the Discord, $1,000/month in sponsorships and tons of contributors helping, it really feels like it's flying. I started building ReelFlow with an old acquaintance and his business partner, and it's got some very promising signs of growth. I went to Laracon US in Dallas and it was epic! Laradir became Laradevs, blew past 4,000 registered developer profiles and has some awesome features on the way. I was interviewed by Eric from Laravel News. I started four (yes, four(!)) podcasts. I finally fixed my website so I could start publishing to it again. And to top it all off, I got invited to speak at Laracon EU 2025, which is coming up in February. But it wasn't without its challenges! Up to about March/April, I had almost zero income. I was in a rut with NativePHP because I was so stressed about finding paid work. It was really frustrating to have all these goals and intentions for NativePHP (and of course a backlog of PRs and issues to get through!) but not really having the time to focus on it. I managed to pick some up when we returned from Japan, but it wasn't quite enough, and then all of a sudden I had too much. Committing to open source in your spare time is hard at the best of times, but especially so when you've got more than a full plate of full-time client work and you're trying grow a SaaS (Laradevs) on the side... I can tell you now, I have (and still continue) to make poor decisions about the best use of my time, for which I can only say that I'm very grateful to and for my long-suffering wife. Bu, I'm sorry that I've not spent enough time with you. Honestly, I feel like I've been teetering on the edge of burnout. So I decided that I needed to drop one client and that freed up my time. Thankfully, we managed to get away for a week later in the year. It was just to Tenerife, our neighbouring island, and we went up into the hills, so despite being the tail end of summer (when you'd expect great weather and warm temperatures), we were cold and damp in amongst the clouds. But it was just what I needed. We chilled out, cooked food, sampled the local shops, bars and restaurants, spent good time with great friends and just really relaxed. What's more, I felt like I truly disconnected for once (even though my wife might disagree!) So I'm determined to do more of that in 2025. Saying that, January is going to be tough! I've got a talk to finish so that I can go on stage in front of the biggest audience I've ever spoken in front of, to talk about something that I feel like I have almost zero knowledge about. A lot of the past couple of years - of basically being forced to go back into freelancing during the height of a hiring crisis - has felt like when I tried to start a business back in 2008/9, at the peak of the recession: hard work and I'm way out of my depth. Although many things have changed over those years, the one factor that's really stood out as being different is me. I can see clearly how I've grown in so many ways. I feel like I'm doing some of the best work of my career and I'm enjoying it a lot. The other thing I've learned is that I want to go all-in on NativePHP. In my opinion, the potential for this tech is huge. I'm not under any illusion that this is going to happen quickly. So one of my goals for 2025 is to build up one of those side projects enough to give me more time to spend on NativePHP, a stepping stone on my way to making it my full-time focus. It might be Laradevs, it might be something else. I don't know for sure yet, but I'm putting my chips on a few numbers. Besides that, I'm looking forward to visiting Amsterdam for the first time. I'm cautiously optimistic about my talk (though I'm starting to get very nervous) and I'm hoping to be able to attend Laracon US again. I've also got a couple more personal challenge goals. I'm 40 in 2025, so: I want to get my body into shape - I have a little excess weight to lose and while I'm probably the fittest I've been since the pandemic, I am still not fit enough. I want to build 40 apps with NativePHP! I want to meet (virtually or IRL) 1,000 Laravel developers I've not met before. 2024 has been a year of finding clarity and focus. 2025 will be the year of doubling down and building bigger. I hope you've had an opportunity to reflect and find some positives about 2024. I know it has been especially hard for many of you. I also hope that you can find a way to look into 2025 with enthusiasm and energy. I'd love to hear more about your ups and downs and what you're excited about for 2025, so please feel free to reach out to me
Avoid the shiny Avoid comparison Some examples Laravel Build tools Typescript and JS frameworks The Web Platform What I keep up with This morning, I watched a video advertising a course aimed at developers. One of the first sentiments proclaimed is that of feeling left behind, that tech is moving too fast to keep up. I think we're probably one of only a few industries globally that have this problem. I don't see baristas learning how to use every kind of coffee machine, or carpenters buying and using all the different types of wood saw. I don't see how they could. I'm sure those industries don't move anywhere near as fast as tech, so it may be a bit of an unfair comparison, but that has led me to a really interesting axiom: After 20 years in tech, I've learned that slow tech is good tech. I'm happier when I'm not trying to be on the bleeding edge. ¶Avoid the shiny I realised over time that I have been quite a lot more dismissive of "the new shiny" than a lot of other devs. In the back of my mind I was always kinda worried that I was being left behind because I wasn't learning X or getting experience with Y. But I've learned over the years that it truly doesn't matter. Why? Most importantly: users won't notice. Second: many companies don't have the capacity or desire to be on the bleeding edge. Finally: my brain still works, I can learn new things any time, when I really need to. And I learn faster now anyway. ¶Avoid comparison It's led me to believe that "falling behind" is a made-up concept designed to sell you stuff you probably don't need. 🌶️ Or maybe it's just human nature, similar to "keeping up with the Jones's". We're competitive, we compare ourselves to others very quickly. It's a bad habit though. I'm here to tell you that it's not just ok to fall (a little bit) behind, it can even be A Good Thing™. I've been falling behind for my entire career. 😂 I'm probably more behind now than I've ever been. But I'm also doing better now - in many ways - than I ever have. ¶Some examples ¶Laravel I didn't use Laravel until a couple years after its first release. When I picked up v4.2 it was using Composer and had started the transition to Symfony components. It had DI and all sorts of other goodies that earlier versions lacked. ¶Build tools I never used Bower/Gulp/Grunt/Yarn; I settled on NPM after the war was over. I haven't switched to Bun (and probably won't). I barely touched Webpack thanks to Laravel Mix. I use Vite, but also hardly use it directly, thanks to Laravel's first-party Vite plugin. I waited so long on all of this stuff that when I actually needed it, the choices were easy. Sure, I wasn't there at the front lines; I didn't invent React. I didn't build Vite. I didn't write the Laravel plugin. But then, I didn't need to, I wasn't building the frontend to the biggest online social network ever or a toolchain for other developers. ¶Typescript and JS frameworks I looked at Typescript once. You can just write plain JavaScript and get the same results. I slept on Coffeescript, Backbone, Angular, React, Vue, Svelte etc. Though I've used some of them briefly during my time, I never went deep on any of them. I stuck with jQuery for a long time because it worked and I knew how to build things rapidly with it. Importantly, I know the value of these other tools and when to use them. That hasn't stopped me being able to work on teams that use them heavily. But I've learned that it probably won't need to be me that's the person who's working day-in, day-out with them. And I'm ok with that. I use Alpine and Livewire now, as they were built to work with the tools I know and love using, each with a small footprint and easy to learn. They're more than enough for my needs—and many of my clients! And you know what? Some of my clients still use jQuery. 🤷♂️ ¶The Web Platform I love seeing the latest features in HTML, CSS & JS. I'll play with them, but very rarely deploy them. It usually takes some time before new features are available on ALL browsers and devices. And even then, billions of potential users are still running older versions. Yes, it still tickles my curiosity learning new things. It's intellectually satisfying. And, yes, proficiency in multiple tools can make you a more valuable asset. 💰 I'm not saying "you should not...", I'm just saying "you don't need to". ¶What I keep up with The only things that have been really important for me to stay up to date on are the core technologies I use: PHP & Laravel. I make it a point to keep my apps up to date with close to the latest releases - mainly for security and performance reasons, but also so I can use the latest and greatest features. 😛 But I rarely upgrade apps in production to the very latest versions as soon as they're available... I always leave it a few weeks. In that way, my work is not dictated by someone else's release schedule! That's not to say I don't keep abreast of what's coming in future releases of those tools; they're core to the service I provide and the tools I build, so I would be remiss not to. Being aware of what's coming is the priority there. But I don't have to have hands-on experience with everything. Testing early ("beta") releases against existing code is a useful exercise from time to time, but not always required. So basically I only need to regularly monitor two technologies. Easily done with a reasonably well-curated Twitter or a couple of RSS feeds. Sure, I keep my finger on the pulse of all the other tech I use, glancing occasionally out the corner of my eye and paying attention when the sources I am more focused on mention them But by keeping it simple, I can focus on delivering the most value rather than spinning my wheels on all of the superfluous things adjacent to the. Everything else can wait. Don't try to learn and keep up to date with everything; pick your battles!
Job hunting Freelancing Side Projects NativePHP Spred Veliance & Laradir Streaming Personal Things This year has been quite a ride! 🎢 It's felt like the first real year since 2020 that things have been somewhat "normal". However, looking back, it's been anything but normal. ¶Job hunting Although I finished my job at Elvie back at the beginning of November 2022, I allowed myself a couple of months off before fully getting into recruitment mode. I did a lot of interviews and general job-hunting busy-work at the beginning of 2023. For all my efforts, I had only one job offer come out of it, despite getting to final stage interviews on quite a few exciting roles. Sadly that offer would have forced us to move back to the UK, which wasn't something I was ready to do. We will move back at some point, but I had hoped to make more of a 'success' of living in another country and not throw in the towel at the first sign of rocky terrain. However, after pouring so much time and energy into job-hunting and really feeling like I wasn't getting anywhere (and steadily coming to the end of our savings), it was time to look for other sources of income. This meant switching from the comfort of a regular salary to freelancing... ¶Freelancing Freelancing work picked up and was going well for most of the summer. I was able to go to Laracon US (although the journey there was an experience) and enjoy a few days of nerding out with a bunch of old and new friends in the Laravel community, which was awesome. I went straight from there to Sicily for a holiday with my wife and some friends. Although we had more travel troubles thanks to the ridiculous Mediterranean heatwave that occurred, and we were at one point legitimately concerned about our well-being due to wildfires, it was a welcome break. But despite paying well, freelancing isn't my dream. I've spent too long in my career doing this kind of work, and when I joined Elvie back in 2017 it was a dream-come-true to move away from endless projects and to focus on refining systems over the long-haul. I have always enjoyed a few aspects of working with clients: learning their business and their problems, solving new and interesting challenges, and meeting new people. But I find the lack of control or influence frustrating. Moving back to freelancing, I feel like I've let go of my dream and hastily picked up client work again... something I'd wanted to escape for so long. However, it has allowed me to work with some incredible teams. Most notably I've enjoyed working with Spruce, Manual and more recently Tighten. One good thing from freelancing is that it has afforded me some extra freedom, allowing me to explore some of my side projects. ¶Side Projects Aside of the hundreds of hours I spent interviewing, sucking at Rocket League and not really getting any better at guitar, my time out of work also gave me the headspace to think about some side projects that I'd wanted to explore for a while. ¶NativePHP One idea was to create completely distributable Laravel apps by bundling PHP within Tauri. After a bit of banging my head against the wall, I finally nailed it, thanks largely to the static-php-cli package, which seemed to have gone somewhat unnoticed and in need of a lot of love. But Jerry, the maintainer, was super helpful and back in March I was able to get a statically-compiled version of PHP up and running with enough of the needed extensions baked-in to run a Laravel app. Then I tweeted about it and things went a little crazy. Marcel Pociot from BeyondCode reached out to me and NativePHP was born. (Although I wasn't involved with its development, Laravel Herd also came out of this and I was using it for about a month before it was released at Laracon US) We launched NativePHP publicly at Laracon US—Marcel changed the topic of his talk specifically to focus on NativePHP, which was super cool. He repeated the talk at Laracon AU. The interest in NativePHP has blown me away honestly, but it's also been somewhat frustrating. While I'd love to focus all my attention on it, I can't because I have a family and we need to eat etc. This has really brought the stark reality of open source home for me, where hundreds and thousands of people want something, but only a tiny, tiny proportion of them are prepared to put their money towards it. I get that it's a bit of a Catch-22 situation: if it's not production-ready, it's hard to justify contributing towards it because you likely can't make any money from it yet. Unfortunately, that has meant it's had to take a back seat while I go and do paid work or build up other projects that can generate some income for me. ¶Spred Another idea I'd be knocking around for a while was a payment solution that did away with using debit/credit cards altogether. My previous boss and mentor got me onto the idea and I was keen to explore it. Spred came out of that and it's been a bit of a vehicle for me to explore building something in public. While the idea is solid, I haven't yet figured out why it doesn't have wide appeal. Fee-free payments seems like a huge deal, but I'm struggling to find businesses that are prepared to try it out. I've only had a handful of payments run through the service so far. ¶Veliance & Laradir I started Veliance because I was freelancing and wanted to build up a directory of other Laravel freelancers. Having gone from being part of a team of people that I thoroughly enjoyed working with to suddenly being 'on my own' was a little daunting. Having some like-minded individuals that I could tap into felt appropriate. It wasn't an app, it was just a Notion page hooked up with a Typeform or two. A lot of it was manual and I didn't expect it to explode or anything—we're talking about a niche within a niche here—so the workload was never going to be intense. While I was spreading the message about Veliance, someone pointed out Laradir. It looked like they'd had a similar idea and had already started to build out an app. I reached out to them to see if we could collab... 🦗 🏏 I watched the site over the months—the number of registered user accounts kept climbing steadily and I thought they must be onto something. They had an 'open metrics' page, so I was able to see the signups going up, but revenue wasn't really moving (maybe the cron job broke?) And then, out of the blue, they got back to me. We chatted and I learned that the team behind it had kind of moved onto other things and didn't have the budget to carry it further. The opportunity to acquire the site came up and so I made an offer. And they accepted! This is the first time I've acquired a website or app. I couldn't be happier with how this went and I'm excited to do it again. It all went super smoothly and now I'm running Laradir. And I'm super excited to keep on developing that platform to help even more Laravel developers find work. Where Veliance was focused solely on Laravel freelancers, Laradir is for all Laravel engineers. I only managed to get about 70 devs signed up to Veliance, but Laradir already had over 700 when I acquired it. Since then it's grown to almost 2,000 (1,988 as of today)! These aren't huge numbers, but it's a start. I think there are plenty more to come. If you haven't joined yet, please do! ¶Streaming Something I've been wanting to do for a while is live-stream programming. I wasn't able to do it at Elvie because it just wasn't ever going to be that kind of org. But now that I'm a free agent, I wanted to give it a meaningful shot. I'm not a showman. I just enjoy writing code. I'd love it if it helps someone, but honestly, I largely expect that someone to only be me. That said, I had a few goals: Create some accountability to help me focus and get things done. Do it regularly and meaningfully, even if no one is watching. Keep the overall commitment low. See if it's something I enjoy doing. I think it's passed on all counts: It has given me a reason to build different side projects in public, which is nerve-wracking and exciting. I've limited it to just Fridays for now. And I find that around 2 hours is enough time. But I'm trying to keep it a regular slot every week. I haven't gone out and bought any new gear to do it—I use my iPhone camera (Continuity Camera) and I bought a Røde lavalier. I haven't decked out my office or installed soundproofing or bought an expensive mic. And I am really enjoying it! It's honestly quite tiring, but it's worth it. I think every stream I've done has been better the previous one, both in my comfort level doing the stream but also in what I'm able to work on and the progress we make together. And somehow I've got 127 subscribers on my channel, which I honestly never believed would happen! Thanks to everyone who's been on the show, said hi and subscribed. I really appreciate your support 💜 ¶Personal Things I'm proud of many of the things I've done this year. But it's also been quite hard. That takes a toll. I've felt quite tired and frustrated by a lot of things—more than normal. I consider myself to be quite patient, but I feel like that's wearing thinner... I'm becoming a bit of a 'grumpy old man' and honestly I have to have a strong word with myself every now and then. I am extremely fortunate all things considered: I have a beautiful and caring wife, a sometimes-obedient pup, and a modest set of relative luxuries... a nice home, a car, eating out, the occasional holiday etc. My wife has worked insanely hard on her business too. It's been a really tough year for her. And even in the last couple of months, we've had some pretty big ups followed by some equally low downs. All this combined has had us talking more and more seriously about a move back to London. Although life after the pandemic (is it ever really over?) seems to be returning to something like what it was prior, there's still quite a deep unsettling feeling that I don't think I've had before. I feel like I used to have a pretty good idea of what the next year would bring, but I honestly have no clue for 2024. I do feel a bit more positive about the year ahead than I did at this time last year, but the levels of uncertainty are still quite high. The best I can do is stake a claim on trying to achieve a few goals: Drastically improve my Spanish! Grow Laradir so that it becomes self-sustaining. Launch Spred so that anyone can sign up and start using it. Continue streaming and enjoying it. Get NativePHP out of alpha and into production—especially the Tauri driver. A stretch goal might be that all of the above do enough to financially support us that I can scale back freelancing. For sure there will be some unexpected curveballs to throw some of this off track. Hopefully they're good surprises and not bad surprises 🤷🏻♂️
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TokyoDev has grown substantially over the past few years. We’ve expanded our community, dramatically increased the scope and frequency of our events, and have curated a library of articles for international developers. Despite all that, the way we run the business hasn’t changed much. I’ve continued to coordinate most of these activities myself, making the final decisions and keeping everything connected. In short, TokyoDev cannot run without my daily input. That approach worked well when TokyoDev was smaller, but it’s increasingly limiting how much we can accomplish. To help the business grow further, I wanted to find someone to take over some of my responsibilities and bring a fresh perspective. This is a significant step for me personally, as while I have worked with many contractors over the years, I have never actually hired a regular employee. Most importantly, I wanted to ensure that this person was someone I could trust to understand what TokyoDev stands for, and to make decisions in line with our philosophy. So I’m happy to announce that Scott Rothrock is joining TokyoDev full time as our Head of Operations. About Scott Scott has lived in Japan for nearly 20 years and has worked as a software engineer in multiple industries and environments, including small Japanese-owned businesses, overseas employers, and international companies based in Japan. Until the end of October 2026, he was the head of the Japan Markets team at Kraken Technologies, where he led an international team of software engineers in delivering complicated, regulated products on strict timelines for Japanese electricity and gas retailers, while also ensuring compliance with evolving organizational and global standards. He’s made a name for himself both inside and outside Japan as a kind, effective mentor who can cultivate great engineers and leaders. Scott’s previous role in TokyoDev Some of you may already know Scott in another capacity, as he has been involved with TokyoDev since 2022. He began as a community volunteer and later became our community manager, which also included responsibilities such as managing our article pipeline from submission to publishing. When I created TokyoDev’s Discord, I had no previous experience running an online community. Scott joined soon after I started and began helping other members, stepping in when people behaved inappropriately, and configuring our roles and permissions and safety features. I was impressed by his initiative and asked him to become an official moderator in January 2023. Outside of his role as a moderator, Scott has always pushed TokyoDev to grow; for example, he arranged internet events such as livestreamed AMAs and interviews. He organized TokyoDev’s first meetup as a volunteer in February 2023, which taught me that there was interest in TokyoDev events outside of the internet. By the end of 2023, I had brought him on as our part-time community manager. What I saw throughout his tenure was that Scott continued to take initiative in expanding TokyoDev. Scott was one of our first external contributors, writing about his experience living with a disability in Japan. He encouraged me to expand and refine both our editing and submission processes so that we could reach out to even more contributors and platform their perspectives. The editorial team now consists of him and Rebecca Callahan, and they’ve had a hand in every article that TokyoDev has published. In other words, since 2022, Scott has shown that he cares about TokyoDev as much as I do. He is invested in what we do and why we do it, and shares my vision for what TokyoDev can become. What changes now Scott’s experiences as an engineer, a mentor, and a leader make me confident that, as our Head of Operations, he will continue to help TokyoDev mature. A big part of what has made TokyoDev successful is that I see the software developers who use our site as my peers and genuinely want to help them. Scott shares that perspective, and will join me in ensuring that TokyoDev remains true to its principles while we grow. So what changes in the short term? Nothing dramatic. I will teach Scott about managing TokyoDev as a business, and he will document our processes and products as a part of that learning. He will also look for areas of improvement while ensuring that we remain compliant with regulations and labor law. Over time, I will hand over some other responsibilities. I will continue to run TokyoDev, but TokyoDev will become less dependent on me for its day-to-day operations. Long term, I’m excited about what this will enable us to do. TokyoDev has always been about helping international software developers build successful careers in Japan, and bringing Scott on full time puts us in a much better position to continue doing that. We look forward to writing the next chapter of TokyoDev together.
Kidz Fun Art is a drawing, colouring and animation app for kids that I’ve been building since 2021. It runs in the browser also as a simple wrapper app on iOS, iPadOS and Windows. It wasn’t getting a great click through rate on Google, even for people who directly searched for it. So, for two days I took a hard look at how fast it loads and how search engines see it. It wasn’t flattering. This post covers what I found, what I changed and what the graphs say now. Short version: on a simulated slow phone, the homepage’s Largest Contentful Paint got about 2.6× faster (15.9 s to 6.1 s) and its first load is about 82% smaller (4.2 MB to 0.75 MB). I also fixed a set of SEO mistakes that are, frankly, embarrassing to write down. I’ll write them down anyway. Part 1: Google had no idea what the site was for I started by reading 16 months of Google Search Console data. 9,380 clicks in total. About 9,200 came from people who had typed “kidz fun art” or a close spelling. People searching for what the app actually does (“coloring app for kids”, “ai art for kids”, “make a comic book”) sent the site 164 clicks. In 16 months. Total. When there was a relevant page, Google ranked it well. The site was #1 for things like “drawing app for kids ipad” and a German query that means “paint by numbers app without ads”. There just weren’t many relevant pages. Then I looked at the code, and the cause was obvious. The homepage <title> was “Kidz Fun Art” in all 12 languages. That’s a fine name, and a terrible title. It tells a search engine nothing. The homepage’s first <h1> was the pricing table’s “Choose your experience”. I was, in effect, telling Google that the most important thing on my homepage was the checkout. Every blog post had the same meta description: a generic line about “news, updates, tips”. Each post’s front matter already had a perfectly good excerpt field that nobody read. Blog posts had two <h1>s: the site header and the post title. There was no structured data at all. The sitemap that redirected every single URL This one stings. The sitemap is the one file whose whole job is to say “here are my URLs, please index them”. Mine listed 17 URLs, and every one of them redirected. The sitemap build used an environment variable that resolved to kidzfun.art. The site lives on www.kidzfun.art, so every URL got a 308. Only the English blog posts were listed. The other 11 languages appeared only as hreflang alternates, which pointed at redirecting URLs too. There were no <link rel="canonical"> tags on any page and no hreflang in the page <head>. Google was left to guess which URL was the real one, and it guessed wrong a lot. What I changed: The sitemap is now built on https://www.kidzfun.art, with 204 URLs: every home page, blog index, blog post, About page and gallery page, in all 12 languages. Each one lists all of its language alternates plus an x-default. A shared SeoLinks component adds an absolute canonical (www, no query string) and the full hreflang set to every public page. The ?v= cache-busting URLs that had been showing up as duplicates now canonicalise to the clean URL. /xx/blog/yy/... URLs, which returned a 500 in production (oops), now 308 to /blog/yy/.... Login, account, debug, export and embed pages send X-Robots-Tag: noindex, follow from next.config.js, so they stop using up crawl budget. robots.txt now mentions the sitemap. Novel idea. Why Google skipped half the site Search Console’s Pages report had 93 of 174 known pages not indexed. Every reason on that list traces back to the mistakes above: “Page with redirect” (22): that sitemap, plus internal links to the non-www host. “Duplicate without user-selected canonical” (18): I hadn’t selected any canonicals. Fair cop. “Crawled, currently not indexed” (39): mostly translated posts that Google reached through redirecting URLs, plus thin pages like /login. “Discovered, currently not indexed” (12): Google found these and decided they weren’t worth a visit. With no sitemap entry and no hreflang, I hadn’t given it a reason to. On-page fixes Titles and descriptions: Each blog post got its own seoTitle and description, in all 12 languages. The meta description now comes from the post’s excerpt, which is what that field was for all along. The About pages take their title and description from their own localized Markdown. They had been sharing an English title and a generic description. One <h1> per page: A # heading inside a post’s Markdown now renders as an <h2>, so the post title is the only <h1>. The About page opts back in with a keepH1 prop. Its Markdown heading is the page title. This fix arrived in two parts. The first part left the About page with zero <h1>s. I noticed, eventually. Structured data and social tags: JSON-LD for the home page (the app), blog posts (articles) and the embedded videos. Open Graph and X/Twitter tags on every public page, so shared links get a proper card. A real 404 for deleted gallery images: The AI gallery shows a friendly “AI Artwork Not Found” page when an image has been deleted. It used to return 200 OK, which Google calls a “soft 404” and dislikes. It now returns a 404 with noindex, and a 503 if the Firestore lookup itself fails, so a database hiccup tells crawlers “come back later” rather than “this is gone”. Part 2: Making the homepage fast The homepage is the app. It works offline, so every dialog (save, stickers, colouring pages, “get an adult”, “no wifi”) is server-rendered into the HTML up front. That’s a deliberate trade-off, and I kept it because I want new users to be able to immediately be able to start drawing as soon as they launch the app. What I hadn’t thought about was what it meant for the network. What the homepage downloaded before the app could start I measured the live site with a Lighthouse-style mobile profile: slow 4G (1.6 Mbps, 150 ms latency), 4× CPU slowdown, empty cache. First load: 4.5 MB over 198 requests. The homepage HTML alone was 358 KB, with about 77 <img> tags in hidden dialogs. The browser dutifully fetched every one of those images. The script that starts the app (main.min.js, 191 KB) sat at the very end of the document, so the browser found it last and gave it whatever bandwidth was left. The app script finished arriving at about 14 seconds. The CPU was not the problem. Every long task was under 300 ms. This was purely about bandwidth and request order. I had built a very polite queue and put my own app at the back of it. Watch the queue The waterfall is a simplified illustration. The milestone times (first paint, LCP, load) are measured: slow 4G + 4× CPU, local production build, median of 3 runs. My Largest Contentful Paint was the “Contact support” link The canvas doesn’t count toward LCP, and the toolbar buttons are small. So on a slow load the largest thing painted was… the loading dialog. The loading dialog fades in its “Taking a while? Contact support” text after 5 to 7.5 seconds. On a slow connection, that text became the page’s LCP element, at 15.9 s. I was measuring my page speed by how long it took to suggest the user complain about my page speed. There’s a lesson in there somewhere. The fix wasn’t to change the dialog. It was to make the app start sooner, so it paints before that text ever appears. What I changed Preload the app script. I added <link rel="preload" as="script"> in <head> for main.min.js and errorHandler.min.js. The <script> tags stay where they were, so execution order doesn’t change. The browser just starts fetching them before any image. This one line did more than anything else on this list. It’s a little humbling. Turn the three dialog GIFs into MP4s. Three animated GIFs: an arrow pushing pictures into a tablet (927 KB), a dancing rainbow pencil (650 KB) and a paper plane (305 KB). That’s 1.9 MB of decoration in dialogs most visitors never open on their first visit. I re-encoded them with ffmpeg: H.264 High profile, -preset veryslow -crf 20, yuv420p, +faststart, constant frame rate taken from each GIF’s frame delay. The commands are committed as scripts/gif-to-mp4.sh. The result is 130 KB in total, with SSIM between 0.988 and 0.993 against the originals. The pencil needed tpad=stop_mode=clone:stop_duration=0.2, because ffmpeg’s GIF reader drops the final 250 ms hold and the dance lost its big finish. The new <video autoplay loop muted playsinline> tags render at exactly the same size and class as the old <img> tags. Alt text moved to aria-label. Locked colouring thumbnails were full-size PNGs. In the colouring page picker, locked pages used the full-size colouring PNG as their background image, inlined into the HTML. That came to about 1.3 MB on every first visit, to draw thumbnails in a dialog that was closed. They now use the small image, set when the picker opens, like the unlocked ones always did. Sticker thumbnails wait their turn. I tried loading="lazy" first. It didn’t help: Chrome fetched the images before the stylesheet that hides the dialogs had arrived, so as far as it knew they were visible. Sticker thumbnails and the media library’s YouTube thumbnail now use data-deferred-src. They load 3 seconds after the load event, or as soon as their dialog opens, whichever comes first. The service worker preload starts after load. The offline preload queue (about 2 MB of colouring pages and stickers) used to start while the page was still loading and compete with it. Now it starts after the load event. Same files, same offline result, no fighting for bandwidth. Analytics is async. Nothing waited for it, so nothing needed to block on it. Cache headers. /images/*: max-age=86400, stale-while-revalidate=604800. It had been max-age=0, so every image was re-checked on every visit. Versioned /js, /css and /addToHomescreen files are immutable for a year in production. Offline still has to work Offline support is a core feature, so “just don’t download it” was never an option. Some of the changes above put it at risk, and a couple of things turned up along the way: Safari plays video from byte ranges. Safari requests video with Range: bytes=.... Answer that with a full cached response and the video won’t play. The service worker now answers Range requests from its cache with a proper 206 Partial Content slice (lib/util/rangeResponse.ts, with unit tests). First-visit gap: on a first visit the service worker isn’t controlling the page yet, so dialog images only reached the offline cache on the second online visit. The page’s own dialog images and videos now go to the front of the offline preload queue on the first visit. I nearly downloaded my whole site, 12 times over. The service worker cached every <link href> it found in the page. The new SEO work had just added canonical and hreflang <link>s pointing at all 12 localized homepages. So every new visitor would have downloaded about 12 extra homepages, in languages they don’t speak, “for offline use”. I caught it before production. The service worker now skips rel=canonical and rel=alternate. Safari stopped the service worker mid-download. The old preload queue ran on timers after the request had been answered. Safari considers an idle service worker fair game, so it stopped it after the first few images. The page now sends images in batches of 10, and the service worker caches each batch before it replies. A page lock-up I’d never noticed. resizeDialog added a new “image loaded” listener every time the window resized. With lots of images loading at once, the listeners multiplied until the page locked up. It now attaches one listener per image, which, in hindsight, is how many it needed. Part 3: The blog Blog index cards used the full 1920 px screenshots as covers, up to 500 KB each, in a box about 200 px wide. Each card was a little billboard, shrunk down by the browser on every visit. Covers now go through next/image with sizes that match the actual card widths, so the browser gets a resized WebP. The first few cards get priority. The rest load lazily. The first sizes hint was too small at some widths and made covers blurry. It now matches the real card widths, up to about 630 px between 769 px and 1028 px wide. Post pages: The cover image gets fetchpriority="high", and images further down the post load lazily. Five images were recompressed in place, keeping the same filenames and dimensions. The PNGs came out about 4× smaller and the JPEGs about 40% smaller. I deleted a 1.1 MB cover.png that nothing referenced. All 12 translations of that post used cover.jpg. The PNG had just been sitting in public/ taking up space. Results on the slow 4G profile: /blog LCP went from 13.3 s to 1.8 s. A typical post went from 3.9 s to 1.7 s. The gallery didn’t get faster, on purpose. It got a 5-minute edge cache and a cached Firestore image count, which fixed its slow server responses. I decided not to change its 20 full-size PNG thumbnails, so its lab LCP barely moved (8.4 s to 8.6 s). That’s a choice, and the chart owns it. Part 4: Lighthouse homework After the speed work went live I ran Lighthouse on the production homepage (mobile) and cleaned up what it flagged. Performance stayed in the low 70s, so I have some more work to do, but it’s moved nicely in the right direction. Part 5: Telling the search engines Fixing the site is half the job. The other half is getting crawlers to come back and notice. Google Search Console: Resubmitted the www sitemap. Clicked “Validate fix” on “Duplicate without user-selected canonical” and on the redirect errors. Requested indexing for the main language homepages and the top blog posts. The quota is about 10 a day, so it’ll take a few days. Wrote down a baseline from the Performance report, so in 4 to 8 weeks I can tell whether any of this worked. Bing Webmaster Tools: Submitted all 204 sitemap URLs through URL Submission. The daily quota is 10,000, so no trickle-feeding needed. Bing’s index also feeds DuckDuckGo and several AI search tools, so it’s cheap extra reach. Most of Bing’s “SEO recommendations” pointed at old ?v= URLs and old titles. They’ll clear as Bing recrawls. What I’m not watching: the Lighthouse score. Google ranks on real-user Chrome data (the Chrome UX Report): a rolling 28-day window, judged at the 75th percentile. So the honest answer to “did it work?” is “ask me in a month”. How I kept from breaking things The app has hundreds of unit and integration tests, all of which still pass (even though they do take over 30 minutes to run). I also manually regression tested all the riskiest changes. Hopefully I don’t make things worse before they get better… Lessons, mostly at my own expense Read your own sitemap. Actually open it and click a URL. Mine had been quietly redirecting for who knows how long. <link rel="preload"> for the script that boots your app is the cheapest big win there is. Browsers fetch resources in the order they find them. If your app script is at the bottom of a 358 KB document full of images, it really is last in line. Check what your LCP element actually is before you try to make it faster. Mine was a “Contact support” link. GIF is an image format from 1987 that I was using as a video format. A real video codec beats it by an order of magnitude at the same quality. try/catch doesn’t catch promise rejections. I knew that. My code didn’t. Every <link> you add to <head> is something your service worker might decide to download. Speed scores are for diagnosis. Rankings come from real users. Fix what the lab finds, then wait for the field data. Epilogue You’re still here? Wow. Cool. After all this, I’m hoping that users notice nothing other than quicker app start times. I’m looking forward to keeping an eye on traffic and retention in the coming weeks. Wish me luck!
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