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A few spikes in Pico cos()

from Quentin Santos [alt+shift+b] in programming

A picture is worth a thousand LLM prompts: Horizontal value is the input value x for cosf(x), ranging from 0 to 2π. The orange line shows the result of evaluating cosf(x), which looks exactly as expected. The blue line shows the time it took to evaluate cosf(x) for each x, in nanoseconds. I discovered this […] The post A few spikes in Pico cos() appeared first on Quentin Santos.
15th Aug 2026

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More from Quentin Santos

My first PCB: AIC3204 eval board

I had some fun with the Adafruit TLV320DAC3100. This is a small board built around the (TLV320)DAC3100 audio chip. “DAC” stands for “Digital-to-Analog Conversion”; that is, it takes some audio signal (here, I²S) and converts it to the analog equivalent (differential for speakers, single-ended for headphones). Microcontrollers typically don’t have analog output, and getting analog […] The post My first PCB: AIC3204 eval board appeared first on Quentin Santos.

6th Sep 2026 • 1 votes
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I had a few hours of “fun” figuring out why my RP2350 could use my ILI9341 display, but not the ST7796 one. To be more specific, displaying stuff with the first display worked flawlessly, while the ST7796 would display a single frame correctly, and then glitch. Depending on the exact code running, the glitches would […] The post The RP2350 is too fast appeared first on Quentin Santos.

15th May 2026 • 1 votes
The RP2350-USB-A cannot see devices disconnect

What’s better for New Year’s Eve than debugging some USB hardware issues? In my previous article, I explained how the design of Waveshare’s RP2350-USB-A can make the USB-A host connector incapable of detecting certain USB devices, and of any hot-plugging. The solution was to desolder R13, a pull-up resistor on D+: With this fix, my […] The post The RP2350-USB-A cannot see devices disconnect appeared first on Quentin Santos.

1st Jan 2026 • 1 votes
Fixing the RP2350-USB-A not working as USB host

tl;dr: you need to desolder R13, the resistor closest the pin 6 of the board, as indicated by the red arrow in the cover picture of this article Context I am currently toying around with emulating a USB device. However, I also wanted to be able to plug a keyboard in, so I needed a … Continue reading Fixing the RP2350-USB-A not working as USB host → The post Fixing the RP2350-USB-A not working as USB host appeared first on Quentin Santos.

20th Nov 2025 • 3 votes

More in programming

Suffering as a Feature

Have you seen this? If you haven't, you should. I think everyone needs to. Wealth inequality on a scale this extreme is almost impossible to explain. You have to experience it to understand. Go ahead. Try it out. Where is the top of this graph? Good question. Keep

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The slopocalypse survival guide

Slop is without a doubt everywhere. Be it in restaurant’s menus, music playlists, or online game storefronts, it is now impossible to escape it. Yet, I’ve never met anyone who was actually looking forward to consuming that. No matter how hard it’s shoved down our throats, the human longing to connect with other people through art still remains. Raymond Kotewicz They will not let you filter A simple solution would be to have slop filters. Automatically label AI-generated trash, and let users hide it if they don’t want to see it. So far, I don’t think any of the major internet platforms has implemented this. The common excuse for why they don’t let you easily filter out slop is that it would be technically too difficult. Let me be clear with everyone here: this is complete bullshit. We’re talking about companies that can hire some of the most talented engineers in the world. I don’t think anyone seriously believes they can’t come up with a way to guess if a file has been generated by AI or not. 90% of the slop out there stands out so much everyone can see how it was made after looking at it for 5 seconds. A more plausible reason for the lack of slop filter is that they are simply testing out the waters. They are checking if users will tolerate it. The question tech executives want answered is: will people buy this garbage? And if the answer to that question is yes, here’s what they will do: they will start generating it themselves. They don’t need the useless meat proxies who think typing ten words and pressing enter makes them creative. They definitely don’t want to verse anyone royalties when they could just be making a one time purchase of tokens. If you think this is not real, just ask Tim Sweeney. I bet he will be more than happy to confirm. Roman Navarro Curation by humans for humans So now that it’s clear that tech companies will not save us from drowning in slop, it’s time to turn back to actual humans instead. The good news is they are a lot of people who are here to help you. There are thousands of people on the internet who will search through mountains of content to find the perfect piece of art they want to share with the world. We don’t explicitly call them curators. They are streamers, bloggers, journalists, DJs, overly enthusiast fans, or simply your friends. Some of those people are seriously amazing. There are DJs out there who will spend thousands of hours digging through crates to craft you the perfect ninety minutes of music. Why do you still need those machine-generated playlists? The alternative to blindly trusting the output of a recommendation algorithm isn’t always to become an expert in every field of art. Sometimes you just have to put the trust you had in a machine back into another person. Back to the real world? The real long term solution would be to stop relying only on the internet for distribution. This is already a thing in the music industry. Every city has a record shop that will sell you a carefully selected set of vinyls. For many musicians, physical sales (and concerts) are a much better source of income than streaming. The same goes for the movie. While text-to-video AI is a thing, the real money isn’t made by generating 30 second TikTok dramas. The real money comes from people paying tickets to see a full-length movie in a theater. Sadly I’m not too optimistic about my own field: video games. Somehow it seems the direction we’ve taken is the opposite. We’re all in on online distributions platforms. We have fully accepted them as our new digital overlords. Next month GTA V is coming out without a disk in the box. Sony already announced that the next Playstation will not support physical media. Physical distribution is not even mentioned in the pitch of the average indie publisher. In Breda, the small Dutch city where I live, we used to have two dedicated video games shop. Higher interests rates, expensive rents, and various policy failures have done their jobs: they are both closed. I don’t think this is a good sign for the survivability of the gaming industry.

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