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Subra's unique brand identity and UI design for NFT Market abduzeedo0421—23 The NFT market is witnessing the birth of numerous innovative applications, and Subra is no exception. Designed by Jordan Vitanov, Subra boasts a distinctive brand identity and user interface UI design that sets it apart from the competition. In this blog post, we'll delve into the visual elements that make Subra a standout platform. Subra's brand identity is derived from the intricate world of digital art and blockchain technology. The symbol, a stylized abstract composed of four interconnected trapezoids, embodies the connectivity and dynamism inherent in the platform. This unique emblem is paired with a modern, sans-serif typeface that resonates with the minimalist and geometric design language. Subra's color palette features a deep black background combined with a striking green accent color. This palette choice not only enhances the platform's visual appeal but also...
a year ago

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More from abdz.do - Have you given up on being inspired?

Pràctica Redesigns 9+ Wine brand identity and packaging design

Pràctica Redesigns 9+ Wine brand identity and packaging design abduzeedo0511—23 Barcelona-based design studio Pràctica has unveiled a new label design for 9+ wines, a natural wine producer based in Catalonia, Spain. The new labels feature a bold, graphic design that is both eye-catching and informative creating a beautiful packaging design. The 9+ winery is unique in that it is the only winery in Catalonia, and perhaps in the world, whose name is a number, not a word. This presented a challenge for Pràctica, as they needed to create a label design that would be both memorable and easy to understand. The solution was to use a simple, yet effective, naming and graphic system. Each label features the number 9+, followed by the name of the wine and the grape variety. The background of each label is a different color, which helps to visually differentiate the different wines. This project presented the challenge of designing 15 labels, all under a global image but with different families: Base, Selection, and Sparkling. This need led us to create a naming and graphic system that orders and enumerates the wine bottles, not only to rationalize the wide range of products, but to strengthen the winery’s identity as well as to make it stand out from the natural wine sector. Here are some of the key features of the new 9+ labels and packaging design: Bold, graphic design that is both eye-catching and informative Simple, yet effective, naming and graphic system Different background colors for each wine to help visually differentiate the different wines Clean, modern website design that is easy to navigate Information about the winery, the wines, and the winemaking process The new 9+ labels are a significant improvement over the previous designs. They have helped to make 9+ wines more visible and accessible to consumers, and they have helped to strengthen the winery's identity. Packaging design artifacts Credits Printed at Chalaguier Photographed by Enric Badrinas Fonts in use: FK Screamer by Florian Karsten & GT Alpina by Grilli Type For more information make sure to check out Pràctica website.

a year ago 88 votes
Custom Font made of shapes and patterns for John Lewis (UK)

Custom Font made of shapes and patterns for John Lewis (UK) AoiroStudio0510—23 In the world of graphic design, there are few studios as talented and innovative as Hola Bosque™. Based in the vibrant city of Buenos Aires, Argentina, this creative powerhouse has been making waves with their exceptional design work. One of their recent collaborations was with John Lewis UK, where they brought their unique touch to the creation of a custom font and special shapes and patterns for the new Kidswear campaign. John Lewis UK is renowned for its high-quality products and commitment to exceptional design. When they sought a partner to elevate their Kidswear campaign to new heights, they turned to Hola Bosque™ for their expertise. And the result was nothing short of remarkable. The team at Hola Bosque™ embarked on the project with a clear vision in mind - to create a visual language that would capture the imagination of young audiences while staying true to the brand's identity. They knew that typography would play a crucial role in conveying the campaign's message effectively. So, they set out to design a custom font that would be unique, playful, and perfectly aligned with the target audience. They didn't just stop at creating a custom font; they also crafted special shapes and patterns that would complement and enhance the overall visual experience. The team carefully curated a collection of playful elements that incorporated vibrant colors, whimsical illustrations, and captivating patterns. The result was a harmonious blend of typography, shapes, and patterns that brought the Kidswear campaign to life. The custom font became the voice of the campaign, while the special shapes and patterns added depth and visual interest to the designs. Every detail was carefully considered, ensuring that the final outcome was a true reflection of the brand's values and captured the hearts of both children and parents alike.   Typography Hola Bosque™ is a digital studio based Buenos Aires, Argentina. You can follow more of their works via the shared links below. Behance Twitter Team Design & Art Direction: HolaBosque Design Lead, Pattern Design and Illustration: Bernardo Henning Art Direction Lead for John Lewis: Nic Duffy Renders: Pablo Colabella Photography: Nerys Jones Agency: The Different Folk   All product photos are used only for presentation for non-commercial purposes only. All rights reserved.

a year ago 73 votes
Art direction and branding for Port3 Web3 Experience

Art direction and branding for Port3 Web3 Experience abduzeedo0510—23 Shin Bao, K.K, and Emma Wang have collaboratively embarked on a remarkable branding and design project aimed at developing a visually captivating website and art direction that effectively communicates the brand identity and functionality of Port3. This groundbreaking platform aggregates and standardizes off-chain/on-chain data, constructing a social data layer that holds immense potential for web3 use cases. With a primary focus on their key product, SoQuest, Port3 aims to establish itself as a leading force in the realm of web3 technology. The website design meticulously captures Port3's brand position, elucidating its mission to aggregate and standardize data for universal accessibility. With a user-centric approach, the website visually communicates Port3's commitment to empowering users in the web3 ecosystem. The design showcases the brand's expertise in blending off-chain and on-chain data to create a robust social data layer, facilitating seamless interactions and unlocking new possibilities for decentralized applications. Shin Bao, K.K, and Emma Wang's art direction expertise shines through in the visually appealing aesthetics of Port3's web presence. Employing a harmonious combination of vibrant colors, clean lines, and intuitive navigation, the design captivates visitors and guides them through the brand's story. The art direction creates a cohesive visual language that reinforces the cutting-edge nature of Port3's technology and fosters a sense of trust among users. Port3's branding and  visual identity is carefully crafted to resonate with the web3 community. The logo design embodies the brand's core values, representing the aggregation and standardization of data in a simple yet powerful manner. The choice of colors evokes a sense of innovation, while the typography exudes a modern and approachable vibe. This cohesive visual identity sets the tone for Port3's presence in the web3 space, establishing it as a reliable and forward-thinking platform. Through their collaborative efforts, Shin Bao, K.K, and Emma Wang have successfully created a visually captivating website, art direction, and brand visual identity for Port3. This design project effectively communicates the brand's mission of aggregating and standardizing off-chain/on-chain data to build a powerful social data layer for web3 use cases. With a strong focus on SoQuest, Port3's key product, the design showcases the brand's expertise and commitment to driving innovation in the web3 ecosystem. As Port3 continues to make strides in revolutionizing data accessibility, its visually appealing website and cohesive brand visual identity will undoubtedly play a significant role in capturing the attention and trust of the web3 community. Art direction and branding artifacts For more information make sure to check out Shin Bao, K.K, and Emma Wang Behance profiles.

a year ago 66 votes
Pixel Art Delight: art direction and illustrations for Foxbat Five

Pixel Art Delight: art direction and illustrations for Foxbat Five abduzeedo0509—23 Renowned artist Margarita Solianova has embarked on a creative journey, shaping the visual identity of the indie arcade game, Foxbat Five. Solianova's exceptional art direction and stunning pixel art illustrations transport players into a captivating world, rich in nostalgic charm and classic gaming aesthetics. Solianova's art direction for Foxbat Five embraces the essence of classic pixel art, paying homage to the golden era of gaming. The project showcases a masterful blend of intricate designs, vibrant color palettes, and meticulous attention to detail, resulting in a visually immersive experience that strikes a chord with both seasoned gamers and nostalgic enthusiasts. The heart and soul of Foxbat Five lie in Margarita Solianova's pixel art illustrations. Her exceptional talent is evident in every character, environment, and animation. Each pixel is thoughtfully placed, infusing life into the game's imaginary universe. Solianova's illustrations boast a timeless appeal, skillfully conveying the personalities and emotions of the characters while evoking a sense of wonder and awe among players. Within the pixelated realm of Foxbat Five, Solianova's illustrations bring the concept of traction and gravity to life. The characters' movements are fluid, capturing the essence of their interactions with the environment. Solianova's art direction enables players to visually comprehend the physics-based mechanics of the game, deepening their immersion into this captivating digital world. Margarita Solianova's art direction and pixel art illustrations for Foxbat Five breathe new life into the indie arcade game, enchanting players with their timeless beauty and meticulous attention to detail. Pixel art samples      For more information make sure to check out Margarita Solianova on Behance. You can also download Foxbat Five on the Google Play

a year ago 69 votes
Flore — A Collection of Digital Illustrations

Flore — A Collection of Digital Illustrations AoiroStudio0508—23 Laura Normand is a talented Paris-based artist whose work revolves around vibrant and captivating digital illustrations. With a particular focus on flowers, her series of colorful artworks brings the beauty and allure of nature to life in a unique and captivating way. Normand's digital illustrations are characterized by their bold and vivid color palettes, intricate details, and a whimsical touch. She expertly captures the essence of different flowers, from delicate roses to exotic orchids, and transforms them into eye-catching compositions that exude a sense of joy and energy. Through her art, Normand explores the intersection of nature and digital technology, blending the organic forms of flowers with the precision and versatility of digital illustration tools. Her work showcases a deep appreciation for the intricacies of botanical shapes, textures, and patterns, and she skillfully employs various digital techniques to bring out their vibrant qualities. The use of vibrant colors in Normand's illustrations adds a dynamic and lively element to her artworks. Each artwork is a celebration of the diverse and rich hues found in nature, showcasing a harmonious interplay of bold and contrasting tones. The result is a visually stunning series that is both visually pleasing and emotionally evocative. Digital Illustration   Laura Normand is an Pop & Trippy! Artist based in Paris, France.  You can follow more of her works via the shared links below. Personal Site Behance Instagram   All product photos are used only for presentation for non-commercial purposes only. All rights reserved.

a year ago 79 votes

More in design

In Defense of Text Labels

Why Icons Alone Aren’t Enough I’m a firm believer in text labels. Interfaces are over-stuffed with icons. The more icons we have to scan over, the more brain power we put toward making sense of them rather than using the tools they represent. This slows us down, not just once, but over and over again. While it may feel duplicative to add a text label, the reality is that few icons are self-sufficient in communicating meaning. The Problems that Icons Create 1. Few icons communicate a clear, singular meaning immediately It’s easy to say that a good icon will communicate meaning — or that if an icon needs a text label, it’s not doing its job. But that doesn’t take into consideration the burden that icons — good or bad — put on people trying to navigate interfaces. Even the simplest icons can create ambiguity. While a trash can icon reliably communicates “delete,” what about the common pencil icon. Does it mean create? Edit? Write? Draw? Context can help with disambiguation, but not always, and that contextual interpretation requires additional cognitive effort. When an icon’s meaning isn’t immediately clear, it slows down our orientation within an interface and the use of its features. Each encounter requires a split-second of processing that might seem negligible but accumulates across interactions. 2. The more icons within an interface, the more difficult it can be to navigate. As feature sets grow, we often resort to increasingly abstract or subtle visual distinctions between icons. What might have worked with 5-7 core functions becomes unmanageable at 15-20 features. Users must differentiate between various forms of creation, sharing, saving, and organizing - all through pictorial representation alone. The burden of communication increases for each individual icon as an interface’s feature set expands. It becomes increasingly difficult to communicate specific functions with icons alone, especially when distinguishing between similar actions like creating and editing, saving and archiving, or uploading and downloading. 3. Icons function as an interface-specific language within a broader ecosystem. Interfaces operate within other interfaces. Your application may run within a browser that also runs within an operating system. Users must navigate multiple levels of interface complexity, most of which you cannot control. When creating bespoke icons, you force users to learn a new visual language while still maintaining awareness of established conventions. This creates particular challenges with standardized icon sets. When we use established systems like Google’s Material Design, an icon that represents one function in our interface might represent something entirely different in another application. This cross-context confusion adds to the cognitive load of icon interpretation. Why Text Labeling Helps Your Interface 1. Text alone is usually more efficient. Our brains process familiar words holistically rather than letter-by-letter, making them incredibly efficient information carriers. We’ve spent our lives learning to recognize words instantly, while most app icons require new visual vocabulary. Scanning text is fundamentally easier than scanning icons. A stacked list of text requires only a one-directional scan (top-to-bottom), while icon grids demand bi-directional scanning (top-to-bottom and left-to-right). This efficiency becomes particularly apparent in mobile interfaces, where similar-looking app icons can create a visually confusing grid. 2. Text can make icons more efficient. The example above comes from Magnolia, an application I designed. On the left is the side navigation panel without labels. On the right is the same panel with text labels. Magnolia is an extremely niche tool with highly specific features that align with the needs of research and planning teams who develop account briefs. Without the labels, the people who we created Magnolia for would likely find the navigation system confusing. Adding text labels to icons serves two purposes: it clarifies meaning and provides greater creative freedom. When an icon’s meaning is reinforced by text, users can scan more quickly and confidently. Additionally, designers can focus more on the unity of their interface’s visual language when they’re not relying on icons alone to communicate function. 3. Icons are effective anchors in text-heavy applications. Above is another example from Magnolia. Notice how the list of options on the right (Export, Regenerate, and History) stands out because of the icons, but the text labels make it immediately clear what these things do. See, this isn’t an argument for eliminating icons entirely. Icons serve an important role as visual landmarks, helping to differentiate functional areas from content areas. Especially in text-heavy applications, icons help pull the eye toward interactive elements. The combination of icon and text label creates clearer affordances than either element alone. Finding the Balance Every time we choose between an icon and a text label, we’re making a choice about cognitive load. We’re deciding how much mental energy people will spend interpreting our interfaces rather than using them. While a purely iconic interface might seem simple and more attractive, it often creates an invisible tax on attention and understanding. The solution, of course, isn’t found in a “perfect” icon, nor in abandoning icons entirely. Icons remain powerful tools for creating visual hierarchy and differentiation. Instead, we need to be more thoughtful about when and how we deploy them. The best interfaces recognize that icons and text aren’t competing approaches but complementary tools that work best in harmony. This means considering not just the immediate context of our own interfaces, but the broader ecosystem in which they exist. Our applications don’t exist in isolation — they’re part of a complex digital environment where users are constantly switching between different contexts, each with its own visual language. The next time you’re tempted to create yet another icon, or to remove text labels, remember: the most elegant solution isn’t always the one that looks simple — it’s the one that makes communication and understanding feel simple.

18 hours ago 1 votes
KaDeWe: Private Label by Studio Chapeaux

Challenge: Create a private label for the legendary sixth-floor Food Hall at KaDeWe — also known as the culinary heaven...

yesterday 3 votes
CSS Space Toggles

I’ve been working on a transition to using light-dark() function in CSS. What this boils down to is, rather than CSS that looks like this: :root { color-scheme: light; --text: #000; } @media (prefers-color-scheme: dark) { :root { color-scheme: dark; --text: #fff; } } I now have this: :root { color-scheme: light; --text: light-dark(#000, #fff); } @media (prefers-color-scheme: dark) { :root { color-scheme: dark; } } That probably doesn’t look that interesting. That’s what I thought when I first learned about light-dark() — “Oh hey, that’s cool, but it’s just different syntax. Six of one, half dozen of another kind of thing.” But it does unlock some interesting ways to handling themeing which I will have to cover in another post. Suffice it to say, I think I’m starting to drink the light-dark() koolaid. Anyhow, using the above pattern, I want to compose CSS variables to make a light/dark theme based on a configurable hue. Something like this: :root { color-scheme: light; /* configurable via JS */ --accent-hue: 56; /* which then cascades to other derivations */ --accent: light-dark( hsl(var(--accent-hue) 50% 100%), hsl(var(--accent-hue) 50% 0%), ); } @media (prefers-color-scheme: dark) { :root { color-scheme: dark; } } The problem is that --accent-hue value doesn’t quite look right in dark mode. It needs more contrast. I need a slightly different hue for dark mode. So my thought is: I’ll put that value in a light-dark() function. :root { --accent-hue: light-dark(56, 47); --my-color: light-dark( hsl(var(--accent-hue) 50% 100%), hsl(var(--accent-hue) 50% 0%), ); } Unfortunately, that doesn’t work. You can’t put arbitrary values in light-dark(). It only accepts color values. I asked what you could do instead and Roma Komarov told me about CSS “space toggles”. I’d never heard about these, so I looked them up. First I found Chris Coyier’s article which made me feel good because even Chris admits he didn’t fully understand them. Then Christopher Kirk-Nielsen linked me to his article which helped me understand this idea of “space toggles” even more. I ended up following the pattern Christopher mentions in his article and it works like a charm in my implementation! The gist of the code works like this: When the user hasn’t specified a theme, default to “system” which is light by default, or dark if they’re on a device that supports prefers-color-scheme. When a user explicitly sets the color theme, set an attribute on the root element to denote that. /* Default preferences when "unset" or "system" */ :root { --LIGHT: initial; --DARK: ; color-scheme: light; } @media (prefers-color-scheme: dark) { :root { --LIGHT: ; --DARK: initial; color-scheme: dark; } } /* Handle explicit user overrides */ :root[data-theme-appearance="light"] { --LIGHT: initial; --DARK: ; color-scheme: light; } :root[data-theme-appearance="dark"] { --LIGHT: ; --DARK: initial; color-scheme: dark; } /* Now set my variables */ :root { /* Set the “space toggles’ */ --accent-hue: var(--LIGHT, 56) var(--DARK, 47); /* Then use them */ --my-color: light-dark( hsl(var(--accent-hue) 50% 90%), hsl(var(--accent-hue) 50% 10%), ); } So what is the value of --accent-hue? That line sort of reads like this: If --LIGHT has a value, return 56 else if --DARK has a value, return 47 And it works like a charm! Now I can set arbitrary values for things like accent color hue, saturation, and lightness, then leverage them elsewhere. And when the color scheme or accent color change, all these values recalculate and cascade through the entire website — cool! A Note on Minification A quick tip: if you’re minifying your HTML and you’re using this space toggle trick, beware of minifying your CSS! Stuff like this: selector { --ON: ; --OFF: initial; } Could get minified to: selector{--OFF:initial} And this “space toggles trick” won’t work at all. Trust me, I learned from experience. Email · Mastodon · Bluesky

3 days ago 7 votes
Doğuş Çay Packaging Redesign by katkagraphics

Last semester at university we were given a really cool task. We had to choose an existing company that distributes...

3 days ago 4 votes
A New Kind of Wholeness

Check out the light in my office right now 🤩 . AI effectively, but to understand how it fits into the larger patterns of human creativity and purpose. That’s a good thing — designers are good observers. No matter what the tech, we notice patterns we notice the lack of them. So in the midst of what is likely a major, AI-driven transition for us all, it’s worth considering that the future of design won’t be about human versus machine, but about understanding the pattern language that emerges when both intelligences work together in a system. As Christopher Alexander and his cohort might have said, it will be about creating a new kind of wholeness — one that honors both the computational power of AI and the nuanced wisdom of human experience.

4 days ago 6 votes