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CSS Scroll-driven Animations has recently made its debut on the main stage in the latest versions of Chrome and Edge. Before this module became available, linking an element's animation to a scroll position was only possible through JavaScript. I've been (and still am) a huge fan of GSAP ScrollTrigger as one way to achieve such an effect. I never imagined it would become a reality in CSS, but this new API lets us hook right into CSS animation @keyframes and scrub through the animation progress as we scroll the page. My article will share demos and some early learnings about scroll-driven animations. If it's all new to you as well, I urge you to read Animate elements on scroll with Scroll-driven animations by Bramus and Michelle Barker's Scroll progress animations in CSS. They are both excellent deep dives into this new spec and helped me get a handle on how it works. I had the chance to noodle around with both timeline types introduced in the Scroll-driven Animations spec: Scroll...
a year ago

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More from Ryan Mulligan

Some Things About Keyframes

Whether you've barely scratched the surface of keyframe animations in CSS or fancy yourself as a seasoned pro, I suggest reading An Interactive Guide to Keyframe Animations. Josh (as always) does an impeccable deep dive that includes interactive demos for multi-step animations, loops, setting dynamic values, and more. This is a quick post pointing out some other minor particulars: Duplicate keyframe properties The order of keyframe rules Custom timing function (easing) values at specific keyframes Duplicate keyframe properties Imagine an "appearance" animation where an element slides down, scales up, and changes color. The starting 0% keyframe sets the element's y-axis position and scales down the size. The element glides down to its initial position for the full duration of the animation. About halfway through, the element's size is scaled back up and the background color changes. At first, we might be tempted to duplicate the background-color and scale properties in both 0% and 50% keyframe blocks. @keyframes animate { 0% { background-color: red; scale: 0.5; translate: 0 100%; } 50% { background-color: red; scale: 0.5; } 100% { background-color: green; scale: 1; translate: 0 0; } } Although this functions correctly, it requires us to manage the same property declarations in two locations. Instead of repeating, we can share them in a comma-separated ruleset. @keyframes animate { 0% { translate: 0 100%; } 0%, 50% { background-color: red; scale: 0.5; } 100% { background-color: green; scale: 1; translate: 0 0; } } Keyframe rules order Another semi-interesting qwirk is that we can rearrange the keyframe order. @keyframes animate { 0% { translate: 0 100%; } 100% { background-color: green; scale: 1; translate: 0 0; } /* Set and hold values until halfway through animation */ 0%, 50% { background-color: red; scale: 0.5; } } "Resolving Duplicates" from the MDN docs mentions that @keyframes rules don't cascade, which explains why this order still returns the expected animation. Customizing the order could be useful for grouping property changes within a @keyframes block as an animation becomes more complex. That same section of the MDN docs also points out that cascading does occur when multiple keyframes define the same percentage values. So, in the following @keyframes block, the second translate declaration overrides the first. @keyframes animate { to { translate: 0 100%; rotate: 1turn; } to { translate: 0 -100%; } } Keyframe-specific easing Under "Timing functions for keyframes" from the CSS Animations Level 1 spec, we discover that easing can be adjusted within a keyframe ruleset. A keyframe style rule may also declare the timing function that is to be used as the animation moves to the next keyframe. Toggle open the CSS panel in the ensuing CodePen demo and look for the @keyframes block. Inside one of the percentages, a custom easing is applied using the linear() CSS function to give each element some wobble as it lands. Open CodePen demo I think that looks quite nice! Adding keyframe-specific easing brings an extra layer of polish and vitality to our animations. One minor snag, though: We can't set a CSS variable as an animation-timing-function value. This unfortunately means we're unable to access shared custom easing values, say from a library or design system. :root { --easeOutCubic: cubic-bezier(0.33, 1, 0.68, 1); } @keyframes { 50% { animation-timing-function: var(--easeOutCubic); } } Helpful resources An Interactive Guide to Keyframe Animations @keyframes on MDN Easing Functions Cheat Sheet Linear easing generator The Path To Awesome CSS Easing With The linear() Function

2 months ago 63 votes
Scrolling Rails and Button Controls

Once again, here I am, hackin' away on horizontal scroll ideas. This iteration starts with a custom HTML tag. All the necessities for scroll overflow, scroll snapping, and row layout are handled with CSS. Then, as a little progressive enhancement treat, button elements are connected that scroll the previous or next set of items into view when clicked. Behold! The holy grail of scrolling rails... the scrolly-rail! CodePen demo GitHub repo Open CodePen demo I'm being quite facetious about the "holy grail" part, if that's not clear. 😅 This is an initial try on an idea I'll likely experiment more with. I've shared some thoughts on potential future improvements at the end of the post. With that out of the way, let's explore! The HTML Wrap any collection of items with the custom tag: <scrolly-rail> <ul> <li>1</li> <li>2</li> <li>3</li> <!-- and so on--> </ul> </scrolly-rail> The custom element script checks if the direct child within scrolly-rail is a wrapper element, which is true for the above HTML. While it is possible to have items without a wrapper element, if the custom element script runs and button controls are connected, sentinel elements are inserted at the start and end bounds of the scroll container. Wrapping the items makes controlling spacing between them much easier, avoiding any undesired gaps appearing due to these sentinels. We'll discover what the sentinels are for later in the post. The CSS Here are the main styles for the component: scrolly-rail { display: flex; overflow-x: auto; overscroll-behavior-x: contain; scroll-snap-type: x mandatory; @media (prefers-reduced-motion: no-preference) { scroll-behavior: smooth; } } When JavaScript is enabled, sentinel elements are inserted before and after the unordered list (<ul>) element in the HTML example above. Flexbox ensures that the sentinels are positioned on either side of the element. We'll find out why later in this post. Containing the overscroll behavior will prevent us accidentally triggering browser navigation when scrolling beyond either edge of the scrolly-rail container. scroll-snap-type enforces mandatory scroll snapping. Smooth scrolling behavior applies when items scroll into view on button click, or if interactive elements (links, buttons, etc.) inside items overflowing the visible scroll area are focused. Finally, scroll-snap-align: start should be set on the elements that will snap into place. This snap position aligns an item to the beginning of the scroll snap container. In the above HTML, this would apply to the <li> elements. scrolly-rail li { scroll-snap-align: start; } As mentioned earlier, this is everything our component needs for layout, inline scrolling, and scroll snapping. Note that the CodePen demo takes it a step further with some additional padding and margin styles (check out the demo CSS panel). However, if we'd like to wire up controls, we'll need to include the custom element script in our HTML. The custom element script Include the script file on the page. <script type="module" src="scrolly-rail.js"></script> To connect the previous/next button elements, give each an id value and add these values to the data-control-* attributes on the custom tag. <scrolly-rail data-control-previous="btn-previous" data-control-next="btn-next" > <!-- ... --> </scrolly-rail> <button id="btn-previous" class="btn-scrolly-rail">Previous</button> <button id="btn-next" class="btn-scrolly-rail">Next</button> Now clicking these buttons will pull the previous or next set of items into view. The amount of items to scroll by is based on how many are fully visible in the scroll container. For example, if we see three visible items, clicking the "next" button will scroll the subsequent three items into view. Observing inline scroll bounds Notice that the "previous" button element in the demo's top component. As we begin to scroll to the right, the button appears. Scrolling to the end causes the "next" button to disappear. Similarly, for the bottom component we can see either button fade when their respective scroll bound is reached. Recall the sentinels discussed earlier in this post? With a little help from the Intersection Observer API, the component watches for either sentinel intersecting the visible scroll area, indicating that we've reached a boundary. When this happens, a data-bound attribute is toggled on the respective button. This presents the opportunity to alter styles and provide additional visual feedback. .btn-scrolly-rail { /** default styles */ } .btn-scrolly-rail[data-bound] { /* styles to apply to button at boundary */ } Future improvements I'd love to hear from the community most specifically on improving the accessibility story here. Here are some general notes: I debated if button clicks should pass feedback to screen readers such as "Scrolled next three items into view" or "Reached scroll boundary" but felt unsure if that created unforeseen confusion. For items that contain interactive elements: If a new set of items scroll into view and a user tabs into the item list, should the initial focusable element start at the snap target? This could pair well with navigating the list using keyboard arrow keys. Is it worth authoring intersecting sentinel "enter/leave" events that we can listen for? Something like: Scroll bound reached? Do a thing. Leaving scroll bound? Revert the thing we just did or do another thing. Side note: prevent these events from firing when the component script initializes. How might this code get refactored once scroll snap events are widely available? I imagine we could check for when the first or last element becomes the snap target to handle toggling data-bound attributes. Then we can remove Intersection Observer functionality. And if any folks have other scroll component solutions to share, please reach out or open an issue on the repo.

2 months ago 68 votes
The Shape of Runs to Come

Over the last few months or so, I have been fairly consistent with getting outside for Sunday morning runs. A series of lower body issues had prevented me from doing so for many years, but it was an exercise I had enjoyed back then. It took time to rebuild that habit and muscle but I finally bested the behavior of doing so begrudgingly. Back in the day (what a weird phrase to say, how old am I?) I would purchase digital copies of full albums. I'd use my run time to digest the songs in the order the artist intended. Admittedly, I've become a lazy listener now, relying on streaming services to surface playlists that I mindlessly select to get going. I want to be better than that, but that's a story for another time. These days, my mood for music on runs can vary: Some sessions I'll pop in headphones and throw on some tunes, other times I head out free of devices (besides a watch to track all those sweet, sweaty workout stats) and simply take in the city noise. Before I headed out for my journey this morning, a friend shared a track from an album of song covers in tribute to The Refused's The Shape Of Punk To Come. The original is a treasured classic, a staple LP from my younger years, and I can still remember the feeling of the first time it struck my ears. Its magic is reconjured every time I hear it. When that reverb-soaked feedback starts on Worms of the Senses / Faculties of the Skull, my heart rate begins to ascend. The anticipation builds, my entire body well aware of the explosion of sound imminent. As my run began, I wasn't sure if I had goosebumps from the morning chill or the wall of noise about to ensue. My legs were already pumping. I was fully present, listening intently, ready for the blast. The sound abruptly detonated sending me rocketing down the street towards the rising sun. My current running goal is 4-in-40, traversing four miles under forty minutes. I'm certainly no Prefontaine, but it's a fair enough objective for my age and ability. I'll typically finish my journey in that duration or slightly spill over the forty-minute mark. Today was different. Listening to The Shape Of Punk To Come sent me cruising an extra quarter mile beyond the four before my workout ended. The unstoppable energy from that album is truly pure runner's fuel. There's certainly some layer of nostalgia, my younger spirit awakened and reignited by thrashing guitars and frantic rhythms, but many elements and themes on this record were so innovative at the time it was released. New Noise is a prime example that executes the following feeling flawlessly: Build anticipation, increase the energy level, and then right as the song seems prepped to blast off, switch to something unexpected. In this case, the guitars drop out to make way for some syncopated celestial synths layered over a soft drum rhythm. The energy sits in a holding pattern, unsure whether it should burst or cool down, when suddenly— Can I scream?! Oh my goodness, yes. Yes you can. I quickly morphed into a runner decades younger. I had erupted, my entire being barreling full speed ahead. The midpoint of this track pulls out the same sequence of build up, drop off, and teasing just long enough before unleashing another loud burst of noise, driving to its explosive outro. As the song wraps up, "The New Beat!" is howled repeatedly to a cheering crowd that, I would imagine, had not been standing still. I definitely needed a long stretch after this run.

2 months ago 42 votes
The Pixel Canvas Shimmer Effect

I recently stumbled on a super cool, well-executed hover effect from the clerk.com website where a bloom of tiny pixels light up, their glow staggering from the center to the edges of its container. With some available free time over this Thanksgiving break, I hacked together my own version of a pixel canvas background shimmer. It quickly evolved into a pixel-canvas Web Component that can be enjoyed in the demo below. The component script and demo code have also been pushed up to a GitHub repo. Open CodePen demo Usage Include the component script and then insert a pixel-canvas custom element inside the container it should fill. <script type="module" src="pixel-canvas.js"></script> <div class="container"> <pixel-canvas></pixel-canvas> <!-- other elements --> </div> The pixel-canvas stretches to the edges of the parent container. When the parent is hovered, glimmering pixel fun ensues. Options The custom element has a few optional attributes available to customize the effect. Check out the CodePen demo's html panel to see how each variation is made. data-colors takes a comma separated list of color values. data-gap sets the amount of space between each pixel. data-speed controls the general duration of the shimmer. This value is slightly randomized on each pixel that, in my opinion, adds a little more character. data-no-focus is a boolean attribute that tells the Web Component to not run its animation whenever sibling elements are focused. The animation runs on sibling focus by default. There's likely more testing and tweaking necessary before I'd consider using this anywhere, but my goal was to run with this inspiration simply for the joy of coding. What a mesmerizing concept. I tip my hat to the creative engineers over at Clerk.

3 months ago 44 votes
Web Components for Password Input Enhancements

So there I was, experimenting with HTML password inputs and Web Components. I'm not sure why the idea even came up but it quickly snowballed into a curious expedition. The result from the journey was a set of custom elements that provide extra functionality and information about the text being typed into a password input field. I shared my CodePen demo in a Mastodon post and soon after decided to push these scripts up to a GitHub repo. Open CodePen demo Get started The repo includes two Web Component scripts. They operate independent of one another. I recommend reading through the repo documentation but here's a rundown of what's included. <password-rules> adds an input event listener to capture when a list of rules (password length, includes an uppercase letter, etc.) are matched as the user is typing in their new password. <password-toggle> shows and hides the password input value on click. To get started, add the scripts to a project and include them on the page. <script type="module" src="path/to/password-rules.js"></script> <script type="module" src="path/to/password-toggle.js"></script> Below is an example of using both custom elements with a password input. <label for="new-password">Password</label> <input type="password" id="new-password" /> <div id="status" aria-live="polite"></div> <password-toggle data-input-id="new-password" data-status-id="status"> <button type="button">Toggle password visibility</button> </password-toggle> <password-rules data-input-id="new-password" data-rules=".{9}, [A-Z], .*\d"> <ul> <li data-rule-index="0">Longer than 8 characters</li> <li data-rule-index="1">Includes an uppercase letter</li> <li data-rule-index="2">Includes a number</li> </ul> </password-rules> Password toggle password-toggle expects a button element to be inside it. This button will be augmented with the ability to toggle the visibility of the input field's value. When the toggle button is clicked, the "status" element containing the aria-live attribute will send a notification to screen readers that the password value is currently visible or hidden. For instance, when clicking for the first time, the string "Password is visible" is inserted into the container and announced by a screen reader. We can also style the toggle button when it enters its pressed or "visible password" state. In the CodePen demo, this is how the eye icon (aye aye!) is being swapped. button svg:last-of-type { display: none; } button[aria-pressed="true"] { svg:first-of-type { display: none; } svg:last-of-type { display: block; } } Targeting the [aria-pressed] attribute selector ensures that our styles stay in sync with their accessibility counterpart. It also means that we don't need to manage a semantic attribute value as well as some generic class selector like "is-active". Ben Myers shares great knowledge on this subject in Style with stateful, semantic selectors. A must-have in the bookmarks 🏆 Password rules The password-rules element is passed a comma-separated list of regular expression strings, each related to a specific rule. We also have the option to connect any child element to a rule by passing the index of that string to a data-rule-index attribute. The placement or type of element doesn't matter as long as it's contained within the password-rules. Here's an alternate version to drive that point home: <password-rules data-input-id="new-password" data-rules=".{8}, [A-Z], .*\d"> <div class="one-column" data-rule-index="0"> Longer than 8 characters </div> <div class="two-columns"> <span data-rule-index="2">Includes a number</span> <span data-rule-index="1">Includes an uppercase letter</span> </div> </password-rules> Check it off When a rule is met that matches the data-rule-index value on an element, an is-match class gets added to the element. The demo styles use this selector to add a checkmark emoji when present. .password-rules__checklist .is-match::before { content: "✅"; } score/total The current password "score" and rules "total" are passed to the custom element as data attributes and CSS variables. The score value updates as rules are met. This allows us to do some fancy things like change the colors in a score meter and present the current tally. All of it done with CSS. /** Incrementally adjust background colors */ password-rules[data-score="1"] .password-rules__meter :first-child, password-rules[data-score="2"] .password-rules__meter :nth-child(-n + 2), password-rules[data-score="3"] .password-rules__meter :nth-child(-n + 3), password-rules[data-score="4"] .password-rules__meter :nth-child(-n + 4) { background-color: dodgerblue; } /** When all rules are met, swap to a new color for each meter element */ password-rules[data-score="5"] .password-rules__meter :nth-child(-n + 5) { background-color: mediumseagreen; } CSS variables are passed into a CSS counter() to render the current score and total. .password-rules__score::before { counter-reset: score var(--score, 0) total var(--total, 5); content: counter(score) "/" counter(total); } I added fallback values to the CSS variables when I realized that the --total value, specifically, renders as 0 on page load and doesn't update until we begin typing in the input field. I did discover that we could skip the fallback by registering the custom property. This ensures the total is correctly reflected when the component initializes. But, to be honest, this feels unnecessary when the fallback here will suffice. @property --total { syntax: "<number>"; initial-value: 0; inherits: true; } If this @property stuff is unfamiliar, Stephanie Eckles has got you covered in Providing Type Definitions for CSS with @property. Another one to bookmark! I've also recently spent time with this newly supported at-rule in CSS @property and the New Style. Progressively enhanced for the win I believe this tells a fairly nice progressive enhancement story. Without JavaScript, the password input still works as expected. But when these scripts run, users get additional feedback and interactivity. Developers get access to extra selectors that can be useful for styling state changes. And listen, I get it–there are better ways to handle client-side form validation, but this was a fun exploration nonetheless.

5 months ago 27 votes

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Building WebSites With LLMS

And by LLMS I mean: (L)ots of (L)ittle ht(M)l page(S). I recently shipped some updates to my blog. Through the design/development process, I had some insights which made me question my knee-jerk reaction to building pieces of a page as JS-powered interactions on top of the existing document. With cross-document view transitions getting broader and broader support, I’m realizing that building in-page, progressively-enhanced interactions is more work than simply building two HTML pages and linking them. I’m calling this approach “lots of little HTML pages” in my head. As I find myself trying to build progressively-enhanced features with JavaScript — like a fly-out navigation menu, or an on-page search, or filtering content — I stop and ask myself: “Can I build this as a separate HTML page triggered by a link, rather than JavaScript-injected content built from a button?” I kinda love the results. I build separate, small HTML pages for each “interaction” I want, then I let CSS transitions take over and I get something that feels better than its JS counterpart for way less work. Allow me two quick examples. Example 1: Filtering Working on my homepage, I found myself wanting a list of posts filtered by some kind of criteria, like: The most recent posts The ones being trafficked the most The ones that’ve had lots of Hacker News traffic in the past My first impulse was to have a list of posts you can filter with JavaScript. But the more I built it, the more complicated it got. Each “list” of posts needed a slightly different set of data. And each one had a different sort order. What I thought was going to be “stick a bunch of <li>s in the DOM, and show hide some based on the current filter” turned into lots of data-x attributes, per-list sorting logic, etc. I realized quickly this wasn’t a trivial, progressively-enhanced feature. I didn’t want to write a bunch of client-side JavaScript for what would take me seconds to write on “the server” (my static site generator). Then I thought: Why don’t I just do this with my static site generator? Each filter can be its own, separate HTML page, and with CSS view transitions I’ll get a nice transition effect for free! Minutes later I had it all working — mostly, I had to learn a few small things about aspect ratio in transitions — plus I had fancy transitions between “tabs” for free! This really feels like a game-changer for simple sites. If you can keep your site simple, it’s easier to build traditional, JavaScript-powered on-page interactions as small, linked HTML pages. Example 2: Navigation This got me thinking: maybe I should do the same thing for my navigation? Usually I think “Ok, so I’ll have a hamburger icon with a bunch of navigational elements in it, and when it’s clicked you gotta reveal it, etc." And I thought, “What if it’s just a new HTML page?”[1] Because I’m using a static site generator, it’s really easy to create a new HTML page. A few minutes later and I had it. No client-side JS required. You navigate to the “Menu” and you get a page of options, with an “x” to simulate closing the menu and going back to where you were. I liked it so much for my navigation, I did the same thing with search. Clicking the icon doesn’t use JavaScript to inject new markup and animate things on screen. Nope. It’s just a link to a new page with CSS supporting a cross-document view transition. Granted, there are some trade-offs to this approach. But on the whole, I really like it. It was so easy to build and I know it’s going to be incredibly easy to maintain! I think this is a good example of leveraging the grain of the web. It’s really easy to build a simple website when you can shift your perspective to viewing on-page interactivity as simple HTML page navigations powered by cross document CSS transitions (rather than doing all of that as client-side JS). Jason Bradberry has a neat article that’s tangential to this idea over at Piccalil. It’s more from the design standpoint, but functionally it could work pretty much the same as this: your “menu” or “navigation” is its own page. ⏎ Email · Mastodon · Bluesky

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