More from A Collection of Unmitigated Pedantry
This is the first half of the third part (I, II) of our long-delayed series looking at Hearts of Iron IV, Paradox Interactive’s World War II grand strategy game, easily one of the most popular historical games on the market today and thus tremendously influential in both the popular history and gaming spaces. Over the … Continue reading Teaching Paradox: Hearts of Iron IV, Part IIIa: Focusing on Politics →
Hey folks! Fireside this week! Last week’s post was a monster (over 10,000 words compared to our more typically ~6,000) which left me with some non-blog catching up to do. Next week, we’ll be starting our next Teaching Paradox series, this time looking at Hearts of Iron IV, which has been requested for quite some … Continue reading Fireside Friday, September 4, 2026 →
This is the first half of the final part (I, IIa, IIb, III, IVa, IVb, Va) of our apparently five-part series laying out some general guidelines for how pre-modern armies are organized, in particular exploring the principle that armies cannot help but recreate their civilian social structures on the battlefield. Last time we looked at … Continue reading Collections: Pre-Modern Armies for Worldbuilders, Part Va: Putting It Together →
Hello again all. It is once again the week of July 4th and so, as is customary here, I am going to use this week’s post to talk about the United States. This is going to be a bit more of an open musing than an argument as compared to previous years (2021, 2022, 2023, … Continue reading Collections: On the Declaration of Independence →
This week I want to try something a little different. Rather than taking apart a particular fantasy military system, I thought I might try to lay out a more general sense of how military systems tend to map on to societies, both because such general historical frameworks are handy for thinking about the past, but … Continue reading Collections: Pre-Modern Armies for Worldbuilders, Part I: Why They Fight →
More in history
This is the first half of the third part (I, II) of our long-delayed series looking at Hearts of Iron IV, Paradox Interactive’s World War II grand strategy game, easily one of the most popular historical games on the market today and thus tremendously influential in both the popular history and gaming spaces. Over the … Continue reading Teaching Paradox: Hearts of Iron IV, Part IIIa: Focusing on Politics →
Is she the canary in the coal mine
Frontier models can now produce novel historical knowledge, but in a really weird way
thought some folks here may be interested in this … I just finished up a book on human evolution, which covers thirty-some hominin species from Sahelanthropus to sapiens. It covers what we know about each of them, what we don’t know, and what the experts are arguing over (and there is a lot of argument … Continue reading A Shameless Plug: My “human evolution” book →