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Today, on the tenth anniversary of Overcast 1.0, I’m happy to launch a complete rewrite and redesign of most of the iOS app, built to carry Overcast into the next decade — and hopefully beyond. Like podcasts better than blog posts? Listen to ATP #596 for more! What’s new Much faster, more responsive, more reliable, and more accessible. Modern design, optimized for easily-reached controls on today’s phone sizes. Improvements throughout, such as undoing large seeks, new playlist-priority options, easier navigation, and more. What’s not Most features. Overcast is still Overcast! The audio engine. It’s the best part of Overcast, and still leads the industry in sound quality, silence skipping, and volume normalization. (More soon!) The business. I’m still a one-person operation, with no funding or external ownership, serving only my customers. My principles. I always want to make the best podcast app, and I’ll never disrespect your time, attention, or privacy. What’s gone Streaming. Most big podcasts now use dynamic ad insertion, which causes bugs and problems for streaming playback.1 Downloading episodes completely before they begin playback is much more reliable. Tapping a non-downloading episode will now open the playback screen, download it, then start playback. It works similarly to the way streaming did before, but playback begins after the download completes, not after a portion of it is buffered. On today’s fast networks, this usually only takes a few extra seconds. And in the near future, I’ll be adding smarter options and more control over selective downloading of episodes to further improve the experience for people who don’t automatically download every episode. What’s next The last few missing features from the old app, such as Shortcuts support, storage management, and OPML. These are absent now, but will return soon. More options for downloading and deleting episodes. Upgrading the Apple Watch app to the new, faster sync engine. (The Watch app is currently unchanged from the previous one.) And, of course, more features, including some of your most-requested features over the last decade. Getting this rewrite out the door was a monumental task. Thank you for your patience as I work through this list! Why? Most of Overcast’s core code was 10 years old, which made it cumbersome or impossible to easily move with the times, adopt new iOS functionality, or add new features, especially as one person. That’s why there haven’t been many new features or changes in years. You saw it, and I saw it. I wasn’t able to serve my customers as well as I wanted. For Overcast to have a future, it needed a modern foundation for its second decade. I’ve spent the past 18 months rebuilding most of the app with Swift, SwiftUI, Blackbird, and modern Swift concurrency. Now, development is rapidly accelerating. I’m more responsive, iterating more quickly, and ultimately making the app much better. Thank you all so much for the first decade of Overcast. Here’s to the next one. Dynamic ad insertion (DAI) splices ads into each download, and no two downloads are guaranteed to have the same number or duration of ads. So, for example, if the first half of an episode downloads, then the download fails, and it downloads the second half with another request, the combined audio may jump forward or back at the halfway mark, losing or repeating content. ↩︎
Overcast’s latest update (2022.2) brings the largest redesign in its nearly-eight-year history, plus many of the most frequently requested features and lots of under-the-hood improvements. I’m pretty proud of this one. For this first and largest phase of the redesign, I focused on the home screen, playlist screen, typography, and spacing. (I plan to revamp the now-playing and individual-podcast screens in a later update.) The home screen is radically different: Home screen, before (left) and after (right). Playlists now have strong visual identities for nicer and easier navigation. Each playlist has a customizable color, and a custom icon can be selected from over 3,000 SF Symbols to match modern iOS design and the other icons within Overcast. And playlists can be manually reordered with drag-and-drop. Recently played and newly published episodes can now be displayed on the home screen for quick access, much like the widget and CarPlay experience. Podcasts can now be pinned to the top of the home-screen list. Pinned podcasts can also be manually reordered with drag-and-drop. I’ve also rethought the old stacked “Podcasts” and “Played Podcasts” sections to better match people’s needs and expectations. Now, the toggle atop the podcast list switches between three modes: podcasts with current episodes, all followed podcasts, and inactive podcasts (those that you don’t follow and therefore won’t get any more episodes from, or haven’t posted a new episode in a long time). The playlist screen’s structure remains mostly the same, while refining the design for the modern era: Playlist screen, before (left) and after (right). Here, it’s more apparent that I’ve replaced the system San Francisco font with an alternate variant, San Francisco Rounded, to increase legibility and better match the personality of the app. I’ve also added highly demanded features: By far, Overcast’s most-requested feature is a Mark as Played feature. That’s now available as a checkmark button on episode rows, as well as a left-side swipe action. The second-most-requested feature is a way to view all starred episodes. Special playlists for Starred, Downloaded, and In Progress can now be created. The light and dark themes now each have a customizable tint color from the modern iOS UI-color palette, including these favorites from beta testers: And throughout the app, I’ve made tons of tweaks and bug fixes, including: Notifications and background downloads are now much more reliable. Episode downloads can now be individually deleted or re-downloaded. Links can now be opened in Safari. (under Nitpicky Details) Performance is now significantly better with very large playlists and collections. Fixed bugs with episode-duration detection, CarPlay lists, Mac-app sharing, and much more. So much is better in this update that I can’t even remember it all. Thank you so much to everyone who helped me beta-test this massive update. As always, Overcast is free in the App Store. Go get it!
Losing Steve affected me more than it probably should have, given that I never met him or had any correspondence with him. But losing him was devastating — not just to my world, but the world. He was a sort of virtual father figure: I was always hoping that maybe Steve would notice something I did. We all wanted his attention and approval, and that drove us to do better work — even those of us who never worked at Apple. Nobody replaced him in this role. Nobody can. But as an outsider who had no personal relationship with him to mourn, it has been most depressing to consider how much of his work the world missed out on. He wasn’t taken from us after a long, complete life — he was taken in his prime. He had so much more to offer the world.
After the dust settles from the developer class-action settlement, the South Korean law, the JFTC announcement, and the Apple v. Epic decision, I think the most likely long-term outcome isn’t very different from the status quo — and that’s a good thing. Allowing external purchases Here’s what I think we’ll end up with: Apple will still require apps to use their IAP system for any qualifying purchases that occur in the apps themselves. All app types will be allowed to link out to a browser for other purchase methods. Most apps will be required to also offer IAP side-by-side with any external methods.1 Only “Reader apps” will be exempt from this requirement.2 Apple will have many rules regarding the display, descriptions, and behavior of external purchases, many of which will be unpublished and ever-changing. App Review will be extremely harsh, inconsistent, capricious, petty, and punitive with their enforcement.3 Apple won’t require price-matching between IAP and external purchases. These few but important corrections reduce Apple’s worst behavior and should relieve most regulatory pressure. The result won’t look much different than the status quo: Most big media apps (qualifying as “reader” apps) won’t offer IAP, but will finally be allowed to link to their websites from their apps and offer purchases there. Many games will offer both IAP and external purchases, with the external choice offering a discount, bonus gems, extra loot boxes, or other manipulative tricks to optimize the profitability of casino games for children (commissions from which have been the largest portion of Apple’s “services revenue” to date). Most importantly, many products, services, and business models will become possible that previously weren’t, leading to more apps, more competition, and more money going to more places. External purchase methods will evolve to be almost as convenient as IAP (especially if Apple Pay is permitted in this context), and payment processors will reduce the burden of manual credit-card entry with shared credentials available across multiple apps. The payment-fraud doomsday scenarios argued by Apple and many fans mostly won’t happen, in part because App Review will prevent most obvious cases, but also because parents don’t typically offer their credit cards to untrustworthy children; and for buyers of all ages, most credit cards themselves provide stronger fraud prevention and easier recourse from unwanted charges than the App Store ever has. No side-loading I don’t expect side-loading or alternative app stores to become possible, and I’m relieved, because that is not a future I want for iOS. When evaluating such ideas, I merely ask myself: “What would Facebook do?” Facebook owns four of the top ten apps in the world. If side-loading became possible, Facebook could remove Instagram, WhatsApp, the Facebook app, and Messenger from Apple’s App Store, requiring customers to install these extremely popular apps directly from Facebook via side-loading. And everyone would. Most people use a Facebook-owned app not because it’s a good app, but because it’s a means to an important end in their life. Social pressure, family pressure, and network lock-in prevent most users from seeking meaningful alternatives. People would jump through a few hoops if they had to. Facebook would soon have apps that bypassed App Review installed on the majority of iPhones in the world. Technical limitations of the OS would prevent the most egregious abuses, but there’s a lot they could still do. We don’t need to do much imagining — they already have attempted multiple hacks, workarounds, privacy invasions, and other unscrupulous and technically invasive behavior with their apps over time to surveil user behavior outside of their app and stay running longer in the background than users intend or expect. The OS could evolve over time to reduce some of these vulnerabilities, but technical measures alone cannot address all of them. Without the threat of App Review to keep them in check, Facebook’s apps would become even more monstrous than they already are. As a user and a fan of iOS, I don’t want any part of that. No alternative app stores Alternative app stores would be even worse. Rather than offering individual apps via side-loading, Facebook could offer just one: The Facebook App Store. Instagram, WhatsApp, the Facebook app, and Messenger could all be available exclusively there. The majority of iOS users in the world would soon install it, and Facebook would start using leverage in other areas — apps’ social accounts, stats packages, app-install ads, ad-attribution requirements — to heavily incentivize (and likely strong-arm) a huge number of developers to offer their apps in the Facebook App Store, likely in addition to Apple’s. Maybe I’d be required to add the Facebook SDK to my app in order to be in their store, which they would then use to surveil my users. Maybe I’d need to buy app-install ads to show up in search there at all. Maybe I’d need to pay Facebook to “promote” each app update to reach more than a tiny percentage of my existing customers. And Facebook wouldn’t even be the only app store likely to become a large player on iOS. Amazon would almost certainly bring their garbage “Appstore” to iOS, but at least that one probably wouldn’t go anywhere. Maybe Google would bring the Play Store to iOS and offer a unified SDK to develop a single codebase for iOS and Android, effectively making every app feel like an Android app and further marginalizing native apps when they’re already hurting. Media conglomerates that own many big-name properties, like Disney, might each have their own app stores for their high-profile apps. Running your own store means you can promote all of your own apps as much as you want. What giant corporation would resist? Don’t forget games! Epic and Steam would come to iOS with their own game stores. Maybe Microsoft and Nintendo, too. Maybe you’d need to install seven different app stores on your iPhone just to get the apps and games you already use — and all without App Review to keep them in check. Most developers would probably need to start submitting our apps to multiple app stores, each with its own rules, metadata, technical requirements, capabilities, approval delays, payment processing, stats, crash reports, ads, promotion methods, and user reviews. As a user, a multiple-app-store world sounds like an annoying mess; as a developer, it terrifies me. Apple’s App Store is the devil we know. The most viable alternatives that would crop up would be far worse. Course correction The way Apple runs its business isn’t perfect, but it’s also not a democracy. I loved this part of Judge Yvonne Gonzalez Rogers’ decision in Apple v. Epic, as quoted by Ben Thompson’s excellent article that you should read: Apple has not offered any justification for the actions other than to argue entitlement. Where its actions harm competition and result in supracompetitive pricing and profits, Apple is wrong. I interpret “entitlement” without a negative connotation here — Apple is entitled to run their platform mostly as they wish, with governmental interference only warranted to fix market-scale issues that harm large segments of commerce or society. As a developer, I’d love to see more changes to Apple’s control over iOS. But it’s hard to make larger changes without potentially harming much of what makes iOS great for both users and developers. Judge Gonzalez Rogers got it right: we needed a minor course correction to address the most egregiously anticompetitive behavior, but most of the way Apple runs iOS is best left to Apple. If the South Korean law holds, IAP may not be required — but only in South Korea. With this exception, I expect the rest of these rules to be enforced the same way globally. ↩︎ Apple defines “reader” apps as “[allowing] a user to access previously purchased content or content subscriptions (specifically: magazines, newspapers, books, audio, music, and video).” This includes many apps that Apple’s services compete with, such as Netflix, Spotify, and Kindle, that raise anticompetitive concerns among regulators and legislators when forced to give Apple 30%. ↩︎ App Review has higher-level queues for managerial review of controversial rules or edge cases, typically identifiable from the outside by an app stuck with “In Review” status for days or weeks, and often ending in a phone call from “Bill”. I’d expect any app offering external purchases to have a very high chance of being escalated to a slower, more pain-in-the-ass review process, possibly causing it not to be worthwhile for most small developers to deal with. I have no plans to add external purchases to Overcast for multiple reasons, including this — but mostly because, for my purposes, I’m satisfied with Apple’s IAP system. ↩︎
Apple’s leaders continue to deny developers of two obvious truths: That our apps provide substantial value to iOS beyond the purchase commissions collected by Apple. That any portion of our customers came to our apps from our own marketing or reputation, rather than the App Store. For Apple to continue to deny these is dishonest, factually wrong, and extremely insulting — not only to our efforts, but to the intelligence of all Apple developers and customers. This isn’t about the 30%, or the 15%, or the prohibition of other payment systems, or the rules against telling our customers about our websites, or Apple’s many other restrictions. (Not today, at least.) It’s about what Apple’s leadership thinks of us and our work. * * * It isn’t the App Store’s responsibility to the rest of Apple to “pay its way” by leveraging hefty fees on certain types of transactions. Modern society has come to rely so heavily on mobile apps that any phone manufacturer must ensure that such a healthy ecosystem exists as table stakes for anyone to buy their phones. Without our apps, the iPhone has little value to most of its customers today. If Apple wishes to continue advancing bizarre corporate-accounting arguments, the massive profits from the hardware business are what therefore truly “pay the way” of the App Store, public APIs, developer tools, and other app-development resources, just as the hardware profits must fund the development of Apple’s own hardware, software, and services that make the iPhone appeal to customers. The forced App Store commissions, annual developer fees, and App Store Search Ads income are all just gravy. The “way” is already paid by the hardware — but Apple uses their position of power to double-dip. And that’s just business. Apple’s a lot of things, and “generous” isn’t one. But to bully and gaslight developers into thinking that we need to be kissing Apple’s feet for permitting us to add billions of dollars of value to their platform is not only greedy, stingy, and morally reprehensible, but deeply insulting. * * * Apple further extends the value argument, and defends their justification for forced commissions, by claiming responsibility for and ownership of the customer relationship between all iOS users and each app they choose to use. This argument only makes sense — and even then, only somewhat — when apps are installed by a customer browsing the App Store, finding an app they hadn’t previously heard of, and choosing to install it based on App Store influence alone. But in the common case — and for most app installations, the much more common case — of searching for a specific app by name or following a link or ad based on its developer’s own marketing or reputation, Apple has served no meaningful role in the customer acquisition and “deserves” nothing more from the transaction than what a CDN and commodity credit-card processor would charge. The idea that the App Store is responsible for most customers of any reasonably well-known app is a fantasy. It isn’t the App Store that has enabled all of the commerce on iOS — it’s the entire world of computing and modern society, created by a symbiotic ecosystem in which Apple played one part alongside many others. The world was already moving in this direction, and had Apple not played its part, someone else would’ve. The App Store is merely one platform’s forced distribution gateway, “facilitating” the commerce no more and no less than a web browser, an ISP or cellular carrier, a server-hosting company, or a credit-card processor. For Apple to continue to claim otherwise is beyond insulting, and borders on delusion. * * * At WWDC next week, these same people are going to try to tell us a different story. They’re going to tell us how amazing we are, how important our work is, and how much they value us. And for thousands of Apple employees who’ve made the great products and platforms that we love, including the hundreds of engineers presenting the sessions and working the labs, it’ll be genuine and true. But the leaders have already shown us who they really are, what they really think of us, and how much they value our work. Please forgive some sloppiness in my metaphors or phrasing — my writing skills are pretty rusty — and I’ll return the favor to anyone who responds.
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Denmark has been reaping lots of delayed accolades from its relatively strict immigration policy lately. The Swedes and the Germans in particular are now eager to take inspiration from The Danish Model, given their predicaments. The very same countries that until recently condemned the lack of open-arms/open-border policies they would champion as Moral Superpowers. But even in Denmark, thirty years after the public opposition to mass immigration started getting real political representation, the consequences of culturally-incompatible descendants from MENAPT continue to stress the high-trust societal model. Here are just three major cases that's been covered in the Danish media in 2025 alone: Danish public schools are increasingly struggling with violence and threats against students and teachers, primarily from descendants of MENAPT immigrants. In schools with 30% or more immigrants, violence is twice as prevalent. This is causing a flight to private schools from parents who can afford it (including some Syrians!). Some teachers are quitting the profession as a result, saying "the Quran run the class room". Danish women are increasingly feeling unsafe in the nightlife. The mayor of the country's third largest city, Odense, says he knows why: "It's groups of young men with an immigrant background that's causing it. We might as well be honest about that." But unfortunately, the only suggestion he had to deal with the problem was that "when [the women] meet these groups... they should take a big detour around them". A soccer club from the infamous ghetto area of Vollsmose got national attention because every other team in their league refused to play them. Due to the team's long history of violent assaults and death threats against opposing teams and referees. Bizarrely leading to the situation were the team got to the top of its division because they'd "win" every forfeited match. Problems of this sort have existed in Denmark for well over thirty years. So in a way, none of this should be surprising. But it actually is. Because it shows that long-term assimilation just isn't happening at a scale to tackle these problems. In fact, data shows the opposite: Descendants of MENAPT immigrants are more likely to be violent and troublesome than their parents. That's an explosive point because it blows up the thesis that time will solve these problems. Showing instead that it actually just makes it worse. And then what? This is particularly pertinent in the analysis of Sweden. After the "far right" party of the Swedish Democrats got into government, the new immigrant arrivals have plummeted. But unfortunately, the net share of immigrants is still increasing, in part because of family reunifications, and thus the problems continue. Meaning even if European countries "close the borders", they're still condemned to deal with the damning effects of maladjusted MENAPT immigrant descendants for decades to come. If the intervention stops there. There are no easy answers here. Obviously, if you're in a hole, you should stop digging. And Sweden has done just that. But just because you aren't compounding the problem doesn't mean you've found a way out. Denmark proves to be both a positive example of minimizing the digging while also a cautionary tale that the hole is still there.
I’ve made another small tweak to the site – I’ve added “new” banners to articles I’ve written recently, and any post marked as “new” will be pinned to the homepage. Previously, the homepage was just a random selection of six articles I’d written at any time. Last year I made some changes to de-emphasise sorting by date and reduce recency bias. I stand by that decision, but now I see I went too far. Nobody comes to my site asking “what did Alex write on a specific date”, but there are people who ask “what did Alex write recently”. I’d made it too difficult to find my newest writing, and that’s what this tweak is trying to fix. This should have been a simple change, but it became a lesson about the inner workings of CSS. Absolute positioning and my first attempt I started with some code I wrote last year. Let’s step through it in detail. <div class="container"> <div class="banner">NEW</div> <img src="computer.jpg"> </div> NEW .banner { position: absolute; } absolute positioning, which removes the banner from the normal document flow and allows it to be placed anywhere on the page. Now it sits alone, and it doesn't affect the layout of other elements on the page – in particular, the image no longer has to leave space for it. NEW .container { position: relative; } .banner { transform: rotate(45deg); right: 16px; top: 20px; } NEW I chose the transform, right, and top values by tweaking until I got something that looked correct. They move the banner to the corner, and then the transform rotates it diagonally. The relative position of the container element is vital. The absolutely positioned banner still needs a reference point for the top and right, and it uses the closest ancestor with an explicit position – or if it doesn’t find one, the root <html> element. Setting position: relative; means the offsets are measured against the sides of the container, not the entire HTML document. This is a CSS feature called positioning context, which I’d never heard of until I started writing this blog post. I’d been copying the position: relative; line from other examples without really understanding what it did, or why it was necessary. (What made this particularly confusing to me is that if you only add position: absolute to the banner, it seems like the image is the reference point – notice how, with just that property, the text is in the top left-hand corner of the image. It’s not until you set top or right that the banner starts using the entire page as a reference point. This is because an absolutely positioned element takes its initial position from where it would be in the normal flow, and doesn’t look for a positioned ancestor until you set an offset.) .banner { background: red; color: white; } NEW .banner { right: -34px; top: 18px; padding: 2px 50px; } NEW .container { overflow: hidden; } box-shadow on my homepage to make it stand out further, but cosmetic details like that aren’t important for the rest of this post. NEW As a reminder, here’s the HTML: <div class="container"> <div class="banner">NEW</div> <img src="computer.jpg"> </div> and here’s the complete CSS: .container { position: relative; overflow: hidden; } .banner { position: absolute; background: red; color: white; transform: rotate(45deg); right: -34px; top: 18px; padding: 2px 50px; } It’s only nine CSS properties, but it contains a surprising amount of complexity. I had this CSS and I knew it worked, but I didn’t really understand it – and especially the way absolute positioning worked – until I wrote this post. This worked when I wrote it as a standalone snippet, and then I deployed it on this site, and I found a bug. (The photo I used in the examples is from Viktorya Sergeeva on Pexels.) Dark mode, filters, and stacking contexts I added dark mode support to this site a couple of years ago – the background changes from white to black, the text colour flips, and a few other changes. I’m a light mode person, but I know a lot of people prefer dark mode and it was a fun bit of CSS work, so it’s there. The code I described above breaks if you’re using this site in dark mode. What. I started poking around in my browser’s developer tools, and I could see that the banner was being rendered, but it was under the image instead of on top of it. All my positioning code that worked in light mode was broken in dark mode. I was baffled. I discovered that by adding a z-index property to the banner, I could make it reappear. I knew that elements with a higher z-index will appear above an element with a lower z-index – so I was moving my banner back out from under the image. I had a fix, but it felt uncomfortable because I couldn’t explain why it worked, or why it was only necessary in dark mode. I wanted to go deeper. I knew the culprit was in the CSS I’d written. I could see the issue if I tried my code in this site, but not if I copied it to a standalone HTML file. To find the issue, I created a local branch of the site, and I started deleting CSS until I could no longer reproduce the issue. I eventually tracked it down to the following rule: @media (prefers-color-scheme: dark) { /* see https://web.dev/articles/prefers-color-scheme#re-colorize_and_darken_photographic_images */ img:not([src*='.svg']):not(.dark_aware) { filter: grayscale(10%); } } This applies a slight darkening to any images when dark mode is enabled – unless they’re an SVG, or I’ve added the dark_aware class that means an image look okay in dark mode. This makes images a bit less vibrant in dark mode, so they’re not too visually loud. This is a suggestion from Thomas Steiner, from an article with a lot of useful advice about supporting dark mode. When this rule is present, the banner vanishes. When I delete it, the banner looks fine. Eventually I found the answer: I’d not thought about (or heard of!) the stacking context. The stacking context is a way of thinking about HTML elements in three dimensions. It introduces a z‑axis that determines which elements appear above or below each other. It’s affected by properties like z-index, but also less obvious ones like filter. In light mode, the banner and the image are both part of the same stacking context. This means that both elements can be rendered together, and the positioning rules are applied together – so the banner appears on top of the image. In dark mode, my filter property creates a new stacking context. Applying a filter to an element forces it into a new stacking context, and in this case that means the image and the banner will be rendered separately. Browsers render elements in DOM order, and because the banner appears before the image in the HTML, the stacking context with the banner is rendered first, then the stacking context with the image is rendered separately and covers it up. The correct fix is not to set a z-index, but to swap the order of DOM elements so the banner is rendered after the image: <div class="container"> <img src="computer.jpg"> <div class="banner">NEW</div> </div> This is the code I’m using now, and now the banner looks correct in dark mode. In hindsight, this ordering makes more sense anyway – the banner is an overlay on the image, and it feels right to me that it should appear later in the HTML. If I was laying this out with bits of paper, I’d put down the image, then the banner. One example is nowhere near enough for me to properly understand stacking contexts or rendering order, but now I know it’s a thing I need to consider. I have a vague recollection that I made another mistake with filter and rendering order in the past, but I didn’t investigate properly – this time, I wanted to understand what was happening. I’m still not done – now I have the main layout working, I’m chasing a hairline crack that’s started appearing in the cards, but only on WebKit. There’s an interaction between relative positioning and border-radius that’s throwing everything off. CSS is hard. I stick to a small subset of CSS properties, but that doesn’t mean I can avoid the complexity of the web. There are lots of moving parts that interact in non-obvious ways, and my understanding is rudimentary at best. I have a lot of respect for front-end developers who work on much larger and more complex code bases. I’m getting better, but CSS keeps reminding me how much more I have to learn. [If the formatting of this post looks odd in your feed reader, visit the original article]
Since November 2023, I’ve been living in Karuizawa, a small resort town that’s 70 minutes away from Tokyo by Shinkansen. The elevation is approximately 1000 meters above sea level, making the summers relatively mild. Unlike other colder places in Japan, it doesn’t get much snow, and has the same sunny winters I came to love in Tokyo. With COVID and the remote work boom, it’s also become popular among professionals such as myself who want to live somewhere with an abundance of nature, but who still need to commute into Tokyo on a semi-regular basis. While I have a home office, I sometimes like to work outside. So I thought I’d share my impressions of the coworking spaces in town that I’ve personally visited, and a few other places where you can get some work done when you’re in town. Sawamura Roastery 11am on a Friday morning and there was only one other customer. Sawamura Roastery is technically a cafe, but it’s my personal favourite coworking space. It has free wifi, outlets, and comfortable chairs. While their coffees are on the expensive side, at about 750 yen for a cafe latte, they are also some of Karuizawa’s best. It’s empty enough on weekday mornings that I feel fine about staying there for hours, making it a deal compared to official drop-in coworking spaces. Another bonus is that it opens early: 7 a.m. (or 8 a.m. during the winter months). This allows me to start working right after I drop off my kids at daycare, rather than having 20 odd minutes to kill before heading to the other places that open at 9 a.m. If you’re having an online meeting, you can make use of the outdoor seating. It’s perfect when the weather is nice, but they also have heating for when it isn’t. The downsides are that their playlist is rather short, so I’m constantly hearing the same songs, and their roasting machine sometimes gets quite noisy. Gokalab Gokalab is my favourite dedicated coworking space in Karuizawa. Technically it is in Miyota, the next town over, which is sometimes called “Nishikaruizawa”. But it’s the only coworking space in the area I’ve been to that feels like it has a real community. When you want to work here, you have three options: buy a drink (600 yen for a cafe au lait—no cafe lattes, unfortunately, but if you prefer black coffee they have a good selection) and work out of the cafe area on the first floor; pay their daily drop-in fee of 1,000 yen; or become a “researcher” (研究員, kenkyuin) for 3,000 yen per month and enjoy unlimited usage. Now you may be thinking that the last option is a steal. That’s because it is. However, to become a researcher you need to go through a workshop that involves making something out of LEGO, and submit an essay about why you want to use the space. The thinking behind this is that they want to support people who actually share their vision, and aren’t just after a cheap space to work or study. Kind of zany, but that sort of out-of-the-box thinking is exactly what I want in a coworking space. When I first moved to Karuizawa, my youngest child couldn’t get into the local daycare. However, we found out that in Miyota, Suginoko Kindergarten had part-time spots available for two year olds. My wife and I ended up taking turns driving my kid there, and then spending the morning working out of Gokalab. Since my youngest is now in a local daycare, I haven’t made it out to Gokalab much. It’s just a bit too far for me (about a 15-minute drive from my house, while other options on this list are at most a 15-minute bicycle ride). But if I was living closer, I’d be a regular there. 232 Coworking Space & Hotel Noon on a Monday morning at 232 Coworking Space. If you’re looking for a coworking space near Karuizawa station, 232 Coworking Space & Hotel is the best option I’ve come across. The “hotel” part of the name made me think they were focused on “workcations,” but the space seems like it caters to locals as well. The space offers free coffee via an automatic espresso machine, along with other drinks, and a decent number of desks. When I used it on a Monday morning in the off-season, it was moderately occupied at perhaps a quarter capacity. Everyone spoke in whispers, so it felt a bit like a library. There were two booths for calls, but unfortunately they were both occupied when I wanted to have mine, so I had to sit in the hall instead. If the weather was a bit warmer I would have taken it outside, as there was some nice covered seating available. The decor was nice, though the chairs weren’t that comfortable. After a couple of hours I was getting sore. It was also too dimly lit for me, without much natural light. The price for drop-ins is reasonable, starting at 1,500 yen for four hours. They also have monthly plans starting from 10,000 yen for five days per month. WhatI found missing was a feeling of community. I didn’t see any small talk between the people working there, though I was only there for a couple hours, and maybe this occurs at other times. Their webpage also mentioned that they host events, but apparently they don’t have any upcoming ones planned and haven’t had any in a while. Shozo Coffee Karuizawa The latte is just okay here, but the atmosphere is nice. Shozo Coffee Karuizawa is a cafe on the first floor of the bookstore in Karuizawa Commongrounds. The second floor has a dedicated coworking space, but for me personally, the cafe is a better deal. Their cafe latte is mid-tier and 700 yen. In the afternoons I’ll go for their chai to avoid over-caffeination. They offer free wifi and have signs posted asking you not to hold online meetings, implicitly making it clear that otherwise they don’t mind you working there. Location-wise, this place is very convenient for me, but it suffers from a fatal flaw that prevents me from working there for an extended amount of time: the tables are way too low for me to type comfortably. I’m tall though (190 cm), so they aren’t designed with me in mind. Sheridan Coffee and a popover \- my entrance fee to this “coworking space”. Sheridan is a western breakfast and brunch restaurant. They aren’t that busy on weekdays and have free wifi, plus the owner was happy to let me work there. The coffee comes in a pot with enough for at least one refill. There’s also some covered outdoor seating. I used this spot to get some work done when my child was sick and being looked after at the wonderful Hochi Lodge (ほっちのロージ). It’s a clinic and sick childcare facility that does its best to not let on that it’s a medical facility. The doctors and nurses don’t wear uniforms, and appointments there feel more like you’re visiting someone’s home. Sheridan is within walking distance of it. Natural Cafeina An excellent cappuccino but only an okay place to work. If you’d like to get a bit of work done over an excellent cappuccino, Natural Cafeina is a good option. This cafe feels a bit cramped, and as there isn’t much seating, I wouldn’t want to use it for an extended period of time. Also, the music was also a bit loud. But they do have free wifi, and when I visited, there were a couple of other customers besides myself working there. Nakakaruizawa Library The Nakakaruizawa Library is a beautiful space with plenty of desks facing the windows and free wifi. Anyone can use it for free, making it the most economical coworking space in town. I’ve tried working out of it, but found that, for me personally, it wasn’t conducive to work. It is still a library, and there’s something about the vibes that just doesn’t inspire me. Karuizawa Commongrounds Bookstore Coworking Space The renowned bookstore Tsutaya operates Karuizawa Books in the Karuizawa Commongrounds development. The second floor has a coworking space that features the “cheap chic” look common among hip coworking spaces. Unfinished plywood is everywhere, as are books. I’d never actually worked at this space until writing this article. The price is just too high for me to justify it, as it starts at 1,100 yen for a mere hour, to a max of 4,000 yen per day. At 22,000 yen per month, it’s a more reasonable price for someone using it as an office full time. But I already have a home office and just want somewhere I can drop in at occasionally. There are a couple options, seating-wise. Most of the seats are in booths, which I found rather dark but with comfortable chairs. Then there’s a row of stools next to the window, which offer a good view, but are too uncomfortable for me. Depending on your height, the bar there may work as a standing desk. Lastly, there are two coveted seats with office chairs by a window, but they were both occupied when I visited. The emphasis here seems to be on individual deep work, and though there were a number of other people working, I’d have felt uncomfortable striking up a conversation with one of them. That’s enough to make me give it a pass. Coworking Space Ikoi Villa Coworking Space Ikoi Villa is located in Naka-Karuizawa, relatively close to my home. I’ve only used it once though. It’s part of a hotel, and they converted the lobby to a coworking space by putting a bunch of desks and chairs in it. If all you need is wifi and space to work, it gets the job done. But it’s a shame they didn’t invest a bit more in making it feel like a nice place to work. I went during the summer on one of the hottest days. My house only had one AC unit and couldn’t keep up, so I was hoping to find somewhere cooler to work. But they just had the windows open with some fans going, which left me disappointed. This was ostensibly the peak season for Karuizawa, but only a couple of others were working there that day. Maybe the regulars knew it’d be too hot, but it felt kind of lonely for a coworking space. The drop-in fee starts at 1,000 yen for four hours. It comes with free drinks from a machine: green tea, coffee, and water, if I recall correctly. Karuizawa Prince The Workation Core Do you like corporate vibes? Then this is the place for you. Karuizawa Prince The Workation Core is a coworking space located in my least favourite part of the town—the outlet mall. The throngs of shoppers and rampant commercialism are in stark contrast to the serenity found farther away from the station. This is another coworking space I visited expressly for this article. The fee is 660 yen per 30 minutes, to a maximum of 6,336 yen per day. Even now, just reading that maximum, my heart skipped a beat. This is certainly the most expensive coworking space I’ve ever worked from—I better get this article done fast. The facilities include a large open space with reasonably comfortable seating. There are a number of booths with monitors. As they are 23.8 inch monitors with 1,920 x 1,080 resolution, they’re a step down from the resolution of modern laptops, and so not of much use. Though there was room for 40 plus people, I was the only person working . Granted this was on a Sunday morning, so not when most people would typically attend. I don’t think I’ll be back here again. The price and sterile corporate vibe just aren’t for me. If you’re staying at The Prince Hotel, I think you get a discount. In that case, maybe it’s worth it, but otherwise I think there are better options. Sawamura Bakery & Restaurant Kyukaruizawa Sawamura Bakery & Restaurant is across the street from the Roastery. It offers slightly cheaper prices, with about 100 yen off the cafe latte, though the quality is worse, as is the vibe of the place as a whole. They do have a bigger selection of baked goods, though. As a cafe for doing some work, there’s nothing wrong with it per se. The upstairs cafe area has ample seating outside of peak hours. But I just don’t have a good reason to work here over the Roastery. The Pie Hole Los Angles Karuizawa The best (and only) pecan pie that I’ve had in Japan. The name of this place is a mouthful. Technically, it shouldn’t be on this list because I’ve never worked out of it. But they have wonderful pie, free wifi, and not many customers, so I could see working here. The chairs are a bit uncomfortable though, so I wouldn’t want to stop by for more than an hour or two. While this place had been on my radar for a while, I’d avoided it because there’s no good bicycle parking nearby—-or so I thought. I just found that the relatively close Church Street shopping street has a bit of bicycle parking off to the side. If you come to Karuizawa… When I was living in Tokyo, there were just too many opportunities to meet people, and so I found myself having to frequently turn down offers to go out for coffee. Since moving here, I’ve made some local connections, but the pace has been a lot slower. If you’re ever passing through Karuizawa, do get in touch, and I’d be happy to meet up for a cafe latte and possibly some pie.