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65

Free speech isn't guaranteed to be forever

from David Heinemeier Hansson [alt+shift+b] in programming

History is full of long stretches of dominance by noble ideas and despots, times of prosperity and of dark ages. Each of which must have seemed like they would never end to the people who lived through them. If you were a citizen of the Ottoman empire 1452, you probably didn't imagining life any other way. Ditto the height of the Roman empire. Ditto today. Humans of all times have acclimated to their environment, their culture, and their politics. And while we've also always had historians and prophets proclaiming to know the future, through the tea leaves of the past or burning bushes, actually calling the advent of specific change at a specific time, with any degree of accuracy, has been and remains nearly impossible. It's just that kind of planet. But it was a piece of fiction, rather than actual history, that made me think of this yesterday, as I watching the first episode of HBO's Game of Thrones prequel House of Dragons. It opens with the narration that the realm had been under sixty years of peaceful rule by King Jaehaerys Targaryen prior to the succession crisis of the plot. Sixty years. And this story spawned not just an abstract meditation on the waxing and waning of peace and history, but on what's going on right now in the world we live in today, specifically with free speech. I'm old enough to remember when it was the left of the west that carried the banner of free speech. That defended lurid and violent rap music, first-person shooter video games, raging against the machine, exposing big pharma, protesting wars of all kinds. The counter culture, the dissidents, the live-and-let-live ethos of free expression, and the "that's like just your opinion, maaaan". I remember learning about the ACLU's Jewish attorneys suing the government for the right of neo-Nazis in 1977 to march the streets of Skokie, Illinois. Men of principle, defending the right of their sworn enemies to exercise constitutional freedoms, such that that right might protect causes...
1st Sep 2024

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More from David Heinemeier Hansson

Pay yourself first

There'll always be more emails in need of reply, more meetings to attend, and more updates to read. A person can fill the entire workweek with these tasks over and over again. But to stay sane and sharp, you must pay yourself first by doing the work that actually means something to you. I feel this acutely as someone responsible to employees, customers, followers, and readers. I could do nothing all day but check up on projects, people, and posts, but my brain would quickly check out if it was just doing that. So quite frequently, I just don't. Don't check in, don't check up, and instead dive into the work that checks my own intellectual boxes. Programming for the love of it. Experimenting for the hell of it. Researching for the fun of it. In another age, I might have been tempted to apologize for such privilege, but screw that. Privilege is wonderful. You should do your best to earn more of it. Even if you have to carve it out of the bare rocks around you. Ironically, the best way to do that is also to choose to always pay yourself first, however little at first. By solving your own problems, tickling your own interests, chasing your own curiosity. That's where you'll find the motivation to elevate your talent. To turn interest into competency.  And once you've developed some competency, you'll be rewarded with more privilege to build it further. This is the virtuous circle of merit. There'll always be an endless list of work that could be done. You'll never get through it all and onto your own priorities, if you continue to put them at the bottom.

4th Oct 2025 • 27 votes
Thrice charmed at Rails World

The first Rails World in Amsterdam was a roaring success back in 2023. Tickets sold out in 45 minutes, the atmosphere was electric, and The Rails Foundation set a new standard for conference execution in the Ruby community. So when we decided to return to the Dutch Capital for the third edition of the conference this year, the expectations were towering. And yet, Amanda Perino, our executive director and event organizer extraordinaire, managed to outdo herself, and produced an even better show this year.  The venue we returned to was already at capacity the first time around, but Amanda managed to fit a third more attendees by literally using slimmer chairs! And I didn't hear any complaints the folks who had to sit a little closer together in order for more people to enjoy the gathering. The increased capacity didn't come close to satisfy the increased demand, though. This year, tickets sold out in less than two minutes. Crazy. But for the 800+ people who managed to secure a pass, I'm sure it felt worth the refresh-the-website scramble to buy a ticket.   And, as in years past, Amanda's recording crew managed to turn around post-production on my keynote in less than 24 hours, so anyone disappointed with missing out on a ticket could at least be in the loop on all the awesome new Rails stuff we were releasing up to and during the conference. Every other session was recorded too, and will soon be on the Rails YouTube channel. You can't stream the atmosphere, the enthusiasm, and the genuine love of Ruby on Rails, though. I was once again blown away by just how many incredible people and stories we have in this ecosystem. From entrepreneurs who've built million (or billion!) dollar businesses on Rails, to programmers who've been around the framework for decades, to people who just picked it up this year. It was a thrill to meet all of them, to take hundreds of selfies, and to talk about Ruby, Rails, and the Omarchy expansion pack for hours on the hallway track! I've basically stopped doing prepared presentations at conferences, but Rails World is the one exception. I really try my best to put on a good show, present the highlights of what we've been working on in the past year at 37signals, and transfer the never-ending enthusiasm I continue to feel for this framework, this programming language, and this ecosystem.  True, I may occasionally curse that commitment in the weeks leading up to the conference, but the responsibility is always rewarded during and after the execution with a deep sense of satisfaction. Not everyone is so lucky as I've been to find their life's work early in their career, and see it continue to blossom over the decades. I'm eternally grateful that I have. Of course, there's been ups and downs over the years — nothing is ever just a straight line of excitement up and to the right! — but we're oh-so-clearly on the up-up-up part of that curve at the moment. I don't know whether it's just the wind or the whims, but Rails is enjoying an influx of a new generation of programmers at the moment. No doubt it helps when I get to wax poetically about Ruby for an hour with Lex Fridman in front of an audience of millions. No doubt Shopify's continued success eating the world of ecommerce helps. No doubt the stability, professionalism, and execution from The Rails Foundation is an aid. There are many auxiliary reasons why we're riding a wave at the moment, but key to it all is also that Ruby on Rails is simply really, really good! Next year, with RailsConf finished, it's time to return to the US. Amanda has picked a great spot in Austin, we're planning to dramatically expand the capacity, but I also fully expect that demand will continue to rise, especially in the most prosperous and successful market for Rails. Thanks again to all The Rails Foundation members who believed in the vision for a new institution back in 2022. It looks like a no-brainer to join such a venture now, given the success of Rails World and everything else, but it actually took guts to sign on back then. I approached quite a few companies at that time who could see the value, but couldn't find the courage to support our work, as our industry was still held hostage to a band of bad ideas and terrible ideologies. All that nonsense is thankfully now long gone in the Rails world. We're enjoying a period of peak unity, excitement, progress, and determination to continue to push for end-to-end problem solving, open source, and freedom. I can't tell you how happy it makes me feel when I hear from yet another programmer who credits Ruby on Rails with finding joy and beauty in the writing web applications because of what I started over 22 years ago. It may sound trite, but it's true: It's an honor and a privilege. I hope to carry this meaningful burden for as long as my intellectual legs still let me stand. See you next year in Austin? I hope so!

6th Sep 2025 • 38 votes
Omarchy is on the move

Omarchy has been improving at a furious pace. Since it was first released on June 26, I've pushed out 18(!) new releases together with a rapidly growing community of collaborators, users, and new-to-Linux enthusiasts. We have about 3,500 early adopters on the Omarchy Discord, 250 pull requests processed, and one heck of an awesome Arch + Hyprland Linux environment to show for it! The latest release is 1.11.0, and it brings an entirely overhauled control menu to the experience. Now everything is controlled through a single, unified system that makes it super fast to operate Omarchy's settings and options through the keyboard. It's exactly the kind of hands-off-the-mouse operation that I've always wanted, and with Linux, I've been able to build it just to my tastes. It's a delight. There's really something special going on in Linux at the moment. Arch has been around for twenty years, but with Hyprland on top, it's been catapulted in front of an entirely new audience. Folks who'd never thought that open source could be able to deliver a desktop experience worth giving up Windows or macOS for. Of course, Linux isn't for everyone. It's still an adventure! An awesome, teach-you-about-computers adventure, but not everyone is into computer adventures. Plenty of people are content with a computer appliance where they never have to look under the hood. All good. Microsoft and Apple have those people covered. But the world is a big place! And in that big place, there are a growing number of computer enthusiasts who've grown very disillusioned with both Microsoft and Apple. Folks who could be enticed to give Linux a look, if the barrier was a little lower and the benefits a little clearer. Those are the folks I'm building Omarchy for.

5th Aug 2025 • 50 votes
Get in losers, we're moving to Linux!

I've never seen so many developers curious about leaving the Mac and giving Linux a go. Something has really changed in the last few years. Maybe Linux just got better? Maybe powerful mini PCs made it easier? Maybe Apple just fumbled their relationship with developers one too many times? Maybe it's all of it. But whatever the reason, the vibe shift is noticeable. This is why the future is so hard to predict! People have been joking about "The Year of Linux on the Desktop" since the late 90s. Just like self-driving cars were supposed to be a thing back in 2017. And now, in the year of our Lord 2025, it seems like we're getting both! I also wouldn't underestimate the cultural influence of a few key people. PewDiePie sharing his journey into Arch and Hyprland with his 110 million followers is important. ThePrimeagen moving to Arch and Hyprland is important. Typecraft teaching beginners how to build an Arch and Hyprland setup from scratch is important (and who I just spoke to about Omarchy). Gabe Newell's Steam Deck being built on Arch and pushing Proton to over 20,000 compatible Linux games is important. You'll notice a trend here, which is that Arch Linux, a notoriously "difficult" distribution, is at the center of much of this new engagement. Despite the fact that it's been around since 2003! There's nothing new about Arch, but there's something new about the circles of people it's engaging. I've put Arch at the center of Omarchy too. Originally just because that was what Hyprland recommended. Then, after living with the wonders of 90,000+ packages on the community-driven AUR package repository, for its own sake. It's really good! But while Arch (and Hyprland) are having a moment amongst a new crowd, it's also "just" Linux at its core. And Linux really is the star of the show. The perfect, free, and open alternative that was just sitting around waiting for developers to finally have had enough of the commercial offerings from Apple and Microsoft. Now obviously there's a taste of "new vegan sees vegans everywhere" here. You start talking about Linux, and you'll hear from folks already in the community or those considering the move too. It's easy to confuse what you'd like to be true with what is actually true. And it's definitely true that Linux is still a niche operating system on the desktop. Even among developers. Apple and Microsoft sit on the lion's share of the market share. But the mind share? They've been losing that fast. The window is open for a major shift to happen. First gradually, then suddenly. It feels like morning in Linux land!

3rd Jul 2025 • 75 votes
Omarchy: Bottling that inspiration before it spoils

Over the years, I've learned not to question inspiration. To simply let it drive when it shows up with a full tank. Quite often, I don't exactly know where we're going or even why we're going, but it's repeatedly taken me to just the right place at just the right time, so now I just hop in and say: Let's go! Case in point: Arch + Hyprland. It's been over a year since I created Omakub to smooth out my own exit path from macOS to Linux, and in the process, helped thousands of others enjoy a beautiful, preconfigured, and relatively familiar desktop experience with Ubuntu. And I continue to think this is an excellent choice for Linux, especially for first-time Mac and Windows defectors. But this weekend, I just happened to be home alone, and the hype around Arch + Hyprland got the better of me. While Ubuntu is all about being a friendly place for newcomers to Linux, Arch + Hyprland is the exact opposite: It's Linux on hard mode!  At least that's the reputation, and there's certainly something to that. The Arch ISO literally just dumps you into a terminal with scarcely any direction. Just getting on the Wi-Fi requires learning the arcane command-line options for the iwctl terminal configurator. But besides iwctl, it's actually not that bad anymore. We now have a cheat code for installing Arch in the form of archinstall. It's a terminal interface for getting all the bits like picking a disk and creating the first user done in the correct order, without having to set aside an entire evening just to get the OS installed. So it didn't take long to get Arch up and running. That doesn't get you much further, though! By default, Arch is about as minimal as it gets. There's no default graphical interface. There are no niceties. Not even wget or curl by default! It really is just a bare-bones installation of Linux. But on the other hand, Arch is blessed with the AUR — a Wikipedia-style, community-maintained package management system that seems to have literally every piece of software ever released on Linux, and always in the latest version. A quarter of Omakub is trying to work around the fact that helpful tools like Alacritty or LazyGit or whatever rarely have official packages for Ubuntu, so you're left doing a lot of manual scripting to get everything a developer would want from a modern Linux setup. Not so with the AUR! So that's Arch. But Hyprland is even more hilarious. It's a tiling window manager with something as rare in the Linux world as a keen focus on aesthetics! It looks like it was written by visual artists rather than neckbeards. And it's at the core of the modern r/unixporn Linux ricing subculture. That's not the funny part, though. The funny part is how ridiculously atomized the entire thing is. Hyprland comes with absolutely nothing out of the box. No login screen, no menu bar, no notification system, no file manager, no visual settings application. Just a text-based configuration file, a wiki, and an outline on a map for how to design your own adventure. This means that if you're interested in running Hyprland, and you intend to set it all up from scratch, you're probably signing up for at least a good 10+ hours — just to install and configure everything! Now, there are some precompiled setup scripts out there already, but most of them still require you to do a ton of manual legwork before you reach that beautiful summit of a complete system. So while the downside of Arch + Hyprland is that literally every last detail requires you to make a choice and a config file to move on, it's also its upside: you can change EVERYTHING! And the core window tiling magic of Hyprland is one of the most intoxicating ways of using a computer that I've ever experienced. It looks amazing; it feels amazing (if you prefer using a keyboard instead of a mouse!). I've poured hours and hours into this quest over the weekend, and yet I'm still not even done with my first Arch + Hyprland build! My login screen looks like shit. I haven't decided on a final menu bar configuration. But what is working — the basic tiling flow and look — is so nice that the inspiration keeps driving the project forward. Which, of course, I've already decided to codify. I'm not going through all this work to set up a beautiful, preconfigured, fully-functional, out-of-the-box Arch + Hyprland combo and then not share it with anyone who's curious (and might not have 10–20 hours for this kind of side quest available in their schedule). So of course I registered a domain and found a way to draw some ASCII art: Omarchy is on the way!

2nd Jun 2025 • 75 votes

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BazelCon 2026 recap

My now-traditional “summary” of the conference along with my own commentary and thoughts.

2 hours ago • 1 votes
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Every year, browser vendors collaborate via the Interop project to synchronize their efforts on new HTML/CSS/JS features. This year, there’s a ton of super exciting features being considered! In this blog post, we’ll explore the CSS of the future, to get a glimpse of what we’ll soon be able to do.

yesterday • 1 votes
Speeding up code review with `small-change`

Imprint’s average engineer is merging 4x more PRs than 2 years ago. Yay. Aggregated behind the average is something even more interesting: we have two teams that are merging 10x their PRs over that period. One engineer is merging 25x the PRs per week of our average engineer two years ago, and a number are merging 10x. That’s pretty neat, and the slope of the line suggests our average in a year is going to look much closer to today’s p90 than today’s p50. Even more importantly, we aren’t just shipping more, our quality has improved: incidents are down 42% half-over-half, and critical incidents are down 78% half-over-half. I think we’ve always known the quality/velocity tradeoff wasn’t a particularly useful construct, but that’s undeniable today. As we’ve walked this path, we–like everyone else progressing down it–have run into the problem of pull request review. The p50 pull request review took about 33 minutes to complete 2 years ago, but now takes us about 77 minutes. The slope here correlates tightly with the number of pull requests getting merged. Tightly enough that addressing it became one of my priorities for the week. We solved it! Just kidding, we’ve absolutely not solved it, but I think our current approach is an interesting one, which we call the small-change. The work discussed here was shaped and done by many folks at Imprint including Dan, Joy, Daniel, Lenny, Taylor, Ted, and Annie, among many others. Why review pull requests? There are four reasons we review pull requests: Knowledge sharing between author and reviewer – software engineering is generally learned via apprenticeship, and reviews are a primary mechanism of experienced engineers teaching others what good software looks like. We believe the current volume means that this knowledge sharing will have to move towards operating on clusters of pull requests, rather than individual pull requests Preventing errors – review has always been an expensive time to catch errors, and we believe that effective CICD along with harness verification techniques like poteto’s pstack are more effective mechanisms for preventing errors than review Preventing malicious behavior – my experience is that even careful code review will generally miss competent malicious behavior, although fortunately most malicious behavior is incompetent. We believe both sorts of behavior are best identified using a combination of fixed rules (modifying these specific objects/classes/files requires review), anti-abuse mechanisms that we’ve refined in our LLM-based member support experiences, auditing, and audit log inspection Compliance obligations in our documented controls – these can be changed, but today they require that an independent human reviews changes in a subset of our repositories In the modern development paradigm, we think there is a better solution for each of these problems. But, we also want to make these changes very cautiously. Small steps with small-change We believe we move fast by finding narrow, contained ways to validate new practices, so to iterate our way into an effective solution, we’ve developed the concept of a small-change. Here’s how it works: When a pull request is marked ready, CICD determines whether it is eligible to be a small-change. This is represented as a passing Github check. There is also a label for visibility, but it is the check itself, managed by the build and not human modifiable, that determines eligibility. (The label is used for initial filtering, but the check is still independently verified.) Something is a small-change if it meets all of these criteria: It is less than 1,000 lines of code There are no p1 or p2 findings from our ai-code-review automated review bot The author has “experience” in the service or application, defined as 10+ prior merged pull requests into that service or application’s directories. For changes working across multiple services or applications, the author must have experience in all of them to qualify Impacts fewer than N distinct services or applications. N is 1 on our frontend monorepo, and N is 3 in our backend monorepo, where typical changes will modify both a gRPC service and a common HTTP gateway Shared libraries and utilities files are not eligible for small-change Each repository has a .small_change file which allows per-path customization while we continue to tune the behaviors. For example, a service dealing with money movement can be excluded Our Slack automation tags every reference to a pull request with reacji labeling the state of that pull request, for example if it has failing tests, if it has been approved but tests are still running, or if it is ready to merge. We added a small-change reacji that indicates which of those pull requests meet the small-change criteria In our internal skills repository, we created two skills that have been distributed across harnesses: review-small-change which takes a list of repositories and reviews all open, non-draft, small-changes, including providing approval if they meet the review’s criteria (all checks pass including small-change check, and not touching on sensitive topics such as payments and security) review-pr-cluster which reviews batches of pull requests to identify common themes that came up, and suggest opportunities for discussion and adding verifications We set the social expectation that any error caused by a small-change is a failure in our system, and has to be solved at the system level: improvements to ai-code-review, to our verification mechanisms, to our CICD, to our harness, etc. This took about two days of infrequent attention to implement and rollout, although I imagine we will be tuning the knobs here for a long time. Maybe forever. fleet: centrally orchestrated harness I’ll briefly mention our other approach to reducing code review volume, which anchors on our centrally-orchestrated harness, fleet. (Which is similar to Stripe’s Minions although not following the one-shot approach in particular). We rely on fleet to implement and verify software in a highly controlled harness running in the cloud, with independent evaluation mechanisms to identify the correct number of independent reviewers for any given change. That number can be as low as one (e.g. fleet writes, one human reviews) for changes evaluated as safe. Results / next steps / reception I’ll be honest, it’s too early to give a useful result here. From early results, about 10% of changes qualify as a small-change. Those are now eligible for very fast approval, and generally get it unless they trip a flag, generally due to touching a security or money adjacent topic. While 10% is a small percentage, the core concept here is working, and ultimately will succeed or fail based on our ability to expand that percentage over the next few months in tandem with expanding our verification mechanisms to be increasingly comprehensive. This is ultimately going to fail or succeed depending on our ability to improve our verifications, which does require more difficult sorts of techniques to accomplish in low scale-complexity, high domain-complexity software than in the high scale-complexity, low domain-complexity products where many techniques like incremental rollouts are exceptionally effective. (Don’t get me wrong, they still work, they just provide less coverage when most users have different configuration and behavior.) Folks have not been uniformly excited about this, it’s a substantial change from how we’ve learned to be good engineers, and it’s uncomfortable to reevaluate whether a long-held best practice has become merely dogma. The most energizing part of the current cycle is that we get to reevaluate these practices we grew up on every week; the most painful part of the current cycle is that we’re likely to fall behind if we ever stop reevaluating them.

4 days ago • 1 votes
Building a Chestnut Launcher

The park near my house has lots of chestnuts and my kids have been collecting them like crazy (it’s actually their favorite post-school activity). We accumulated quite a hoard. I thought it would be fun to make a launcher so we had something to do with our new chestnut collection. I wanted to go with a very simple crossbow-style design (like the famous D2 item) using latex tubing and a leather pouch for holding the chestnuts. This is what I came up with. It launches chestnuts about 220 feet, and it’s simple enough to build in an afternoon. The frame is a 42 inch 2x2 and a spare IKEA bed slat for the crossbeam, glued and screwed together. A 3/8 inch eye bolt goes through each end of the crossbeam, and the latex tubing is tied to those and to the pouch from a leather shepherd’s sling. Tying the tubing was the fiddliest part. It has to be stretched while you wrap it with butcher’s twine, so I clamped a couple of scrap blocks to my workbench to hold it. I like this design because the tubing can be wrapped around the eye bolts to easily add more tension and power. The Trigger My favorite part of the design was that I decided to use an archery release like this one for the trigger. It provides a safe and reliable way to hold the tubing back, and it’s made to let go cleanly. I 3D printed a little housing that mounts the release securely to the back of the stock, and the release clips onto a loop of archery D-loop cord on the back of the pouch. Then I added a dowel for a rear grip and an old handle I had previously removed from my shop vac. How Well Does It Work? We tried it at the park and it works surprisingly well. Aimed at about 35 to 40 degrees, it sends our chestnuts (on the small side, about 10 to 15 grams) about 220 feet. Thanks to the archery release, we haven’t had a single misfire. I got curious and did some rough math. To go that far with air drag, the chestnuts are leaving at somewhere around 85 to 100 mph, which works out to about the same energy as a paintball. So safety glasses are important and you never point it at anyone. You can find the 3D print on Printables and a full build guide on Instructables. Make sure to always use it with adult supervision :)

4 days ago • 1 votes
Organising my cross-stitch patterns

I have a lot of digital cross-stitch patterns and until recently they were a mess. My “collection” was a series of several hundred PDFs, disorganised and spread across my disk. Recently, I was looking for a pattern and it took me several minutes to find it. I had a brief moment of panic, thinking that I’d lost it, and the website this pattern came from is long since gone. Fortunately it did turn up, but it was clear I had to organise my pattern collection. Some people would use apps like Pattern Keeper or Flosshaven, but I just created another static website on my media drive. This is what it looks like: The patterns are arranged in a masonry layout with a preview thumbnail for each pattern, which is normally the first page of the PDF. If a pattern has multiple files – for example, different files for colour and black-and-white printing – there’s a list of links below the thumbnail. I can also add a source link to where I bought the pattern, if I want to find more patterns by the same author. Internally, it’s structured like my other static websites. The metadata for the patterns is stored in a JavaScript file, and then I have an HTML page which renders that metadata in this visual design. My pattern collection doesn’t change very often, so I’m adding new files by hand. There are no sorting or filtering options, because my collection is small enough that they’re unnecessary. I can scroll through the entire list in less than a minute and find whatever I need. I’d like to start making my own clothes soon, and I expect to copy this design to store clothing patterns. This collection now sits alongside my saved bookmarks, podcasts, TV shows, and more. I can keep all my patterns organised, and I won’t lose them in the depths of my hard drive. Technical tricks There are a couple of technical pieces I’m quite pleased with in this process: Masonry layout. I love the cascading grid style of a masonry layout, and I think they’re great when you have variable-sized content – like my pattern cards. I’ve been using them for over a decade; screenshots of my early web apps show my experiments with David Desandro’s Masonry.js library. Masonry layouts are now a native feature of CSS called “Grid Lanes”, which is simpler and more performant than the JavaScript approach. I’m excited to use these layouts in even more places. Thumbnails of PDFs. Most digital postage patterns are shipped as PDFs, and I’m creating the thumbnail images with my create_thumbnail tool. I had to extend my tool to support PDFs, which turned out to be straightforward with the pdf_oxide crate. I’d not come across Oxide before, but it’s a cross-language library for working with PDFs, and I can imagine using it in future. A coloured stripe for the palette. In the metadata for each project, I have the complete list of DMC thread colours and the pattern dimensions. I have a lookup table that converts DMC thread colours to hex codes, and then I’m able to create a linear gradient in CSS to render a coloured stripe of the pattern colours. Here’s an example from a pattern with four colours: border-bottom: 12px solid transparent; border-image: linear-gradient( to right, #7a451f 0%, #7a451f 25%, #985e33 25%, #985e33 50%, #e4bb8e 50%, #e4bb8e 75%, #361f0e 75%, #361f0e 100% ) 1; Building the HTML, CSS, and JavaScript was very quick – I have notes on how I build my media sites, and I’ve done it plenty of times before. I threw together the initial prototype in less than 15 minutes. The longer part was finding all the PDFs scattered across my disk – but now that’s done, and I know exactly where to find my patterns. [If the formatting of this post looks odd in your feed reader, visit the original article]

a week ago • 1 votes
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