Full Width [alt+shift+f] Shortcuts [alt+shift+k]
Sign Up [alt+shift+s] Log In [alt+shift+l]
14

Getting A Local Mastodon Setup In Docker

from These Yaks Ain't Gonna Shave Themselves [alt+shift+b] in programming

This is the first in probably a series of posts as I dig into the technical aspects of mastodon. My goal is to get a better understanding of the design of ActivityPub and how mastodon itself is designed to use ActivityPub. Eventually I want to learn enough to maybe do some hacking and create some of the experiences I want that mastodon doesn’t support today. The first milestone is just getting a mastodon instance set up on my laptop. I’m gonna give some background and context. If you want to skip straight to the meat of things, here’s an anchor link. Some background Mastodon is a complex application with lots of moving parts. For now, all I want is to get something running so I can poke at it. Docker should be a great tool for this. Because a lot of that complexity can be packaged up in pre-built images. I tried several times using using the official docs and various other alternative projects to get a working mastodon instance in docker. But I kept running into problems that were hard to understand and harder to resolve. I have a lot to learn about all the various pieces of mastodon and how they fit together. But I understand docker pretty well. So after some experimenting, I was able to get an instance running on my own. The rest of this post will be dedicated to explaining what I did and what I learned along the way. One final note. I know many folks work hard to write docs and provide an out of the box dev experience that works. This isn’t meant to dismiss that hard work. It just didn’t work for me. I’m certainly going to share this experience with the mastodon team. Hopefully these lessons can make the experience better for others in the future. The approach Here’s the outline of what we’re doing. We’re going to use a modified version of the docker-compose.yml that comes in the official mastodon repo. It doesn’t work out of the box. So I had to make some heavy tweaks. As of this writing, the mastodon docs seem to want people to use an alternate...
2nd Jun 2024

Stay updated

Get a weekly newsletter with the top 5 articles worth reading every week.

More from These Yaks Ain't Gonna Shave Themselves

Running Pull Requests in Github Codespaces

Earlier this week, I was having a lot of trouble understanding how to get Dev Containers working. Dev Containers are the required way to enable Github Codespaces, which was my actual goal. I finally got to something that works, so I want to document what I learned. Dev Containers is a standard developed my Microsoft for using docker containers to run dev environments for a project. I use Docker for most of my projects these days. I think it’s a great tool both for simplifying local development and for packaging and deploying my projects. In the current project, I already have a Dockerfile and a docker-compose.yml file. I deploy to fly.io which will also run my docker build to deploy the project. This works fine for me, and I had never used Dev Containers. It seemed overly complicated (and I was right about that). I want to give more of the context about why I’ve been pursuing github codespaces, because I think it’s relevant. But if you wanna skip to the tips for getting Dev Containers and Codespaces working, feel free. (I’m also going to talk positively about using LLMs to code, so if that makes you want to skip too, there’s no hard feelings). Background Here’s the idea. I have a solo project that I’m working on, and instead of hacking away on the main branch, I’m using a full feature branch and pull request workflow to keep my changes organized. This might seem like overkill, but it’s helpful for me because I tend to bounce around and leave things half done. I can run things locally and test different things by switching between branches. But I’m also doing a lot more AI-assisted development. Locally I use Claude Code. But I’ve been experimenting with allowing Github Copilot to create PRs. I create a github issue, assign it to copilot, and it spins up in the cloud and does work. Afterwards it opens a pull request for me to review. So even though this is a “solo” project, I end up with pull requests that I didn’t write myself and I need to validate. Giving tasks to copilot in the cloud is cool for a couple of reasons: It’s better than setting an LLM lose on my laptop unsupervised. I’m still working on how to use them safely. When I’m using them locally, I babysit diligently and approve every command it wants to run. But this gets tedious, and that can only lead to cutting corners. With github codespaces, I can make it github’s problem. I get to work on the project even if I can’t sit in front of my computer. When I get excited about a project, I tend to think about it constantly. It’s tough to compartmentalize when I’m having ideas but I’ve got other things to do. The workflow of creating issues and assigning them to copilot helps me move forward even in-between work sessions. I plan to give more of my thoughts on AI-assisted development in a future post. The result is I’ve got PRs from copilot that I need to review. I can look at the diffs, but we know that even if it “looks good to me”,LLMs can and do make subtle mistakes and require extra scrutiny. What I want to do is actually spin up the app with the changes and kick the tires. Github codespaces seemed perfect for this. But it took a lot of trial and error to get to something that works for me. Leaning on docker and docker compose We need to take a slight detour before diving into Dev Containers. We will be using docker and docker compose to help us bypass some of the complexity. So this post assumes that you have a working setup using docker-compose.yml. I’m not going to go into detail about that here. If you’re interested, maybe I can do a future blog post. Your docker compose setup should also include a database if you need one. Most apps like mine require a database to connect to. There are lots of ways you can go about this locally. In fact, if you’ve got a local setup using docker compose, you’ve probably already figured this out. But there will also need to be a database available once we upload to a github codespaces environment. So for that purpose, this post also assumes that you have a database container alongside your app container. It usually looks something like this for me (stripped down for brevity). services: app: image: my-app container_name: my-app build: context: . dockerfile: Dockerfile ports: - "3000:3000" env_file: - .env postgres: image: postgres:17-alpine container_name: my-app-db environment: POSTGRES_DB: my_app POSTGRES_USER: postgres POSTGRES_PASSWORD: password ports: - "5432:5432" volumes: - ./backend/data/db:/var/lib/postgresql/data Note: There are a lot of other details to configuring a non-trivial docker compose environment. That’s out of the scope of this post. Sorry. This creates an app that uses my project files to build a docker image. The database is pulled from an existing docker image that runs postgres. The resulting app can reference postgres as the hostname of the database. Docker automatically creates an internal network where the two containers can see each other. Because we’re going to have Dev Containers read our docker-compose.yml from the start, this should work as expected. Getting a Dev Container working This walkthrough assumes you have a few prerequisites already installed: vs code Dev Containers extension for vs code Docker Note: The Dev Containers extension uses your local docker system to build and run containers. If you run into early issues, check that docker is running and that vs code has permission to access it. Reading the docs for Dev Containers seemed straightforward enough. I used the vs code worflow to create a devcontainer.json file. But nothing worked out of the box. It came with it’s own docker-compose.yml file. It wanted me to use a standard Microsoft docker image for the environment rather than the one specified in my own Dockerfile. I’m pretty sure we’re mostly expected to run their pre-built templates for dev containers. You pick the one that seems to match your project most closely, and it’ll probably work by just injecting your code into it. But if you want to be more opinionated about your build, you’re gonna have a bad time. Eventually, I abandoned trying to figure this out and instead configured the dev container to just use the existing docker setup I aleady had. Open your command palette and select “Dev Containers: Add Dev Container Configuration Files…”. You might run through a couple of options like whether to add the dev container files to the workspace or the user config. I chose workspace. Then you’ll be prompted to choose what approach you want to take to create the dev container configuration. You’ll see the option to create it from a predefined template. But what you want to do is select the From 'Dockerfile' option or the From 'docker-compose.yml' option. The trick is that these options only appear if these files are already present in your project. When I tried to recreate what I did for this blog post, I got tripped up by that. If you wanna get started with this before you tackle the docker stuff, you can just touch Dockerfile docker-compose.yml in your project root and that’s enough to enable the menu items. However, the setup may error at some point if there’s nothing in the files. Creating a Dev Container config through vs code The second confusing thing is it asks you to “chose a service”. There is very little context here for what service to choose and why. You’ll see this prompt, because you have to pick one of the services to be the “primary” one for the dev container. Say your docker compose file specifies multple containers, like a web app, a database, and maybe a background worker. You probably want to choose whichever one is the main app. So for example, I selected app, which is the name in my docker-compose.yml that runs the node server. When you run through these setup prompts, you end up with a devcontainer.json that is pretty different from the one you see from the standard tutorials. Instead of having a bunch of setup for your project in the config file, it just references your docker-compose.yml file. // For format details, see https://aka.ms/devcontainer.json. For config options, see the // README at: https://github.com/devcontainers/templates/tree/main/src/docker-existing-docker-compose { "name": "Project name", // Update the 'dockerComposeFile' list if you have more compose files or use different names. // The .devcontainer/docker-compose.yml file contains any overrides you need/want to make. "dockerComposeFile": [ "../docker-compose.yml", "docker-compose.yml" ], // The 'service' property is the name of the service for the container that VS Code should // use. Update this value and .devcontainer/docker-compose.yml to the real service name. "service": "app", ... Notice that you’ll see two docker-compose.yml files. The first one is your existing file. Assuming it’s in the root of your project, it gets referenced from inside the .devcontainer folder. The second one is a custom override created by the dev container setup. It lives inside the .devcontainer folder. Leave that as-is. From here, you can add “features” to the dev container and any other things you might want from the setup wizard. For example, I added the PostgreSQL client so that I can use it to connect to my database from inside the dev container. Finally, you’ll choose to expose any ports that your app exposes. These might be added automatically if it exists in your Dockerfiles. Here is the full version of the devcontainer.json that currently works for my project: // For format details, see https://aka.ms/devcontainer.json. For config options, see the // README at: https://github.com/devcontainers/templates/tree/main/src/docker-existing-docker-compose { "name": "Project name", // Update the 'dockerComposeFile' list if you have more compose files or use different names. // The .devcontainer/docker-compose.yml file contains any overrides you need/want to make. "dockerComposeFile": [ "../docker-compose.yml", "docker-compose.yml" ], // The 'service' property is the name of the service for the container that VS Code should // use. Update this value and .devcontainer/docker-compose.yml to the real service name. "service": "app", // The optional 'workspaceFolder' property is the path VS Code should open by default when // connected. This is typically a file mount in .devcontainer/docker-compose.yml "workspaceFolder": "/workspaces/${localWorkspaceFolderBasename}", // Features to add to the dev container. More info: https://containers.dev/features. "features": { "ghcr.io/devcontainers/features/aws-cli:1": {}, "ghcr.io/devcontainers/features/github-cli:1": {}, "ghcr.io/devcontainers/features/node:1": {}, "ghcr.io/devcontainers-extra/features/ripgrep:1": {}, "ghcr.io/robbert229/devcontainer-features/postgresql-client:1": {} }, // Use 'forwardPorts' to make a list of ports inside the container available locally. "forwardPorts": [ 3000 ] // Uncomment the next line if you want start specific services in your Docker Compose config. // "runServices": [], // Uncomment the next line if you want to keep your containers running after VS Code shuts down. // "shutdownAction": "none", // Uncomment the next line to run commands after the container is created. // "postCreateCommand": "cat /etc/os-release", // Configure tool-specific properties. // "customizations": {}, // Uncomment to connect as an existing user other than the container default. More info: https://aka.ms/dev-containers-non-root. // "remoteUser": "devcontainer" } Note: As of this writing, it looks like you can only get Node version 22 as a feature in the official Microsoft images. If you need other versions of node, you can get them from third-party community builds. From here you should be able to tell vs code to Open Workspace in Container. You’ll see it spin up and you’ll see a bunch of logs. If it’s working properly, you’ll see it build an image from your dockerfile and then spin up the containers. Eventually the vs code terminal will open, and you’ll be dropped into a bash prompt inside your dev container. Success! But obviously it’s not gonna work the first time. I had to debug several issues first. Required files should be optional Because I was only using docker compose for local development up to this point, I had my local .env file referenced in the docker-compose.yml under the env_file property. services: app: image: my-app container_name: my-app build: context: . dockerfile: Dockerfile ports: - "3000:3000" env_file: - backend/.env The problem is that by default, this file is required. If it’s not present, docker compose will error. When you go to build the dev container, this file may not be present. Probably because you put it in .gitignore so you didn’t accidently check it into version control. This is the right thing. So the fix here is to use the extended format to specify that the env_file is optional. services: app: image: my-app container_name: my-app build: context: . dockerfile: Dockerfile ports: - "3000:3000" env_file: - path: backend/.env required: false Adding your env variables back to the build Because Dev Containers won’t have your .env file, you’ll need to add the environment variables directly to the docker-compose.yml. Yes this is redundant, but I don’t know a cleaner alternative. Make sure you’re only adding standard env variables and not secrets. Secrets will go elsewhere, but they’re fine in the .env for now. According to the docker compose docs, you can have both env_file and environment specified in your config, but entries in environment will always take precedence. So you can have your .env file for local development and the environment entries for when it gets pushed to github. services: app: image: my-app container_name: my-app build: context: . dockerfile: Dockerfile ports: - "3000:3000" environment: PORT: "3000" AWS_REGION: us-west-2 S3_BUCKET_NAME: bucket-dev SENTRY_DSN: "..." env_file: - path: backend/.env required: false Note: You can also add environment variables directly to the devcontainer.json. But I didn’t try this and YMMV. Build args are different from environment variables My project uses Hono for the backend. The frontend uses the Vue framework and gets built for production using Vite. If you’ve dealt with Vite, you know it has a specific workflow for how to get environment variables into your frontend. When you prefix your environment variables with VITE_, they get built into your frontend bundle at build time. For example if you use S3_BUCKET_NAME on the backend, you have to use VITE_S3_BUCKET_NAME in frontend code. You may be more familiar with NEXT_S3_BUCKET_NAME in Nextjs. Same deal. When you use vite locally, it knows how to find the build variables in your .env file, and it just works. But when you’re using docker, these variables need to be present when the Dockerfile is being built. This can be a pain to figure out even without the added complexity of Dev Containers. I’ll just give you the answer here. The short version is that you reference the the vite variables as docker “build args”, then you inject them into the environment during the docker build. ARG VITE_S3_BUCKET_NAME ENV VITE_S3_BUCKET_NAME=$VITE_S3_BUCKET_NAME RUN npm run build ... Then you need to add these build args to your docker-compose.yml in the build section so they get passed into the Dockerfile execution. Yes this is redundant, but I don’t know a cleaner alternative. And once again, make sure you’re only adding standard build variables and not secrets. services: app: image: my-app container_name: my-app build: context: . dockerfile: Dockerfile args: VITE_S3_BUCKET_NAME: "bucket-dev" VITE_SENTRY_DSN: "..." ports: - "3000:3000" environment: PORT: "3000" AWS_REGION: us-west-2 S3_BUCKET_NAME: bucket-dev SENTRY_DSN: "..." env_file: - path: backend/.env required: false Note: You can also add build args manually using the cli. docker build --build-arg "VITE_S3_BUCKET_NAME=..." There may be other changes you need to make to your docker compose setup. But these are the major issues I ran into that related to Dev Containers specifically. If you’re lucky, you should be able to spin up a dev container for your project locally and try it out. Next we have to get this to work with github codespaces. Which of course requires even more steps. Note: If your dev container spins up, but your app doesn’t work, make sure the app can connect to the database, and make you’ve actually populated the database. It’s probably still empty! Getting Your dev Container working in Github Codespaces Once you’ve got a dev container working locally, you can check all of the config files into github and push it. This includes the .devcontainer folder and any changes you had to make to Dockerfile and docker-compose.yml. I did this in a branch at first. Mostly because I wasn’t confident enough yet to drop it into main. But also because I was explicitly looking for this to work on pull requests. Creating a codespace Github will recognize your .devcontainer folder in your project and allow you to create a codespace. But if you’re working in a private repo, you may need to make sure to enable codespaces first. Then you can go to your repo page and look for codespaces under the green “Code” button on the top right. Click to create a codespace, and make sure you select the appropriate branch that you want to use. The codespace will clone that git branch into the environment before running the build. The Codespaces docs do a decent job of introducing this stuff, so I won’t go into detail here. We’ve done most of the heavy lifting with the local Dev Container setup. Where to create new codespaces Adding secrets You can try to spin up a codespace in github, but it probably won’t quite work yet. Codespaces works almost like using Dev Containers locally. It can find your environment variables in your docker-compose.yml files. But it can’t find any secrets. Those have to be injected by github. Codespaces has it’s own separate space for variables and secrets. See this screenshot of the settings menu. Where to add secrets in github settings Once you’ve got the secrets in, try rebuilding your codespace to pick them up. Running the app When using docker containers, you usually specify a default command to run when the container starts up. This is usually where you start your web server. By default, Dev Containers overrides your command. Instead they add a simple command that just sleeps and keeps the codespace up and running so you can connect to it. What this means is that your app is not running by default. You’ll have to go into the codespace terminal and run it. For me it’s just an npm script. npm run start This is important because you want github to create a unique url for you to access your app from the web browser. That doesn’t happen until the codespace detects that a port is being used. You can leave your terminal running with your app, or you can put it in the background and manage it with something like systemd. Depends on how sophisticated you wanna get. Wrapping up Hooray! Hopefully you’ve successfully got a github codespace running your app. Github will give you a unique, generated url to access it. And you should be able to spin one up against any branch or pull request. I hope this saves someone some headaches when getting Github Codespaces working. Once you get it going, it’s very cool and useful. Unfortunately I don’t have any advice for getting this working if you don’t already have your own docker setup. But the docker approach isn’t well documented in the searches I did, so this is my contribution to fixing that.

23rd Oct 2025 • 24 votes
How to Build Fly Locally With Docker for Mac

In my recent side projet, I’ve been deploying to fly.io and really enjoying it. It’s fairly easy to get setup. And it supports my preferred workflow of deploying my changes early and often. I have run into a few snags though. Fly.io builds your project into a docker image and deploys containers for you. That process is mostly seamless when it works. But sometimes it fails, and you need to debug. By default, fly builds your docker images in the cloud. This is convient and preferred most of the time. But when I wanted to test some changes to my build, I wanted to try building locally using Docker Desktop. This should be easy. The fly cli is quite nice. And there is a flag to build locally. fly deploy --build-only --local-only This failed saying it couldn’t find Docker. > fly deploy --build-only --local-only ==> Verifying app config Validating /Users/polotek/src/harembase/fly.toml Platform: machines ✓ Configuration is valid --> Verified app config ==> Building image Error: failed to fetch an image or build from source: docker is unavailable to build the deployment image I spent quite a bit of time googling for the problem here. You can also run fly doctor --verbose to get some info. (If you run this in your fly app folder, it will show more info not relevant to this topic.) > fly doctor --verbose Testing authentication token... PASSED Testing flyctl agent... PASSED Testing local Docker instance... Nope (We got: failed pinging docker instance: Cannot connect to the Docker daemon at unix:///var/run/docker.sock. Is the docker daemon running?) This is fine, we'll use a remote builder. Pinging WireGuard gateway (give us a sec)... PASSED No app provided; skipping app specific checks I found various forum posts discussing this problem. The folks at fly have spent a lot of time investigating some deep technical issues. I appreciate that work, but ultimately none of it seems to reflect my problem. And the issue felt simpler to me. Fly couldn’t find docker. Why not? Where is it looking? Eventually I found the answer on stackoverflow. It turns out that things have settled pretty recently to a basic config setting. By default, Docker Desktop installs the socket for the daemon in a non-global space. Usually in your personal user folder, e.g. ~/.docker/run/docker.sock. But other tools expect the docker daemon socket to be available in a standard location, e.g. /var/run/docker.sock As of this writing, Docker Deskstop has added a recommended way to enable the standard location. In the Docker Desktop dashboard, got to Settings > Advanced and enable “Allow the default Docker socket to be used”. Docker for Mac settings screen This will require your system password and restart. Then you should be able to see the docker socket in the standard place. And fly will be able to see it! Hopefully the next person who’s banging their head against this will have an easier time.

2nd Oct 2023 • 18 votes
How to Actually Integrate Angular and Nestjs

I don’t know who needs to hear this. But your frontend and backend systems don’t need to be completely separate. I started anew side project recently. You know, one of things that allows me to tinker with new technology but will probably never be finished. I’m using Angular for the frontend and Nestjs for the backend. All good. But then I go to do something that I thought was very normal and common and run into a wall. I want to integrate the two frameworks. I want to serve my initial html with nestjs and add script tags so that Angular takes over the frontend. This will allow me to do dynamic things on the backend and frontend however I want. But also deploy the system all as one cohesive product. Apparently this is no longer How Things Are Done. I literally could not find documentation on how to do this. When you read the docs and blog posts, everybody expects you to just have two systems that run entirely independently. Here’s the server for your backend and here’s the entirely different server for your frontend. Hashtag winning! When I google for “integrate angular and nestjs”, nobody knows what I’m talking about. On the surface, this seems like is a great technical blog post from LogRocket. It says “I will teach you how. First, set up two separate servers…” I think I know why the community has ended up in this place. But that’s a rant for another blog post. Let me try to explain what I’m talking about. Angular is designed as an a frontend framework (let’s set aside SSR for now). The primary output of an Angular build is javascript and css files that are meant to run in the browser. When you run ng build, you’ll get a set of files put into your output folder. Usually the folder is dist/<your_project_name>. Let’s look at what’s in there. polotek $> ls -la dist/my-angular-project -rw-r--r-- 1 polotek staff 12K Sep 13 14:15 3rdpartylicenses.txt -rw-r--r-- 1 polotek staff 948B Sep 13 14:15 favicon.ico -rw-r--r-- 1 polotek staff 573B Sep 13 14:15 index.html -rw-r--r-- 1 polotek staff 181K Sep 13 14:15 main.c01cba7b28b56cb8.js -rw-r--r-- 1 polotek staff 33K Sep 13 14:15 polyfills.2f491a303e062d57.js -rw-r--r-- 1 polotek staff 902B Sep 13 14:15 runtime.0b9744f158e85515.js -rw-r--r-- 1 polotek staff 0B Sep 13 14:15 styles.ef46db3751d8e999.css Some javascript and css files. Just as expected. A favicon. Sure, why not. Something about 3rd party licenses. I have no idea what that is, so let’s ignore it. But there’s also an index.html file. This is where the magic is. This file sets up your html so it can serve Angular files. It’s very simple and looks like this. <!doctype html> <html lang="en" data-critters-container> <head> <meta charset="utf-8"> <title>MyAngularProject</title> <base href="/"> <meta name="viewport" content="width=device-width, initial-scale=1"> <link rel="icon" type="image/x-icon" href="favicon.ico"> <link rel="stylesheet" href="styles.ef46db3751d8e999.css"> </head> <body> <app-root></app-root> <script src="runtime.b3cecf81bdcc5839.js" type="module"></script> <script src="polyfills.41808b7aa9da5ebc.js" type="module"></script> <script src="main.cf1267740c62d53b.js" type="module"></script> </body> </html> It turns out the web browser still works the way it always did. You use <script> tags and <link> tags to load your javascript and css into the page. But we want to let the backend do this rather than using this static html file. I’m using NestJS for the backend. It’s modeled after Angular, so a lot of the structures are very similar. Just without all of the browser-specific stuff. Nest is not so important here though. This problem is the same with whatever backend you’re using. The important thing is how static files are served. If you copy the above html into a backend template, it probably won’t work. This is what you get in the browser when you try this with NestJS. Angular fails to load. This is part of my gripe. By default, these are two separate systems right now. So NestJS doesn’t know that these files exist. And they’re in two separate folders. So it’s unclear what the best way is to integrate them. In the future, I might talk about more sustainable ways to do this for a real project. But for now, I’m going to do the simple thing just to illustrate how this is supposed to work. In NestJS, or whatever backend you’re using, you should be able to configure where your static files go. In Nest, it looks something like this. async function bootstrap() { const app = await NestFactory.create<NestExpressApplication>(AppModule); app.useStaticAssets(path.resolve("./public")); await app.listen(3000); } bootstrap(); So there should be a folder called public in your backend project, and that’s where it expect to find javascript and css files. So here’s the magic. Copy the Angular files into that folder. Let’s say you have the two projects side by side. It might look like this. polotek $> cp my-angular-project/dist/my-angular-project-ui/* my-nest-project/public/ This will also copy the original index.html file and the other junk. We don’t care about that for now. This is just for illustration. So now we’ve made NestJS aware of our Angular files. Reload your NestJS page and you should see this. Assets loading properly. Angular Welcome screen loading. We did it! This is how to integrate a cohesive system with frontend and backend. The frontend ecosystem has wandered away from this path. But this is how the web is supposed to work in my opinion. And more importantly, it is actually how a lot of real products companies want to manage their system. I want to acknowledge that there are still a lot of unanswered questions here. You can’t deploy this to production. The purpose of this blog post is to help the next person like me who was trying to google how to actually integrate Angular and a backend like NestJS because I assumed there was a common and documented path to doing so. If this was useful for you, and you’re interested in having me write about the rest of what we’re missing in modern frontend, let me know.

15th Sep 2023 • 13 votes

More in programming

My new digital home

It's time for a dev blogger's favorite topic: blogging about my new blogging setup. After migrating my blog from Hexo to Eleventy, building a photography website and creating a personal one-pager, it was time to find a new digital home for all my projects. If you notice any issue after the migration, please let me know. I redirect the RSS feed to the new domain, but you might want to update the feed URL in your reader. Motivation I've been maintaining three different websites under two different names: a mostly developer-oriented blog, a photography portfolio and a one-pager gluing everything together. When I started blogging about my sabbatical journey, I was thinking about making yet another page to create a clear separation. I've decided to do the opposite and merge all my websites into one instead. As I further reduce my dependency on social media and third-party services, it has become even more important to have my own space and practice POSSE. Every decision I've made was driven by two main goals: simplicity and personality. Setup I've stopped chasing the latest and greatest. I want to keep the setup as clean as possible, which means pulling fewer dependencies. Every package adds complexity and maintainability costs, so I've only added what was necessary — no more Gulp, Sass or Tailwind. Instead of taking one of my existing websites as a starting point, I created this project from scratch. I reused some of my previous code, but I didn't want to take over any technical debt (especially with the advancements in CSS). The foundation of this website hasn't changed: Eleventy (Build Awesome). It covers the fundamentals of a static site and offers a great level of customization. I've made my project more and less dependent on Eleventy at the same time: I replaced Gulp as my build pipeline with pure Eleventy processing. I replaced most shortcodes with Markdown alternatives (and markdown-it plugins), which are better supported by editors like Obsidian. I've also replaced the Nunjucks template engine with Liquid, which comes with a few trade-offs. The main reason was to avoid creating a new collection for every set of posts I render. With Liquid, you can apply array functions like filtering or sorting in the template itself: {% assign drafts = collections.all | where: "data.isDraft" | reverse %} {% for draft in drafts %} … {% endfor %} Another advantage is having date formatting included, so I don't need another library or custom code. You can even set a default date format, so you don't have to provide it each time. What I don't like is the verbosity of the template language, although I've gotten used to it by now. Nunjucks: {{ "/tags/" + tag + "/" }} {{ modified or created or date }} {% set perspectives = ["dev", "photography", "life"] %} Liquid: {{ "/tags/" | append: tag | append: "/" }} {{ modified | default: created | default: date }} {% assign perspectives = "dev, photography, life" | split: ", " %} After migrating my existing content, I've noticed the build taking way too long, both in the dev server and the production build. I've found out that the Eleventy template cache is turned off for Liquid by default. This was useful during development, but when updating actual content, it caused every template and partial to be constantly recalculated. After turning the cache on, this issue was resolved: eleventyConfig.setLiquidOptions({ cache: true }); Check the colophon for the full tech stack overview. Perspectives The main challenge was finding a way to separate and present my main personas. The Venn diagram intersection of people interested in software development, photography and my personal life is probably small. I could use tags, but they don't offer the level of personalization I was looking for. Most personal blogs separate the content by post type (blog post, note, photo), but this doesn't fit my use case. Instead, I've decided to structure my website around three perspectives, a term I have borrowed from the Eclipse IDE. Each perspective comes with its own avatar, tagline and bio. If someone is interested in everything I share (hi Mom!), they can still view all my posts. Design Since building my photography website, I've made many changes, but I never got around to share an update. The biggest change was the design, which I have used as a blueprint for the new website. I've decided to mimic a social timeline/feed, which most people are familiar with. At the same time, it should be clear that it's a personal website and not yet another walled garden. Typography is an important part of every design. The first step is to choose between a system font stack and a custom font, which comes with the usual performance vs. personality trade-offs. I've decided to go with a uniform look across all devices. I've settled on Source Sans 3 for copy text and Hack for code. Another big change was introducing a sidebar. I always felt like the empty horizontal space was "wasted" on a desktop device, but getting the sidebar UX right is challenging. I'm happy with the result, especially with the last two panels adding a personal touch to the design. Images I've made several changes to the handling of image files. To make them compatible with Markdown editors, I had to replace my custom picture shortcode. The official Eleventy image plugin is a popular choice, but it violates my simplicity goal and doesn't support everything I needed. I've decided to go with a plain Markdown image markup and a single image file (no format fallback or 2x version for retina displays). Additionally, I wrote a markdown-it plugin to turn the optional title parameter into a caption. As for the file format, both WebP and AVIF have excellent browser support. For each image, I select the format based on the quality and file size. For my photos, I'm using WebP for the timeline thumbnails and JPG for the full-size version. Theme picker There have been some recent discussions about dark mode toggles, and I considered going for a light/dark solution based on the user's OS preference. Driven by the personality goal, I knew I had to add at least one more theme, so a proper theme picker was necessary. Similar to navigation, people like to hide the theme selection on mobile devices behind a burger menu or a dropdown. I prefer the solution by Sarah L. Fossheim, where all available themes are displayed above the page footer. A friend was scrolling through my new website, and their first question was "Why is the theme picker in the footer?". This tells me the solution was a good idea — I don't think he would have noticed a typical theme button in the header. The implementation follows standard practices: Use the light or dark theme as default based on the user's OS or browser preference. Store a selected theme in the local storage and use it as the single source of truth. Prevent a flash of inaccurate color theme. Make the theme play nicely with bfcache. I might have slightly gone overboard with my third theme, but the nostalgia kept me adding more and more features. Enjoy going back to the 90s: Feeds As browser vendors decided to remove XSLT support, I didn't bother to style my feed. Instead, I've created a new web feeds page, listing all available feeds and a short explanation. I provide one feed for every perspective and one with all my posts combined. I once offered tag-based RSS feeds. This was useful for my sabbatical, but even there I had only a single subscriber. Now, all tag feeds redirect to their main perspective feed. I've also dropped the JSON feed, despite having at least 16 subscribers. Given that every web feed reader supports Atom feeds, I don't see the value of providing a JSON alternative. A JSON feed doesn't add much complexity, but handling different media types (post, photo) and properly escaping the content is one more thing to implement and maintain. Quality assurance I've put a lot of effort into my new digital home, and I want to make sure it stays in good shape. I've included several tools, most running automatically as part of the CI pipeline: eleventyDataSchema — lint Eleventy data values like titles or dates markdownlint — format/lint Markdown files Vale — lint content (grammar, writing style, formatting) Lychee — find broken links (internal and external) Evaluatory — check accessibility and validate HTML Oxlint — lint JavaScript files Eleventy linters are another option to analyze a template's output, but I haven't found a use case for it yet. Not everything can be automated, so I also did the following manually: Test with Chrome, Firefox and Safari Test with Polypane Test with Google Lighthouse Test with a screen reader Test with JavaScript disabled Test with CSS disabled Test at 200% zoom Test with a bigger browser font size Test with custom fonts disabled Test with delayed assets Performance It's difficult to compare the performance of two separate websites with that of a combined one. Some parts got worse, e.g. bigger font files and more CSS. At the same time, I've noticed that gzip compression was turned off for anything but HTML for a few years now (I must have missed it when upgrading nginx) 🙈. One improvement was to implement on-demand assets. For example, the lite-youtube-embed CSS and JavaScript is only loaded if a <lite-youtube> element is present on the page. As before, JavaScript is fully optional (except for interactive demos in individual posts). I've been using a mix of <noscript> and CSS to hide elements that require JS (like the theme picker). I don't like the user experience of pagination, so I avoided it for years. But now that I have almost 300 posts, I've decided to finally add it. I display 30 posts per page, with images further down still being lazy-loaded for better performance. I haven't applied pagination to tag pages, as that's more complex with Eleventy. Bits and pieces Here are some other noteworthy changes: I've removed post-specific social share images and use a single WebP Open Graph image instead. I've dropped JSON-LD. Open Graph and microformats are sufficient. "Naming is hard" is a common expression in software development, but it also applies to photograph titles. I've decided to use a counter as the title, e.g. #0100. Sometimes I do come up with a title that I love, like the Castle in the Sky, so I might mention it in the description. On a photo page, you can now open the previous/next photo using the left/right arrow keys (in addition to the existing navigation buttons). It's now possible to filter photos by date, gear, or location. Check the explore page for an overview. I've learned about and used some experimental CSS features (with progressive enhancement), like scroll-triggered animations or squircle corners. I've added an AI statement on my LLM usage. I finally have a proper about page. Cool URIs don't change, but it's inevitable when moving to a new domain. All my previous URLs are redirected, except for some assets that are no longer used. I will keep the old domain, so the redirects will continue to work for a foreseeable future. I've kept my previous Easter egg and added a few more. Have a happy hunt! 🕵️‍♂️ Inspiration I visited hundreds of personal websites looking for inspiration. Here are a few that I kept coming back to: Emma Goto. I love Emma's approach to presenting the variety of her interests, even though I went a different route. Brennan Kenneth Brown. This website has so much to offer. It's a great example of what the open web looks like. Rex Barrett. The sentence "Collecting hobbies is my hobby." hit home — so much that I had to steal borrow it for my short life bio. Conclusion This project was mostly about merging the content of two websites into one. I knew this would take a considerable amount of time, but I still greatly underestimated the effort. In the end, it was all about the journey, not the destination. I loved fine-tuning the design and tweaking little details that probably no one will ever notice. I still have many more ideas left in my backlog. How do you like my new digital home? If you have an opinion, let me know! Reply via email

6 hours ago • 1 votes
Industrial Growth

New electronica album by Warrington-Runcorn New Town Development Plan

6 hours ago • 1 votes
Verifying my web archives with Playwright

To protect against link rot and disappearing content, I save local copies of web pages I like into my web archive. Ideally, this archive is completely self-contained. I want a local copy of each page’s HTML and all the assets it depends on (CSS, images, scripts, and so on). I don’t want my archived pages fetching resources from the original website, which could disappear at any time. Initially, I was verifying self-containedness by hand. I’d open each saved page in a web browser, and check the browser dev tools. I’d check the Console tab for errors and failed requests, and watch the Network tab for requests going out to the internet. That approach was tedious and error-prone, and I wanted something better. I now automate the process using Playwright, a testing framework that allows you to control web browsers. I open each page using Playwright, and check if it’s making external requests. Detecting external requests in Playwright When you open a page in Playwright, you can subscribe to request events which tell you when the page issues a request. In this Python snippet, we start Playwright, start a WebKit browser, and open a new page. We tell the page to append external requests to a list, and then load example.com. We see that example.com makes two requests on page load: one for https://example.com, and one for a JavaScript file. from contextlib import closing from playwright.sync_api import sync_playwright with ( sync_playwright() as p, closing(p.webkit.launch()) as browser, closing(browser.new_page()) as page, ): requests = [] page.on("request", lambda msg: requests.append(msg)) page.goto("https://example.com") print("requests:", requests) # requests: [<Request url='https://example.com/' method='GET'>, # <Request url='https://example.com/s.js' method='GET'>] In a more complex scenario, we might use Playwright to interact with the page after loading – for example, clicking a button or filling in a form, and then we could see the requests triggered by each action. Once we have a list of requests made by the page, we can inspect the url property to check if any of them were fetching from an external website. I wrote a function is_external_request to carry out this check: from playwright.sync_api import Request import urllib.parse def is_external_request(req: Request, original_url: str) -> bool: """ Check if a request has a different origin than the original URL. A request is considered internal if: - it matches the original URL exactly - it has the same scheme, host, and port as the original URL - it uses a `blob:` scheme (for example, in-memory media representations) """ if req.url == original_url: return False # Compare the scheme/host of the request to that of the original URL. org_url = urllib.parse.urlsplit(original_url) req_url = urllib.parse.urlsplit(req.url) if org_url.scheme == req_url.scheme and org_url.netloc == req_url.netloc: return False # Ignore blob: URLs, which are in-memory representation of some data, # and not an external request. # # Playwright detects blob: URLs when loading media files; for example # using the <audio> or <video> tag. if req_url.scheme == "blob": return False # Fail open: if we can't decide if a request was internal or external, # assume it was external. return True assert_page_is_self_contained(ctx, url) I’ve wrapped these two steps in a function assert_page_is_self_contained(ctx, url), which is part of my chives utility library. The function takes a Playwright Browser (or BrowserContext) and a URL, then: Opens a new page in the browser Loads the URL in the page Checks what happened when the page completes loading It throws an exception if there are any: Uncaught page exceptions or errors Console warnings or errors Non-GET requests Requests targeting external resources The function tries to trigger important network requests that might be skipped on the initial page load. For example, it evaluates the body’s offsetHeight to force a synchronous reflow, which causes the browser to request any lazily loaded images or fonts that might otherwise be missed. Here’s an example which verifies a file example.html from the working directory: from chives.browser_fixtures import assert_page_is_self_contained, file_uri from contextlib import closing from playwright.sync_api import sync_playwright with ( sync_playwright() as p, closing(p.webkit.launch()) as browser, ): assert_page_is_self_contained(browser, url=file_uri("example.html")) I originally passed a Page as the first argument, but changing the function to take a Browser or BrowserContext lets it manage its own pages. It gets a fresh page for every verification, and closes it when it’s done. (The first time I ran this, I created a new page for every verification, and never closed them – my computer ground to a crawl as my script opened hundreds of browser tabs.) If you create a new context, you can emulate different browser settings, like location, locale, and window size. Here’s an example where we use contexts to test the same page in light/dark mode: with ( sync_playwright() as p, closing(p.webkit.launch()) as browser, ): with closing(browser.new_context(color_scheme="light")) as light_ctx: assert_page_is_self_contained(light_ctx, url=file_uri("example.html")) with closing(browser.new_context(color_scheme="dark")) as dark_ctx: assert_page_is_self_contained(dark_ctx, url=file_uri("example.html")) In my web archive, I check every page in light/dark mode, and at 1×/2× pixel densities. It takes at least a second to run each verification, so I cache the results. As I save new pages, they’re added to a verification queue, and I’m warned of any missing assets. Unsurprisingly, the first run flagged many missing fonts and images, which I added to my local archive. Every saved page now passes cleanly. Browser is best-effort, but may still miss things Even with automated testing, it’s difficult to guarantee a completely self-contained archive. Different instances of a browser might load different assets, and a single page load might miss different variations: Responsive images – web pages can offer different sizes of an image, and the browser chooses a specific size based on the current window dimensions Appearance settings – a browser might load different fonts or images depending on light/dark mode Interaction-dependent assets – a web page might have assets that are only required on hover or user action You can mitigate some of this by testing with multiple contexts or adding post-load interactions, but every step makes the process take longer. Fortunately, most of the pages I save are simple, blog-style pages where I’ve stripped out the JavaScript. For my specific use case, initial load verification is more than good enough. Other uses for this code There are other projects where it could be useful to intercept and audit the requests made by a web page: Verifying your Content Security Policy (CSP). The CSP header restricts what resources can be loaded by a web page, and you could check that your configuration has the correct effect. Auditing login screens. You could check that sensitive pages don’t load any external scripts, which mitigates the risk of credential theft via a compromised third-party. Testing analytics and tracking. You could script user flows, like a shopping cart checkout, and confirm that tracking events fire correctly. I don’t do much front-end web development, but Playwright has become a key tool in my toolbox. I read a lot about people using AI agents and MCPs to interact with websites, but I prefer Playwright. It’s more fiddly and requires explicit instructions, but it’s constrained, deterministic, and I never have to worry about it doing something unexpected. [If the formatting of this post looks odd in your feed reader, visit the original article]

8 hours ago • 1 votes
Print Sales, Costs, And Profit: 2026

It’s four years since I bought a printer. I thought I would provide an update on running costs, print sales, and profit. I’m happy to be completely transparent about all this as I know it can be difficult to figure this out if you are thinking of creating your own printing business. January 11th 2026, 11:30am All the photos here are work shot in the last twelve months. Year Four Investment? Nothing other than consumables this year. I did purchase a high-spec film scanner last year, detailed here, but don’t consider that as part of this. The scanner has paid for itself several times over, and it may become a factor in future years (see below). Income Income is made up of sales through a local gallery that I am part of, along with web sales: 5,940.- CHF - sales through the gallery 80.- CHF - sales through web shop = 6,020.- CHF total income Total income is down about 50% compared to 2025. Costs I had to purchase consumables (paper and ink), at a total of 957.- CHF. That cost is included in the total here under the “print consumables” category. January 11th 2026, 3:30pm Rental cost of space in the gallery was reduced due to having overpayments of rent and my loan to the gallery, from the previous year(s), paid back to me. -1,500.- CHF - rental cost of space in the gallery -957.- CHF - print consumables (paper, ink) -1,138.- CHF - framing/mounting/postage -1,135.- CHF - commission to the gallery -300.- CHF - web shop subscription 0.- CHF - stripe / paypal fees 0.- CHF - advertising (none this year) = -5,030.- CHF total costs Total costs are down by about 60% compared to 2025. Total Profit 6,020.- CHF total income -5,030.- CHF total costs = 990.- CHF total profit A Quiet Year? Actually an average year. The previous couple of years were outliers, due to large orders, so really I’m back to normal in terms of sales. The key factors in managing to generate a [small] profit this year were: 1) no longer having to pay back the loan used to finance the printer, and 2) reduced rental cost of space in the gallery due to a previous loan to it being repaid. Also having to spend almost 1,000.- CHF on ink this year ate into profit. This is probably a “once every three years” cost given the rate I print at. The principal cost is rental of space in the gallery - in a normal year this would be 3,000.- CHF. Essentially this means, given the material cost of printing and framing/mounting and commission to the gallery, I need to make about 5,500.- CHF of sales to break even. Solar Eclipse, August 12th 2026 That’s a grind. However I did receive two substantial orders at the end of October, which haven’t made it in to this year’s figures and should boost next year’s. Maybe even a good sign for the year to come? At least now the original investment loan is repaid, the printing costs cover themselves in most years. I may look at offering scanning services now that I have a high-spec film scanner, which could become a scan + print service. More thoughts about that next time.

22 hours ago • 1 votes
F1

George Russell driving down the main straight during FP2.

22 hours ago • 1 votes
📚 BoredReading

You seem to be enjoying this.

Join free to unlock everything.

Create free account

Already have an account? Sign in